Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Yeah my SFS number is correct. I joined last year and got longer number then most have. Most GM's would made a note that my day job goes for True Savior of Tasch. But I am not sure how important it is to have that note on a chronicle. The rest looks great.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Sense motive: 1d20 + 1 ⇒ (2) + 1 = 3 He looks at the 'key holes' with interest, he wonders if they are at the end of their journeys. Hey folks till Wednesday my availability might be poor. Please feel free to bot D'vost if needed.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost looked at the harsh environments but he felt fairly confident Acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13
Yet it turned out that the weather had bested him.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost runs towards the center of the room reaching out for his self made stickybomb grenade. Parts of it falls apart as he takes it out from his bag, but he considers them less important ones. He throws the grenade aiming in between the foes Grenade throw, DC5, 2nd increment: 1d20 + 6 - 2 ⇒ (7) + 6 - 2 = 11 I've dranw the 10 ft range that include all 3 of them. D'vost is throwing Stickybomb grenade entangling them for 2d4 rounds if they don't pass reflex save DC15. "Unlock those collars!" shares telepathically Move and take out grenade, throw grenade
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost is smiling as they enter the club and he heads straight towards the dancing floor, trying to be a distraction. Or simply have a good time. Acrobatics, dancing: 1d20 + 8 ⇒ (19) + 8 = 27 And he constantly is in contact with his allies, telepathically "I hope to be enough of a distraction, Omid is working on the security alarm while Sir Feighnswelle is trying to charm the waiter. Good plan!" You can communicate telepathically as long as we are 30 ft from D'vost
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost is glad of his shooting. They won the space combat and they got the second tablet. After hearing about their next location he attempts to recall if he read somewhere about the place...
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Shirren shakes his head. Focus D'vost, focus. Accuracy is the key Protect the Swarm! D'vost almost jumps on the voice in his head, reaching out to the depths of his being. Shaken a bit he takes aim at the enemy ship... Shooting: Turret: 1d20 + 6 ⇒ (14) + 6 = 20 Damage: 4d4 ⇒ (4, 2, 3, 3) = 12
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost smiles with his mandibles when his shot hits, and again begins aiming. His eyes focus at the aiming device, carefully he tracks with his turret the movement of enemy ship...
Shooting with turret:
Turret: 1d20 + 6 ⇒ (3) + 6 = 9 Damage: 4d4 ⇒ (3, 3, 3, 4) = 13 I am putting rolls behind spoiler so that captain could decide who to aid without knowing the rolls.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Hearing the alarm D'vost turns on the guns. Let me see what we have available What ship are we flying? I wonder what guns are available. D'voust would shoot from he biggest one. "Try to hold still<click>, just a moment more<click>" Shooting the baddie: 1d20 + 6 ⇒ (15) + 6 = 21
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost observes the battlefield with his bug-like eyes. It is unfortunate that one enemy got on his line of sight, but he does not really care. He will shoot him down and then shoot the other. Attack vs EAC@yellow: 1d20 + 6 ⇒ (9) + 6 = 15
Then he reaches out for his homemade stickybomb grenade.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost moves through his allies while reaching for his laser cannon. He takes aim at the closest enemy and begins to fire Attack vs EAC: 1d20 + 6 ⇒ (12) + 6 = 18
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost waits for the reaction of Android. He shares telepathically only with his allies "Don't you think that he might be guilty of the murder? In that case, we could just give him to the authorities, first taking the artifact from him. I am all for aiding others but, this one might be mass-murder." It crossed my mind that I assumed that this Android is wrongly suspected of murdering someone, but it was never stated. As such my first action would be to give him to the Stewards.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Shirren stands next to the new group of agents, he thinks that his optimistic person standing there aids another in the negotiations. After all which criminal would not trust a bounty hunter? Diplomacy, aid: 1d20 + 1 ⇒ (2) + 1 = 3
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost would use his contacts and experience to look for any androids on the run in that area: Profesion(tracker): 1d20 + 10 ⇒ (1) + 10 = 11 "Let me look... no,<click> no, no." He seems to be getting no where. D'vost is a bounty hunter so if I can make the one that we look for my mark that lowers the DC by 5. However, we know so little about the one that I don't know if that applies.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
