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CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() "Where have you been? What can you tell me of this place?" Endol backs carefully to the ladder and slides down as he fires questions. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol stands at the top of the ladder listening, he closes his eyes and trusts his nose, ready to slash should the ratkin step near him. Readied Action: Slash vs AC: 1d20 + 11 ⇒ (7) + 11 = 18Slash: 1d4 + 4 ⇒ (2) + 4 = 6Miss on >50%: 1d100 ⇒ 49 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() I am happy to wait, I am enjoying the game and I understand how time with family can get away from you. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol slashes again, hoping this will be enough to change the ratlings mind and free him to deal with the swarm. Dagger slash: 1d20 + 11 ⇒ (6) + 11 = 17
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CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol slashes back at the ratling, trying to back it off. Dagger slash: 1d20 + 11 ⇒ (5) + 11 = 16
He takes a step back, 'I need to engage that swarm' ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() If I smell it next to me before moving I will strike What if: slash and miss <50%: 1d20 + 11 ⇒ (14) + 11 = 251d100 ⇒ 21 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol moves forward sniffing at the air to locate his enemy. Move action to move, Move action to note direction with scent. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol scrabbles up the ladder and moves to engage one of the rats with his dagger. AC 22 (TAC 18 FFAC 17) Dagger Slash: 1d20 + 11 ⇒ (4) + 11 = 15
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CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Eldol remembers back, to the fine halls of the University of Lepidstadt, and forgets where he is for a moment, he moves in focusing on his noise looking for threats. Perception Scent: 1d20 + 1 ⇒ (1) + 1 = 2 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol is all for the "strategically retreating", he will be the last in the door. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol stands ready to guard the others as they move to follow the Dr. through the door. "Let's keep moving, this is a bad place for a fight. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() "Let me go first, but stay close" Endol steps past the witch and moves cautiously forward. Perception: 1d20 + 1 ⇒ (6) + 1 = 7 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() "If the need comes I'd be happy to have such aid, Nothing else I can do would harm them. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol moves forward and slashes at the birds with the others. Slash attack: 1d20 + 9 ⇒ (12) + 9 = 21
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CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol nods to the witch, "Follow me. He heads to the door and once the others are ready he opens it. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() "I don't think this will be that easy, but let me open the door if this is the plan." ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() "I do not recall a revolt, but did you notice that Winter avoided mentioning it again once you asked. I think this side lost, and it seems like they use to be in power. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Still here Endol moves forward to examine the creature hoping to recognize it's scent. Perception w/Scent: 1d20 + 2 ⇒ (5) + 2 = 7
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CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() @GM Natloz I don't want to push your helpfulness too far, This feat selection seems to lock me in. If I can use a medium dagger as a Small Galdius (A shortsword that is P/S) then I am going Slashing Grace Gladius. Medium daggers a a dime a dozen ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() I'd like some advice from my fellow players, I had intended to pickup Fencing grace this levil, but that still requires me to find a small rapier. Or I can go slashing grace/ShortSword, as I already have a MW one, and Medium Magic daggers are more likely to be found than small rapiers. Or not as ShortSwords are P not S. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() The Shiny dagger will prompt Endol to do a further search. Perception: 1d20 + 1 ⇒ (11) + 1 = 12 Can I use the dagger like it was a small sized Shortsword? ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() I'll start adding Dex to damage next level, that will improve things, then need to find a small rapier. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol heads to pick up his dagger, on the way back he grabs the doctors blade as well. "It felt good to not feel like a victim, if even only for the time it takes to throw a blade." ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol follows the doctors lead and tosses his dagger. Throw+inspire courage: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 Damage+IC: 1d3 + 1 ⇒ (3) + 1 = 4 he twists his wrist just so, and another dagger pops into his hand with a snict ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Thrust+power attack+inspire courage: 1d20 + 7 - 1 + 1 ⇒ (3) + 7 - 1 + 1 = 10 Damage+PA+IC: 1d3 + 2 + 1 ⇒ (3) + 2 + 1 = 6 The ratman was not prepared for the creature to bolt. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() "Just die already beasty" Endol tries to place his dagger up under the creatures rib. Thrust+power attack+inspire courage: 1d20 + 7 - 1 + 1 ⇒ (17) + 7 - 1 + 1 = 24 Damage+PA+IC: 1d3 + 2 + 1 ⇒ (2) + 2 + 1 = 5 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol moves forward for a powerful thrust of his dagger. Thrust+power attack: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20 Damage+PA: 1d3 + 2 ⇒ (2) + 2 = 4 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() He shoots, he scores, he takes a victory lap... He still only does a d3 damage... ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol narrows his eyes, sniffing the air trying to catch the scent of the creature. Perception + Scent: 1d20 + 1 ⇒ (20) + 1 = 21 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol will try and stealth into a straight line 30 feet from the shadow form, to allow a surprise round charge. Stealth: 1d20 + 6 ⇒ (7) + 6 = 13 Init: 1d20 + 4 ⇒ (7) + 4 = 11 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() The scene the exact opposite of the expected, catches Endol of guard. he shakes himself, looks quickly to Jagrey, holds up 3 fingers. Three... Two... One... He charges at the shadow figure hoping to hit it at the knees to take it down, then and snap on that set of manacles CMB to ?Trip?: 1d20 ⇒ 10 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol crouches, tail twitching, and prepared to burst through the door and deal with the foe. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Wile the Doctor works on the lock Endol moves over to give the man A good sniff. Perception /w Scent: 1d20 + 1 ⇒ (14) + 1 = 15 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Sorry for my lack of posting, buying a house takes alot of attention. I will catch up this evening. I hope ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol holds himself from rushing forward, any or all of the three may be enemies. ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol leads the way down the hall, testing the air with his nose. Perception w/ Sent: 1d20 + 1 ⇒ (15) + 1 = 16 ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol moves past the doctor and stabs at the creature. Dagger thrust: 1d20 + 7 ⇒ (1) + 7 = 8 Pierce Damage: 1d3 ⇒ 1 I need to remember power attack ![]()
CG Male Ratfolk (Ustalav) Fighter 2 | HP 13/20 |AC 20 (TAC 16 FFAC 15) | CMD 15 | Fort +4, Ref +4, Will +0 | Init +4 | Perception +1 Perception +1, Darkvision 60 ft, Ratfolk Scent | Speed 30 ft. | Active Conditions: Bleed 1
![]() Endol moves forward, slightly worried that springy plans to eat a doppelganger, and he opens the door. |