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Eidolon - Jaxel's page

41 posts. Alias of Just a Mort.


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Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel continues to bite and claw at the one the Taulsek baby is engaging.

bite: 1d20 + 5 ⇒ (10) + 5 = 15
Trip if bite lands: 1d20 + 5 ⇒ (11) + 5 = 16
dmg: 1d6 + 2 ⇒ (2) + 2 = 4

claw: 1d20 + 5 ⇒ (8) + 5 = 13

claw: 1d20 + 5 ⇒ (15) + 5 = 20
dmg: 1d6 + 2 ⇒ (1) + 2 = 3


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel moves up to one of the Klaven and attempts to take a bite out of it.

bite: 1d20 + 5 ⇒ (3) + 5 = 8


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Grapple: 1d20 + 5 ⇒ (11) + 5 = 16

Yes, Jaxel does not have improved grapple, but he also has a 10 ft reach with his bite.

+2 to the roll if he can get flank from Artirian

If Jaxel manages to grapple, he will position the robot as far away, adjacent to him as possible. Also Jaxel has 10 ft reach, and combat reflexes, so if the robot gets grappled, breaks free and tries to move away, here's the AOO

AOO: 1d20 + 5 ⇒ (20) + 5 = 25
dmg: 1d6 + 2 ⇒ (6) + 2 = 8
Trip: 1d20 + 5 ⇒ (4) + 5 = 9


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Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel attempts to open the door panels in the eastern wall, at Artirian's commands.

If it doesn't open he will proceed going up the elevator shaft


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel continues to try to rip the last one to bits.

bite: 1d20 + 4 ⇒ (18) + 4 = 22
dmg: 1d6 + 2 ⇒ (6) + 2 = 8
claw: 1d20 + 4 ⇒ (19) + 4 = 23
dmg: 1d4 + 2 ⇒ (3) + 2 = 5
claw: 1d20 + 4 ⇒ (9) + 4 = 13
dmg: 1d4 + 2 ⇒ (4) + 2 = 6


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

James works on the last one.

bite: 1d20 + 4 ⇒ (10) + 4 = 14
dmg: 1d6 + 2 ⇒ (3) + 2 = 5
claw: 1d20 + 4 ⇒ (9) + 4 = 13
claw: 1d20 + 4 ⇒ (10) + 4 = 14
dmg: 1d4 + 2 ⇒ (1) + 2 = 3


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel moves up to the nearest Klaven and gives it a nip.

bite: 1d20 + 4 ⇒ (7) + 4 = 11
dmg: 1d6 + 2 ⇒ (5) + 2 = 7


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel starts working on the remaining Klaaven.

bite: 1d20 + 4 ⇒ (4) + 4 = 8
claw: 1d6 + 2 ⇒ (4) + 2 = 6
claw: 1d20 + 4 ⇒ (1) + 4 = 5
claw: 1d4 + 2 ⇒ (3) + 2 = 5
claw: 1d20 + 4 ⇒ (10) + 4 = 14
claw: 1d4 + 2 ⇒ (4) + 2 = 6


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel finishes the job he started. Or tries to.

bite: 1d20 + 4 ⇒ (18) + 4 = 22
dmg: 1d6 + 2 ⇒ (2) + 2 = 4
claw: 1d20 + 4 ⇒ (7) + 4 = 11
dmg: 1d4 + 2 ⇒ (4) + 2 = 6
claw: 1d20 + 4 ⇒ (3) + 4 = 7
dmg: 1d4 + 2 ⇒ (3) + 2 = 5

That should be one more down - I believe I did 14 dmg to one of them.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel puts himself between the Klaven and Neve, then begins to rip into it.

5 ft step NW.

Bite: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 1d6 + 3 ⇒ (2) + 3 = 5
claw: 1d20 + 5 ⇒ (5) + 5 = 10
dmg: 1d4 + 3 ⇒ (1) + 3 = 4
claw: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 1d4 + 3 ⇒ (2) + 3 = 5


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel engages the southern Klaven.

bite: 1d20 + 1 ⇒ (11) + 1 = 12
dmg non lethal: 1d6 + 3 ⇒ (2) + 3 = 5


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Take 10, 22 perception on Jaxel, after the wis drain

Jaxel sticks his paws around looking for stuff.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

"Yeah, that's Artirian for you, always trying to think the best of people," Jaxel looks around sourly. "You know what? I think I'm the reason why he hasn't gone down a gullet of a monster yet."


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

bite: 1d20 + 5 ⇒ (17) + 5 = 22
dmg: 1d6 + 4 ⇒ (5) + 4 = 9


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel begins to savage the nasty spiderlady.

bite: 1d20 + 5 ⇒ (4) + 5 = 9
claw: 1d20 + 5 ⇒ (18) + 5 = 23
dmg: 1d4 + 3 ⇒ (4) + 3 = 7
claw: 1d20 + 5 ⇒ (13) + 5 = 18
dmg: 1d4 + 3 ⇒ (1) + 3 = 4


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel goes down to bite Spider Lady.

