Doom_Cat's page

14 posts. Alias of Banecrow.


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Goblin Squad Member

Decorus wrote:

1. Being a Necromancer does not equal evil

Its entirely possible to command undead without being evil or commiting a villainous action.
2. This is supposed to be a Sandbox game meaning Player > River Kingdoms
3. No group deserves to have a flag which makes them free kills for anyone.

I agree 100% on this!

It does single out a group of players unfairly.

Goblin Squad Member

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Well lets be honest here. I went with the guild package, we will have a NE town. In our town we plan to have slavery and undead legal.

I myself plan to mainly be a necromancer who does a lot of crafting. I am not a big PvP player, instead I prefer PvE. I want undead as a necromancer and I plan to have them.

Why should I become a free target for EVERYONE out there? Yes good people will hate the fact that I use undead. There will always be tensions between good vs evil. But why do I become a target for everyone and they do not get any negative for killing me.

I am not attacking other players, I am using my undead/slaves to help me harvest and craft. Also I am taking care of the PvE problems around our setlement.

Yes there should be some negatives out there when interacting with good settlements/players but Goblin Works has gone too far. They are taking an aspect that people do enjoy playing and singling them out. What ever happened to the "meaningfull PvP". What they have set up for this is not meaningfull at all.

Goblin Squad Member

1 person marked this as a favorite.

Overall it is interesting but the heinous tag still worries md. I feel the tag is too harsh.

I feel that this flag just makes it open season on people who want to play necromancers. Yes undead are evil and all that but to have it so you dont have to worry about any consequnces for killing someone seems to target a group of peoples play style unfairly.

Goblin Squad Member

At work and cannot open the site up here. But I will take a look at it and get you some information for Doom later once I am home.

Goblin Squad Member

Greetings Doom welcomes you into the comunity. We need more evil aligned guilds in the game so that we can band together. There are too many good guilds out there and we need to band together.

I have proposed that when we start placing your settlements that those of us who are evil aligned guilds should work together and place them close together for better protection. Alone we are weak but together we can be legion.

Goblin Squad Member

Phyllain wrote:
Greatings DOOM, I am a representative of The Bloody Hand. A charter company that will be announcing itself with its own posts here on the forums soon. We would be interested in coming to an agreement with you and any other like minded group of individuals in PFO.

Greetings, for now go ahead and send me private messages here. I am working on a guild message board for Doom now. (Is my first time doing a website so might be a week or so before I get it running) Looking forward to a mutually profitable arangment.

Goblin Squad Member

Nihimon wrote:
Banecrow wrote:
The alignment system restricts what alignments can be in a particular guild.

That's not really true.

"Guilds" as we all know them really exist outside of the game, and are completely unbound by any in-game restrictions. The in-game restrictions only apply to Chartered Companies (maybe?), Settlements, and Player Nations.

The Seventh Veil is working hard to clarify this point, and make clear to our potential members that we will not be bound by these alignment restrictions. Although we "lean good" overall, we are also supporting the development of Shadow-Haven, a decidedly Evil Settlement - the creation of which is a personal goal of one of our members.

Yes but it would suck to be part of a guild if you cannot even be part of the guild settlement. Even in the transcript of the video which you posted (thank you for that btw) Here seems to support that.

Quote:

Areks: Alignments have been a hot topic on the forums for a while now. So I just wanted to know how exactly are the alignments of characters, settlements, and kingdoms all going to factor into one another.

Stephen Cheney: Essentially, if you have a Lawful Good settlement, it can be part of a Neutral Good or a Lawful Neutral kingdom. And you could also be one of those alignments if you're in the settlement. So, your maximum reach for a settlement is going to be across the main axis. So, if you're Lawful Neutral, True Neutral, and then Chaotic Neutral, you could have a Lawful Neutral person, a True Neutral settlement, and a Chaotic Neutral kingdom, for example.

Illiyendier: My question is about alignment and Lawful Good settlements.

Stephen Cheney: So, your alignment - with the example of a Paladin being the exception - is usually going to be restricted to one axis. Barbarians have to be non-Lawful, and Druids have to have at least one of their axis poles Neutral so they can be Neutral Good or they can be Lawful Neutral. That means that a Neutral Good Barbarian could be part of your Lawful Good settlement, and a Lawful Neutral or a Neutral Good Druid could be part of your Lawful Good settlement. The issue is, they're going to have a pretty tough time maintaining that specific alignment to keep from going all the way to Lawful Good but keep from drifting too far away from the settlement. And also, your settlement might not be able to have training facilities that can teach
them the skills they need to know. For example, it might require a Chaotic town to teach Barbarian skills. So you'll want to ally with another kingdom that can possibly teach them that.

