Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
When the ruins come into view, Cathoris says, I wonder why they would come here of all places. Anyone have knowledge local? When Cathoris reaches the ruins, he casts detect magic and begins looking around the area.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris wakes with the rest of the party, glad for a good nights sleep, but wishing he were home instead. I still don’t know about my parents, and I’m off again. I hope we can get back soon, he thinks longingly. He joins Helgash to help find the tracks, but finds that rather unnecessary. Well, let’s get to it. Hopefully, we can catch up to them today.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Well, let’s get going. Hopefully, we can get to them before too long. Cathoris observes the area, trying to place where they are. Knowledge(Geography): 1d20 + 7 ⇒ (11) + 7 = 18
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
It looks like we’re on the trail. If they left yesterday, we should hopefully be able to catch up with them. Can you follow the trail, Helgash? Cathoris’s voice sounds with tones of concern, relief, and annoyance. Survival: 1d20 + 6 ⇒ (1) + 6 = 7
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris looks grim with the news, wishing he had time to see his family, but those kids needed to be found. Who knows what would happen. Alex, I don’t suppose that charm will work down here?
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
On the walk to talk with Kreed, Cathoris talks with Eva, more confidently than she has probably seen him, though still with some awkwardness. It’s good to see you, Eva. I should have known you would be helping Laurel. You seem to have survived the plague. Do you happen to know about my family? It’s a question he hasn’t dare asked anyone yet, and it comes out as a half blurt, half mutter. He also notices Helgash and Marvin lagging back from the group. It wasn’t long ago that was him, lagging back from the group at the start of their investigation. Helgash! Marvin! he calls with a wave. I’d like to introduce you all, or, all of you to each other… he stumbles with his words. Um, Eva, these are Helgash and Marvin, pointing to the half-orc and then the mad dwarf. They really helped us find the ingredients, especially when Falkwyn had to head off on some other mission. Not sure what… He thinks for a moment on Falkwyn wondering where he may be off to, but before getting too distracted he shakes his head and turns to his adventuring companions. Guys, this is Eva. She’s a vintner. And, uh, thanks for your help with getting the ingredients. I, um, well, it means a lot for me anyway. So thank you. I’ll give Alex or Straug a chance to speak to Kreed.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
That’s good. Cathoris thinks as he sees Jarlene. Thal will have some comfort. He elbows Straug and nods towards the reunion. When Laurel comes out, Cath smiles weakly at her. Yeah, I think we got everything you need. He then grimaces as he starts to reach for his bag, his body aching. Uh, let’s go inside, and we’ll unload. I don’t suppose you have a place I could lie down after? We pushed though the night to get here… And now I’m hurting, but that’s probably nothing compared to how things have been here, and I should probably just shut up. And it’s probably not very heroic either. Let’s go in. Alex, he turns and says, I suppose you’ll want to talk with Creed when he gets here?
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Con DC 14: 1d20 + 1 ⇒ (11) + 1 = 122d6 ⇒ (4, 6) = 10 Though eager to return to town, Cathoris struggles to keep pace. His body begins to ache, and his stomach pangs. He stays quiet, focusing as best he can on the road.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris breathes a sigh of relief relief when he sees the camp. Seeing the people at the camp raises his spirits and gives him hope. At least someone is still alive. He feels a longing to get home. However, he knows getting the ingredients to Laurel is much more important. What do you guys think, we made it this far. Do you think we could make it to town in the dark?
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Overhearing Mad Marvin, Cathoris comes over at the end seeing that the dwarf has already identified the arrow. He awkwardly says, I could have… er… umm… Never mind. Good job, Marvin. Let’s, uh, pack up and get going.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris stares at Mad Marvin curiously for a moment before responding wearily. I think we can make it to Lumber Camp 2 tomorrow. We can see how bad the disease has spread. Hopefully Laurel has been able to stave it off. He thinks about Laurel while he unpacks. If the forest is changing, it probably due to the Fellnight Queen. If so, then this… illness… probably won’t be the last attack in Falcon’s Hollow. Are we prepared for that? The town I mean. Though, I guess each of us as well. He grows quiet and contemplates on what he just thought out loud. What if there is another attack after this? Something worse? Are we going to stick together and fight it? Are we strong enough? Am I strong enough?