AC 21 if mage armor is still on(2h duration), 17 if not. If she has reach and I take AOO, so be it

BITE: 1d20 + 5 ⇒ (10) + 5 = 15


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

As does Jaxel.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel tries to head down.

climb: 1d20 + 7 ⇒ (9) + 7 = 16


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Honey badgerJaxel doesn't care. 60 ft darkvision


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel attempts to climb up the cable, a little.

Take 10 for 17


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

"Yeah. Harm a hair on his head...and they wouldn't like what they'd be getting." Jaxel bares his teeth.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

"Yeah, but he's got a good heart, really.Maybe a little too good of one."

Jaxel tries to open the door with his hand-like paws.

Not really. He IS a chatterbox. And a bit of a scatterbrain as well. Backstory said nerdy git, right? ;)


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel moves silently towards Point 1.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel gives a sigh. "Let's just say he needs someone to keep him out of trouble. And I'm that someone. Now, since I have a tougher hide then most of you here, I suggest that I'll take point."

I've marked Point 1 and Point 2 on Roll 20 maps, do they lead anywhere?


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

"It would be more appropriate to say that he's my human." Jaxel replies in a deep gravelly voice as he gives Artirian a sideways glance.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel moves in front of the door as Artirian fiddles with the keypad.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel looks at his human, shakes his head, and sighs.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel shoulders past one of the Bahgra to engage the Klaven and chomp its foot.

Bite: 1d20 + 5 ⇒ (11) + 5 = 16
dmg: 1d6 + 3 ⇒ (1) + 3 = 4


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel unleashes a flurry of claws and fangs onto the Klaven.

Bite: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 5 ⇒ (13) + 5 = 18
Claw: 1d4 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 5 ⇒ (12) + 5 = 17
Claw: 1d4 + 3 ⇒ (3) + 3 = 6

After ripping the first one to bits, he gives the second one a menacing growl, his fangs and claws still dripping blood.

5 ft up to give Fraejia a clear shot


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

With a snarl, Jaxel shifts forward and leaps for the leading Klaven's throat.

Bite, PA: 1d20 + 6 ⇒ (10) + 6 = 16
Dmg: 1d6 + 5 ⇒ (4) + 5 = 9
Claw, PA: 1d20 + 6 ⇒ (12) + 6 = 18
Dmg: 1d4 + 5 ⇒ (3) + 5 = 8
Claw, PA: 1d20 + 6 ⇒ (2) + 6 = 8
Dmg: 1d4 + 5 ⇒ (4) + 5 = 9

Getting +2 from flanking, -1 for Power attack


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

*wuffs*


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel moves up and growls warningly at them.

If it matters

Artirian Init: 1d20 + 4 ⇒ (4) + 4 = 8

Can both Jaxel and I move on same init?


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel helps shove the gear into the main room.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Heads-up persoas , temos compañía .

COMMON:
Heads up people, we've got company.

He then pushes the door open and enters the room.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel puts his dog like ears at the door and listens, then attempts to push the door open.

Perception: 1d20 + 13 ⇒ (13) + 13 = 26


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Can't move our minis on screen

Jaxel follows Aurexil towards the door.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

In response to Artirian's mental commands, Jaxel runs in front of Fraejia."Por favor, sexa detrás de min , Fraejia . Artirian ordenou que protejo todos vostedes ."

Common:
Please stand behind me, Fraejia. Artirian has commanded that I protect all of you.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel gives Aurexil a look, then raises one of his paws. The paw doesn't quite look like a dogs paw, in fact it looks like it has digits and could probably manipulate items quite well...


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel walks towards Aurexil then looks at her expectantly.


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Jaxel pops out of thin air, a large black dog with a sun rune on his forehead.

He looks at everyone in the room warily, then begins to speak,"Mira, a última vez que te vin , estabamos en algún lugar nas pastos , e agora? Onde diaños estamos ? E a xulgar polas manchas de sangue no chan, parece comezar a si mesmo nun punto . Por que non me chamar antes?" while giving Artirian a disgruntled look.

Common:
"Look, the last time I saw you, we were somewhere in the grasslands, and now? Where the heck are we? And judging from the blood stains on the floor, you seem to have gotten yourself into a spot. Why didn't you call me earlier?"


Eidolon 3 | HP 18/19| AC: 21 (11 Tch, 20 Fl) | CMB: +5, CMD: 16 | F:+ 3, R: +1, W: +3; | Init: +2 | Perc: +13, SM: +4 | Speed 30ft | Active conditions: Mage armor

Here's Jaxel, isn't he the cutest, fluffiest doggy ever?