Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Let's try this again... as I had envisioned on editing my original post. He woke up early this day. He looked over and read 3:33 taking this as an omen he got up and began to pray. He didn't hear any response as usual, but went to the bible to read and perhaps it would lead him to what god was saying. He went to Revelations and began to read about the end times. He woke up asleep on the floor as his alarm went off at 6:00. He looked at the bible and read the verse from Revelation 2:12: "And to the angel of the church in Pergamos write, These things saith he which hath the sharp sword with two edges." Then he felt it the switchblade was in his hand. He got up and layed both the bible and the knife upon his bed and began to get ready for the day. He dwelled on the verse as he went through the motions of getting a shower, brushing his teeth, drying off with a towel and then walking back to his room with the towel around his waist. He put gel into his stark black hair and shaped it. He also put in purple contacts for today. Once dry he slipped on his black dragon shirt, a simple blue cotton brief, one of his black pairs of jeans, and finally he slipped on his red leather belt with the studs. He collected his few personal items for school, his phone, backpack, switchblade, bible, watch, and wallet. He slipped on his shoes at the front door and began to walk to school. It takes him about a half hour to get to school by foot but he enjoyed walking through the neighborhoods, listening to the birds and watching the trees sway in the wind. Appreciating all before him and quietly thanking the Lord for the good and the bad. He gets to school a few minutes after the gates had moved so he doesn't have to deal with the mob. He waves to some of his fellow classmates with a thin smile on his face but he looks for his few friends. Hopefully
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Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He... Dom has gelled hair to stick up in strange angles and is stark black. Without gel his hair becomes a messy nest on his head. His eyes are normally a dull grey unless he has contacts in to change the color. The venezulain shows through in his skin as it darkens easily with the sun. He is thin and agile only 5 foot 2 inches and just over 110 pounds. He is a well-behaved student but sometimes his choices in self-expression (through physical appearance) get him into trouble, as he likes it. Inventory: School uniform: 4 lbs
Backpack:3 lbs
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 A fellow student that likely would resonate with Nikola.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Round 10, 11, 12 reflex save: 1d20 + 6 ⇒ (13) + 6 = 19
Coming up third, unless Electra beats him to it, he dodges the lunging zombies with effort. Once one begins to go after Hitomi he pulls out the sword and swings it with some efficiency. short sword: 1d20 + 5 ⇒ (15) + 5 = 20 damage: 1d6 + 3 ⇒ (2) + 3 = 5 Electra did you take the longer or shorter of swords? short sword: 1d20 + 5 ⇒ (11) + 5 = 16 damage: 1d6 + 3 ⇒ (4) + 3 = 7
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Round 5 Dom continues to wail on the case to get better weapons for the group. This time he makes a great swing and takes off a huge chunk of the glass. damage: 1d10 + 4 ⇒ (8) + 4 = 12
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Round 3 He continiues to swing the pipe until the case is open enough to get the quiver out. With a massive swing he breaks through a large chunk of the glass. damage: 1d10 + 4 ⇒ (8) + 4 = 12 Round 4
damage: 1d10 + 4 ⇒ (1) + 4 = 5
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Round 1
With an answer he quickly enters the room, dropping the new knives on the cart to pick up the five foot pipe. Round 2
damage: 1d10 + 4 ⇒ (1) + 4 = 5
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom follows and helps out Quinn as much as he can. Putting the knives he has away he grabs two of the 8 inch cooking/slicing knives and tests their balance. Shaking his head he says, "not balanced well but a cooking knife does not need to be. They will do until I can find some combat knives." perception: 1d20 + 6 ⇒ (6) + 6 = 12 He practically drools at the swords in the display. He nods at the other displays and states, "Now we need a way to get through those pad locks or glass display cases." perception: 1d20 + 6 ⇒ (10) + 6 = 16 He looks down the hallway at Devin and Elly. Finding the rest of the group in the garage he stands next to the door waiting for instructions holding the two new 8 inch long cutting knives. Sense Motive DC 14:
You can see he doesn't care for leaving the two of them alone. Jealous much? Probably. One more post before something bad happens...
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 "Yeah I know how to ride but don't have much experience with them. Here it was the closest thing I could get to my trench coat." He states simply and takes the dust mask putting it around his neck.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom plays with his switchblade a bit while he searches, then cleans them off the best he can in a sink with water and a towel. He flips the switchblade closed and puts it in his pocket. After sheathing the other dagger he face palms his own forehead as Quinn pulls down the first aid kit and he whispers, "How did I not see it there? And I was looking for it too!" He keeps searching for more tools and possible weapons. Once Quinn opens the cabinet Dom asks, "You got other keys, I have found two rooms with no windows and locked doors."
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom sticks with Quinn. He looks around the wood shop for a another first aid kit or other loose tools that could be used as weapons. perception: 1d20 + 6 ⇒ (1) + 6 = 7 Then taking a 20...
