Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Doc Occ summed his feelings up with "$@$%!" as the bear went for him. He briefly thought about flinging his tanglefoot bag at the bear, but he knew the glue could be broken via brute strength and the bear looked mighty strong. No he would go down fighting, spade in hand!
Spade of doom:1d20 + 5 ⇒ (8) + 5 = 13Damage:1d10 + 4 ⇒ (8) + 4 = 12Apparently DocOcc's doom as dicebot has it in for him.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Deferred action: If the bear moves away from Gideon:
Dr Ocellus gulped upon seeing what happened to poor Gideon, "Oh my!"
He had a curative potion on his bandoleer but he needed to wait for the bear to move before administering it. Once the bear had moved away, he rushed over and tried to force it down Gideon's throat.
CLW:1d8 + 1 ⇒ (7) + 1 = 8
I forgot if you can draw a potion from a bandoleer move and administer it all in one round. If not Doc Occ will do as much as he can this round and administer the potion next round.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"By Jove that bear is massive!" exclaimed Dr Occellus when Arronus suggested he help out with the bear. He seriously doubted his ability to do anything more than seriously annoy the bear before it ripped him to shreds so instead he threw one of his rapidly diminishing supply of alchemist's fires at one of the wounded deathwalkers. It was a well judged throw that landed spack in the face of the wounded man who horribly went up like a candle.
Alchemist's fire vs the one with 5hp:1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19 Damage:1d6 ⇒ 5All the adjacent deathwalkers take 1 pt of damage.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Sorry for the delay. If Doc Occ moves north does he still need to make another reflex save? My intention would be to move him across and try the door Arronus mentioned.
Dr Ocellus gave Urtar a sympathetic look, "Not entirely sure I'd recommend crossing, well at least not the way I did!"
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Lost track of where we are in the round. Anyway next time he's up...
Gritting his teeth Dr Ocellus dragged himself up, taking any hand hold he could find, grunting with effort, "Uhh this is most! Uh unpleasant!"
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Arms windmilling, Dr Occelus somehow managed to avoid falling into the river! "Oh my! he muttered once it seemed he wasn't going to fall to his doom quite yet.
Reflex?:1d20 + 5 ⇒ (15) + 5 = 20
@Jack Dr Ocellus currently has 77.5 lbs of encumbrance according to HeroLab. I don't know how much he weighs though. With luck he won't need dragging back, well lets see.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Doctor Occellus nods to Gideon and almost unstoppers the potion before Urtar channeled healing energy. He felt much better and said, "On second thoughts, perhaps we should save this for combat use?"
He then examines the other potion, trying to figure out what it is.
Spellcraft:1d20 + 8 ⇒ (17) + 8 = 25That's lucky, the DC to identify a potion without detect magic is 25, IIUC.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"Oooh You SAVAGE!" grunted Dr Ocellus as the Deathwalker attacked him. He lashed out again with his spade, but his anger made his movements predictable and the Deathwalker dodged aside.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Wielding his trusty spade Dr Ocellus rushes forwards a little fool hardily, to engage one of the Death Walkers hoping the others would be right with him. "Take that you blackguard!" he cries before swinging the spade with a blow that would have been vicious if it had actually hit anything.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Keen to get off the bridge, Dr Ocellus moves forwards. He glances down the long corridor before saying, "Perhaps one of you can check these doors for any tricks? They seem the obvious place to check next."
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Torch in his left hand, spade in his right, Dr Ocellus hurried after Gideon, Squeezing past the others in his haste. As he went, his torch sent wild shadows as it was buffeted by the air.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Dr Ocellus said, "Something that scares your rat. That could be almost anything. Still if we go down we should expect a fight, but ideally not among ourselves..."
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"Things are going to get exciting, if that warrior makes it back to his camp..." muttered Dr Ocellus, although there really wasn't much he could do about it under the circumstances.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
I'm not sure if Doc Occ can actually move to this square, he may have to squeeze or e affected by partial cover due to the rock.
Noting the warrior on the floor in front of him was bleeding out, Dr Ocellus tried to get close enough to the last warrior standing and he lunged at the man's head with his spade!
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Dr Ocellus was disinclined to chase on his own, reasoning the native would be retreating towards more of his own kind. So instead he did the only logical thing he could and moved to help Gideon and the others.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Dr Ocellus rushed towards the savage that the risen skeleton was engaging. He circled to flank, but couldn't quite make it before attacking with a probing thrust. In truth he was distracted by the skeleton, he was aware of a ritual that would enable him to dig one up but he'd never actually tried it before.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"Rotter!" cried Dr Ocellus as he was struck. He lashed out at the same warrior as before with the edge of his spade, striking the unfortunate native in the throat!
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"Surrounded by savages... Splendid! Best give them what for!" Dr Ocellus remarked to Urtar as he closed to the nearest one and swung his spade with surprising force, hitting the unfortunate native warrior's noggin with a dull CLANG.
Standard attack:1d20 + 5 ⇒ (15) + 5 = 20Damage:1d10 + 4 ⇒ (2) + 4 = 6 Aiming at the one closer to Urtar.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Still lurking in the bushes and noting Urtar who was next to him casting a spell Dr Ocellus earnestly prepared to defend him, readying his trusty spade to strike at anyone unfortunate enough to get close!
Readied actions seem to be the order of the day. Dr Ocellus will attack anyone aggressive who moves into melee range of either himself or Urtar.
Improvised weapons, shikigami style:
Adventurer's Armory 2 has this list below, and at the moment DocOcc is wielding what is effectively a garden spade. I think that probably counts as a 2 handed weapon. Since he has two Shikigami Style feats the damage gets bumped up one size category from 1d8 to 1d10. Since he's using this two handed, his attack is +5 (2 bab, 3 str mod) / 1d10 + 4 dmg.
Light Weapons (1d4): Arrow or bolt (as melee weapons), book, bottle, broken bottle, bucket, chisel, frying pan, kitchen knife, rolling pin, scissors, skull, spade, straight razor, or tankard.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"Agreed we shouldn't assume, however I'm willing to wager it will become obvious soon enough if we're dealing with cultists or not." muttered Dr Ocellus.
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Upon hearing this news, Dr Ocellus remarks, "Well that's all kinds of disturbing, not only do we have to worry about spiders getting in out hair, there's cultists too! Mmm what are we going to do about this? Obviously we'll need to set watches tonight, anything else?"
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
The Doctor shrugged, "Well... I fully recognise the benefit of sneaking, but I've never been any good at it. Always end up snapping a twig or something. Perhaps somebody else in our company is gifted in that regard?"
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
"cult who worship a manifestation of Zon Kuthon called The Death Walkers at the site"
Dr Ocellus was struck by this possibility and he cried, "Cultists?! We I guess we better had scout this place out, wouldn't do to have that sort sneaking up on us to do gods knows what!"
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain
Human LN Investigator (Gravedigger) 3 | HP 17 / 22 | AC 17 Tch 13 FF 15 | CMB +5 CMD +11 | Init +2 | Fort +3 Ref +5 Will +3; +2 bonus vs. death effects and energy drain