Tordek

Dorvin's page

392 posts. Alias of FabesMinis.


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Male Dwarf Warlord 10

I'm really sorry, but please could Dorvin be DMPCed for a while? I can't give any of my games the time and concentration they need right now. Sorry folks.

Dorvin steels himself.


Male Dwarf Warlord 10

Hmm... OK. Ah yes, not bloodied. Double move to Q20.

Dorvin races after his dragonborn comrade.


Male Dwarf Warlord 10

"FAT! You cheeky wee bastards!" Dorvin yells.

"Ye'll get yours! Lads, ignore the horned gets, and take oot Mammon!"


Male Dwarf Warlord 10

A couple of things: the tieflings did a total of 31 damage, not 33. Also is their damage fire damage?


Male Dwarf Warlord 10

I'm now on 3hp... Medic! Save:
1d20 ⇒ 17
I only get shoved 2 squares thanks to being a dwarf as well.


Male Dwarf Warlord 10

Snap Out if it - Nayce. He can make a save vs the stun.


Male Dwarf Warlord 10

Sorry - just remembered (battlefront shift - when Init is rolled I can shift 3 to V15. Move to X11. Minor - Rub Some Dirt on It - Nayce gains 9 temp hp. Will wait for Rusty's save to be posted, to see if I need to grant him one.

Dorvin moves to slap his comrades.


Male Dwarf Warlord 10

I have resist 5 fire thanks to my shield.

Dorvin raises his shield as the flames lick over him, "Gotta try better than that, ye big bastard." he mutters.


Male Dwarf Warlord 10

If everyone else is keeping the same PCs, I'd like to swap Dorvers out for a melee striker, probably a vampire.


Male Dwarf Warlord 10

"Go f&$@ yersen." Dorvin says calmly.


Male Dwarf Warlord 10

Dorvin grips Masterstroke grimly.

Oo-er.

"Ye're in the reet of it there." he snarls with determination.

Will update his profile soon.


Male Dwarf Warlord 10

Thanks all.

Dorvin reaches out and solemnly takes the Hammer.

"I thank ye." he says seriously.


Male Dwarf Warlord 10

Are there any objections if Dorvin takes it? I have 20 Strength and +2 feat bonus to damage with hammers. And he's a dwarf ;)


Male Dwarf Warlord 10

History to recount deeds of ancestors and the steadfastness of his people:
1d20 + 11 ⇒ (13) + 11 = 24

"Reet, list while ah tell thee of ma fathah, an' his fathah afore 'im. Ye'll ken the po'er o' ma kinsfolk."


Male Dwarf Warlord 10

Dorvin groans.


Male Dwarf Warlord 10

"Let's dae it." Dorvin says, punching his fist into his palm for emphasis. Because that's what one does.


Male Dwarf Warlord 10

"Sweet neeps 'n' tatties... this be a reet mess."


Male Dwarf Warlord 10

Short rest would be good.


Male Dwarf Warlord 10

Dorvin gently picks up the dragon/dwarf and holds her, "S'alreet, lass. Nae blame, nae blame." he murmurs.


Male Dwarf Warlord 10

Had a chat with our DM, and have been given permission to use the following power. Snap Out of It: target gets to make save vs daze, stun, dominate. Normally it can only be used on an effect a save can end, but Rev has allowed me to use it to grant Bragollach a special save. If she succeeds, we win, if she fails, no change in her condition.

Dorvin whacks the dragon on the snout, bellowing "Git a grip on yersen!"


Male Dwarf Warlord 10

Rusty - Dorvin will give you an aid if you're making a skill check.


Male Dwarf Warlord 10

Sigh. I apologise in advance. Intimidate:
1d20 + 15 ⇒ (14) + 15 = 29
Woot!

"REET!" Dorvin snarls, "If ye dinnae stop yer puddenheeded antics, we'll have tae get a wee bit more violent!"


Male Dwarf Warlord 10

Forgot to save:
1d20 ⇒ 18


Male Dwarf Warlord 10

Athletics... Surely I can't fail again!
1d20 + 14 ⇒ (6) + 14 = 20
Apparently I can.Sorry folks.


Male Dwarf Warlord 10

Sorry! Bit distracted! :D
vs -2
1d20 ⇒ 20
vs weakened
1d20 ⇒ 8


Male Dwarf Warlord 10

Dur, sorry! Double move to N11. Ignore the previous post. Except the dialogue. :D


Male Dwarf Warlord 10

Athletics:

1d20 + 14 ⇒ (8) + 14 = 22

Dorvin wheezes, "Reet, lass, let's be 'avin yer"


Male Dwarf Warlord 10

My readied action wouldn't work as she has not engaged me in melee. I would however be able to take the OA, but I would rather not now.

Dorvin hesitates at attacking the poor creature.


Male Dwarf Warlord 10

I'm +14 Athletics, so will try that on my turn. Woo-hoo, dragon riding!


Male Dwarf Warlord 10

Move to F11. Stalwart Defender (11th level): Whenever you are adjacent to at least one ally, you and adjacent allies gain a +1 bonus to AC, and all adjacent allies can reduce the distance they are moved by any pull, push, or slide by 1 square.

