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+2 Enhancement to Shield AC --> +2 non-magical Shield AC = Does not carry over, because the Shield AC is non-magical.

so when you get a +2 enchantement to a buckler its not a magical enchantment? You have to take it to a caster to get it done.


so you would still not get the +2 magical enchantment when shifted?


so basically "wild" on it (not cheap) and be done with it.


hopefully that gets fixed. Your natural armor is there to offset the non magical AC that you lose.


Armor bonus (enhancement)

Bonus squared x 1,000 gp

example +1 chainmail

The creator also needs a fairly quiet, comfortable, and well-lit place in which to work. Any place suitable for preparing spells is suitable for making items
The caster can work for up to 8 hours each day


I get a buckler..go to a mage to get a +2 enchantment on it..its magical.


if you get a +2 AC added to a shield thats magical correct? and applies directly to you.


I mean I've read it..just doesnt make sense to me.


the ring and amulet would be N/A as well the way the polymorph reads.


so since the shield doesnt exist when you shift it cant have an enchantment...but an amulet and ring also merge and are no longer a ring and amulet but the enchantment stands. That correct?


lol..ok so theres no real answer why. If its a magical enchantment and it works when you shift..shouldnt matter if its on a weapon shield ring belt, coin, helmet, goggles ect. The actual armor bonus is gone I get that..but the enchantment should stay just like every other item.


that makes no sense either...since its not a shield you lose the +2 magical enhancement...ok when you shift its no longer a ring..its no longer an amulet no longer a belt, it becomes part of you, melds in your body. Yet those magical enchantments continue to work.


that makes no sense to me at all. So the enchantment is dependent on what item it is put on. I get that say chainmail which I think gives 5 armor wont apply when you shift. but chainmail +1 I would think would transfer over the +1 when you shift since thats the magical enhancement on the item.


armor and shield bonuses are magical..you have to have a +2 added to the item.


so a ring or an amulet or a belt would work just fine..but because its a shield it wont apply?


barding works if you are going to just use that one form.


yet a ring of protection will continue to work correct? Thats the way I read it if its a constant effect it works. Thats why I dont understand why the additional protection wouldnt apply.


my druid has a buckler that is +2 I was wondering if the +2 would carry over when he shifts to another form. I know that regular armor doesnt add additional protection. Thanks for any info on the rules.


Just wondering how DMs handle skills with animals. I have an ape and at my level he gets 6 skill points. Extremely low. Do they get any just inherit abilities?
acrobatics,climb,intimidate,Perception

I cant imagine my ape needing to climb up a rock wall and cant do it because he has like a 3 in climb, or needs to jump 10 feet and falls to his death because of his 2 in acrobatics.
the frail wizard out climbs my ape. lol

Any info or suggestions ect would be appreciated. Thanks.


I've been told for my 5th level character my max wisdom can be only 21. I'm trying to find where the GM got this from. Can someone refer this rule to me and tell me where on the site it is located. Thank you. Just amazes me if you actually get 18+2 for racial+1 for level 5 you cant have it...


HH??


LOL burn 35 K...only lvl 5...that isnt happening...so armor is good..just SOL on shield...just hope you guess right LOL


Im sure this has been brought up before. But I'm having a hard time at a door waiting to open it..see if theres a fight. Cast mage armor and shield ..open the door. No one in there and 2 wasted spells. Is there any way to make this swift actions or any feats that would make these such? Just looking for some ideas. Thanks for any help


any other feats...3rd party ect?.. Any tricks or good spells you would suggest as well?


and from what I understand... a wand can only have a max spell level of 4? So theres no way to make a wand with a level 5 ect spell? Just wondering if theres a way around this or if Im missing something.


Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar's total skill modifiers, some skills may remain beyond the familiar's ability to use. Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills.

Seems like they get your skills and visa versa...


battlefield control..and a blaster. Basically anything I can find on the d20pfsrd website I can use.

on top of that...Im kinda liking the flavor of a improved familiar..a sprite ..since its so tiny would there be a problem with it using a wand ect? It does seem that a familiar doesnt really scale with your wizard..would be nice if they got a new spell every once in awhile or something along those lines.

And yes im going human..cant pass up a free feat.


Ok we have a group going we are at level 5 and the guy that was playing the wizard decided he didnt want to play it. I'm debating on filling this role (right now playing a druid). I would like to know some good feats to take. We are able to use core and 3rd party content. If you have any other suggestions, spell combos, tricks, anything that can help me shine since I know little about playing a wizard. (always seemed to squishy). Thank you for any and all help!


it sucks that it takes up one spell level higher..but I guess you have to have some kind of trade off for a free trip.


fairly old post but I have a question on this..on the feat it says

make a trip check against the target, using your caster level plus your casting ability score bonus (Wisdom for clerics, Intelligence for wizards, and so on).

so you have a int bonus of 5 and a level 6 character..they only have to have 11 on CMD? or is that added on to your CMB number so maybe an 18 to defend? That should be no problem at all to get past since most CMD is going be at least 18-19 or higher.

