Just wondering how DMs handle skills with animals. I have an ape and at my level he gets 6 skill points. Extremely low. Do they get any just inherit abilities?
I cant imagine my ape needing to climb up a rock wall and cant do it because he has like a 3 in climb, or needs to jump 10 feet and falls to his death because of his 2 in acrobatics.
Any info or suggestions ect would be appreciated. Thanks.
Im sure this has been brought up before. But I'm having a hard time at a door waiting to open it..see if theres a fight. Cast mage armor and shield ..open the door. No one in there and 2 wasted spells. Is there any way to make this swift actions or any feats that would make these such? Just looking for some ideas. Thanks for any help
Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar's total skill modifiers, some skills may remain beyond the familiar's ability to use. Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills. Seems like they get your skills and visa versa...
battlefield control..and a blaster. Basically anything I can find on the d20pfsrd website I can use. on top of that...Im kinda liking the flavor of a improved familiar..a sprite ..since its so tiny would there be a problem with it using a wand ect? It does seem that a familiar doesnt really scale with your wizard..would be nice if they got a new spell every once in awhile or something along those lines. And yes im going human..cant pass up a free feat.
Ok we have a group going we are at level 5 and the guy that was playing the wizard decided he didnt want to play it. I'm debating on filling this role (right now playing a druid). I would like to know some good feats to take. We are able to use core and 3rd party content. If you have any other suggestions, spell combos, tricks, anything that can help me shine since I know little about playing a wizard. (always seemed to squishy). Thank you for any and all help!
fairly old post but I have a question on this..on the feat it says make a trip check against the target, using your caster level plus your casting ability score bonus (Wisdom for clerics, Intelligence for wizards, and so on). so you have a int bonus of 5 and a level 6 character..they only have to have 11 on CMD? or is that added on to your CMB number so maybe an 18 to defend? That should be no problem at all to get past since most CMD is going be at least 18-19 or higher. Am I missing something here? Seems like a huge waste of a feat.
if thats how wild shape works that seems like its pretty horrible compared to 3.5. Not many druids will have a high strength. so you'll end up with maybe a 14 after you transform? Seems like the nerfed the hell out of that ability. Makes it almost worthless. Then large you'd have an 16...not horrible...but compared to most large creatures pretty weak and your companion gets a +8 when upgrading to a large creature. I put a 12 on strength because from what I understood..and maybe thats just they way it was before.. you took on the physical tributes of the animal you changed into. Just bumping up by 2 each time doesnt make sense to me.
question I have is when I wild shape..it seems (and Im happy about it) that my ape animal compainion is actually better then I am due to the base stats table that they use to level up. Am I missing something here? I'm level 6 with an ape
Can you read a scroll when using Natural Spell it states:
and you keep all your mental stats...So you could cast off a scroll as well? or no?
another question I have is when I wild shape..it seems (and Im happy about it) that my ape animal compainion is actually better then I am due to the base stats table that they use to level up. Am I missing something here? I'm level 6 with an ape
I thought this was a pretty good spell. But since concentrating takes your action, not so great. You can move and thats about it. 3d6 is pretty weak damage. Am I missing something here? Is there some combo of spells or feats that make this really worth using. I know in 3.5 there was Swift Concentration which would allow you to cast another spell and keep this going. Seems that been thrown out the window for pathfinder. What am I missing? Thank you for any info. Im pretty new to a druid.
gives you +1 caster level. If I am a level 5 druid and I have one lvl 3 spells...would that give me access to summon natures ally 4 animals? I know that if you were doing a damage spell that has d6 per lvl you get an extra d6 due to the stone. Just wondering if this would also be the case in a sell like summon natures ally. Thanks for any info.
I have a companion that has power attack and leap attack. I was wondering if it seems reasonable on his jump attack to come down with both hands hitting with them laced together or just in two fists..doesnt really matter. But that counting as a two-handed attack and using up his two claw attacks. So would I be able to use the power attack and leap attack together in this way? Thank you for any information on this.
I have a companion that has power attack and leap attack. I was wondering if it seems reasonable on his jump attack to come down with both hands hitting with them laced together or just in two fists..doesnt really matter. But that counting as a two-handed attack and using up his two claw attacks. So would I be able to use the power attack and leap attack together in this way? Thank you for any information on this.
I'm sure its been asked. But I have an Animal Companion with Bite and 2 claw attacks. Can you use Cleave and Greater Cleave ect with these attacks? The bite makes no sense. But on the two swips with claws would you be able to pull it off? Unarmed I understand you can not..but wondering on the natural weapons for my companion. Thank you for any info. Also can the feat be used on two attacks in the same round. I want to make sure I get all this info for the GM.
ok so the wyvern would still get a bite and a claw attack? and we both take the penalties? What is the point of even grappling that seems ..well lack of a better work just ..dumb. My thought is...you could grapple it..couldnt claw..couldnt move..couldnt bite because it cant really lunge foward..could bite the ape unless he was grabbing it from behind. Explain what is the point?
I have a druid with a Large Ape for a companion. We were fighting a wyvern and I wanted to grapple it. The question is would that stop the wyvern from being able to attack? Would it get its claw and bite attacks at all? I'm just rather confused on how to work it with monsters. Say you have a monster with 6 legs gets 4 claw attacks and one bite...could you really grapple and stop all those attacks? What are the penalties or bonuses for the one being grappled? Thank you for any and all info on this!
I'm sure this has been ask a hundred times in a hundred diffrent ways but I need some clarification. Rogue in the party has a stealth skill of say 14ish I think...its insane usually rolling around 25 so nothing ever sees him. Everywhere he moves...and I mean everywhere he uses stealth. Since they cant detect with perception he can get behind and sneak attack. The short of this is...how is this dealt with?
|