As much as a guild is our home and family what good is it if we cannot even go "home" per say. If our alignment differs so much that we cannot even get into the settlement that our guild has.

I want to welcome all who want to play an off color alignment. Even if it is just their alt. I also want to reach out to the other "evil" guilds because lets face it we do need to be organized. There are so few of us compared to the good guilds, and when it comes to the PvP aspect we are likely to just be picked off. I think that those of us in evil guilds need to get together when the time comes and plan the placement of our settlements for better support.

The transcript also brings up the notion of player settlements being part of a kingdom. Another reason for us evil guilds to plan to build by each other. We could each have our own guild but be part of an in game kingdom. At least that is what I get out of the answers to the question.

Anyways there is a lot of time before we even get to beta for the game I am sure we will hear more as time goes on.

Goblin Squad Member

Nihimon wrote:
Doom_Cat wrote:
Thank you for reaching out. I know most of you people have problems with my line of magic.

You're welcome. And actually, one of the standard questions that gets asked of new applicants at The Seventh Veil is whether or not they're comfortable with using less-than-holy means of acquiring knowledge. The desired answer is "yes" :)

The main reason I started this guild is because of the alignment system. If for example I was in a NG guild but my alignment switched towards evil due to say necromancy from my understanding I would no longer be able to be a member of said NG guild. The alignment system restricts what alignments can be in a particular guild. I chose NE for the guild because then it would allow for LN, CN, N, NE, LE and CE players to join. It gives a wide variety of options to players who do not want to follow that "streight and narrow" path.

Goblin Squad Member

Thank you for reaching out. I know most of you people have problems with my line of magic. People seem to have a problem with necromancy, remember just because someone is dead does not mean they cannot serve and protect the comunity.

Goblin Squad Member

Welcome Dweomer! At least you are not another of those goodie goodie guilds.

Goblin Squad Member

Yes but what about those of us who buy the guild package. We get 6x the rewards which would mean 6 coppies of the pdf's, one for each member of the start up guild. My guess is they will give us some kind of coupon code or will ask for the e-mail of all the people for the accounts.

Goblin Squad Member

Dakcenturi wrote:
Sebastian Hirsch wrote:
So what I am asking is, can we get some add-on, that allows us to gift a friend a copy of the game and invite him into early enrollment, once all the slots from the kickstarter have been filled?
Up your pledge to the $500 guild level and you'll get 6 accounts (currently) with access to Early Enrollment stage 1 that you can give out to your buddies later, then you can keep the minis for yourself :)

HAHA thats what I did. Though I will more than likely sell one or two of the accounts if my friends dont want to get in on it. Mainly wanted to be able to get the settlement.

Goblin Squad Member

So after looking around at all these other charter companies I keep seeing the same thing....guilds devoted to good. But there is more to the game than just being good there is the other side of the coin.

Company Name - Doom
Alignment - Neutral Evil

Our purpose - Sometimes you just want to be a bit dark and play a character concept that uses dark magic or is not a nice person. In Doom we welcome you all. I got the idea for this company because I very much want to play a necromancer in the game. But because of the alignment restrictions of guilds the very act of creating undead would make your alignment push towards evil and thus be unable to participate with the "good" guilds.

So the idea hit me, we all need a place we can call home. A place were we can hang up our hat and just be ourselves. Doom and its settlement will be devoted to providing that haven of "safety" for those non good players.

Now some may ask is this a guild of RPK players, no it is not ment to be that. While I myself am not into that aspect of the game it is there and if that is your choice then play the game how you want. The only things I expect from members of our guild is to leave other "evil" guilds alone unless they start something first. From the boards there are more than enough players out there wanting to take down RPK players we do not need to fight among ourselves. The other thing is no griefing. While RPK is a part of the game there does come a point if you keep picking on one person this will not be allowed.

I will be seeking an aliance between other "evil" guilds so that we may be able to have our settlements closer together for better protect of our freedom to choose how to play.

There is no website at this time and if enough people express an intrest I will get something set up.

Goblin Squad Member

Looking forward to the game!