Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"We've been hoping to track down the group by chance so far, but since it seems like magic may involved it's been a real struggle so far."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie lets the goblins rode off without any more fight. He was glad the whole thing was done with for now. "Reckon these are the raiders?" he asks, partly to himself.
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
According to the latest summary I am supposed to act in R1 still. Just wanted to clarify that I did post my R1 actions. A moment ago I posted my actions for R2 as well.
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Round 2 Eddie stumbles back as the goblin sword grazes his shoulder. He grimaces, not just from the pain, but because he had no doubt that the weapon was completely filthy. Running with the sensation he was feeling earlier along with the fresh sting of the cut, he steps back and snaps his fingers at the goblin that attacked him and a blast of lightning leaps out in response. 5' step back. Swift action to activate the Elemental Roulette (Energy Ray) wager. Standard to use physical Gambler's Blast v red goblin. Physical Blast: 1d20 + 5 ⇒ (10) + 5 = 15
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie continues to struggle with his own rebelling psyche. The rumbling is almost maddening by now. He closes his eyes tightly and tries to push the sensation away with sheer powerful. He needed to focus on the task at hand - the goblins. There were a bunch of them and they were a stone throws away. Just focus. Can't do it He opens his eyes at the same moment a bolt of electricity spontaneously appears to strike one of the goblins. Move forward and Gambler's Blast (energy) targeting grey goblin Touch AC. Gambler's Blast: 1d20 + 5 ⇒ (7) + 5 = 12
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Can we take 10 if untrained? If not, here's my roll: Ride: 1d20 + 3 ⇒ (6) + 3 = 9 During the ride over Eddie zones out. He didn't like horses much, that was true, but something else was troubling him. There was a sort of...humming going on in his brain. He only noticed it when they left the city. Humming, right in the center of his brain. Seeing the pilgrims under attack draws his attention. He wipes the sweat from his brow and shakes off his stupor before dismounting his horse. Without having any sort of plan in mind he starts heading towards the skirmish. Run 90 ft
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Well where are the attacks happening?" asks Eddie. "What I mean is: riding four days to escort a caravan may not be necessary if we know that these guys aren't hitting the shipment until they get closer to the city. If we assume they know the route already, that'll narrow down where we need to look."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Seems like quite the operation" remarks Eddie. He was surprised that the bandits were able to track down these sort of shipments consistently.
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Let the guard handle it" says Eddie with a shrug "I've got no further business here."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie will lead everybody back outside. "Looks like everyone made it through with all their various bits and pieces intact" he says with a smile.
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Maybe just focus on collecting yerselves for now" says Eddie, scratching his head. "I suppose, if ya'll are ok, that I'll just... head back outside." He heads back out to check on the rest of the group and deliver the news that Huru was ok. He doesn't understand how the elves could be keeping such a cool head in this situation...
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"What the hells is going on in here?" asks Eddie upon seeing the besieged elves. "Ya'll alright?"
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
With nothing to add to the current situation, Eddie moves to enter the Winged Victory. Running
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie picks up his fists, eyeing the nearby bush where the criminal fell into. Hopefully the fall knocked him out he thinks. "Hey, come to think of it..." he starts "Ain't that the building where all them elves were?"
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Is Eddie involved in this combat? I believe I still don't have access to my psychic powers/
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"The thing about war is: if it's really happening then you're already a part of it, like it or not" adds Eddie grimly. Once they're out of the cathedral Eddie turns to Theo again "Thanks for the help back there, pal. Now, let's try and find the others. I think we're supposed to be making our way to the order of heroes next."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Astinus the Chronicler wrote:
Eddie tips his hat. "I won't be long at all, I promise. Just came by to deliver some news. Some of the company I fell in with recently is from far off - and I mean FAR. North a ways, the worldscape forest. They're talking of a war Kara, some Dark Queen (Tahkisis, does that sound right?) has got herself together and is building an army, killing whatever else she runs into along the way. They ended up here after a some business with a druid, but that was only a day ago. There's some talk that it may somehow be connected to the assassins and other malcontents plaguing these parts, but I don't know much about all that. I'm just a washed up gambler delivering a message to someone who may be actually to help, if there's truth to any of this." He adjusts his hat back into place. "Sorry to keep you, I really am."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Anyone have suggestions on how we're actually supposed to explain this whole war situation?
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie stops and thinks for a moment. "You know, I honestly didn't think we'd get this far so I'm not sure exactly how we should tell her. Frankly, this whole spycraft thing is not something I have a lot of experience with. If you say you got some magic that'll make this whole thing a lot quicker then by all means."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie leans way from the guard to speak to his gnome companion in a low whisper. "Theo, listen, you got to get over there and try to talk to Kara. I'll keep the guard occupied in the meantime, so it's up to you to deliver the message. We got to let these folk know about the war, but it's got to be subtle. Right? If we make a scene we're gonna get kicked out of here and that'll have us in all sorts of trouble."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Theodore Samuel Walden ... wrote: Theo smiles up at Eddie; before putting on a serious face. "I suppose you're good for something after all" replies Eddie softly so that the guard won't hear. Once they're within the Cathedral he begins scanning the room for Kara, or anyone else he recognizes. Perception: 1d20 + 6 ⇒ (14) + 6 = 20
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Her name is Kara. Look, I appreciate that you've got a job to do, sir, but this is kind of a time sensitive matter. We won't be intrusive." Bluff: 1d20 + 4 ⇒ (15) + 4 = 19
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Like I mentioned in the recruitment, I don't know all that much about this setting so what I'm really interested in is riding along and sight seeing. That said, sounds like there's a war or something. That could be cool to pursue.
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Why don't we try the temple? They seem to like us well enough, and I doubt they're all that busy."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"So what exactly do you want to do?" asks Eddie to Draven. "Don't get me wrong, I like the speech and all. I'm just wondering if you've got any idea of where you'd like to start."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"I'll be along, don't you worry" says Eddie as he finishes his drink and settles the tab. He returns the hat to his head and joins the rest of the group.
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"I'm currently employed, though I imagine that will be coming to an end now that we've reached our destination, so sure, fella, I'll hear you out."
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
Eddie will give names on behalf of his group, though he's careful to conveniently avoid any of the potentially details of them, such as the black robe. Bluff: 1d20 + 3 ⇒ (18) + 3 = 21
Male CN Human Kineticist (Gambler) 2 | HP: 23/25 | AC: 16 (13 Tch, 13 Fl) | CMB: +1, CMD: 14 | F: +8, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +6 | Speed 30ft | Power Points: 3/4, Burn 1/8, Active conditions: None.
"Since it looks like we'll be in company for a while, let me by ya'll a drink" says Eddie, indicating the "security". Eddie motions for drinks from the Bartender for those who will take them.
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