Cupper |
Male Fox AC 15 T 14 FF 13 | HP 7/7 | F +3 R +4 W +3 | Init +2 | Perc +8
Not seeing anything dangerous, Cupper wanders onwards. He holds close to the wall and slinks along.
Stealth: 1d20 + 10 ⇒ (6) + 10 = 16
Once in the large open room, he sniffs to try to catch the scent of any people. Since it seems pretty empty, he pads on over to each of the doors to the east side and sniffs them too. He also tries to smell if there is the tell-tale scents of fire and ash in the air somewhere in the building. The day so far has not had a whole lot of fire to enjoy, and Cupper is feeling a little grumpy as a result. He hopes that Tellerin can fix that soon.
Perception to hear or smell any presences here: 1d20 + 8 ⇒ (15) + 8 = 23