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1,101 posts. Alias of Dawn R Fischer (Frog God Games).


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Steve Geddes wrote:
Just in passing, how do you pronounce "Foere"?

Foh air

I would guess.


Oceanshieldwolf wrote:
Is there a way to get the module without having to register on FGG's website?

It's my understanding that this is the only way Chris can deliver the pdf to you, or rather, send the link.


Chuck Wright wrote:
Dragnmoon wrote:
Yay!!! Good chance I will have moved to Alaska by the time this is printed. Hopefully I can find a new group of players there that I can run all my FGG games with.
When are you moving there, Dragonmoon?

Assuming you are moving to the Anchorage area, I know lots of people who play anything from PFRPG to Shadowrun to 5E and my own group, which bounces back and forth between S&W and Cthulhu.


Dark Sasha wrote:
Very tempted to through down some money on this. The State of Alaska is very good to me this year.

Err... throw. I meant throw. :)

I blame insufficient coffee.


Very tempted to through down some money on this. The State of Alaska is very good to me this year.


With big, sharp, pointy teeth...


Valfen wrote:

Speaking of maps : is there a full map of the "unified" lost lands somewhere in the new modules ?

I have access to some of the older modules, but I have difficulties putting the whole region together.

Currently, the maps available include the Akados Region and the Sinnar Coast, available HERE on the Frog God Games website.


If you have a copy of the book, I suggest reading Bill Webb's introduction. It doesn't answer your questions, but it explains why those things are not present in the book.


This thread is pure gold!


MeanDM wrote:
Marc Radle wrote:
Damon Griffin wrote:
Marc Radle wrote:
Also, who is Jeyne Poole? I like the show but I've never read the books, so new or lesser character's names can be very tough to keep track of!
I haven't read the books, but a look at book-related wikis suggests very serious deviations between print and TV here. Jeyne Poole is the daughter of the steward of Winterfell, and Sansa Stark's best friend. A series of events has Jeyne being sent to Winterfell claiming to be Arya Stark, where she (as Arya) is married off to Ramsay Bolton. Theon knows she's not Arya but warns her to maintain the masquerade. Her marriage to Ramsay is, predictably, very unpleasant. After escaping Winterfell she continues to be "Arya", lying to Stannis Baratheon about her identity.
Oh, ok! She's the girl who is Bolton's current 'girlfriend' (the one he was saying was jealous of Sansa) and was giving Sansa a bath? I was thinking she was not to be trusted and was only getting close to Sansa to try and kill her or something, not honestly trying to befriend her ...

No, Jayne isn't in the show at all. They are just basically giving all of her stuff to Sansa it seems. In the books, Sansa all but is unheard of in the events happening here in the show. We would not have seen her at all.

As to Bran, the show runners have said that they will keep it the way the books are, and we won't be seeing Bran this year.

Hope that helps!!

Jeyne actually appeared briefly in the first episode of the first season. She's the one Sansa is chatting with at the banquet in

Winterfell.


Looks to me like you add the $35 dollars for the Fields of Blood add on to your pledge, so $90 dollars.
If I understand the Backerkit add on concept, that doesn't get added until after the Kickstarter closes and you get the chance to pick those items listed in the Backerkit and thereby pay the additional amount.
I am sure Greg or another Frog will correct me if I am wrong.


Wow! See you in Dallas in just over a month, Silverhair! I am running a couple sessions of Grimmsgate on Friday and Saturday. Assuming the Frogs allow you to leave their inner sanctum, that is.


Greg A. Vaughan wrote:
Dark Sasha wrote:
I took pity on you, Greg, and signed up for one of your events. :)
Haha! Thanks! I tried to sign up for one of your games but it ran concurrently one I had already signed up for with Erol Otus. :-( Probably for the best; it'd be difficult to sit in on two games at once, but I was really hoping to play some Grimmsgate.

I decided since my table has no events scheduled prior to my Friday morning event, I'd start it early for those who want a pick up game. I intend to camp there after breakfast anyway. So, feel free to join in!

Alternatively, I can run the adventure I wrote. You've only heard about it so far. It was fun to run at PaizoCon last year. I think the playtesters really enjoyed it, even the ones who lost characters.