A rather toll shirren join you all in the room. His antennas are in motion whenever anything moves in the nearest proximity. His bug-like eyes are scanning the surroundings and his mandibles are opening wide whenever he looks at one of the agents. He is wearing brown trousers, t-shirt and a jacket with a lot of music band patches. On one of his arms, he also has Exo-guardian emblem. Shirren listens to the briefing and asks "So we are supposed to track someone in the Towershadow<click>, what can we offer for the artifact?<click>" Turning to the others, Shirren says "I am D'vost and I am usually hired as a tracker. I hunt for different animals and aliens.<click>" His mandibles make it hard for D'vost to speak as they make a lot of additional sounds.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Hey folks, I dotted in the gameplay. D'vost is my only available PC in range right now. But if our team is odd I might create a new one. I played with all of the players but never with Kludde, and what caps wrote sounded like a game I don't want to miss. I actually never played that scenario, never even saw it offered. So I would gladly play it.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost wrote:
Just for the record, the idiocy of the above statement struck me a couple of hours later. Every number on d20 has the same probability so saying that 1 is as rare as 20 is as true as saying that 2 is as rare as 5. Unless of course the dices are loaded, and they are :P Re black company, yeah we should.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Grats Dr. Dov @GM - great run of the scenario. I really enjoyed it. Even that I had a bit of a shirren jarhead on the team. The run felt natural and I liked that it was surprising. D'vost got into the mood of expecting a trap from the copaxi like in a horror story which unfortunately turned out to be false, but I am glad that the story was interesting there were turns so I really liked it. @All good RP folks. I really enjoyed it, and even the bear jokes didn't get old. Good game, I hope to play with you some more in the future. BTW. there should be a boon for rolling 1! it is as rare as 20! :P
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost eyes the Therseis and shares shortly "My people were part of the swarm<click> and the signal let us break free from it.<click> We consumed tens of worlds<click>, slaughtering endless lives of aliens.<click> We all have our past<click>, but it is the future that counts<click>. I spoke with your scientists and you seem<click> like a different bunch<click> then the ones covering those atrocities.<click> I believe that being part of protectorate<click> would allow your whole planet to be better.<click> I also don't mind you coming with us<click>, universe is amazing and everyone should be able to experience it.<click>"
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
I don't have enought time to post, but if this is needed within next 12 hours D'vost will post yes to taking Therseis and Yes to them joining. RP will come in next 24 h
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Diplomacy: 1d20 + 1 ⇒ (1) + 1 = 2Wow, a 1. "We all have some skeletons <click> hidden in our history." says to Therseis and wants to pat him on his back, but understands his mistakes and stops his hands. "My bad." He looks at the coins, lifting one from the ground. He looks at the surrounding Culture: 1d20 + 3 ⇒ (17) + 3 = 20 And pause for the moment. "This market is odd.<click> I love markets<click>, so many stalls<click>, aliens<click>, money paid for the products<click>. But here there are no weights, <click> no stashes of currency<click>, no ledgers<click>. One could say that copaxis<click> didn't use hard currencies,<click> maybe they used barter.<click>" says the soldier. That's right big heads! A soldier passes DC 19 roll :P
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost do not share how drift changes shirren lives. He is not sure if story about swarm consuming everything on its way would bring anything to copaxis. For him drift was the freedom from the overwhelming presence that force shirrens to destroy and slaughter. He shakes his head and heads towards the campus, he walks behind others knowing that he has very little to add when analyzing books and such. Perception: 1d20 + 1 ⇒ (18) + 1 = 19 But here he was, where others skipped the obvious D'vost stopped and considered. "Have you noticed that this campus <click>has no information related to copaxis<click>. Everything here is very generic and simple<click>. I know nothing of universities but I would expect more.<click>" Feel free to open the spoiler, there are more rolls that could be
He observes Rattus and Oddman playing on the gravitational field. And decides to observe the sourroundings. Culture, DC15: 1d20 + 3 ⇒ (5) + 3 = 8 Document means nothing to shirren.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Culture: 1d20 + 3 ⇒ (13) + 3 = 16
He wonders for a moment
Shirren raises a finger and clears his throat, which sounds is a gurgling sound "There is a bit more<click> in those documents.<click> The copaxis stationing here <click> were part of the upper class<class>. They worked on exploiting planets resources mostly copi.<click> They made tools and even cities <click> that float above the surface.<click> They received the signal<click> but were afraid that<click> it would change the status quo<click>. They didn't want to give up<click> their position.<click>" He takes a pause "They executed few supporters of signal<click> after the failed coup.<click> They knew that they can't pass the Signal as<click. message of madness forever." He wonders for a moment Please read the spoiler if you like.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost stands behind Mierwag with his rifle in his hand. He does not aim at anyone, nor is he speaking. Simply observing and trying to be ready. he shares telepathically with his allies "Should we ask them if they discovered anything interesting? Not form the income stand-point but rather any more signs of Triune and Signal leaving its mart here?"
