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Dordhed's page
8 posts (50 including aliases). No reviews. No lists. No wishlists. 1 alias.
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Boy, I've missed a lot on this. I'm OK with whatever others want to do.
If you prefer B, Tom, that's OK.
To answer other questions, "Dordhed" goes back to Rolla days. "Dordhead" was the nickname we gave to this nitwit who thought he knew much more than he really did. I think now, that is me.
As far as the hellknight thing goes, in character, I would be missing a lot of background, and will play my character that way.
thereal thom wrote: LOL. I really dig the way you guys pick up my super-subtle uber-erudite allusions.
Still haven't heard from Dan. I sent him an email asking his preference. I'm leaning heavily to B now, especially since Darthen knows about the Maggie Bright.
Arando takes the envelope and Dorman's money to Cygney. "Hello milady,
my employer, Dorman, wishes you to examine this document." He will try to
be near enough to see it when the envelope is opened.
Keliwyn wrote: CrimsonDM wrote: "Is it alright, Kel? Who are these men?" Cygney Greenlake stands in her sitting area. "Everything's fine - it seems you have some business. This is Jeorik and Arando," Keliwyn replies, pointing to each in turn. Then, to them, he says, with a bow, "My name is Keliwyn, and this is the woman you're looking for, Cygney Greenlake."
I will go immediately.
Captured Thug wrote: Arando's Initiative: 21
Opponents' Initiative: 19
And then Jeorik at 15.
(Looks like everybody's perky for the fighting to begin.)
Arando, it looks like your opponents are going to act before Jeorik. Do you want to cast sleep immediately or wait for Jeorik?

Thanks! I know the profile is light. I've just been insanely busy the past few weeks. (This is the first time I've gotten to this page!) I'll try to get caught up. But thanks again!
Billzabub wrote: Hey, Arando/Dan –
To keep things moving, here's what you need to know about skills and skill checks.
For various actions during the course of the game, a character has to roll a d20 for a skill check, adding his skill modifier to his roll, just like an attack roll. If you get the target number or higher, you're successful.
I notice that Arando's profile is a little light. Take a look at one of the other characters profiles, and you'll see a list of skills with various modifiers. For example, you can see that my character, Keliwyn has a skill of spot +2. So for that check, if I roll a 10, it would be a success (10+2=12). You'll need to figure out Arando’s skill modifiers and add them to his profile. How do you do that, you (might) ask? Well, it’s easy enough once you get the hang of it.
First, start with (for you) the wizards class description rules. Here, you'll see a list of which skills are considered class skills for wizards, and a formula for determining how many skill points you have to allocate. Arando has an intelligence of 16, which has a +3 modifier. So he gets (2+3)x4=20 points to allocate.
Now, before you start allocating, you need to know a few more things:
First, each skill is tied to an ability – balance works off of dexterity, diplomacy off charisma, etc. So, a total skill modifier = ability modifier + ranks invested + misc modifier, if any.
Second, if you invest one point in a class skill, you get one rank. If you invest one point in a cross-class skill, you only get 1/2 a rank.
Third, to use some skills you need to have ranks in them, while others can be used untrained (w/o ranks invested).
So, with all that in mind, here is how Arando looks so far – that is to say, here are the untrained skills, with your ability modifiers, before allocating points for ranks:
appraise +3, balance +2, bluff +0, climb +0, concentration +3, diplomacy +0,...
Strectching to his full height, Arando says forcefully to the stranger, "And why is that? Who are you anyway?"
Curious, Arando steps toward the man in studded leather, saying, "greetings! Do I know you?"
(Boy am I late to this . . . )
Arando asks to leave work early, as he needs to get out before the sellers
pack up for the day. Pressed for time, and expecting to get lost, he takes off at a youthful run into the hot crowded streets.
Here I am. I'll get going on this soon.
thereal thom wrote: Who's interested in a PbP set in Korvosa? Start with a home-brew side-trek then roll into Curse of the Crimson Throne. I'll tend to emphasize role-playing and character interaction because it will help make up for rusty DM skills.
4 to 6 players. Two spots already reserved. One for a friend of mine in his first PbP. He's thinking arcane caster. Another for TheOcho, who might be thinking urban ranger or some such.
Details, details. Core books/SRD only to start. Other options possible by special arrangement, but unlikely. I'll be trying to post daily during the work week, infrequently on weekends, and would like the same commitment from the players. I travel fairly freqently on business though so there will be short announced gaps in my posting schedule. Play to start in January, but I'll want player concepts (not full stats, history and equipment)before Christmas so I can customize my sidetrek to the characters.
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