I took pity on you, Greg, and signed up for one of your events. :)


Just a head's up: shipment has commenced for Quests of Doom and, I assume, the other books in the kickstarter. I can't wait to get my copies!

For those who missed out on the kickstarter, see Frog God Games if you want to purchase copies.


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For a hint as to what Levee might be like, I suggest reading Richard Pett's book: Crooked. But don't read it late at night and don't dream...


There is never a bad time to reference WEG's Paranoia. However, wicked evil grin makes much more sense. I wonder, does WAG mean wicked asymmetric grin?


Readerbreeder wrote:
Greg A. Vaughan wrote:
Plus I don't know what WEG means (because I'm terminally unhip).
West End Games, of course! Paranoia for the win! :P

Happiness is mandatory!

Praise the Computer!

Goblin Squad Member

1 person marked this as a favorite.

This reminds me of the early days of Everquest. Often crashes resulted in lost packets of information. This was when you could log on at all. Such crashes were fairly frequent in the first month and caused the company to give a free additional month of game time to subscribers. They didn't do a stress test, however, and didn't realize the impact a massive number of players would have upon their servers. Best this sort of thing happens in alpha testing so they can determine its cause and plan for fixes so this doesn't happen during the paid period.


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The aforementioned matter is being resolved by the parties involved. I feel there is no reason to fret.


SnakeoilSage wrote:
I certainly don't want to stain anyone's reputation over this. I've spoken to those with concerns; we've cleared the air a bit and I think we've reached an understanding. I'm just waiting to hear back from one of the individuals involved, but I agree, a reasonable solution is to credit every author involved, something I intended to do if we ever got the book to print.

I think that if you haven't been contacted by Mike and you did, in fact, participate in the project and wish to be given credit for the work you did, you should contact Mike directly. I know he wants to see this wonderful project come to fruition and not linger in limbo. I see this as a worthy project and am very eager to read what the contributors have created.


I have to laugh at the ones who write my name as Don, while looking directly at me. I even had a barista write Dan on my coffee mug. I didn't think it was mine at first.


The group of talented writers and artists Mike lined up for this project makes me excited. I hope it funds so that I get to read their wonderful work!

Todd's and Carolina's art is simply amazing.

Goblin Squad Member

Upon rereading my post I see I failed to make it clear what I think griefing entails. I do not think that all corpse looting is griefing. I definitely do not think that all player verus player conflict is griefing. This is in part what PFO was designed to encourage. In my opinion this is all a part of what will become the grand story of the region in which the game is played.

I count as griefing the deliberate attempt to attack new players because the aggressive players can, because they find this sort of thing fun, or for the expressed purpose to drive them off the game. I believe it would be easy to do this by means of tricks such as attacks just as new players attempt to enter or exit towns, such that their equipment degrades more rapidly, too rapidly to replace by crafting or trading means.

I see it also as certain unscrupulous opportunists who take advantage of a player fighting random mobs and contributing to their death by various tricks, not all of which may be apparent until they are tried. And then, looting the player's corpse once the "mob" kills them.

It would be fairly simple for a large and aggressive group to hamper smaller settlements in the above fashion by causing them to give up. This would be unfortunate to lose players in this manner and even worse because they feel their concerns are disregarded as trivial by both the aggressive players and by the Gobinworks team.

It is a concern of mine mainly because I have given what I consider to not be a trivial amount of money to see this project through to the finished product. I did this because I see this game has tremendous potential for roleplay immersion and enjoyment.

Settlement versus settlement fighting is a good way to go about crafting a story, a history, and eventually a legend of the great and the infamous, of settlements and kingdoms rising and falling. I don't want it to die quickly due to new players and small companies giving up. I caution against seeing this as a good thing.

Goblin Squad Member

sspitfire1 wrote:
Sorry, people kept calling it that in game. It is the town South West of Thorn Keep, at the very bottom of the map.

Yeah I took to calling that Mormont because I could clearly see the M and the T on the in game map, and because "Game of Thrones".

