AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Will: 1d20 + 14 ⇒ (18) + 14 = 32
Something in the air doesn't feel right.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Gandalf the Grey wrote: Dwoldrean Brewbelly wrote: -lol, I f%!~ing hate Dwol and this campaign. Am completely ready to just hand over the axe and crown and be an evil lieutenant for King Brald; anti-paladin status here we come!- So be it.
There is a thunderclap and a flash of light. The group awakes as if from a dream.
“Another round for you lot or have you had enough?”
Asks an aged barkeeper in a rundown bar somewhere near a seaside as the sound of the sea and the smell of saltwater fills the place.
Dwol has a +1 waraxe instead of Skylord’s waraxe.
Dwol has +2 headband of charisma instead of Skylord’s headband. He is no longer any relation to the Skylord. No, just keep going on the existing campaign; just frustrated, exacerbated by a bad roll. If you are going to pivot the story that dramatically, I'm going to dump Hal and Dwol completely and do different characters (cleanse the pallet ala John style).
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-lol, I f&+%ing hate Dwol and this campaign. Am completely ready to just hand over the axe and crown and be an evil lieutenant for King Brald; anti-paladin status here we come!-
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-44/115HP
channel heals: 10d6 ⇒ (5, 6, 2, 3, 2, 5, 3, 5, 1, 4) = 36
To the mining dwarves-You are free now brothers. What were you doing here?
diplomacy: 1d20 + 23 ⇒ (1) + 23 = 24
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-44/115HP
Dwol continues to chop away
Angval PA: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 301d10 + 12 ⇒ (7) + 12 = 19
Angval PA: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 151d10 + 12 ⇒ (10) + 12 = 22
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-49/115HP
LOH: 5d6 + 10 ⇒ (1, 1, 4, 3, 2) + 10 = 21
-28/115HP
Dwol continues to hack away
Angval PA: 1d20 + 15 + 1 ⇒ (19) + 15 + 1 = 351d10 + 12 ⇒ (2) + 12 = 14
Angval confirm crit: 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 172d10 + 24 ⇒ (1, 4) + 24 = 29
Angval PA: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 171d10 + 12 ⇒ (4) + 12 = 16
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-59/115HP
Guess it's a good thing I went first.
FOES AHEAD!, Dwol screams to his companions.
LOH: 5d6 + 10 ⇒ (3, 2, 1, 2, 4) + 10 = 22
-37/115HP
Dwol lashes out at the nearest enemy.
Angval PA: 1d20 + 15 ⇒ (20) + 15 = 353d10 + 36 ⇒ (10, 6, 3) + 36 = 55
Angval PA: 1d20 + 7 ⇒ (2) + 7 = 91d10 + 12 ⇒ (7) + 12 = 19
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol will carefully walk through the illusion to see what lies in truth beyond.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Bah! I though I was supposed to be the suspicious one...
perception: 1d20 + 20 ⇒ (20) + 20 = 40
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol follows along perception: 1d20 + 20 ⇒ (13) + 20 = 33
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Let's check the rest of the passages first. Lead the way Hal.
Follows the elf.
perception: 1d20 + 20 ⇒ (1) + 20 = 21
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol looks at the cavern formation-Weird. Tites but no mites; oh well.
-detect evil-
follow Hal
perception: 1d20 + 20 ⇒ (9) + 20 = 29
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Moving into the next room while Hal fiddles with the corpse and the helmet.
perception: 1d20 + 20 ⇒ (13) + 20 = 33
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-11/115HP
Haven't seen that before. Any ideas Hal?
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-11/115HP
Angval: 1d20 + 15 ⇒ (18) + 15 = 331d10 + 12 ⇒ (10) + 12 = 22
Angval: 1d20 + 7 ⇒ (9) + 7 = 161d10 + 12 ⇒ (9) + 12 = 21
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-28/115 HP
FORT: 1d20 + 16 ⇒ (5) + 16 = 21
-44/115 HP
LOH2: 5d6 + 10 ⇒ (5, 6, 6, 1, 5) + 10 = 33
-11/115HP
Angval: 1d20 + 15 ⇒ (17) + 15 = 321d10 + 12 ⇒ (10) + 12 = 22
Angval: 1d20 + 7 ⇒ (7) + 7 = 141d10 + 12 ⇒ (4) + 12 = 16
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-28/115 HP
CMB: 1d20 + 13 ⇒ (5) + 13 = 18
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol will grapple the dwarf and attempt to overwhelm him/remove his helm.
