Cirieo Thessaddin

Cevrik Brandleroote's page

255 posts. Organized Play character for pippinTook.


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Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Diplomacy Aid Another: 1d20 + 2 ⇒ (14) + 2 = 16

"It's beautiful indeed!" Cevrik says, jumping in to get Liora's train of thought back on the tracks. "The sheer breathtaking wonder is enough to leave anyone lost in thought, as my friend just displayed," he adds with a wink and a smile.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

As Kamishah goes moving towards the trees, Cevrik (atop Dumpling) rushes forward and pats the larger fellow on the shoulder while calling out, "Good luck!"

Casts guidance, +1 on the check

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

I'm not trained in knowledge planes, but I could guidance Willard if we want to go that route.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Chatty Gnome sounds like a sensible choice," Cevrik agrees.

Are there options other than just diplomacy for this one?

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Not sure if I can use the handle animal to aid the diplomacy, so subtract 4 from this if it has to be diplomacy.

Cevrik smiles at the bird and makes a strange, warbling bird sound as he holds out a gentle hand to stroke the bird's head.

Handle Animal: 1d20 + 6 ⇒ (17) + 6 = 23

"A lover of animals, like myself," Cevrik says to Ghassan, giving the djinni a broad smile as he pats his faithful steed and adds, "Feel free to give Dumpling here a scratch behind the ears. It's his favorite spot."

Liberty's Edge

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Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

I'll be heading out of town until Thursday. Feel free to bot me in my absence.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Oh, as Pathfinders, there's little we find more valuable than finding historical artifacts and learning more about ancient cultures," Cevrik says, hoping that's the sort of thing the historian wants to hear.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Dance time, Dumpling!" Cevrik says as he joins the back-up ensemble or he'll step into the lead role if no one else wants to, so I'll roll it in a spoiler just in case.

Dance Check:
Perform Dance to Aid Another: 1d20 + 2 ⇒ (10) + 2 = 12

Liberty's Edge

1 person marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

As Yulau starts into her presentation, Cevrik lingers nearby and chimes in helpfully adding, "Sovereign Court has, indeed, done glorious deeds and is easily the most stately and sophisticated faction, and therefore, most suited to your glorious stature," and gives a bow.

Aid Another to Diplomacy: 1d20 + 2 ⇒ (5) + 2 = 7

But in his haste, he stumbles as he attempts his bow and ends up looking foolish instead of fancy.

Sorry, Yulau. I tried.

Liberty's Edge

1 person marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Knowing that this is very important to his party mate, Cevrik gives a deep, reverent bow to the dragon and even manages to get Dumpling to mimic somewhat of a bow while the Halfling says, "It is an honor to make your acquaintance, majestic one."

Diplomacy: 1d20 + 2 ⇒ (11) + 2 = 13

Woot! There's an assist for you, Yulau!

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Since Yulau has a specific agenda beyond ours, I'm happy to let her take the reigns on whether we go as a social clump or scatter to "divide and conquer."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Dumpling and I would be honored to have your company at the ball, Rock Girl," Cevrik says, displaying that he still hasn't realized that's not actually her name.

Cevrik's no bard, but he's decent at diplomacy.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik and Dumpling share a carpet, to no one's surprise, and the little Halfling tries to find the most knightly looking apparel he can for the formal attire which eventually lands him with a pair of orange, billowy pants tucked into knee high leather boots; a brown vest; a flowing, yellow scarf; and gold cuffs on his biceps matching a pair of gold bracelets.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

As Liora begins to ask about social expectations at the gala, a sudden thought occurs to Cevrik who, somewhat sheepishly, looks up at their host and says, "I'll be allowed to take Mr. Dumplington along to the gala, right? He's a Pathfinder as much as any of us are."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

The little Halfling fills up a little platter with sweets and treats and then sets in on the floor in front of his big, fluffy bear dog.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik looks at the pegasi and then down at his bear dog and asks, "And why couldn't you have wings, boy?"

As the bear dog responds with a disinterested yawn, Cevrik laughs and says, "Alright, don't get all jealous, you know I love you just the way you are."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Halfling and bear dog are both ready to keep rolling :=)

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3
Liora the Skydancer wrote:
Cevrik Brandleroote wrote:
"I guess you could say this trip was very...prophet-able," Cevrik says, then begins quietly laughing at his own joke.

Liora makes a big show of groaning and rolling her eyes at Cevrik's pun. "Really? Don't quit your day job, Cevrik..."

But she then flashes the halfling a wink, to make sure he knows she's only teasing.

For a brief moment, a look of hurt flashes across Cevrik's face until he catches the wink, and then, realizing he's being teased, Cevrik simply chuckles.

Liberty's Edge

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Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"I guess you could say this trip was very...prophet-able," Cevrik says, then begins quietly laughing at his own joke.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik casts stabilize on the fallen air elemental and nods to himself as he says, "It is always best to show mercy when you can."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik casts shield on his trusty steed and then urges him forward to attack as he says, "Time to blow away, windbag!"

Liberty's Edge

1 person marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Maud-sending you a collection of virtual comforting hugs. Feel free to use as necessary and let me know if you run out and I'll send more :=)

Liberty's Edge

2 people marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Hearing his companions voicing support of Elsharon, Cevrik nods and says, "There's an old saying, 'Dance with the gal you took to the ball.' We don't need a new partner, thank you."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Looks like Kamishah rolled as primary, so I'll smile and nod enthusiastically.

