Lonicera

Diviha's page

87 posts. Alias of Moorluck.


RSS

1 to 50 of 87 << first < prev | 1 | 2 | next > last >>

I used to be an adventurer, until I took a sockpuppet to the knee.


There you are! C'mere and get in the dryer you naughty blanket you!


"I need a home."


female Tiefling (kyton spawn) Rog 1

I'll post tomorrow.


female Tiefling (kyton spawn) Rog 1

Flash, don't forget to add the +2 flanking bonus in for that AOO, so 19.


female Tiefling (kyton spawn) Rog 1
DM Dave wrote:
Diviha wrote:

Diviha curses in infernal,"Nvah shthool D'KASTILL!!, as she retaliates against the armored foe.

Greatsword:1d20(18)+2(flanking bonus)=20
Damage:2d6(1,4)=5

At this point she will take a 5ft step back

You can't take a 5 ft step when you are prone. Basically you are swinging as you fall. The One in Black winces again as Diviha's sword slams into his left arm.

Well at this point she's pretty much screwed, surrounded and prone with 2hp left. She could use a hand if she's to get out of this alive.


female Tiefling (kyton spawn) Rog 1

Diviha curses in infernal,"Nvah shthool D'KASTILL!!, as she retaliates against the armored foe.

Greatsword:1d20(18)+2(flanking bonus)=20
Damage:2d6(1,4)=5

At this point she will take a 5ft step back


female Tiefling (kyton spawn) Rog 1
DM Dave wrote:

Vissakiel's spell strikes true. The One in Black lashes out with his chain and finds Diviha's ankle. Pulling hard he pulls her to the ground as the chain releaes. 3 damage

AOOs for Khismia and Diviha.

Camris is up
Duergar
Khismia

Were you saying I get a AOO for his trip attack? My CMD roll for that BTW is: 1d20(12)+3=15.


female Tiefling (kyton spawn) Rog 1

In that case... Damage:2d6 (3,6)=9.


female Tiefling (kyton spawn) Rog 1

Shocked that her well timed surprise attack missed, Diviha curses,"Is this frikking cavern the central hub for all bad guys!?". Frustrated she swings again at the armored one.

Greatsword: 1d20+0=16+2(flanking bonus)=18.

Well we've already established an 18 isn't good enough to hit him.


female Tiefling (kyton spawn) Rog 1

Sadly I had posted but I guess when the site had issues mine must have gotten lost. :/

As the armored one raises his hand Diviha leaps from her hiding place swinging her greatsword at him.

Initiative:1d20(14)+3=17
Greatsword: 1d20(16)
Damage:2d6(3,5)=8
Sneak Attack:1d6=4

As she strikes, the Teifling speaks, her voice taking on an ominous tone, "I think not little ones, my master does not take kindly to interference by worms such as your selves, leave... or suffer"

Bluff:1d20(11)+7=18.


female Tiefling (kyton spawn) Rog 1

Can I get a little more info on the being in black? human size build, type of armor, that sort of thing?


female Tiefling (kyton spawn) Rog 1

Diviha darts for cover as close to the cavern entrance as she can, she turns to her companions, "Shhhh! you two", indicating the halfling and the warrior woman, "Pretend to fight.". With that she tries her best to make herself unseen, her antique sword ready to strike.

Stealth: 1d20(11)+7=18


female Tiefling (kyton spawn) Rog 1

Perception: 1d20(16)+3=19


female Tiefling (kyton spawn) Rog 1

Diviha helps Khismia clean the slime off her face with a stolen cloak, as she eyes the diminutive warrior. "Aw, you so cute! Like a cuddly little armored teddy bear... that watches over you. she says to Camris. As she wipes the last of the offensive goop from her fighter friend, she kisses her on the cheek, "There we go, all better. But Khis, don't wander off again with out me... I was worried."


female Tiefling (kyton spawn) Rog 1

Diviha looks to and fro before asking "Uhm, I hate to break up the elf bonding but where is my Khismia?", with that she turns and begins trying to find her friend.

Perception: 1d20(10)+3=13.