CMB +13
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol moves up to subdue the dwarf, delaying action to see if Hal's spell lands.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-1/115HP
Your turn Hal. Make sure it's safe and we'll watch your back.
perception: 1d20 + 20 ⇒ (17) + 20 = 37
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-32/115HP
Well that was fun. Heals coming Chack.
How far to the door?
channel heal: 5d6 ⇒ (6, 2, 4, 6, 3) = 21
-1/115HP
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-13/115HP
REF: 1d20 + 9 ⇒ (8) + 9 = 17
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-13/115HP
Dwol grunts in discomfort from the electricity and motions for Garric and Hal to advance to his and Chack's position.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol circles the perimeter of the room looking for ways out.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
The only way is through, Dwol mutters to himself before moving forward past the perfectly still dwarves to see if there are any exits from the cavern.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-detect evil- on the 6 dwarves
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Well done as always Chack!
I'll take the door from here Hal.
pulse heal: 5d6 ⇒ (6, 2, 1, 2, 3) = 14
and then opens the door.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol tries his best witDwol tries his chances against the creature.
Angval PA: 1d20 + 15 ⇒ (8) + 15 = 231d10 + 12 ⇒ (4) + 12 = 16
Angval PA: 1d20 + 7 ⇒ (16) + 7 = 231d10 + 12 ⇒ (6) + 12 = 18
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol tries his chances against the creature.
Angval PA: 1d20 + 15 ⇒ (13) + 15 = 281d10 + 12 ⇒ (3) + 12 = 15
Angval PA: 1d20 + 7 ⇒ (12) + 7 = 191d10 + 12 ⇒ (6) + 12 = 18
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol (having no knowledge skills of his own) will delay until he hears from Hal and then double action.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
See? Nothing to worry about. You lot are a bunch of nervous necromancers. Smile! We are going to be OK...-Dwol jokes about lightheartedly.
perception: 1d20 + 20 ⇒ (13) + 20 = 33
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol and Hal get on the platform of certain doom.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
If you want to use the rope to descend, I can hold the line and jump down once you are safely below.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
If the platform doesn't return, Dwol will simply leap into the pit to find out what's below and then have the party use rope to climb down after him once it's secure.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol's little dwarven legs churn furiously:
run Forest!: 1d20 ⇒ 8
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol rushes forward and attempts to grab the dwarf before the red mist gets to him.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol will go check on the surviving dwarf in the other room and if he's conscious question him otherwise sit and wait assuming there is no other place for us to explore.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
We're in a bad enough situation as it is. Let's not make it worse by chancing a heavy jostle to that thing and make this long journey that much shorter.
Dwol waits and watches the platform descend.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
If it's safe to clamber on the contraption, the party does so. If not we wait.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol frowns-I don't see a way back, I don't see a way out, and I don't want to ride down the shaft of doom on this rickety thing. Any other thoughts?
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
If there are no other ways out or areas we have not explored, will wait for the platform to fully ascend.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol looks down into the pit.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Inspect the area
-detect evil-
perception: 1d20 + 20 ⇒ (8) + 20 = 28
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Acknowledging Hal's "all clear" signal, Dwol moves forward and opens the doors.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
If he thinks there is time (aka no fog of death)-Hal, come have a look at these things.
-detect evil- on the helms
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol opens the chest-Stay back everyone.
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol looks at the rest of the room.
perception: 1d20 + 20 ⇒ (1) + 20 = 21
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
Dwol moves in to support Chack
Angval PA: 1d20 + 15 ⇒ (14) + 15 = 291d10 + 12 ⇒ (4) + 12 = 16
Angval PA: 1d20 + 7 ⇒ (18) + 7 = 251d10 + 12 ⇒ (5) + 12 = 17
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-32/115 HP
Dwol secures the door against the red fog and returns to the party to channel again.
pulse heal: 5d6 ⇒ (3, 4, 1, 5, 3) = 16
-6/115 HP
AC25/T11/FF25 HP115 INIT+0; PERCEPTION+20
-47/115 HP
Will: 1d20 + 14 ⇒ (10) + 14 = 24
Dwol picks up the helmet, tosses it into the room with the red mists, and closes that door.
pulse heal: 5d6 ⇒ (2, 2, 3, 3, 2) = 12
-25/115 HP
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