Hellknight

Crunch, Champion of Torag's page

230 posts. Organized Play character for Iceman.


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Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Thanks for running!

Cheers, all!

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

I just couldn't resist the Good Place reference. :)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch lets out a slight "Not a lad" almost-grunt in response to Alonzo's thanks.

They spend the first bit of the group's short rest in prayer.
Regain Focus
If we're here for more than 10, can LoH again for 24 then refocus.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

My only complaint, if you will, was the typical play by post one - that if we had a moment to talk about who was going to heal, if anyone, you would be free to do other things.
Plus, i was annoyed about losing my turn to that spell. ;)

I really enjoy the aspects of pbp that allow players to indulge in extra roleplaying with every post, but lament the extra hurdle for planning and coordination that would be automatic f2f.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch heaves their hammer up high above their head, and brings it down on the witchwytd.

Not sure if movement is needed, since the crit spec knocks prone - will step if so, and not raise shield
Strike Warwammer: 1d20 + 16 + 1 ⇒ (10) + 16 + 1 = 27 for 2d8 + 6 + 1 ⇒ (5, 1) + 6 + 1 = 13
Lay on hands - Alonso heals 24 and gets +2 AC for a turn
Raise shield

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

↺ Retributive Strike when Alonso is hit.
Resist 9 damage and Crunch swings!
1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37 for 2d8 + 6 + 1 ⇒ (5, 7) + 6 + 1 = 19 bludgeoning and knocked prone.

Pausing to see if 38 dmg does the job.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

This encounter seems written to be frustrating.

Also, if I may, a little table chatter might be good. If someone is going to spend their turn healing, others don't need to spend it stabilizing.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Reflex save: 1d20 + 12 ⇒ (13) + 12 = 25
One of the dumbest spells

Crunch gets themselves free of the bubble and moves to threaten the caster, swearing oaths to Torag in dwarven the entire time.
Mostly about stupid finger-waggling spellslingers, but there's a little something in there about wasting good potions when there's things to kill.

Warwammer 1: 1d20 + 16 ⇒ (15) + 16 = 31 for 2d8 + 6 + 1 ⇒ (4, 8) + 6 + 1 = 19 Of course, 1 short
Warwammer 2: 1d20 + 16 - 5 ⇒ (10) + 16 - 5 = 21 for 2d8 + 6 + 1 ⇒ (5, 1) + 6 + 1 = 13
Stride

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Remaining focused on the elemental for a moment, Crunch tries to eliminate the threat.

Warwammer 1: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32 for2d8 + 6 + 1 ⇒ (8, 7) + 6 + 1 = 22
Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (4) + 16 + 1 - 5 = 16
◆ Raise Shield

You need a d3, Ashes. Orange and two images

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

↺ Retributive Strike on pink when it hits Zina.
Reduce the damage by 9, step, and swing.
RS Swing: 1d20 + 16 + 1 ⇒ (8) + 16 + 1 = 25 for 2d8 + 6 + 1 ⇒ (4, 2) + 6 + 1 = 13 bludgeoning

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch maintains their defensive stance and lumbers across the battlefield before attempting to smash the rocky hulk.

◆ Raise Shield
◆ Stride
◆ Strike pink Warwammer: 1d20 + 16 ⇒ (2) + 16 = 18

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch is once again ready for things to go sideways and the group to be attacked. They keep moving forward with an eye out for trouble, but are nonetheless hunkered down for battle.

Defend. Hammer is drawn.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

While Ashes applies medicine to Zina's wounds, Crunch utters a few words in dwarven and slaps themselves on the shoulder, instantly restored to full health.

They search about the area, saying further prayers and grumbling about cheats and liars.

Lay on hands, then refocus while Ashes finishes their work

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch pursues the rakshasa and delivers another pair of mighty swings.
"Need weed out enemies better too."

◆ Step
◆ Strike Warwammer 1: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24 for2d8 + 6 + 1 ⇒ (2, 1) + 6 + 1 = 10 bludgeoning
◆ Strike Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (6) + 16 + 1 - 5 = 18
Hero Point Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (18) + 16 + 1 - 5 = 30 for2d8 + 6 + 1 ⇒ (8, 3) + 6 + 1 = 18 bludgeoning

Reactions:

AoO or Retributive Strike: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35 for2d8 + 6 + 1 ⇒ (5, 2) + 6 + 1 = 14 bludgeoning
Can optionally Reactive Shield if it will turn aside a hit or reduce a crit

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch takes advantage of the flank from Zina before finally setting their defenses into place.