Ok, I'll remind Flash when I talk to him next. :P


female Tiefling (kyton spawn) Rog 1

Her trepidation mollified to an extent, Diviha returns Cleo's smile with one of her own, her tail twitching as she speaks "Oh he might not, but I sure do.", the set of her stance leaves no doubt as to her meaning. She glances over at her sorccerous friend and gives him the same sultry smile. "This could be fun.... when we get out of here of course, shall we proceed?"


female Tiefling (kyton spawn) Rog 1

Diviha gasp at the apperence of the creature, then eyes her potential 'bed-buddy' with a mild suspision. "This is Shadow? Well it certainly looks like it could take care of itself." She seems nervous around a creature so closely resembling her own feindish origens.


female Tiefling (kyton spawn) Rog 1

The young teifling starts to step towards the woman but hearing the chanting deciders it would probably be distracting. "I hope so..." she whispers, before she turns her attentions to searching the dead kobolds for clues or valuables.

Perception: 1d20(11)+3=14.


female Tiefling (kyton spawn) Rog 1

Diviha watches the dialogue between the two elves with intrest, her previous shy persona returning as the adrinaline leaves her lithe body.

"Uhm... Cleo, honey, do I want to ask what happened to Shadow?"

A look of fear begins to take shape on her angelic face as she thinks about the stranger.


David Fryer wrote:
Need a laugh?

"Remind me who has the highest number of kills in our little PbP again sir."


female Tiefling (kyton spawn) Rog 1

Diviha turns and smiles innocently at the chained maiden, "If you insist, but chains an be fun you know...", even as she teases the woman Diviha steps to examine the locks, pursing her lips and making a slight sucking noise before selecting the tools she will use. "I'll have you out in two shakes of my cute little tail sweets."

Disable Device: 1d20(13)+7=20.
Diplomacy:1d20(12)+7=19, She is hoping the girl likes her. ;)
After this is done she will consume her Potion of Cure Light Wounds, bringing her HP up to 8/11.


female Tiefling (kyton spawn) Rog 1

Diviha grunts in frustration as she brings her fathers massive blade around for a downward chopping swing, "Grraaaaaaaaaaaaawaaar!"

Greatsword: 1d20+1=15

Damage: 2d6+1=9


female Tiefling (kyton spawn) Rog 1

As the warrior woman's deadly blade arcs above the kobolds head the irrepressible Diviha points at her and begins shouting "Get her! I'm to sexy to die!" :/


female Tiefling (kyton spawn) Rog 1

Let's see, 8 points of damage taken, so I have 3hp left. The smart thing would be to back off and heal, so......

Diviha quickly rebounds from the impact of the stone with blood of midnight blue running across her face she sneers at the kobold baring sharp canines, over her shoulder she says to the elf-maid,"Don't look hun, this is gonna be ugly."

As she swings the mighty weapon she sidesteps the mages errant ray, throwing off her attack.

Greatsword: 1d20 + 0 ⇒ (8) + 0 = 8
Damage(if applicable):2d6 + 1 ⇒ (6, 6) + 1 = 13

As her greatsword clangs uselessly on the stone floor she mutters a curse, then adds "For me maybe. Uhm Kihsmia....help... I'll be 'grateful'."


female Tiefling (kyton spawn) Rog 1
Diviha wrote:

ook David, now it wont let me post the "about" part of her profile, so here is what I have left...

Trait:** spoiler omitted **

Feat: ** spoiler omitted **
Class Features:** spoiler omitted **
Skills:** spoiler omitted **
Combat:** spoiler omitted **

Other Gear:** spoiler omitted **

Did I forget anything?

Keepin' it close at hand post.


female Tiefling (kyton spawn) Rog 1

Divhia winces at Khismias swing. And shuts her eys tightly awaiting the little spear weilding runts strike.


Uhm.. is there a chickadee by the name of Khismia here? There is like, one little kobold over there and I was wondering if she wanted to kill it... or if it was fair game? I never kill the last kobold in the fridge without asking first. :P


female Tiefling (kyton spawn) Rog 1
David Fryer wrote:
Diviha wrote:
Not to be a stick in the mud but isn't it Khismia's turn?
Picky, picky. I'm tired okay?

np, we all know how that goes.

So am I still hit in the head or can I get up off the floor and stop saying owee owee owee? ;)


female Tiefling (kyton spawn) Rog 1

Not to be a stick in the mud but isn't it Khismia's turn?


female Tiefling (kyton spawn) Rog 1
Vissakiel wrote:
I'll say she is.