Goblin Squad Member

Looking at the new "loot dead player corpse" policy, it appears at first glance that your corpse stays for 30 minutes while anyone and everyone can loot it and get a share of what is on it until there is nothing unteathered left. I am going to assume, because the blog didn't specify (unless I missed it), that this occurs whether a player or a mob kills you. So, you could be minding your own business, run across some enemies too tough for you (easily done), die and be a lootable corpse for anyone who either runs across your body or observes the death (or even helps it along). If said looter didn't cause your death then he/she won't get hit by negative reputation. Easy way to grief others and suffer no penalty.

That 30 minute window? It can take as long as an hour or more to get back to your last known location, assuming you remember the spot. I hope a pin appears only for the player who died so they know exactly where to run.

Note: this is the sort of griefing that ruined Ultima Online, that and the hacks. (This statement shows my age. Yes, I have been around playing games for that long and longer.)

Also, I notice that you don't actually need to offer a loot incentive for griefing. Merely killing new players enough times that their items decay to unusability is enough to drive them off the game. I am sure that a number of posters and readers on these forums have figured that out already. I haven't seen anyone mention this. (I am not saying that no one did, just didn't see a post regarding this).

I am just trying to point out concerns not posted openly by others, not attempting to be confontational.

Goblin Squad Member

sspitfire1 wrote:
They've been fairly abundant down south NE of Sotter Hill. The escalation there is still really low, so they haven't been pushed out yet.

Unless I am blind, Sotterhill doesn't appear on the new, larger regional map.

For those who didn't get to play in earlier iterations of alpha - Sotterhill was north of Marchmont just at the base of that smaller mountain range to the southeast of the western pass a hex or two. (Not looking at the map now, so going off of memory alone.)

Goblin Squad Member

I made one charge gem just to try out the craft. I didn't know what it did. Now that I do, I can see these being fairly easily crafted for wizards.

Goblin Squad Member

Last I checked, Hammerfall is going full crafter.

Goblin Squad Member

KotC - Erian El'ranelen wrote:
Dark Sasha wrote:
KotC - Erian El'ranelen wrote:

Leaders of Hammerfall, I'm seeking to discuss a matter with you if possible. Please contact me at our GuildLaunch site or PM me here.

Squaring the Circle,
Erian El'ranelen, Guardian of Gold

Here's Hammerfall's website: http://hammerfall-pfo.guildlaunch.com

And the leader is teribithia9 if you need to PM him/her.

Yep, already done with no reply so far, so I'm wondering if teribithia is away or some such. Various Keepers have so far been unsuccessful in getting in touch with anyone at the settlement.

Probably works in the day. Might have better luck this eve?

You can always talk to me! I have a 6 person guild (Northern Lights) and will add two more persons just as soon as they can afford to get in. I know 8 isn't many, just a starting point.

Also, we have cookies!

Goblin Squad Member

KotC - Erian El'ranelen wrote:

Leaders of Hammerfall, I'm seeking to discuss a matter with you if possible. Please contact me at our GuildLaunch site or PM me here.

Squaring the Circle,
Erian El'ranelen, Guardian of Gold

Here's Hammerfall's website: http://hammerfall-pfo.guildlaunch.com

And the leader is teribithia9 if you need to PM him/her.

Edit: I was about to link it, but someone below helpfully did that already.


I need to cancel all subscriptions.
You folks are great, finances are requiring this.
Thank you!

Goblin Squad Member

Notmyrealname wrote:

I am going to predict that this weeks blog will include Ryan's cell phone number so we can call him at 3am if the server goes down.

And that the devs are working on a big red button that says FIX, that they will just have to push.

I thought the big red button said PANIC? (or is that Don't Panic and remember your towel? I forget.) :)

Goblin Squad Member

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I really, really like how choosing abilities drives the class(es), not the other way around. You gain a level in X because you trained in those abilities/feats that earn you that level. Excellent design choice, in my opinion.

Goblin Squad Member

Looks like we ended up near you fine folks in Keepers, TEO and 7th (and one more I keep forgetting). We joined Hammerfall a while back in the Landrush.