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost addresses Therseis "What exactly is the <click> stand of copaxis towards robots and droids?<click>" asks shirren. "I don't think copaxis<click> will want to take Less Than Three from us.<click> They might not like our decision <click>, but they should understand <click> how much our decision means to them<click>." Says D'vost putting his rifle back on his shoulder.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Shirren holds his rifle in anticipation what would come through that tunnel. He can't shake the feeling that Therseis could have called for the cleaning squad that would make sure they never leave these tunnels...
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Shirren listens to the tale waved by the robot. His anthenas moving, and his eyes blinking couple of times. He wonders if the robot will recognize the 'masters' in Therseis...
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost asks the robot: "Can you tell us who lived in those flying cities?<click> And who built them?<click>" Wishing to hear the answer maybe before Therseis is there.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost listens to the story. He can't ignore the similarities between the story of the robot and shirens. Whenever he reads about the history of his people he feels the overwhelming fear. He shares telepathically including the robot. "I am part of shiren race, and as for you, the signal meant liberation for my people. And as for you, our former master didn't want to allow it. We fought and died for our freedom, that only later we were allowed to cherish. You are following the same path, you are free. You may go with us if you wish. " shares D'vost.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Robot wrote: "Have you heard the voice of the 'The Three Who Are One'? Is that why you have come?" "We did hear it<click>, yes<click>. And without hearing it<click>, we would not have come.<click>" Responds in a convoluted way.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost listens with a sad expression on his bug-like face. "I find it depressing<click>, that they died here<click> without gaining their freedom.<click>" shares with his harsh voice.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
"Yes, that is <click> another example of conflict<click> after receiving the signal. It seems like it was a spark<click> for conflict and resulted in collateral damage.<click>" Says shirren.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
Shirren walks around the copaxi robots, slowly looking at them "Does anyone<click> understands those shapes<click> and their meanings?" asks while knocking couple of times at one of the robots. Culture +3 no chance to pass DC25 ;)
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost calms down after the enemy is dead. Feeling a bit foolish for his outburst. Then he looks with interest as Oddman, Eleazar and Mierwag sit together and begins to meditate so he joins them. D'vost enjoys being part of that group and wants to share their experience. Being bored really quickly he begins assembling sticky bomb grenade, using some substance scratched from the crabs as the sticky substance.
Male Shirren Bounty Hunter Soldier/2 | SP: 18/18 | HP: 20/20 | RP: 5/5 | EAC:15 KAC:16 | Fort +4/Ref +4/Will +4 | Init +4 | Perception +1
D'vost looks concerned seeing his dead friend Eleazar being badly hurt. He looks even more deadly pale than usual "Hold on Eleazar,<click> I will burn it." his eyes showing more shine in it as he would enjoy it. Attack vs EAC: 1d20 + 6 - 4 ⇒ (8) + 6 - 4 = 10
Attack vs EAC: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22
"BURN<click> YOU CRAB! <click> BURN!" Eufory fills his whole body as his shot connected dealing extra damage to the odd-looking enemy. His eyes are wide open and his antennas twitching. His mandibles are wide open like he would like to eat the enemy |
