Svilennius Tripe

Emerys Bogwhistle's page

5 posts. Alias of Justin Sluder.


About Emerys Bogwhistle

Emerys Bogwhistle
Male human drake tamer 1
NG Medium humanoid (human)
Init +2; Senses Perception +3
DEFENSE
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 10 (1d8+2)
Fort +1, Ref +2, Will +1
OFFENSE
Speed 30 ft.
Melee club +1 (1d6+1) or dagger +1 (1d4+1/19-20)
Ranged dagger +2 (1d4+1/19-20) or acid splash +2 touch (1d3 acid)
Spells Known (CL 1st; concentration +4)
1st (2/day) - expeditious retreat, shield
0 (at will) - acid splash, detect magic, mage hand, mending
STATISTICS
Str 12, Dex 14, Con 12, Int 13, Wis 8, Cha 16
Base Atk +0; CMB +1; CMD 13
Feats Fast Learner, Improvisation
Skills Handle Animal +7, Knowledge (arcana) +5, Linguistics +5, Perception +3, Spellcraft +5, Survival +4, Use Magic Device +8; Strength skill +3, Dexterity skill +4, Intelligence skill +3, Wisdom skill +1, Charisma skill +5
Languages Common, Draconic, Sylvan
SQ dragon friend, drake companion, empathic link, share spells
Gear club, dagger, leather armor, explorer's outfit, flint and steel, mwk backpack, sack (2), spell component pouch, torch (5), waterskin, whetstone, 7 sp, 3 cp
Carrying Capacity: 50 lbs. (light), 100 lbs. (medium), 150 lbs. (heavy)
SPECIAL ABILITIES
Traits: Emerys has the following character traits.
Dangerously Curious: Emerys has always been intrigued by magic, always getting into trouble by sneaking into the homes, offices, and stores of various casters. He has a +1 trait bonus to Use Magic Device skills checks. Use Magic Device is a class skill for him.
Poverty-Stricken: Growing up on the streets of Zobeck, Emerys had to scavenge for just enough to not die. He has a +1 trait bonus on Survival skill checks. Survival is a class skill for him.

Snap
Bush Drake
Tiny dragon
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +12
DEFENSE
AC 17, touch 14, flat-footed 15 (+2 Dex, +3 natural, +2 size)
hp 15 (2d12+2)
Fort +4, Ref +5, Will +3
Immune magic paralysis and sleep, dragon traits
Weaknesses vulnerability to acid
OFFENSE
Speed 40 ft., fly 80 ft. (good)
Melee bite +2 (1d3-2), 2 claws +2 (1d2-2)
Space 2 1/2 ft.; Reach 0 ft.
STATISTICS
Str 7, Dex 15, Con 12, Int 10, Wis 11, Cha 11
Base Atk +2; CMB +2; CMD 10 (14 vs.trip)
Feats Cosmopolitan
Skills Disguise +4, Fly +14, Handle Animal +4, Knowledge (nature) +5, Perception +12, Sense Motive +4, Spellcraft +4, Stealth +18, Survival +4, Swim +2, Use Magic Device +4; Racial Modifiers +8 Perception, +4 Stealth
Languages Common, Draconic, Elven, Sylvan
SQ features
SPECIAL ABILITIES
Features: Snap is a bush drake with 3 feature points worth of special abilities, but lacks any form of breath weapon. His feature points are spent as follows.
Hard Scales: Snap's natural armor bonus to armor class increases by +1. This costs 1 feature point.
Keen Senses: Snap has a +8 racial bonus to Perception checks. This costs 3 feature points.
Scent: Snap has scent. This costs 1 feature point.
Shadowhugger: Snap has a +4 racial bonus to Stealth checks. This costs 1 feature point.
Vulnerability: Snap is vulnerable to acid damage, suffering 150% damage from such effects. This grants him 3 more feature points.

Dice Rolls:
Emerys' Ability Scores
Str 12
Dex 12(+2 racial)
Con 10
Int 13
Wis 10
Cha 18

Skills:
Emerys' Skills
Str 12, Dex 12, Con 10, Int 13, Wis 10, Cha 18
4+1+1+1=7 ranks
Appraise + ( ranks, +1 Int, +3)
Bluff + ( ranks, +4 Cha, +3)
Craft + ( ranks, +1 Int, +3)
Diplomacy + ( ranks, +4 Cha, +3)
Fly + ( ranks, +1 Dex, +3)
Handle Animal +8 (1 ranks, +4 Cha, +3)
Intimidate + ( ranks, +4 Cha, +3)
Knowledge (arcana) +5 (1 ranks, +1 Int, +3)
Linguistics +5 (1 ranks, +1 Int, +3)
Perception +4 (1 ranks, +3)
Ride + ( ranks, +1 Dex, +3)
Sense Motive + ( ranks, +3)
Spellcraft +5 (1 ranks, +1 Int, +3)
Survival +5 (1 ranks, +1 trait, +3)
Use Magic Device +9 (1 ranks, +4 Cha, +1 trait, +3)

Snaps Skills
Str 7, Dex 15, Con 12, Int 10, Wis 11, Cha 11
12 ranks
Appraise + ( ranks, +3)
Bluff + ( ranks, +3)
Climb + ( ranks, -2 Str, +3)
Craft + ( ranks, +3)
Diplomacy + ( ranks, +3)
Disguise +4 (1 ranks, +3)
Fly +14 (1 ranks, +2 Dex, +4 maneuverability, +4 size, +3)
Handle Animal +4 (1 ranks, +3)
Heal + ( ranks, +3)
Intimidate + ( ranks, +3)
Knowledge (arcana) + ( ranks, +3)
Knowledge (dungeoneering) + ( ranks, +3)
Knowledge (engineering) + ( ranks, +3)
Knowledge (geography) + ( ranks, +3)
Knowledge (history) + ( ranks, +3)
Knowledge (local) + ( ranks, +3)
Knowledge (nature) +5 (2 ranks, +3)
Knowledge (nobility) + ( ranks, +3)
Knowledge (planes) + ( ranks, +3)
Knowledge (religion) + ( ranks, +3)
Linguistics + ( ranks, +3)
Perception +4 (1 ranks, +3)
Sense Motive +4 (1 ranks, +3)
Spellcraft +4 (1 ranks, +3)
Stealth +18 (1 ranks, +2 Dex, +4 racial, +8 size, +3)
Survival +4 (1 ranks, +3)
Swim +2 (1 ranks, -2 Str, +3)
Use Magic Device +4 (1 ranks, +3)

Backstory:
A child of the Margreve, Emerys lived the first years of his life in the small village of Levoca, where he attracted the attention of a denizen of the forest. Snap, a tiny drake has been Emerys' companion for many years, helping the boy develop into the man he is today.
Recently, Emerys' ailing father died, leaving him with no reason to remain in Levoca, so he left his home for the town of Zobeck to seek out his destiny, accompanied by Snap, of course.