Nice! :P

Diviha gently pushes her newest friend away from the battle before spinning, whirling her greatsword in a, hopfully, lethal arc aiming for the kobold firing it's sling at Vissakiel. "Honestly, can't a girl get a little love without having to finish the mans work first!?" she says with a sweet smile.

Greatsword: 1d20 + 0 ⇒ (18) + 0 = 18
Damage(If applicable): 2d6 + 1 ⇒ (2, 5) + 1 = 8


Gonna get me some post.


female Tiefling (kyton spawn) Rog 1

Seeing no objection to her battlefield advance Diviha slides her hands up the elfmaids chest and kisses her softly on the lips, using her tail to pull their bodies together.

"Uhm, guys. You could be dispatching those little lizards while we distract them."


female Tiefling (kyton spawn) Rog 1

As the other combatants mill about the young tiefling turns to the elf woman, "So sweetcheeks, you seeing anyone?". She gives the woman her best 'come hither' look, while running her tail along her smooth elven thigh.

Well that oughta get people posting again ;)


female Tiefling (kyton spawn) Rog 1

The tiny tiefling waits untill the last kobold has passed before leaping from her cover to strike at him with her blade, trying to put herself between the kobolds and their prisoner.

Initiative:1d20 + 3 ⇒ (1) + 3 = 4
Stealth:1d20 + 7 ⇒ (18) + 7 = 25
Greatsword:1d20 + 0 ⇒ (19) + 0 = 19
Damage(if applicable):2d6 + 1d6 ⇒ (4, 1) + (3) = 8

Crit verify:1d20 + 0 ⇒ (8) + 0 = 8
Extra Damage(if):2d6 ⇒ (6, 3) = 9


female Tiefling (kyton spawn) Rog 1

Diviha tirns to her companions and holds up three fingers then motions for them to back up, after doing this she attempts to hide behind the boulders, her fathers sword at the ready.

Stealth:1d20 + 9 ⇒ (10) + 9 = 19


female Tiefling (kyton spawn) Rog 1

Can Diviha tell what the language is? Gender(s) of the speakers? And is there any cover she could use to get a visual?


female Tiefling (kyton spawn) Rog 1

Diviha stays a good distance ahead of her friends as she slinks towards the sound, hoping to be able to get the drop on whatever it may be, or at least be able to warn her friends.

She will stay a full round ahead of them unless it would put them out of sight, she goes far enough to identify the sound and then decide how to act from there.

Perception:1d20 + 3 ⇒ (16) + 3 = 19
Stealth:1d20 + 9 ⇒ (17) + 9 = 26


female Tiefling (kyton spawn) Rog 1

Diviha stops halfway up the stairs to wait for her elf to finish with the tracks, craning her neck to better hear any noise from above. Her tail twitches silently to and fro as she looks back over her shoulder and smiles sweetly at her friends.

Perception:1d20 + 3 ⇒ (13) + 3 = 16


female Tiefling (kyton spawn) Rog 1

Diviha steps closely to Vissakiel and, standing on her tip toes, plants a soft kiss on his cheek. "That's alright, I never kiss rat-catchers" she says with wink as she turns back to Khismia and giggles, hoping that the elf didn't notice her blushing. "So I suppose you two want to see me in front again?"

She will take point, staying at least 30' ahead except in the case of corners where she would be to far out of sight.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11
Stealth: 1d20 + 7 ⇒ (10) + 7 = 17


female Tiefling (kyton spawn) Rog 1

If we want to roll twice for crits I'm fine with that, I guess I always did xwhatever, but no big.

Seeing that only one more of the dreaded, to her anyway, vermin stands, the hellspawned beauty moves to allow flanking with Khismia. "These things smell even worse when dead you know.". She then swings her fathers sword in an overhead chop towards the critters back.

Greatsword:1d20 + 0 ⇒ (2) + 0 = 2

As her sword clangs uselessly on the stone floor she lets out a curse that would shock those used to her normally sweet personality."Sonof@&#%$!*@^$&#*&!^$*%!&$!%"!!!!!"


female Tiefling (kyton spawn) Rog 1

Divina squeels as the rat nip at her, almost leaping to the ceiling of the great chamber, she regains her composure instantly however and brings her greatsword to bear against the vermin.