Dorvin stands next to Rusty and nods.

Standard - Ready Surround Foe - if it hits, Rusty can move through her space to flank with me.


Male Dwarf Warlord 10

Minor - Effect: Until the stance ends, when you hit with a melee attack, choose a bloodied ally within 5 squares of you. That ally gains temporary hit points equal to 5 + your Charisma modifier. Bravura Presence: You can choose to grant the temporary hit points when you miss with a melee attack, but that grants the target of the attack combat advantage against you until the end of your next turn.


Male Dwarf Warlord 10

Athletics:
1d20 + 14 ⇒ (1) + 14 = 15

"Dinnae send a human in tae dae a dwarf's work..."

"Ah've done me back in!"


Male Dwarf Warlord 10

Dorvin hums a tune...

All in all it was all just bricks in a wall...


Male Dwarf Warlord 10

Dorvin shakes his head.


Male Dwarf Warlord 10

Sorted - need to update my Paizo alias for him but that takes ages. I retrained one of my powers - I think I have used it once. It's useless as only Rusty and I get into melee.


Male Dwarf Warlord 10

No longer Bloodied.


Male Dwarf Warlord 10

Escape vs Fort
1d20 + 13 ⇒ (2) + 13 = 15

Dicey Predicament vs T1's AC
1d20 + 15 - 2 ⇒ (12) + 15 - 2 = 252d10 + 13 ⇒ (9, 2) + 13 = 24
If that hits, then all enemies adjacent to me grant CA to my allies within 5 squares until eomnt

Dorvin brings his axe down with a mighty swing, and cries, "Anyone fer frogs' legs?!"


Male Dwarf Warlord 10

Bloodied.


Male Dwarf Warlord 10

Dorvin was originally in H10, I think. Hmm, lemme see... Charge to M10. Attack T1 with Luring Focus vs Fort:
1d20 + 18 ⇒ (12) + 18 = 301d10 + 9 ⇒ (4) + 9 = 13
On a hit, pull T2 to K11 - I know, flanking me, but I have a power that I want to use in that situation.

Dorvin bellows, "Your turn, froggies!" hoping to lure the toad restraining Rusty to aid its fellow.


Male Dwarf Warlord 10

Minor - Second Wind (+2 to all defenses). Move to H9. Standard - Lead by Example: Effect - before attack shift 1 square to H10. Attack vs AC
1d20 + 17 ⇒ (20) + 17 = 372d10 + 9 ⇒ (4, 5) + 9 = 18
CRIT!! 29 damage +
2d6 ⇒ (2, 5) = 7
My allies gain combat advantage against the target until the start of your next turn.

Dorvin mounts one of the daises and leaps upon the devil, bellowing "MISS ME?!"


Male Dwarf Warlord 10

Holy neep n tatties.


Male Dwarf Warlord 10

Battle Awareness feat - I make an immediate interrupt melee basic against Grysy as he didn't include me in an attack and I'm adjacent to him. 1d20+17 = 35 vs AC; 1d10+15 = 23 damage.

"Dinnae fergit aboot me, haggis!" Dorvin growls as he slashes at the devil's ankles.


Male Dwarf Warlord 10

So, Rusty is on +4 to hit and +6 damage... excellent! :D


Male Dwarf Warlord 10

AP (+2 bonus to my AC and Fortitude until the end of my next turn.) - Furious Smash
1d20 + 17 ⇒ (18) + 17 = 35
Grys takes 5 damage and Rusty gains a power bonus of +4 to the next attack roll and damage roll that he or she makes against the target before the end of his or her next turn.

"Ye're gan doon, ye two-faced berk!"


Male Dwarf Warlord 10

Excellent... just checking. Warlord's Recovery on Guldarin. As a free action, Guldarin regains Tide of the First Storm and attacks with it now. Rusty - Ideally, it would be great if Guldarin can slide us to flank Gutsygor. I will spend an AP to do some more funky stuff.

Dorvin yells, "Guldarin, do that agin!"


Male Dwarf Warlord 10

How high are the toad's pedestals?


Male Dwarf Warlord 10

J12.


Male Dwarf Warlord 10

Champion's Armour (Imm Reac) - gain temp hp equal to damage taken from triggering attack until eomnt.

Save:
1d20 ⇒ 14

Dorvin merely raises his eyebrows in disdain. He shouts at Nayce, "C'mon, son, let's get this bastard!" and charges headlong to tackle the devil.

Hmm... all the other melee guys are prone. Minor - Inspiring Word on Nayce. He can spend a surge +
3d6 ⇒ (4, 1, 3) = 8

Charge to K10 (Impetuous Charger - all my allies gain CA against Grizzleguts until eomnt)
1d20 + 16 ⇒ (16) + 16 = 321d10 + 9 ⇒ (1) + 9 = 10


Male Dwarf Warlord 10

Dorvin adopts an air of sarcastic innocence, "Oh, ye want the sign, do ye?"

He leans forward, extends his right arm with an upside down fist. He extends his middle finger upwards and smiles.

Intimidate:
1d20 + 14 ⇒ (13) + 14 = 27


Male Dwarf Warlord 10

Dorvin growls under his breath, "I'll give ye a bloody sign alright..."

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