Daqas approaches Joshua, and as serious as his usual, he speaks. I don't actually understand why we'd take the Elf, or why we'd even offer her something... Especially something valuable. - he's blunt as they come, and proceeds quickly - Tkk-Tkk may feel like it works, but I don't. If the intention is to bring the Elf along with us, then I don't see why my services would be needed anymore - and I'd rather part separate ways from here.
Daqas just lets the Elf speak, and as she couldn't fly for any longer, he sees her fly back down, silently nodding. He doesn't have anything else to tell her, and doesn't have the will to answer more questions. As he sees she talking to Joshua, he moves to land, ending on top of a tree and observing with curiosity. He grunts, not too loudly, and for a moment wonders about the times aarakocras hunted elves and other prey more actively. Many of his race, nowadays, have gone tame on it. As for him, it's convenient to follow some conventions to keep his belly full and dream of warm nights; he would do that without problem, but still misses the Hunt.
Daqas looks at his side, noticing the Elf running through the air. The aarakocra opens an awkward smile; he is almost 7 foot tall himself, with a immense wingspan, and the humanoid by him appears like a miniscule surprise on the air. Yet, a surprise that he takes very positively. You gained a lot more of my respect, flesh born. - he says - It's here, at the skies, that Syranita the First truly speaks to us. The avian monk blinks and takes a deep, deep breath. Despite his size, he barely weighted a hundred pounds. The wind passes around his body and feather almost as if through him, and he tries to show it to the Elf by slightly shifting and soaring instead of flapping the wings. Look down there, at your tree and its protectors, at my caravan and its people. Don't let your eyes fool you; they may look small, but that's the illusion we must overcome. Syranita gifted us the skies so our sights could see it all from this perspective. But as every gift of wisdom, we need to truly understand what's going on, and introspectively be able to see that we are not gods looking at the small creatures that worship us. He lets the wind carry him a lot higher than before, but makes sure to keep his speed at a level she can accompany him. There is cruelty in this world we share, and many look at someone like me and see only a wild predator. But we respect the Hunt. I'm happy to see you can let the wind guide your steps too, and I hope you can appreciate our little journey here and see how it parallels with the journey our own souls take during our limited lives... The very short ones like mine, but even the long ones like yours.
Yes, I guess life is disappointing. This is just a bleak trading caravan. And my soul lives on the Wind itself; it's easier to carry an empty shell. - completes the aarakocra, emphasizing the word "wind", and then flapping his wings and taking back to the skies without actually giving details of where they came from or where they're going to.
The aarakocra looks at the elven woman with curiosity. The monk was naturally silent and stoic, but for moments now seemed even more than usual. At some point, though, he finally speaks. We're just a crossing caravan, and mean you no harm.[b/] - his words are brief, but to the point - [b]It's a long journey, so we're thankful for the water. We have no interest on your tree or its fruits, and will be on our way shortly. Diplomacy: 1d20 + 2 ⇒ (19) + 2 = 21 Daqas was the least diplomatic creature around; maybe even the horses could do a better job in normal circumstances. What he wasn't, however, was a liar - while he picked his words, they all sounded sincere, and maybe that's why he managed to still be socially pleasant.
Assuming we can all hear the howling Daqas pulls his backpack, in a whim, and the trained monk lifts by reflex. His falcon eyes immediately scan the horizon, concerned that they may be in danger once again. Get ready... Danger may be falling upon us. - he says audibly, concerning himself to wake up whoever other companions are still asleep. Once they're all up, he will fly to scout.
Positioned, the flying Aarakocra grins his teeth. He was used to fighting the other predators for his prey. Yet, these creatures are likely not an welcome sight. Assuming his crane style and adopting his usual defensive stance, he flurries his mind bow, letting arrows formed from his own mind fly through the air towards the closest enemies. Attack: 1d20 + 19 - 2 - 2 ⇒ (2) + 19 - 2 - 2 = 17 Fighting defensively, deadly aim
Attack: 1d20 + 19 - 2 - 2 ⇒ (13) + 19 - 2 - 2 = 28 Fighting defensively, deadly aim
Attack: 1d20 + 14 - 2 - 2 ⇒ (6) + 14 - 2 - 2 = 16 Fighting defensively, deadly aim
Attack: 1d20 + 9 - 2 - 2 ⇒ (6) + 9 - 2 - 2 = 11 Fighting defensively, deadly aim
Crane Style and fighting defensively; AC 29 + 4 + 5 = 38. Not in 30 feet from enemies so no Point Blank Shot
Daqas thanks Tkk-Tkk for the meat - raw, by large his preference - and even shows a smile behind his usually stern attitude. Perception: 1d20 + 18 ⇒ (9) + 18 = 27 - he suddenly turns his head around, almost 180 degrees. He thinks to himself if he's actually noticing something on the horizon, of if his falcony eyes fool him.
Free of his confusion, Daqas looks around to understand the situation, and flaps his wings with strength to push him towards the dead deer. He lands by its side, looking in a stern way towards the rest of the fleeing herd. I harbor no rage towards you, prey. You do me honor by fighting back. - he says, touching the body by his side, and then looking back at Tkk-Tkk - Good job! It seems tonight we will feast. He doesn't attempt to pursue the other animals, instead simply showing satisfied with the work of the Thri-Kreen. Posting to keep us moving ahead! I hope I interpreted the situation correctly, GM.
