| Death Mask |
BBE: 1d4 ⇒ 4
Environment: 1d2 ⇒ 2
Structure: 1d6 ⇒ 2
Target: 1d5 ⇒ 3
4=Dino Skeleton, 5=Helicopter
Degrade/Reinforce: 1d2 ⇒ 1
Risen Fate, several large cracks appear in the ceiling. A large groan comes from the ceiling as it's degradated structure tries to hold up a few tons of concrete ceiling. Just about anything might send it crashing down.
You hit Death Mask once again in the jaw. He staggers backwards just as Timeline appears firing his wrist laser! Unfortunately the shot goes wide. Takes a Bruise.
I not be gettin' paid enuff fer dis. I will come for you again, voodoo man. Death Mask throws a small pellet at the ground and smoke fills the room! Total visual Concealment. Cannot attack targets in the cloud unless you have some other sense to pinpoint them. Particularly accurate senses (see the Extra) combined with a successful Perception check would allow targeting but the target receives a +5 to AC vs. such attacks.
MLK Jr. you spend this round and last round breaking the SHRU and soldiers out of the ice. They appear to be in early stages of hypothermia but otherwise unharmed. (Except for poor Charlie who has taken a bullet to the knee.)
End of round. New round go!