Greatsword1d20 + 0 ⇒ (20) + 0 = 20
if she hits then damage is 2d6 ⇒ (1, 3) = 4

Crit Confermation1d20 ⇒ 18
[ooc]EDIT: With a crit modifier of x2 that's 8, not bad. :)


female Tiefling (kyton spawn) Rog 1

Diviha seems to react to the elfs words with blinding speed, as she whispers "Wait here and hide.", with that she slinks towards the sound of the rats and prepares to lead them in a round about fashion towards the ambush.

Stealth: 1d20(14)+7=21
Initiative: 1d20(12)+3=15


female Tiefling (kyton spawn) Rog 1

The girl seems to think for a moment before, eyes wide with excitment she speaks in a hushed whisper, causing her companions to have to lean close to her to hear, "So if we are to dispatch of those nasty things what say the two of you to a little ambush? I could lure them after me, then when I get a certain spot..... you two jump out and whack. No more rats." She leans back waiting for them to respond her lightless eyes searching their faces, chewing slightly on her bottom lip.


female Tiefling (kyton spawn) Rog 1

Diviha takes a moment to compose herself after seeing the rats before sneaking back to her waiting friends, as she aproaches them she stops and turns her back to them. Then she flicks her tail up across first Vissakeil, then Khismia, carressing their faces. "One shake... and two.". Smiling at the two of them she reports her findings, the flirting look never leaving her angelic face."Rats... big, ugly, ratty rats. Three of them, they seem to be wandering thru the rock thingies here. We could try to go arround them, or we could kill 'em. I hate rats, so you know what my preference is."


female Tiefling (kyton spawn) Rog 1

I think the druid has lost intrest, with her current school schedule she seems to have moved on, but I am still here and will be posting at least once a week, I'll try and post more often but I forget sometimes.:P

Oh, is Diviha too flirty, or just flirty enough? ;)


female Tiefling (kyton spawn) Rog 1

Detecting the noise the beautiful young teifling hesitates only for a moment before moving as silently as she can towards the noise, hoping to determine what the source is before it becomes a threat to her friends. "Wait here, I'll be back in two shakes of my tail" she whispers to them as she slips off.

Perception: 1d20(12)+3=15
Stealth: 1d20(13)+7=20

EDIT: Diviha has her fathers greatsword in hand as she moves, just in case.


Happy Halloween babies! ;)


female Tiefling (kyton spawn) Rog 1

Diviha steps closer to inspect the contraptions and looks back over one shapely shoulder at the fighter. "I think we can manage with the stairs but perhaps we could take these things with us? I think I would love to try them out some time in the future, like maybe when our lives didn't depend on them."

Sorry I disappered, with as sick as I've been I forgot about the adventure. :/


female Tiefling (kyton spawn) Rog 1

As the Elf ask his question of the kobold, Divi steps slowly towards it, a gentle smile playing across her lips as she kneels and speaks in her sweetest voice. "We just need to get the stuff back, we don't really want to hurt anyone else. Could you please sweety, tell us about what we might find? I swear by my true father, we will not harm you." As she speaks she tries to put as much warmth as she can into her lightless eyes.

Bluff: 1d20(17)+7=24(25 if he likes 'smooth skins')

Full Name

Faustus Hancock

Race

Human

Classes/Levels

Ley-Line Walker | 6 Pace, 5 Parry, 9 (3) Toughness

Gender

Male

Age

26

About Faustus Hancock

Attributes
Agility: d6
Smarts: d10
Spirit: d4
Strength: d4
Vigor: d6
Skills
Agility
Athletics: d4
Fighting: d6
Stealth: d6

Smarts
Academics: d8
Common Knowledge: d8
Language, American: d8
Notice: d8
Occult: d6
Research: d6
Spellcasting: d10

