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![]() Rev Rosey wrote:
I'm in too - I'm happy to create a new character to fill whatever gaps may appear! ![]()
![]() OK - this is me being thick: I've finally worked out how to get Invisible Castle to roll properly for me, but I still don't know how to insert a link into a post so that it simply comes up with "Initiative (1d20+2)= 7" and a roll-over link to IC rather than having to type things in, and manually insert a link to IC. Can someone talk me through it? Thanks ![]()
![]() Elor Danar wrote:
Sorry - I forgot to add the 1 (because it makes sooo much diference!) The above should be: STR: 7 Still Arse! CON: 14 Slightly better and CHA: 20 Still a result! Cheers ![]()
![]() French Wolf wrote:
OK, so my Bad Events are: being blamed for market day theiving (-2 to charisma-based skill checks); and as a multiple-choice, because I don't know if anyone else has had these a small love interest with a farmer's child OR a forest fire burns down the Shrine OR Evan Drett holds a grudge against me. My Good Events are: in thanks for helping a merchant, receive 60 gold pieces worth of adventuring gear or special substances and items; and in thanks for helping one of the tax collectors he forgets my bill and I receive 10 gold pieces and a favour. French Wolf wrote: Finally roll D20's against the three abilities Stagyar tried to learn in the first training period. That is 1d20+1 for Simple Weapon prof and handle animal and 1d20 for Diplomacy. OK, so my rolls are: STR: 6 Arse! CON: 13 Not bad - I'll live with it and CHA: 20 Result! That might help to wipe out the -2 penalty I've got!!! French Wolf wrote:
I hope that's OK - do you need anything else? Cheers Elor ![]()
![]() Morning all! I'm finally getting to grips with the character generation page for Stagyar (with an awful lot of plagiarism from Vladimir's page!), and it should be done in the next day or two (rehearsals permitting). However, I'll need someone to look over all the stats to make sure they look OK. Hope the little one's teeth are better, French. ![]()
![]() Stagyar's most treasured possession is his longsword, given to him by the militia at his last home. Whilst he's still learning how to use is, he works with it whenever he gets the chance, continually trying to master it. In the meantime, he's at least getting better with his fists and with with a quarterstaff. ![]()
![]() Time to put some flesh on Elor's bones. Elor's life to date has been hard, but generally fair. Having grown up working on his father's livestock farm, he's been used to physical work, mainly because he's had to bully (and, on occasion, wrestle) the animals, to make sure that they behaved. This lifestyle has imprinted its mark on him. By the time he reached his 17th birthday, Elor's 6ft5 and built like a brick outhouse. Most people (usually including Elor) are at something of a loss to explain where his desire to become a Paladin comes from. However, if pushed, he will reluctantly reveal the story of the time, many years before, when his father was badly beaten by a group of men who wanted to steal some of his father's livestock. Elor, young and frighted, hid in the cowshed as his father was beaten. Whilst there was little that Elor could possibly have done, he still remembers his father's shouts for help (and, latterly, his pleas for and end to the beating), and to this day has lived with a sense of shame for his own inaction. He has therefore resolved to fight evil and oppressors whenever he can. Unfortunately for Elor, his life on the farm is not exciting; he puts up with the day-to-day drudgery, looking on it as an interlude before he can spend the weekend training with the Militia, and with the Sergeant in particular (who seems impressed with Elor's dedication to learning martial skills, and who is convinced that, even if Elor can't become a Paladin, he can be used as a battering ram!) Elor has spent the past two years working on his fitness and stamina, and on trying to learn how to use a longsword. (Rolls: STR 4+1=5; CON 3+1=4; Longsword - 20). In what little spare time he's had, he's tried to convince everyone he knows that he's going to become a Paladin (CHA 2+1=3). There'sll be more about his next two years shortly. ![]()
![]() Afternoon, French Well, as suggested I'm putting an initial post here to introduce myself, and start getting involved. Of course, as part of that I've generated some statistics for character generation, so here we go: As previously indicated, I'm human, aged 17 (bloody rare for me to roll 20!). My father's an animal farmer (7), and my mother's a simple, hardworking homemaker (13), so I've had a hard but fair life so far. I've worked on the farm since I was young, and I'm used to elements of physical labour. For my siblings, I have a young cousin who's a child prodigy - sorcerer (19) (smug git!). My early experiences have been mixed. There was a lightning storm during my journey, and I got lost in the woods for days, giving me a dreadful phobia of owls (14 then 11), but whilst out playing in woods I befriended and trained a wild dog (presumably to kill owls!) (6 then 9). I have no family history of note (unless you count my father's 'best in show' for his cow daisy!) (3), but my father was clearly very hardworking, because I've got 50 gold pieces (13). Presumably, I got decent pocket-money, which I've saved! Personally, I've got a burning desire to become a paladin - to right wrongs, fight evil and rid the world of monsters (and, for some inexplicable reason, cabbage!) If you're happy with the above, I'm happy to join in. |