Ageless Master

Daichi Fujito's page

159 posts. Alias of JAF0.


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HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Maybe calling it 'Hell' isn't the best recruitment stratagem... wouldn't it be better to call it 'Happy Valley' or something like that? *weg*


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Fascinating... and interesting. I'd love to browse, see what they have to offer, not that I've anything much to trade with that has value here. Something tells me they don't take plastic." he says with a wry grin.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"I'm in for the underground. The surface is something we will have to deal with in time, but perhaps learning more about our opponents is our best move now."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Anyone have any ideas on what geographical area might contain my shrine or shrines? I'm at a loss here... My gem is too sleepy to be much help."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi will spend time training, sometimes alone in his own compound and other times with others in Lina's... Always trying to talk to his id, wake it up a LITTLE bit at least, but keeping in mind it is the incomplete status of his own compound keeping it dormant, he doesn't expect much in the way of replies, and that's okay for now.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Just so you know, I will be at Strategicon all weekend (Friday-Monday evening). Probably won't be home til late Monday. I will try to keep up with posts via phone and computer at the hotel, but I will be mega-busy at the con, so no guarantees. Please bot my character as necessary to keep the game flowing... Thanks, and sorry in advance for my absence.

Sorry for my absence of late... going through a rough patch... I'll try to keep up when I return.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Maybe if we could restore a shrine to mine without the Builder, she might wake a bit more... "


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

gem:
I will try to restore your shrine, but without this Builder the others speak of, I'm not sure if it's possible to restore it fully. I will do whatever i can.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"I feel like I know so little of this world compared to the rest of you, so I have little to offer in the way of cogent opinions. I will bow to the will of the majority, unless the voice in my head counsels otherwise."

gem:
The others seem to have much more communication with their inner voice... I would appreciate knowing more about this world like they do. What can you tell me about these other 'gods', the ones the people here worship? What about the world in general... I am a babe in the woods here, and could use your guidance."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

sorry for my absence... whoa... 21 ic posts in 2 days... i have a lot of catching up to do...I'm kinda with Lina... I'll go if the majority is REALLY for it, but do we NEED to?


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

ID:

I'm sorry too, but you're avoiding the question, or more aptly, avoiding giving a cogent answer. Why is that?


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

ID:

Can't because you don't know? or something's preventing you? just curious.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi closes his eyes and meditates for a bit before concentrating his attention and thoughts inward.

ID:

Hello again. Might you know aught about these strangely augmented canines we fought? What can you tell me about them if anything? I fear we made a poor showing against them, but our attack was, I think, poorly planned and poorly executed. No one's fault really, but we had no idea what we were about to face. Our intel is sorely lacking about these patrols and their tactics. Also, what do you know about angels and demons in this world? Do they exist and if they do, what forms do they take? You, perhaps, might know more about this than most others. I need to be enlightened, I still have so much to learn about this world and I feel like I am floating in a vacuum.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Sorry - I am a freelance artist and frantically trying to meet a deadline for a show... and add to that stress that today was my birthday - so out all day... I will catch up in gameplay and post as soon as I can.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"I don't know these people you speak of, but we should check on them, yes. If they are in danger, they need to be seen to, rescued and freed from persecution."

Daichi pauses and considers Neri's initial words. "These hounds do pose a problem, don't they - they will make it doubly hard to sneak past any patrols, especially with a rag tag band of non-combatants following us, if they're even willing to do so. Perhaps the others are right and these elders within us might know more and have some sage advice?"


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

fine... a little sad I never got to do much besides cross the water, lol... but i'm sure there will be another chance in the future to lay down soem whoop ass..

Once both sides have retreated, Daichi looks a bit crestfallen. "These patrols are better than we expected them to be, and now they know where we are, generally anyway and will be better prepared for us."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

I went for the turn... just been chillin' til my init is up again... It's tough when life gets in the way of gaming, but gotta set your priorities in the right places... glad to hear work is easing up some... take whatever time you need and hopefully we'll all still be here when you get back to posting regularly! I know I will be.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi manifests his armor as he approaches the dog, flanking it with Lina and strikes at it...

to hit: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
dmg if hits: 1d8 + 6 ⇒ (1) + 6 = 7


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi finishes crossing the stream and moves up closer to the fighting, summoning his blades (if he doesn't have them already, in which case he just draws them).


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

sorry for slow post, but I've been traveling... finally home again after 4 days on the road.... Daichi is almost across the water... will complete his crossing next time it's his turn to act."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi starts swimming...or wading across... depending on the depth of the water.

swim: 1d20 + 7 ⇒ (8) + 7 = 15


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

I KNEW I rolled stealth... just in discussion instead of here:

stealth: 1d20 + 2 ⇒ (17) + 2 = 19 (not adjusted for armor, but hopefully from that distance, he'll not be making any major noise or tripping over a rock with that roll)


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

stealth: 1d20 + 2 ⇒ (17) + 2 = 19 (not adjusted for armor, but hopefully from that distance, he'll not be making any major noise or tripping over a rock with that roll)


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi moves a little bit closer (15 feet or so), but trying not to disturb the stealth of those in front, he stays behind cover and doesn't move close enough to be heard.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

ok... looking forward to picking up again.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"I'm not sure why, but I am troubled by not being in the vanguard... still I understand the need for some stealth and subtlety in our approach, so I will suffer being troubled in silence... Following from a distance will be fine."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

sorry for my absence, as said I was at a con for 4 days, and apparently missed a lot as there are 10 posts I have to catch up on - going to read them now... and Hotaru, you are awesome... please stay!