Spirit
Persuasion: d4

Framework Bonuses
Arcane Academic: Double the PPE gained by taking the Power Points Edge. New Powers Edge they may either gain three powers of up to one Rank higher or they may choose one power of any Rank not normally allowed by their power list—with the GM’s permission.
Arcane Background (Magic): Begin with Arcane Background (Magic), choosing five powers, the Master of Magic, Power Points, and Rapid Recharge Edges, as well as a d6 Spellcasting skill. Ley Line Walkers begin with 20 PPE (10 PPE base, plus 10 PPE from the Power Points Edge modified by Arcane Academic).
Expanded Awareness: Have the detect arcana power as an Innate Ability with the Range (Self) and Aspect limitations. They may sense supernatural beings within line of sight with a Notice check.
Ley Line Magic Mastery: Can draw extra PPE for their rituals from ley lines adding two dice to their pool when rolling for available PPE.
Ley Line Rejuvenation: While on a ley line, a Walker gains a natural healing roll once per day.
Ley Line Sense: Can sense a ley line within 10 miles, and tell how powerful it is, in what directions it flows, where it meets at nexus points, any Rifts, and other aspects as might apply (such as if a huge amount of its energy is being siphoned for some other purpose). Can also sense new or recurring Rifts within 50 miles.
Ley Line Transmission: Walkers are able to send and receive spoken messages along ley lines at any distance. This can be a wide broadcast that anyone along the line can hear, or it can be directed to a single recipient (who needs to be on the line and expecting the message).
Ley Line Walking: Can walk the ley line as though walking across level ground. He can fly along them at twice his Pace, at an altitude as high as 1,000 feet.

Framework Complications
Cybernetics: Impose a −1 to the Spellcasting skill for each point of Strain.
Disconnected: The Walker has a -1 Persuasion penalty in most social situations involving those not immersed in the occult.
Enemies: Are usually designated “shoot-on-sight” targets for the Coalition and those who violently reject all forms of the supernatural. Walkers who swear fealty to a power opposing Lord Dunscon may find the True Federation to be hostile territory as well.
Edges
Selected Edges
New Powers: Your character learns a new power. Wizards must have access to an Arcane Laboratory and Clerics must complete a quest. Powers Chosen: Barrier, Invisibilty, Telekinesis
Power Surge: Recover 10 Power Points when dealt a Joker in combat.
Added Edges
Master of Magic: The Master of Magic gains access to the Mega Power Modifiers for all known magic or miracles powers.
Power Points: Gain 5 additional Power Points, no more than once per Rank.
Rapid Recharge: Recover 10 Power Points per hour.
Concentration: Double Duration of non-Instant powers.
Hindrances
Purchased an Edge and one Skill with Hindrances.
Bad Eyes (minor): Without glasses, suffers a -1 penalty to any Trait roll dependent on vision. A Wound has a 50% chance to break/lose the glasses, making the character Distracted until the end of their next turn.
Habit (minor): Addicted to something, suffers Fatigue if deprived. (Flicking a lighter open and closed.)
Mild Mannered (minor): -2 to Intimidation rolls
Gear
NG-52 Survival Pack
Laptop Computer
Wooden Cross
Lighter
Communicator
Horse
Saddle

Weapons/Attacks
TK Revolver: 3d6 | 12/24/48 RNG | 3 AP | 1 ROF | 6 Shots | TW
Wilk's 320 Laser Pistol: 3d6 | 15/30/60 RNG | 2 AP | 1 ROF | 20 Shots | No Recoil
Bolt: 2d6 | Smarts x2 RNG | 0 AP | Power, PP:1
Armor
Ley Line Walker Light Armor (TW) | +3 Armor | +1 Toughness | 4 Weight | d4 Min Str | -2 Rarity

Powers
PPE: 20
Barrier 2 PP, 5 Rounds | Creates 10 yard long, 2 yard tall, Toughness 10 barrier.
DAMAGE (+1): The barrier causes 2d4 damage to anyone who contacts
it.
SHAPED (+2): The barrier forms a circle, square or other basic
shape.
SIZE (+1): The length and height of the barrier doubles.
STRONG (+1): The wall is Toughness 12.
STALWART WALLS (+2): The barrier gains +12 MDC Armor

Bolt 1 PP, Smarts x2 Range | 2d6 Ranged attack
DAMAGE (+2): The bolt causes 3d6 damage (4d6 with a raise).
GREATER BOLT (+4): The bolt causes 4d6 Mega Damage (5d6 with a
raise).
ONSLAUGHT (+2): The bolt attack is made at Rate of Fire 2 (ignores
the Recoil penalty) and may be used for Suppressive Fire (see Savage
Worlds).