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
After leaving Grunk, Cathoris begins thinking again of Falcon’s Hollow, his family, and Laurel. I hope that everyone is okay. If Laurel sick, I’m not sure what we’ll do. Perhaps Straug and I will be able to figure out the cure if that happens. Let’s try to get across the river today. We’re just a couple of days away.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
I haven’t really been keeping track or following the dates. How many days have we been gone since leaving Falcon’s Hollow? Is this the seventh night? Curious. Doesn’t affect anything mechanically.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris stares blankly at the Helgash before flatly summarizing, She’s the one who set up the blackscor taint in Falcon’s Hollow. We discovered it. We’re trying to stop it. We stopped her minion from sacrificing a dozen or so lumberjacks. We stopped the assassins she sent to kill the town’s herbalist. And we got a little help from the Seelie Court. I thought you knew some of this. He pauses for a moment before turning. Let’s go.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris looks at the others, who appears to hin to be in sgreement, more or less. He set the weapons at the hobgoblin’s feet and hands the arrows to Helgash. Maybe you can use these.[/b He then looks down at the ropes uncertain. [b]Uh, perhaps one of you can untie him.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
As Helgash jumps on hobgoblin, Cathoris jumps backs startled. He readies his staff as he watches the scene unfold. How much? Cathoris asks after hearing the hobgoblin’s response, curious to know what would draw enemies onto them.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Finally, Spellstrike! Updated stat block below. Cathoris is also adding Long Arms and Frostbite to his spellbook. I'll update the spellbook and prepared spells on his profile next time we rest. Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris steps back when Helgash comes over to tie up the body. Realizing that they intend to question him, Cathoris says, I was just going to let him wake up after we were gone, but I suppose he may have some answers about that… uh, evil fey. The last part clearly showing he has forgotten her name. Cathoris moves next to Straug and says to the party, So, I’m not great with words… or people for that matter. Who’s going to question him?
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
No problem. Just with Thallin MIA, I didn’t know what to expect. I’m really enjoying the game, and just don’t want it to die. Thanks for GMing!
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris squats next to the fallen foe, pulls out his dagger, and cuts a strip of the hobgoblin’s tunic off. Since we’re in rounds, I think that’s all I can do. Cathoris is going to spare him, but give him the understanding that they could have killed him if they wanted. Not sure what the others want to do, and may be convinced otherwise.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Thanks, Kronk. Cathoris says gratefully. Before doing any next, Cathoris’ studies the crows to determine if they still pose a threat, or are content to stay put. Know(Nature): 1d20 + 7 ⇒ (1) + 7 = 8 Uncertain, he says to the others, I’m going to go check the body., and he cautiously creeps forward to the fallen body. As he nears he focuses it. Provided he looks unconscious, Cathoris bends down and checks to see if the orc is still breathing. Perception: 1d20 + 1 ⇒ (18) + 1 = 19
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Perception: 1d20 + 1 + 2 ⇒ (7) + 1 + 2 = 10 Where is he? Cafhoris thinks anxiously. Resignedly, he moves up next to Struag and takes a swing at one of the crows. Quarterstaff: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 4 ⇒ (2) + 4 = 6 The bird easily dodges the blow. I can’t see him, Straug. You’ll have fo go after him.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Perception: 1d20 + 1 ⇒ (10) + 1 = 11 Cathoris looks around, but doesn’t see anything unusual. If someone says something, Cathoris will likely act, otherwise he’ll just be on guard with full defense.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Tense from an expected attack, Cathoriis beds down for the night after his watch, silver warhammer close at hand. He sleeps, but not well, tossing and turning in the night. He wakes to the sounds of rustling and he bolts up, gripping the warhammer in both hands. He tension lessens when he sees Helgash at ease. It’s just Helgash and his wolf. I’m surprised we made it through the night without incident. He stands and stretches. I guess Greypelt is holding to you deal, Alex. I’m surprised. He looks from Alex to Struag. Though it may make going back a bit tenuous. Better work in a plan for that.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