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Will be at Gamex this weekend (Fri-Mon)... will check in as and when I can, but no guarantees - depends on hotel wifi and charging possibilities... Bot me as necessary to keep the pace of the game up, don't want to slow things down.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Converting those who do not fight to the death sounds preferable to me than wanton killing... They do sound though from what you said like they are almost mindlessly devoted to their cause. How do you propose converting them?"


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Kong has a good point about scouting the distances between patrols.. and while not killing would be preferable to the alternative, it might not be possible to avoid it. We don't really have the resources to take a lot of prisoners or house them adequately, and leaving members of these patrols alive to warn others doesn't sound wise."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Already stated Daichi thinks we need more intel before we make an informed decision on where and how to attack... seems silly to just parrot 'I agree with x' over and over, so not chiming in again in the gameplay thread... just letting you know I'm still here, following the thread and playing...


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

*joins mdt*


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Sounds like we might need to scout ourselves a bit. I doubt your bird friends can give us a good idea of distances between patrols. Knowing they are out there is good intel, just not enough perhaps."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi looks around with wonder at the wood patterned hallways, and the clearing when he steps out... "This is different..."

When Liisa relays what her bird scouts reported, he scowls.. and asks, "These patrols of a dozen or so, how strong are they? What do you know of them? Should we try to skirt their notice, potentially having a larger force at our backs, should they unite, or should we confront them one at a time?"


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

purple route sounds like a good idea, as is having birds scout for us.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

good question... I don't have a lot of input to share here... Diachi doesn't really know the lay of the land out there.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"There's obviously much I need to learn of this place. There is a fort as well? You're right, we will need some good recon to avoid being caught between forces from the town and the fort at the same time. There is a maze as well? What sort of place is this maze? Liisa, if you could get us some aerial intel, that would be good. I don't mind confronting these folks, but I don't want to walk into an ambush."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"I don't know this place or anything about it. I will defer to your knowledge, however I agree scouting first sounds like a good idea."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

yeah.... I think that was the plan anyway....


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Diachi nods to Luna. "You have all made a good point that sticking together is best. If we are to be a team, we should travel and when necessary, fight as a team. Up until now, all my training this past month has been alone or with Lina's monks. You all know other's abilities and fighting techniques already I'm guessing, but I do not.. perhaps a few group training sessions are in order, neh?"


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"I'm sorry you've lost so relatively many considering the size of your... our... group. I will endeavor not to add to that list."

He gives a little wry half smile and replies, "Johnny, eh? well I'll keep that in mind, but it seems it'll have to be on a back burner for now as we have more pressing matters to be concerned about, eh?"


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Oh I do my best to avoid being extensively tortured at all times, unless it's consensual and for fun," he says with a little bit of sarcasm... then sighs, knowing those days are probably behind him too as nothing in this place seems to be for fun.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

Daichi grows thoughtful at the idea of two dead. He hadn't thought in terms of dying is real and close at hand in this dangerous world. It was starting to get through to him how real this is and maybe it's not just a drug-fueled coma dream. He sighs and nods.

"So the dead can die again, it seems. I shall be cautious, but if we are pitted against this vile church and its proponents, my caution will know limits."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"How many of us have died? And what happens to their gems afterward? How do you recover them? Do they return to the walls? How does Jacob heal them? So sorry to ask so many questions." He shrugs and sighs.

"Secrecy and paranoia, eh? I have grown up with secrecy and paranoia all my life, though I suspect it is on a different scale here, with lives more at stake, rather than corporate security and family and company secrets."


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

shhhhhh


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

As an aside to the others, Daichi, not wanting to appear too naive or stupid asks, "How do you heal a broken gem and who is this Jacob and why shouldn't he go out adventuring?"


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

I made a magical child for pfs play.... now to find a game or two! this is going to be fun...


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

that's awesome... I want to play one... I hope they are pfs legal.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

I'm up for whatever the group decides to do... just need to be put into the loop so to speak.. and know the outcome of the month's 'ordeal' lol.


HP 50/50; AC 21 (T 16, FF 15); saves fort 9, refl 7, will 7; bab 5 melee 8, ranged 7, CMB 8, CMD 20, init +2, MP 5/5, KP 7/7, loh 7/7 human aristo/4, warrior/1 | Enlightened Paladin, tempered champion/5 | Mythic 1
skills:
acro 6, bluff 11 diplo 13, handle animal 9, intim 10, k hist 7, k geog 7, k eng 7, k local 10, k nobil 8, k nature 7, ling 7, perc 4, perf: sing 8, perf oral 10, ride 10, sm 7, swim 7

"Well, that's good to know, I guess. Perhaps if she and I were to actually talk sometime, it might alleviate her fears. It's not like I'm planning on hurting her or anything."

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