RaceDwarf Class Hunter
Alignment NG Deity/Pantheon dwarven pantheon
Size medium Type humanoid (dwarf)
Initiative +3 Perception +7 (darkvision, +2 to notice unusual stonework, receive check to notice such features within 10 feet)
Defence:
AC 18, Touch 13, Flat-footed 15
CMD 1, FF CMD 1
HP 9/9
Fort +3 Ref +5 Will +3
Special Defences
-+2 against poison, spells, and spell-like abilities
-+4 to CMD against bull rush or trip while standing on the ground
-+4 dodge bonus to AC against giant subtype
-+2 on Will against emotion and fear effects
Offence:
Speed 20ft
Melee dwarven war-shield +3 (1d6+1 P or S)
Ranged dagger +3 (1d4+1/19-20 P or S)
CMB +1
Touch Attacks +3
Special Attacks
-
Spell Casting:
CL 1, Concentration +4, DC 13 + spell level
Ranges C 25, M 110, L 440
Cantrips
-Create Water
-Guidance
-Mending
-Spark
1st
-Cure Light Wounds
-Burning Disarm
Statistics:
Ability scores -Str 13 Dex 16 Con 12 Int 12 Wis 16 Cha 8
BAB 0
Adventure Skills Climb +5 (1R) | Dungeoneering +5 (1R) | Nature +5 (1R) | Perception +7 (1R) | Spellcraft +5 (1R) | Stealth +7 (1R) | Survival +7 (1R)
Background Skills Craft Armour +7 (1R) | Handle Animal +3 (1R) | Proffesion (Merchant) +7 (1R)
Circumstantial Skill Bonuses
-+4 on Profession to earn money, make double normal progress on Craft to create nonmagical items
-
Languages dwarven, common, terran
Favored Class Bonus skill focus
Traits
-Skymetal Smith
-Armour Expert Alternate Racial Traits
-Craftsman (Armour)
-Industrious Urbanite