Deflection 2 PP, Smarts Range, 5 Rounds | -2/-4 to attack recipient
ADDITIONAL RECIPIENTS (+1): The power may affect more than one
target for 1 additional Power Point each.
GREATER DEFLECTION (+3): The penalty to attack the recipient
increases to 4 (– 6 on a raise).

Detect Arcana 1 PP. Self, 5 Rounds/1 Hour | Detects magic for Duration 5 or conceals it for one hour.
ADDITIONAL RECIPIENTS (+1): The power may affect more than one
target for 1 additional Power Point each.
AREA OF EFFECT (+1/+2): The power affects everything in a sphere the
size of a Medium Blast Template for +1 points, or a Large Blast
Template for +2.
STRONG (+1): Conceal only. Detection rolls to see through the
concealment are made at 2.
EXALTED DETECT ARCANA (+2): Detect arcana is greatly enhanced,
giving it expanded analytical effects. With a successful Arcane
Skill check on a particular magical effect or supernatural entity or
phenomena. See Text
EXALTED CONCEAL ARCANA (+2): The recipient is 2 (or 4 with a
raise) to be seen or found with detect arcana, divination, and other
arcane abilities; may not be used in combination with the power’s

Dispel 1 PP, Smarts Range | Negates magical effects.
DISENCHANT (+1): The caster can target a magical item rather than an
individual or a power. This is a standard arcane skill roll, not an
opposed roll (the GM may apply a penalty to disenchant powerful
items or artifacts). If successful, all the item’s magical abilities
are negated for one round, or two with a raise.
MULTIPLE POWERS (+3): If successful, the caster dispels all the
target’s currently activated powers.
EXALTED DISPEL (+2/+4/+6): For +2 Power Points dispel affects a
Small Blast Template, and for +4 points the Blast Template becomes
Medium, or Large for +6 Power Points. The caster makes one Arcane
Skill roll and compares it to Arcane Skill rolls for the active
powers within the Blast Template, negating those where he wins. This
affects all powers in the target area unless the Selective Power
Modifier is also used.

Fear 2 PP, Smarts Range | Causes Fear check.
AREA OF EFFECT (+2/+3): For +2 points the power affects everyone in
a Medium Blast Template. For +3 points the area of effect is
increased to a Large Blast Template.
GREATER FEAR (+2): Fear rolls are made at 2, or 4 if cast with a
raise.

Invisibility 5 PP, Smarts Range, 5 Rounds | Target is invisible (–4/–6 to affect)
ADDITIONAL RECIPIENTS (+3): The power may affect more than one
target for 3 additional Power Points each.
TRUE INVISIBILITY (+5): Invisibility applies to normal sight-based
Notice checks; True Invisibility applies to all senses, including
mystical, technological, or greatly enhanced ones. True Invisibility
also makes it impossible for most means of scrying or other
detection to find the character, including divination. The recipient
cannot be seen or detected by any means unless he takes actions that
arouse suspicion or attacks someone. In that circumstance, any
attempt to detect or attack the character with True Invisibility is
made at 6. Additionally, those using detect arcana may detect them
at a 2 penalty, and those using Exalted Detect Arcana and Exalted
Darksight roll to detect at no penalty. Characters using those
powers modifiers who detect the target can see him normally for the
remainder of the encounter.

Telekinesis 5 PP, Smarts x2 Range, 5 Rounds | Moves items with Strength of d10 (d12 with a raise).
EXALTED TELEKINESIS (+3): The Strength of telekinesis is d12, +2
Strength for each raise. Consult the Super Strength Table (on page
69) to determine how much the caster can lift and manipulate. Note
that objects weighing 1,000 pounds or more automatically deal Mega
Damage when used as weapons.

Wall Walker 2 PP, Smarts Range, 5 Rounds | Character can walk on walls at half Pace (full Pace with raise).
ADDITIONAL RECIPIENTS (+1): The caster may affect others at the cost
of 1 Power Point each.
GREATER WALL WALKER (+2): With success the target moves at her
normal Pace, and with a raise she gains +6 on Athletics rolls to
climb or hang onto a surface and resist the Push maneuver or being
moved by havoc, telekinesis, and other similar powers or effects.