Diplomacy: 1d20 + 2 ⇒ (13) + 2 = 15

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik quickly accepts the invitation to go pet the dogs, and while doing so, asks, "Why do you need to become a true elemental? Is it some sort of penance? And is there anything we could do to help you?"

Liberty's Edge

1 person marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Ah, you have dogs!" Cevrik says, finding a way to connect to this interesting figure before him. "This is my dog, Dumpling," he says, reaching down to pat the bear dog he is riding.

"So, what amazing thing are you and your pretty puppies doing here?" he asks, trying to be to sound pleasant.

Diplomacy: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Perception: 1d20 + 7 ⇒ (1) + 7 = 8

Not being entirely sure what's happening here, Cevrik leans over to Rock Girl and whispers, "Is that some sort of rock people thing?"

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

At the suggestion of healing magic, Cevrik responds, "What? Oh! Yes. I've got one of those," and pulls out a wand of clw and tends to his own injuries. Appreciate the offer, but don't want to use up charges on someone else's wand if I don't have to ;=)

Wand of CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"A lock, eh?" Cevrik says, pulling some tools from his belt pouch. "I actually work with those when I'm not adventuring. Learned from my dad," he says with a grin.

Cevrik has a +6 to profession locksmith, +7 if he guidances himself.

The tiny Halfling moves forward, inspects the lock for a moment, takes a quiet moment to focus himself casting guidance, then starts in with his tools.

Profession Locksmith w/Guidance: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik nods at Rock Girl's suggestion and then tries to get Dumpling to hold the rope.

Handle Animal: 1d20 + 6 ⇒ (20) + 6 = 26

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik steels his will once again to move towards the "finish line."

Will: 1d20 + 4 ⇒ (19) + 4 = 23

Will: 1d20 + 4 ⇒ (20) + 4 = 24

And after moving with grace and precision, Cevrik called for his faithful mount to come to him.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik tries to fall at the chest and stop when he gets to it.

Will: 1d20 + 4 ⇒ (16) + 4 = 20

Will: 1d20 + 4 ⇒ (9) + 4 = 13

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Huhn, wha...?" Cevrik says, awaking to discover that the battle has ended. Then, as a comment is made about him somehow sleeping through the whole fight, he blushes slightly and says, "Just means I'll be well rested for our next challenge."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3
Maud Stonespark wrote:
Sorry I was MIA yesterday - had a dental emergency

Yowch!! Hope all is well now!

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Slumped forward and snoozing in his saddle, Cevrik begins to drool slightly.

Liberty's Edge

1 person marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Snooooore, mmm mmm yes I am a brave knight snooooore," he mutters as he dreams he's being recognized for his great valor by the villagers he just saved.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Will Save: 1d20 + 4 ⇒ (3) + 4 = 7

The tiny Halfling gets a dopey smile on his face and mutters, "Hey, Carlin's here..." as he drifts off into sleep.

He's in a riding saddle, so he might stay on despite being asleep, so I guess that would be a ride check?

Ride check: 1d20 + 10 ⇒ (13) + 10 = 23

Liberty's Edge

1 person marked this as a favorite.
Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

I will be heading out of town for a family vacation through the 4th of July. Feel free to bot me in my absence.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Cevrik is about to comment on the stonework, but Liora gets there first, so he simply nods in agreement.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Ride Check: 1d20 + 10 ⇒ (2) + 10 = 12

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Seeing Yulau struggling, Cevrik pats Dumpling and says, "Rescue time, boy," and imparts a bit of magical help to his friend with the pat Casts guidance.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"You'd be happy to tug everyone along on a rope, wouldn't you, boy?" Cevrik asks his faithful mount.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Mastery of the elements?" Cevrik mutters quietly, "If they mean elemental magic, I can do acid splash and ray of frost." He then smiles and looks a bit distant as he says, "If only my lady were here. She is, indeed, a master of the flames." He then catches himself and snaps back to looking as present and confident as he pretends to be and adds, "But no doubt we'll prevail, my friends."

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"A knight is always ready to show his worth," the tiny Halfling says, beaming with pride even as his faithful mount yawns in boredom.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

"Go on, dig her out, boy," Cevrik quietly urges his bear dog.

Handle Animal: 1d20 + 6 ⇒ (18) + 6 = 24

And Cevrik keeps and eye on the non-Maud rock creatures as Dumpling begins digging Rock Girl out of the sand trap.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Survival: 1d20 + 6 ⇒ (8) + 6 = 14

Reflex: 1d20 + 6 ⇒ (20) + 6 = 26

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

And Cevrik purchases a wand of endure elements from which he will give everyone a poke as we start our adventure.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Survival: 1d20 + 6 ⇒ (20) + 6 = 26

As Cevrik surveys the Underdunes, something occurs to him. "There were rockslides that...shouldn't have been." As he realizes that Maud had noticed the same thing, he nods enthusiastically, then looks oddly at Liora as she comments on pretty rocks?

Shaking his head to refocus, he continues, "If you'll notice, it seems like a progression of rockslides building towards a central point. Wait, that's possibly vague. It's like a...target. A big target made with rockslides. Now...what might we find at the center...?"

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Knowing he can't really offer anything in terms of translations, he sits back to see if other members of the group can handle this parchment.

Liberty's Edge

Halfling Sylvan Sorcerer 1/Hunter 1; 12/12 HP; Perception +7; Fort +2, Ref +6, Will +4; AC 17, touch 14, FF 13 Melee: Club +0 1d4; Ranged: Acid Splash +4 vs touch 1d3

Cevrik listens to the questions asked by his new allies and thinks to himself, A perceptive and inquisitive group to be sure.

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