I have no idea what the second will save is - I posted assuming the failed roll. By the way, I put my numbers on the header, and it's okay if you want to pre-roll my saves for me to speed things up in the future It was in fact too late, and Daqas was now back on the Plane of Air. He smiled - it was somewhat comforting to be back home, even if... Just... For some seconds. Taken by the illusion, the Aarakocra realizes his mind was slipping on him, and his single concern was to somehow warn his colleagues.
Survival: 1d20 + 16 ⇒ (7) + 16 = 23 Daqas kept an eye on the horizon, and as the day progressed, tried to help identify a suitable place to camp. In his mind, Daqas was still searching for prey as well - or where he could go to find it. It was just a natural reflex for the Aarakocra, but also a way to help feed that group.
Daqas landed heavily near the dead plants, and the bow disappeared from his hands as he walked around. That's disgusting. These things might even be poisonous. - he finally said - Well, I guess this fact may be useful for someone. Turning his head around, he flapped the wings and again took the air, letting his trained eyes surround the field before signaling the caravan to keep moving. Perception: 1d20 + 16 ⇒ (20) + 16 = 36 Another +2 for sight
Daqas assumed his defensive fight style, and then started flurrying his mind bow against the plants. Each time he pulled the bow cord, a new arrow seemed to form out of his mind, and then it flew against the enemies. Attack: 1d20 + 19 - 2 - 2 ⇒ (17) + 19 - 2 - 2 = 32 Fighting defensively, deadly aim
Attack: 1d20 + 19 - 2 - 2 ⇒ (19) + 19 - 2 - 2 = 34 Fighting defensively, deadly aim
Attack: 1d20 + 14 - 2 - 2 ⇒ (18) + 14 - 2 - 2 = 28 Fighting defensively, deadly aim
Attack: 1d20 + 9 - 2 - 2 ⇒ (14) + 9 - 2 - 2 = 19 Fighting defensively, deadly aim
Using Crane Style; AC right now 29 + 4 + 5 = 38. I imagine he's not in range for haste neither point-blank shot so I kept them both out, and didn't do the extra haste attack
Daqas just kept a watchful eye on the plants, holding his mind weapon and soaring. He was silently, but eventually exchanged some glances with Tkk-Tkk. The aarakocra was particularly more interested in the caravan in the ground - and curious if they would attack, be attacked, or if things would move a lot more peacefully than he'd anticipate.
Perception: 1d20 + 16 ⇒ (13) + 16 = 29 Please assume +18 instead of +16 if sight is used. Daqas signalized to the caravan and Tkk-Tkk, then swooped down to the group to describe what he was seeing, without actually landing. He didn't know much about plants, but tried his best to be accurate on what it is. No knowledge nature (...) and anyway, it's a plant, and it's moving. And considering this world, it's danger. - he added up later in conclusion, as a strange feathered bow seemed to form in his hands, out of the pure power of his mind.
As people organized to move and Daqas finished helping with the basics, he flew around searching for Tkk-Tkk. When he finally found her, he just landed nearby, silently, and crossed his arms. This is a much stranger group than I'm used to see. And way too many of them are not blessed by the winds. - he spoke in a low and paranoid tone - Not sure if this is the right play, but I guess the ceramics help. The aarakocra carried no weapons and used to armor, simply standing on humble monk robes. He carried bags and looked obviously fairly ready for the weather, but not much for fighting.
This is only my second game in these forums, so likely my friends have a much more accurate perception than me - but block initiative, conditionals, these all sound like good ideas to keep the pace moving. RP works well, but combat in forums is too slow. I'm okay with the GM rolling my initiative too, and anything else you feel you want to roll to keep things moving. I think the group dynamic will develop naturally as we progress beyond the first scenes.
The aarakocra observed Borak with curiosity, but let he speak with Tkk-Tkk more freely. He actually directed his attention towards the others, especially the caravan leader. As a mapmaker, I'll be taking notes and capturing the trail. With some luck, future travels will be made easier. The wings moved with strength, and the body was taken towards the cargo to help load.
Sorry, I couldn't log in yesterday to complete the gear of the character! I posted in gameplay just to keep us moving, and updated now the sheet (but still with some questions). We are using ABP, right? Should I adjust to ABP "no magic items" (lvl+1) or regular ABP? Please assume Daqas will try to stay psionic focused most of the time and avoid using his last PP. This means he will be renewing his inertial armor every 6 hours or so, except roughly when sleeping. I'll keep his header up-to-date.
Daqas wings enveloped him as he landed. The eyes of the aarakocra were sharp as an eagle's; they danced through each of the present, clearly deeply analyzing them and what kind of threat they could represent. He was a lot more used to Tkk-Tkk; together, the hunt was more efficient. Hunger was still reality under this Red Sun, yet he reckoned the situation could be a lot worse. The monk held his silence; he knew the Shaman would voice enough for both of them. Yet, he finally broke his silence towards Joshua and Borak. I am Daqas Kukiarr. - his accent is common was heavy, hard to understand, and his voice sounded like deep whistles; he let Tkk-Tkk introduce herself.
It's Lapyd here with my Aarakocra! Still wrapping up the last details of his background, but will add soon. I'm building him as a "mapmaker" - I figure it would be a cool little thing, useful in Dark Sun, and something fitting for someone flying around and making annotations. The crunch isn't finished either but I'm more concerned on finishing the concept on the paper. I'd still need to know how to calculate HP (like Robert Henry brought up) and equip him, beyond other things. |