◆ Strike Rindle Warwammer 1: 1d20 + 16 + 1 ⇒ (8) + 16 + 1 = 25 for2d8 + 6 + 1 ⇒ (4, 4) + 6 + 1 = 15 bludgeoning
◆ Strike Rindle Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (13) + 16 + 1 - 5 = 25 for2d8 + 6 + 1 ⇒ (1, 6) + 6 + 1 = 14 bludgeoning
◆ Raise Shield

Flat Check: 1d20 ⇒ 19 Bleeding stops

Reactions:

AoO or Retributive Strike: 1d20 + 16 + 1 ⇒ (17) + 16 + 1 = 34 for2d8 + 6 + 1 ⇒ (2, 2) + 6 + 1 = 11 bludgeoning
Or Shield Block if hit by a crit or the only target (hardness 8)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch responds to Mr Chitters flying over their head with a mighty swat of the hammer.

AoO: 1d20 + 16 + 1 ⇒ (10) + 16 + 1 = 27 for 2d8 + 6 + 1 ⇒ (6, 7) + 6 + 1 = 20 bludgeoning.

Despite the solid hit, Crunch is not able to fend off the creature's headbutt.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

I only played one PFS game (slept in on Sunday and skipped the 9am slot) but got to play Tales from the Loop, Things from the Flood, and two Star Wars games outside of that.

On a different note, pretty sure the 31 hits for 16.
Also, did Mr Chitters fly over Crunch close enough to provoke?

Knew I should have waited for the Inspire Courage. Might've crit'ed. :)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch hears the warning about piercing weapons and shrugs in annoyance.
Drawing their hammer, they advance on the monster and swing once hard.

◆ Draw
◆ Stride
◆ Strike Warwammer: 1d20 + 16 ⇒ (14) + 16 = 30 for 2d8 + 6 ⇒ (7, 8) + 6 = 21 bludgeoning

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Which con?
I'm at U-Con in Michigan. :)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch helps themselves and anyone else interested to the aged brandy, commenting in goblin on the quality of its year.

They also offer a few prayers to Torag.

Can lay on hands for 24, then refocus

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Ahh, thanks. Missed the Dim Door detail last night, somehow.

Crunch prepares to leave, but cannot bring themselves to be the first one out.

◆ Raise Shield
◆◆ Ready an action to teleport away once everyone else is out.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Waiting for the result of the Will saves, but before that - was Orange within range of Retributive Strike for the damage resist and maybe even the strike (can step before swinging)?
Reaction was in last post - 32 AC for 18 dmg w/ the inspire

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch reaches out to the seedling next to them and pours a healing potion onto its leaves, branches, and soil.

◆ Draw potion
◆ Apply potion
◆ Draw Hammer

Reactions:

↺ Reactive Shield, if Crunch is attacked by something's primary swing
↺ Retributive Strike, if possible
↺ AoO, if something actually provokes
Flat Check: 1d20 ⇒ 5
Warwammer: 1d20 + 16 ⇒ (15) + 16 = 31 for 2d8 + 4 ⇒ (6, 7) + 4 = 17 bludgeoning

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

"Must qualify logic by someone definition logic. Glad for their help. Sad hear more big trouble ahead."

Still on Defense

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch steps forward and nods to the creatures. Hammer is tucked into their belt at the moment.

"Hello. I am Crunch, blessed of Torag. We are Pathfinders. We are friendly, not enemy. Seek know way through maze. Seek able use portals travel great distance, accomplish many more good deeds."

They gesture to Eliza and her Orb.
"Gather clues understand this place."

Break in case of diplomacy:
1d20 + 15 ⇒ (12) + 15 = 27

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Acrobatics w/ Aid: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27

The muscular goblin is surprisingly spry for someone in full plate.
They use close passes and the tiniest of touches to coax the note into motion, guiding it out of the path.

"Much fun than being note."

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Athletics: 1d20 + 16 ⇒ (5) + 16 = 21

Crunch continues to drift from gate to gate, only mostly there.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Will Save: 1d20 + 12 ⇒ (9) + 12 = 21

Despite their general courage, Crunch struggles to become cohesive.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

"Portal seem only way go. Need minute first."