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom slowly moves away from the door and the new bustle. He holds his daggers ready to engage anything that gets within 20 feet.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom nods his head, indicating everyone to get going. He quickly secures the door the best he can before the zombies get to it and follow the group. He is able to do it all without drawing more attention. Blades in hands he waits for a threat to get close. stealth: 1d20 + 8 ⇒ (5) + 8 = 13
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom opens the door outside and holds it for the group. Dagger in one hand and switchblade in the one holding the door open, he keeps his eyes and ears open for any threats or problems. Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Stealth: 1d20 + 8 ⇒ (15) + 8 = 23 Perception: 1d20 + 6 ⇒ (18) + 6 = 24 Dom moves silently forward following Quinn. As they move forward he bends down to not be seen and motions for the rest of the group to be quiet by putting a finger up to his lips. He then points towards the classrooms.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom whispers, "Arrow or blade?" Looking at Quinn and the others before acting if someone says blade.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dominique nods his head in thanks to Maki and takes the drink. He thinks about it and whispers, "I think I need the edge taken off now." He downs the liquid and sighs. "Yup that hit the spot." He then continues to the help the group search. Perception: 1d20 + 4 ⇒ (1) + 4 = 5
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He takes the food and says, "Thank you," before heartily starting to chew and eat ... What exactly is he eating? Once Quinn asks him if he is ready he nods, "Yeah, surprisingly I feel great. Thanks... um... what is your name?" He asks Eelctra. He gets up and collects his two knives. He takes point once more walking slowly and stealthily. stealth: 1d20 + 6 ⇒ (8) + 6 = 14
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 "As long as I am not turning into a zombie, that is all I care about!" He whispers back with some enthusiasm as he sits there recovering. Then he says his thought out loud, "I sure am hungry, anyone got something to eat?"
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Round 3 1d20 + 4 ⇒ (15) + 4 = 19 Dom easily holds her at bay before he goes for the reversal. Holding her arms to her chest with her mouth facing the group, Dom holds on tight, ready for the group to beat the corpse senseless.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Round 2 He struggles to get the zombie off of him as he mutters, "Get her off, get her off!" That is until he succumbs to his wounds. opposed grapple: 1d20 + 4 ⇒ (8) + 4 = 12
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom braces the best he can for the charging zombies. He is unable to get prepared. init: 1d20 + 3 ⇒ (14) + 3 = 17 Round 1 He takes his daggers and aims for the head, hoping to pierce rather than slash. Instead he slashes wildly as they slam him. dagger: 1d20 + 4 ⇒ (3) + 4 = 7 damage: 1d4 + 2 ⇒ (2) + 2 = 4
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He takes his daggers and quickly finishes off the would be zombie, once done he whispers back, "No use wasting arrows." Blood covered again he moves into the lockeroom and goes to the left.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He does not respond to Electra's question, he listens and watches around him for other movement. He takes about a minute before he motions for the group to follow.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He rubs his wrists as he takes off the duct tape off. In a snide remark he says, "I am still hungry but not for your flesh and I can wait until the cafeteria." "Yes, I am fine with leading. No, I have never been there." Dom says with obvious sarcasm on the second sentence. He opens his palm and receives whatever knife Matthew offers. stealth: 1d20 + 8 ⇒ (7) + 8 = 15
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Dom heartily eats the protein bar with Quinn's help since he is still restrained. Dom laughs at Quinn's statement and responds, "It would be even more funny if I were not restrained and the sensei did not just become such. Can we takes these off now? I do not want to drink your blood." He says the last sentence in a funny vampire accent. Getting a little more serious he grins and adds, "Yes we should stick together. Weapons should be our first priority. Another blade would be nice."
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He looks around at all the people recognizing one individual above the others, "Quinn. I feel better, that nap was good for me. I am warm, a bit freaked out with all of you watching me. Why am I locked... nevermind. Am I good to go, or are we waiting for more time, I was bitten multiple times and before sensei. I sure am hungry." He drinks from the straw quickly draining the glass.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 "Who's gone?" Was the question from the other bed before chaos started with the sensei turned zombie.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 He shudders before the group assembled, he then kneels down, and before much else he rolls onto his side. With a deep raspy voice he says, "The adrenaline seems to have worn off. Sleep." He then nods off.
Vital: HP: 11/11, Defense: 16_Touch: 16_ Flat: 11, Perception+6, Initiative+4, Fort +0, Ref+6, Will+1 skills: Active conditions: None
Acrobatics +10, Climb +7, ComputerUse +7 Drive +4, Escape Artist +8, Jump +7, SleightofHand +8, Stealth +8, K:Current Events+4, K:Tactics+8,Perception+6 Maki's and Hitomi's Story
Dominique looked at Maki and shook his head. He then whispered to her, "Shell shocked? Disbelief? I have seen it on other students too." Then he walks up to Hitomi, "Look here friend, Hitomi? I do need to change my clothes and I need to get to the nurse. I am hurt. Will you help me?" |