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Greg A. Vaughan wrote:

Finished reviewing Ed Greenwood's adventure for Giants and Dragons over the weekend. I won't spoil it by telling you what it's about (hint: there are lots of smurfs), but it was very reminiscent to me of the early FR type of encounters. It particularly reminded me of the feel of the side encounters that were included in the original Undermountain boxed set (i.e. the encounters that took place outside Undermountain).

Anyway, in regards to some folks asking for more information about where the various adventures will be located in the Lost Lands, I thought I'd start out with this one.

"Emeralds of Highfang" takes place in the Forlorn Mountains. For those of you familiar with some old Necromancer products and/or our recent Sinnar Coast Region map that was released with Barakus, you'll recognize the Forlorn Mountains as being the mountain range north of the Domain of Hawkmoon and west of the Duchy of Southvale. Of note, the Forlorn Mountains are known for their central region that is referred to as The Giantlands..not that that would have anything to do with THIS adventure or anything... :-)

Papa Smurf! I pictured you as Jokey Smurf.

Goblin Squad Member

Excellent write-up.

I can't really answer any of your questions. My experience was similar, except that I learned how to stealth right away due to trying out every button on the keyboard to see what it did.

I focused on spellcasting classes and ended up with a level 10 cleric and level 7 wizard. I only died once due to not checking the power level of the alpha wolf next to the bandit before engaging.

You may have entered the game when folks were testing out pvp, as there was going to be a character wipe later and they didn't have to worry about rep.

Edit: Also, Hammerfall is a settlement which focuses on crafting. We'd love to have you join us!

Goblin Squad Member

KoTC Edam Neadenil wrote:
Dark Sasha wrote:
My character learned a bunch of spells, both arcane and divine. Granted to be able to use the arcane spells, I needed a staff and/or wand. Fortunately there was someone with those items already crafted.

If you needed a wand or staff, drained stamina (blue) and they slotted in the bottom row they were Cantrips.

Spells are cast from an equipped Spell Book, drain Power (yellow) and slot in the top row of the UI.

Thanks for the clarification. I was wondering why they were easy to locate. I don't think I had a spell book.

Goblin Squad Member

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Bringing this thread out of dormancy.

Thank you, thank you, thank you to the person who sent me the invite to Alpha.

I had loads of fun during the playtest this weekend, despite occasional crashes, none of which caused death.

I love the gathering and crafting, even if I was unable to figure out where to gather a few essential ingredients.

I can't wait to try the newest build.

Last, but not least, I'd like to thank the person who attempted to pvp my character south of Cloverdell (dale?). It gave me the opportunity to test out a tactic for ending such attacks.

Goblin Squad Member

KC needs a jester's cap. :)

Goblin Squad Member

My character learned a bunch of spells, both arcane and divine. Granted to be able to use the arcane spells, I needed a staff and/or wand. Fortunately there was someone with those items already crafted.

Goblin Squad Member

Still stuck on Connecting to Server

Goblin Squad Member

I'd love to accept an Alpha invite if anyone still has a spare.

Goblin Squad Member

I live in Anchorage, Alaska.

My mates in Northern Lights Company live in Calgary, Alberta, Canada; Las Vegas, Nevada; Chigago, Illinois; Daly City, California; Airdrie, Alberta, Canada (though he works in Madagascar 6 weeks on and 2 off). My fellow partner in Northern Lights leadership (such as it is) pledged for the basic sub and thus can't play until open enrollment. He is in Bismark, North Dakota.

Goblin Squad Member

Can a gift be made through the Gobinworks store to someone else so they can take advantage of the early enrollment and, as above, still retain whatever benefits they had from their kickstarter?

Goblin Squad Member

PFO wiki would be excellent to have. Thanks for doing this Nihimon.

Wish that I could read the efforts of your hard work while I was at work. Sadly, my company restricts admin rights, so I can't load a program nor accept anything which reads data off my work computer.

I love to research things during occasional downtimes while at work so I can spend my hour or so of free time at home playing. So, this is a limiting factor for my own personal utility.


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Of possible relevance for roleplaying androids: Do Androids Dream of Electric Sheep? by Philip K Dick, adapted for movie format and retitled as Blade Runner.


Pathfinder Campaign Setting only.

Thank you!

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