Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
Caverina hops down to the lower level and checks under the upper floor acrobatics: 1d20 + 9 ⇒ (2) + 9 = 11
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
alright so start of this round the power core is wrecked so they don’t get to try to stop the spores anymore and it spreads to another system, and they’re at a -4 for everything
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
Caverina fires the spore launcher again attack: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 213d6 ⇒ (3, 6, 6) = 15 based on previous attacks this will cross at least 1 critical threshold probably 2 so I’ll roll 1 and the gm can roll the second if we get another critical threshold: 1d100 ⇒ 80
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
So not much point in firing the spore gun anymore since Multiple hits from a spore weapon do not have any additional effect if the ship is already subject to the effects of spore damage. And since they failed the last check to stop the spore damage, at the end of this engineering phase...so now... the power core will be wrecked and they’ll automatically fail every check to stop the spore from spreading since it doesn’t count as a patch or hold it together in addition to -4 to every other roll, this battle is over
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
with a malfunctioning power core shouldn’t all engineering checks be at a -4 and all non engineering checks including the piloting check and the initiative piloting check in the last post be at a -2? Not that it affects the outcome on any of those rolls but for future rolls
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
i assume there’s no weapons I can shoot also where is the spore gun pointed? I vote for the forward as well if it’s what fringe fired that does only 2d4
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
A meek looking kasatha with a gun as large as she is strapped to her lithe body enters after the meeting has already started.
Female Kasatha Soldier 1 blitz mercenary 2/8 sp 11/11hp 5/5 rp Eac 15 kac 16 Speed 40 Init 8 Fort 3 ref 4 will 3 perception 1
Player: Rob
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