In goblin, Crunch responds to Krakazh. "Lack of assistance? I understand you were out of sorts, but those songs were wonderful. I don't think I've ever travelled with someone capable of weaving two of them together like that - it was very impressive. And very effective - thank you."

Crunch is not very good at the healing arts and will spend some time in prayer (in both goblin and dwarven) while the others attends to people's wounds.

Refocus.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

↺ Retributive strike on blue when they hit Zina, including a free step
RS Punishment: 1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19 clean whiff

Crunch follows the Janni as it attacks their ally, but their swing is too slow and fails to connect.
Collecting themselves, Crunch lays into their foe with renewed effort. They then offer a prayer to Torag and imbue Zina with a touch of holiness.

◆ Strike at Blue Warwammer 1: 1d20 + 16 + 1 ⇒ (19) + 16 + 1 = 36 for 2d8 + 4 + 1 ⇒ (1, 5) + 4 + 1 = 11 bludgeoning
Wow - another crit, knocking this one prone, though not for big damage
◆ Strike at Blue, flat-footed Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (2) + 16 + 1 - 5 = 14
◆ Lay on Hands -> 24 hit points healed, +2 AC for one round (does not stack with inspire defense)

Reactions:

RS or AoO, whichever is triggered first: Reaction Strike: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24 for 2d8 + 4 + 1 ⇒ (8, 3) + 4 + 1 = 16 bludgeoning
Have Reactive Shield if Crunch comes under attack, but expect Blue would stand first and get the AoO for that.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

↺ Retributive strike on blue when they hit Alonzo
RS Punishment: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32 for 2d8 + 4 + 1 ⇒ (1, 3) + 4 + 1 = 9 bludgeoning
(As noted, the 9 less damage was already substracted.)

Fort Save: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28
Crunch continues to have no difficulty maintaining their chosen spot.

They also continue to hammer away at the large djinn before once more taking up a defensive stance.

◆ Strike at Orange Warwammer 1: 1d20 + 16 + 1 ⇒ (19) + 16 + 1 = 36 for 2d8 + 4 + 1 ⇒ (2, 8) + 4 + 1 = 15 bludgeoning
Probably another crit, knocking them prone for real this time
◆ Strike at Orange, flat-footed Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (11) + 16 + 1 - 5 = 23 for 2d8 + 4 + 1 ⇒ (1, 8) + 4 + 1 = 14 bludgeoning
◆ Raise Shield
(pivot either/both strike to blue if the djinn is down)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Not sure how prone and flying interact.
Happy to see the crit though! :D

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

↺ Retributive strike on purple when they hit Zina
RS Punishment: 1d20 + 16 + 1 ⇒ (8) + 16 + 1 = 25 for 2d8 + 4 + 1 ⇒ (8, 3) + 4 + 1 = 16 bludgeoning
And Zina suffers 9 less damage.
(Sorry, Ashes, gotta take them in order)

Fort Save: 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33
The sturdy goblin stays rooted in place.

Despite all of the combat training they've had drilled into their head that says to keep hitting the hurt one, Crunch is more concerned about the disruptions caused by the flying one, and swings up at it, then brings their shield back into position.

◆ Strike at Orange Warwammer 1: 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26 for 2d8 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9 bludgeoning
◆ Strike at Orange Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (20) + 16 + 1 - 5 = 32 for 2d8 + 4 + 1 ⇒ (6, 7) + 4 + 1 = 18 bludgeoning
Knocked prone on a crit
◆ Raise Shield

Possible Reactions:

Retributive Strike if they attack someone other than Crunch
Attack of Opportunity if Orange stands
Shield Block

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

I'm always a little hesitant to make temporary changes, but will do!

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Forgot the Inspire Defense on both my save and the hits against me... 31 AC would create two misses, wouldn't it?

Looks like we're all forgetting the bonus on our saves. :)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Definitely shield block, yup. 8 less damage, shield takes 7.
Though I see two 30s in the attack results, so I think Crunch takes 21 total

Fort Save: 1d20 + 14 ⇒ (10) + 14 = 24 The hefty goblin stands their ground.

Wondering to themselves what the whispers are driving at, Crunch remains rooted in position and continues hammering away at their foe.
This time, it's a full-power swing as their enemy clearly intends to give no quarter.