No worries on role playing your character. I love it! Just what I’d expect from how you’ve played him. No problem with anyone else’s role play either. It’s all very entertaining. I posted before I saw the discussion. I’m up for camping and agree the proposed location. I’ll still take first watch with Straug.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
We’ll have an idea about his intentions on honoring such a deal tonight. I, for one, except him to attack us, especially if we stay here at the monastery. Not that anywhere else would be safer. Is that what we’re doing? Cathoris looks around the hall to see if there are any torches to light and to determine what entries need to be protected. Perception: 1d20 + 1 ⇒ (8) + 1 = 9 I’ll help keep first watch with you, Straug, once we’re set up.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Um. Thank you. Cathoris says awkwardly with a slight bow to the wolf. As he heads out of the chamber with the others, he says, I think this will be enough for Laurel. Let’s get out of here. Once they are further away, ideally out of earshot with of the wolf, he says to Straug, I know that was difficult for you, but it saved us some time, and at no cost to us. I’ll come back with you to explore after we disperse the cure. I promise! I know how important family is. He looks at the dwarf in his eyes. Cathoris’s own eyes showing sincerity and worry.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris, surprised at Marvin’s boldness, he hurries over to him. He looks over the mushrooms to see if they have enough yet for the hamlet. Thank you, Marvin. I may have misjudged you. At Thal’s closing, he eagerly leaves the wolves’ presence, though keeping an eye behind them as they go. This may have worked out for us now, but I have a feeling this wolf doesn’t like losing. We’ll have to watch our backs. I’ll talk to the others a little further out.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris winces at Alex’s words. He remembers the proposal he made back in the fey court. This guy really wants to take over Falcon’s Hollow. Not good, but probably not worse than the way things are now, he begrudgingly admits to himself. His eyes stay focused on the wolf, gaging his response. Sense Motive: 1d20 + 1 ⇒ (9) + 1 = 10
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Concern grows over Cathoris’s face as Straug responds. He turns to him and glares. Not now, Straug! he thinks, practically willing the thought through his eyes. The mushrooms are what we need, not more fighting at the risk of our lives, not when it’s not necessary.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Talking wolf? Cathoris thinks. Werewolf? There are around this part of the woods. Know(Arcana): 1d20 + 7 ⇒ (1) + 7 = 8 But his knowledge on werewolves is clearly lacking.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
They aren’t magic. Cathoris says bluntly as he cautiously enters the room behind Mad Marvin. They’re Ironsoot Mushrooms. We need them for a cure.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Door 2, then? Cathoris asks. However, he doesn’t wait for a response before opening up the door. And here we have… perception: 1d20 + 1 ⇒ (2) + 1 = 3 another room.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Allow me. Cathoris says to Marvin when he reaches for the door. Cathoris take the handle in front of him and swings the door open. I hope we find some mushrooms in here. Of course, that won’t do us any good if we’ve taken too long! Perception: 1d20 + 1 ⇒ (6) + 1 = 7 Although, he is distracted by his only sees the most obvious things beyond.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
I think he’s a great character, but if you were an NPC, we’d probably be a lot more resistant. Speaking of, I have an irrational dwarf coming at me with a wand. What are my options?
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Cathoris nods to Straug and follows him down the hall. Provided nothing is around the corner waiting, he moves past Straug to allow some more room, and bringing the light along. Ready when you are, he whispers.
Cathoris AC:17 (FF:14/T:13) CMD: 17 (+2 v. trip) HP:24/24 Saves-FO:4 RE:2 WL:6 1st Adept/2nd Staff Magus M Human Defenses: None Spells Adept 0:3/3 1st:1/1 Magus 1st: 3/3 HeroPoints:2
Are we really going to go along with this madman? Hesitantly, Cathoris speaks up. Well, we haven’t been down that hallway and around the corner? What do you think, Thal? He gestures with his staff to the hallway going up (north?) on the map.
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