Imeckus Stroon

Casthel Molrin's page

86 posts. Organized Play character for Helix Moltaran.


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Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

# 161242-4
calvodjb@gmail.com

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Thank you

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

I assume on the door the seven symbols are there. They seem Magical. Would spellcraft Identify them? I would also suggest arranging them as ROYGBIV, just realized the colors we have, since we seem to have that. Final suggestion is we check for any traps, If there are none then maybe we just put them in randomly and see what works.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Ahh That was fun. To the door?

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Overhearing Garret Casthel will think for a minute.

He may be the lightest but does he have the strength? Not many gnomes I know of are physically powerful. Perhaps I could weaken the crystal with acid to aid him.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

See anything? Your a good shot Adlartok. Didn't need to use my acid once today.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Stirges!

Casthel will cast magic missile.

mm: 1d4 + 1 ⇒ (3) + 1 = 4

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will look around, amazed by his companions.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

These things are like a combination of rabbits and roaches.

Casthel will drop into full defence AC 20

Hopefully one of these beasts has a dagger or cross bow. Should really have bought weapons. Ohh well.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks at the potions quickly
Spellcraft Potion with a soft blue hue (on the goblin): 1d20 + 4 ⇒ (17) + 4 = 21
Spellcraft Potion with a soft blue hue (in the chest): 1d20 + 4 ⇒ (10) + 4 = 14

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Reflex dont fail!!!: 1d20 + 2 ⇒ (11) + 2 = 13
Ohh thank god only 4 damage. at 4/8

Casthel relates with a second magic missile.

mm: 1d4 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will fire a ray of acid at the goblin in red.

acid ray: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d6 ⇒ 4

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Magic goblin! This shall be FUN

Casthel looks at the magic using goblin and fires a magic Missile.

MM: 1d4 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Thank you. for got about that. Casthel will drop to full defence. AC 20

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Sorry was busy yesterday.

in the surprise round Casthel will use the want to cast Mage armor. ac16

Then during the regular round he will move 30 feet,and do nothing else.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks at the others. then shrugs his shoulders.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

If you are sure friend. Casthel will walk into the room.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks at everyone. Wait a second. He says. Casting detect magic in the room once more.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Afraid I do not. I know more damaging spells. I'm not a wizard unfortunately so my own... abilities are less refined.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks at Garret. Help me find a goblin body please good sir.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Wow. was not expecting this. Maybe we should trigger it.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will cast detect magic.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Lets find them then. I have my spells ready.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Morning already?

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

I wouldn't mind a nap. I'm out of my more powerful spells, though I can still put up a fight if needed.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks around, and resolves for one more blast of frost.
Ray of frost: 1d20 + 2 ⇒ (15) + 2 = 17damage: 1d3 ⇒ 2

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Ray of frost: 1d20 + 2 ⇒ (11) + 2 = 13
damage: 1d3 ⇒ 2
here goes

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Just setting up my turn. will update myself on map when I really am up.
Casthel will run into range. Adlartok, how much do bugs hate cold?! he will call out and summon a ray of frost.
Ray of frost: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d3 ⇒ 1
Well... so much for a great sorcerer...
The frost will hit the floor.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Wait for me Garret Cathel will cast light on the wand of mage armor. Just in case.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

No!! Casthel will move 30 feet and Again will cast Acid Splash.
acid splash: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d3 ⇒ 1

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will look worried.
No more Magic missiles... Lets try some ACID!!!
Acid Splash: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d3 ⇒ 2

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Ohh thank god. I have 1 more magic missile. I hope that my Acid ray can hit as well, though I doubt it. That and I'm unsure about Acid splash and ray of frost.

Casthel will enter the room behind Garret. Calling on a desperate last attempt, he unleashes a bright blue missile, and it soars into the shadow.
MM: 1d4 + 1 ⇒ (3) + 1 = 4
That was my last missile. If this doesn't work, I hope I have other
spells to affect it

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will pull out the wand of mage armor.
Shadows! He will cry out. He will cast mage armor on himself via the wand.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

I can't tell if this room has something like that statue. I did my best. But there are shadows moving along the wall from the torches...
Is there anything to cause the shadows that Stergil and I see?

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Here goes.
Spellcraft: 1d20 + 4 ⇒ (17) + 4 = 21

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Sorry for running. Haven't seen undead before.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel pulls out the wand of Mage armour. Then sighs.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Run!

Casthel will move behind everyone

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will move to where others are talking.
Be careful Aldartok

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks at the statue. He points at Garrets Axe then at the statue, and mimics a swing. I don't know what is going on, but I saw this and stopped talking.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel looks at the stairs.
Shall we continue?

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will stand near Garret.
What ya lookin at?

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will double move again

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Happy New year

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will move up 30 ft.

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will drop into total defence. AC now 16

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

In that case Casthel will drink the potion of healing.

healing potion: 1d8 + 1 ⇒ (1) + 1 = 2 This the correct amount?

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Casthel will fire a ray of acid 3 left at a skeleton.

Attack: 1d20 + 2 ⇒ (18) + 2 = 20
dammage: 1d6 ⇒ 4
and now for the move
Casthel will pull out the potion of healing

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

Well then... Don't die Casthel!!!!

Scarab Sages

Male Sorccerer/1 | HP 8/8 | AC 12, Touch 12, FF 10 | Fort +2, Ref +2, Will +2| Perc +0 | Init +2 Human Sorccerer 1 (Shaitan)

I'll take a look
Casthel looks at the scroll. spellcraft: 1d20 + 4 ⇒ (1) + 4 = 5

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