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| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Underworld Lore: 1d20 + 6 ⇒ (18) + 6 = 24 You must be careful who you play such pranks upon. Have you heard the story of Nine Fingered Sam? There was a magical ring that was taken, then lost; found, then stolen; hidden, then given. Sam and his friends though it would be great fun to sneak into the home of the rings original owner while wearing the ring. The owner didn't think it was nearly so funny. He cut off the finger with the ring on it, kept the ring, and threw the finger in the fire. That is to say, make sure everyone involved thinks your prank is funny, eh? ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() perception, well rested: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30 Dolan moves a little slower than Athena, he uses the extra time to focus on the Fey. No sprite, pixie, or other can escape his watch. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Thievery: 1d20 + 9 ⇒ (13) + 9 = 22 Dolan points out the traps to the group before settling in to pull them apart. I don't know what's worse, a shop that damages itself or thieves with enough time to set this up on top of everything else they did. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Dolan will carefully pick his way through the debris looking for clues, the whole time muttering about careless amateurs using brute force when Finesse would have been so much better. perception: 1d20 + 10 ⇒ (6) + 10 = 16 ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Medicine: 1d20 + 10 ⇒ (1) + 10 = 11 Medicine, hero point: 1d20 + 10 ⇒ (3) + 10 = 13 I see you Athena Dolan tries to help the sick and injured, but finds himself overwhelmed by the volume and never can seem to stay with one patient long enough to make a difference. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Dolan moves his little legs quick as he can and stabs the ooze. Attack: 1d20 + 10 ⇒ (14) + 10 = 24
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| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Acrobatics, tumble through: 1d20 + 11 ⇒ (12) + 11 = 23 Dolan quickly hops over the purple ooze to leave space to an ally to join him. I'm assuming they're immune to sneak attack Attack: 1d20 + 10 ⇒ (15) + 10 = 25
Attack, MAP: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 21
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| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Nature: 1d20 + 8 ⇒ (17) + 8 = 25 Now look, obviously things have gotten a little out of hand, but I see some areas where we can put in the work now to make it easier for you to keep up with after we're gone. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Catching cat, Sewer, two sides, magic, full bellies, farm The cat should be close and the sewers straightforward. The master of the base could be settled here and now once we hear their stories. I have dabbled in the foundations of each of the magical traditions so perhaps something could be found there... ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Stealth: 1d20 + 11 ⇒ (19) + 11 = 30 As Takulu requests a demonstration Dolan fades into the crowd and crates of the busy market around them only to show up at her side. I find it easiest to avoid notice ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Once the group is moving Dolan finally speaks up. You can call me Dolan. I'm here to learn a bit of it all. Getting in, getting out, patching things, fixing people... even then godly can't or won't handle everything so I'm preparing to handle anything. Not to mention keeping away from those who won't forget what you took... ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Dolan is a wiry dwarf with a haunted, hunted, almost paranoid air about him. Yes. Good. Much to see, do, and learn... just not here. We should go see our new school. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Player Name (optional): Thralleon
2. A vote on whether I use GM Ubi's event, my event, or ask leadership. Go ahead and put it under your own ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Stealth: 1d20 + 7 ⇒ (14) + 7 = 21 Dolan steps between the guard and the kneeling Tellith, Get what? My poor man here is just tired. I've been working him to the bone to make sure we didn't miss our ship. Thanks to his stature Dolan had no trouble grabbing the books and sliding them under his backpack while he chats. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Society: 1d20 + 5 ⇒ (3) + 5 = 8 Society, hero point: 1d20 + 5 ⇒ (13) + 5 = 18 Smuggled? I don't think you know what that word means. We are in line waiting to present our papers to the guard. That is the opposite of smuggling. That is called a lawful departure. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Garrla's dirt we don't have. You're right. But we did just deliver his accountant out to sea and he had something almost as good. Dolan produces the affidavit of the art sales. We still have evidence of his shady dealings. Whether it was theft or forgery doesn't matter. The law is harsh here. And it's Garrla's armor I'm worried about, not my own. Payment isn't much good if it's confiscated. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Anyone have a way to conceal the armor? I would imagine the guard would want to know why we have it if they see it. Though the dirt we have on Ellvard might let us past him without too many questions. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Athletics, swim: 1d20 + 3 ⇒ (17) + 3 = 20 Athletics, swim: 1d20 + 3 ⇒ (16) + 3 = 19 With the threat gone Dolan swims back to the raft. Looks like that's cleared the way. Let's keep moving. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Pulling his hand crossbow Dolan steadies himself on the raft and takes a shot before stowing it again. Attack, 2nd range increment: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8
◆Interact, draw
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| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Looks like it should be Yakuthiel (+11 Athletics) as primary and Dolan (+7 Acrobatics) to aid. That said they haven't posted since before Christmas so I don't know if we'll get a response any time soon. ![]()
| Speed: 20 ft| Conditions: None | Hero Points: 0/1 | | HP 20/20| AC 18 | F: +5, R: +9, W: +7 | Perception: +7 N Dwarf Rogue 1 (Thief)
![]() Dolan pulls his knife back and stabs again. Attack, flank: 1d20 + 7 ⇒ (12) + 7 = 19
When the thug crumples off the dagger he dives forward, comes up behind the next stooge, and stabs again Acrobatics, tumble through: 1d20 + 7 ⇒ (10) + 7 = 17 Dolan has the Tumble Behind feat so his target will be flat footed if the tumble through works. Attack, MAP agile: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16
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