Am I missing something here? Seems like a huge waste of a feat.


wow thats truly horrible.


if thats how wild shape works that seems like its pretty horrible compared to 3.5. Not many druids will have a high strength. so you'll end up with maybe a 14 after you transform? Seems like the nerfed the hell out of that ability. Makes it almost worthless. Then large you'd have an 16...not horrible...but compared to most large creatures pretty weak and your companion gets a +8 when upgrading to a large creature. I put a 12 on strength because from what I understood..and maybe thats just they way it was before.. you took on the physical tributes of the animal you changed into. Just bumping up by 2 each time doesnt make sense to me.


question I have is when I wild shape..it seems (and Im happy about it) that my ape animal compainion is actually better then I am due to the base stats table that they use to level up. Am I missing something here?

I'm level 6 with an ape
when I wild shape I just get the base stats correct? I think I'd go polar bear just to get close to what my companion has. (we have no real tank so hes filling in unfortuately)

Can you read a scroll when using Natural Spell

it states:
You can also use any material components or focuses you possess, even if such items are melded within your current form. This feat does not permit the use of magic items while you are in a form that could not ordinarily use them, and you do not gain the ability to speak while using wild shape.

and you keep all your mental stats...So you could cast off a scroll as well? or no?


another question I have is when I wild shape..it seems (and Im happy about it) that my ape animal compainion is actually better then I am due to the base stats table that they use to level up. Am I missing something here?

I'm level 6 with an ape
when I wild shape I just get the base stats correct? I think I'd go polar bear just to get close to what my companion has. (we have no real tank so hes filling in unfortuately)


Im sorry I just came back to this. Leap Attack was 3.5


I thought this was a pretty good spell. But since concentrating takes your action, not so great. You can move and thats about it. 3d6 is pretty weak damage. Am I missing something here? Is there some combo of spells or feats that make this really worth using. I know in 3.5 there was Swift Concentration which would allow you to cast another spell and keep this going. Seems that been thrown out the window for pathfinder. What am I missing? Thank you for any info. Im pretty new to a druid.


ok fair enough...thanks


gives you +1 caster level. If I am a level 5 druid and I have one lvl 3 spells...would that give me access to summon natures ally 4 animals? I know that if you were doing a damage spell that has d6 per lvl you get an extra d6 due to the stone. Just wondering if this would also be the case in a sell like summon natures ally. Thanks for any info.


so the way it would normally work is you would do your leap attack with the bonus then take your additional attacks at the normal damage I would assume?


I have a companion that has power attack and leap attack. I was wondering if it seems reasonable on his jump attack to come down with both hands hitting with them laced together or just in two fists..doesnt really matter. But that counting as a two-handed attack and using up his two claw attacks.

So would I be able to use the power attack and leap attack together in this way? Thank you for any information on this.


I have a companion that has power attack and leap attack. I was wondering if it seems reasonable on his jump attack to come down with both hands hitting with them laced together or just in two fists..doesnt really matter. But that counting as a two-handed attack and using up his two claw attacks.

So would I be able to use the power attack and leap attack together in this way? Thank you for any information on this.


I'm sure its been asked. But I have an Animal Companion with Bite and 2 claw attacks. Can you use Cleave and Greater Cleave ect with these attacks? The bite makes no sense. But on the two swips with claws would you be able to pull it off? Unarmed I understand you can not..but wondering on the natural weapons for my companion. Thank you for any info. Also can the feat be used on two attacks in the same round. I want to make sure I get all this info for the GM.


ok so the wyvern would still get a bite and a claw attack? and we both take the penalties? What is the point of even grappling that seems ..well lack of a better work just ..dumb. My thought is...you could grapple it..couldnt claw..couldnt move..couldnt bite because it cant really lunge foward..could bite the ape unless he was grabbing it from behind. Explain what is the point?


I have a druid with a Large Ape for a companion. We were fighting a wyvern and I wanted to grapple it. The question is would that stop the wyvern from being able to attack? Would it get its claw and bite attacks at all? I'm just rather confused on how to work it with monsters. Say you have a monster with 6 legs gets 4 claw attacks and one bite...could you really grapple and stop all those attacks? What are the penalties or bonuses for the one being grappled? Thank you for any and all info on this!


but as a rogue his stealth is very high 18 dex..bonuses as class skill ect ect..so like I said 25 average rolls really. So perception doesnt always cut it.


I'm sure this has been ask a hundred times in a hundred diffrent ways but I need some clarification. Rogue in the party has a stealth skill of say 14ish I think...its insane usually rolling around 25 so nothing ever sees him. Everywhere he moves...and I mean everywhere he uses stealth. Since they cant detect with perception he can get behind and sneak attack. The short of this is...how is this dealt with?


ok how did you start out with a large Ape? From the animal choices it show Medium with Str 13


thats a tough call...have more spells or basically a second character to do more damage with...Guessing thats going to come down to a persons play style and what they like.


man that adds a lot more spells...thats tempting..but then again +8 upgrade to str to my cat in a few levels isnt anything to sneeze at either.

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