◆ Raise Shield
◆ Strike Warwammer 1: 1d20 + 16 + 1 ⇒ (4) + 16 + 1 = 21
◆ Strike Warwammer 2: 1d20 + 16 + 1 - 5 ⇒ (2) + 16 + 1 - 5 = 14

Torag's blessing is not with these swings, and Crunch reconsiders the non-lethal approach.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Realizing that they had never put away their hammer after leaving the statue behind, Crunch hefts it and their shield into proper position before struggling against the wind enough to close with the large djinn. Looking up at the majestic form before them, they have the briefest moment of doubt before swinging to disable rather than destroy.

◆ Raise Shield
◆ Stride
◆ Non-lethal Strike at Red Warwammer: 1d20 + 16 + 1 - 2 ⇒ (17) + 16 + 1 - 2 = 32 for 2d8 + 6 + 1 ⇒ (7, 3) + 6 + 1 = 17 bludgeoning
(( If that's a crit, it knocks the target prone. ))

(( Oh.. hmm.. I had not noticed the OOC from Anjo (very tired here, heh). Not sure that's much of an option, as Krakazh's first interaction was a request for passage. Might not have been a good one, but she tried. ))

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Religion: 1d20 + 10 ⇒ (19) + 10 = 29

Responding to her, Crunch whispers, "Must move thru. Not many choice."

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch steps (slides? drifts?) forward and attempts to turn enough symbols into words that they can greet the beings before them.
"Hello. I am Crunch, blessed of Torag. Seek safe pass thru maze. Can you help?"

In case of diplomacy, break seal:
Diplomacy: 1d20 + 15 ⇒ (14) + 15 = 29

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Wasn't sure if that post was assuming that we all immediately shared our knowledge, or if it was setting up the need for us to stop the NPCs from doing something bad. *wink*

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

(( Uncertain what "that" Riddle is referring to. Assuming it's the roses rather than the soil... ))

Speaking quickly in Goblin, Crunch attempts to explain, "There is a resonance here that will be disrupted if we take any phytolith samples, and the dissonance might spread. We must limit ourselves to the soil only."

If they receive confused looks from Riddle and Eliza, they will say in common, "Soil only. Bad resonance if take flower."

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch walks around the statue to the far side of Riddle, but cannot resist the temptation to investigate.
(( +10 Nature ))

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

At the sight of the medusa's handiwork, Crunch's warhammer slides easily, comfortably, and even a little happily into their hand.
Blade Ally :)

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch dutifully gathers some dirt and some clippings from around the portal. They gaze at it in both wonder and suspicion as they do.

Turning to the newcomer, they extend a hand in greeting. "Not monsters. I am Crunch. Pleased be of service. What monsters have seen? Still near?"

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch hits the closest alchemist for an elixir to help them move quickly, then reports to the Foyer to wait for the appointed time.

They pray (in Dwarven) and maintain their gear (one and the same when you worship Torag) while waiting.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

2 lesser healing potions for Crunch.

One last minute purchase - Cheetah's Elixir (moderate, 25gp), then they are ready.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Crunch settles their shoulders in an unmistakable "I'm ready for this" position - they clearly have experience protecting wandering, distracted, or even blindfolded pathfinders.

"Maze unstable... what danger that pose? Know what live there now?"

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

The sounds of armor, shield, and weapons precede the arrival of the champion who strides into the building and up the stairs with pride. The full plate is polished, the shield displays the hammer of Torag, and the warhammer at their side appears well-made. They would be truly imposing, if they stood more than three-and-a-half feet tall. Strong hands remove the helm to reveal the dark mottled skin of a charhide goblin.

They survey the group, smile at any and all before them, and state in a low, scratchy voice, "I am Crunch. Pleased be of service."

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Resistant to fire, so that's not a big deal in splash terms.
Anything else, check current hp and situation - Crunch is probably tanking anyway, so a couple points here and there is no big deal.

My big note is don't get too far away from Crunch. Retributive Strike is only effective within 15' feet - and they get to step before swinging on top of the Resist-9.

Envoy's Alliance

LG Goblin Champion 7 (they/them) | HP 97/97 | AC 28 (30 w/ Shield) | F +14 R +12/14 W +12 | Perc +10 | Stealth +11 | Speed 25' | Explore: Defend | Hero Points 1 | Character Sheet

Very fun game. Thanks, all!

Interesting running point (with Carmelizzia, of course) while being backed by multiple bards - agreed that was a fun combo.

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