Prankster Illusionist

Carrufikus's page

550 posts. Alias of GM Harpwizard.


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Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

”Either way, I think we should check out both places, but I am inclined to agree with Elena and Bibi. Let’s start with the Smuggler’s Refuge. I feel Lady Luck is with us.”


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"How did you guys all get mail? I guess I need to write letters if I expect to receive letters."


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Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Yes, we will take you home at once. As I was telling you I spoke with your mother, Brelda. She has been so worried about you. She will be pleased to see you. Let's find the quickest way out of here."

Keeping an eye out for further trouble, Carrufikus escorts Lasda out of the dungeon with his companions and brings him to get cleaned up before returning him to his mother.


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

”Well, I know you would not have fought her, but I didn’t know if in your position you could have seen something that would help us slay her. I’m sorry to bring you back to any trauma that she may have caused, but I’m hoping that we can eliminate her and keep the rest of Otari, and the world safe from her vile schemes.”


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

”Lasda, did you ever notice any vulnerabilities that Belcorra had? Did you learn anything that would help us in our battle against her?”


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Lasda, it is so nice to have found you! I spoke with your mother, Brelda. She has never given up hope and will be so relieved to welcome you home. Let us get you there safely. Once you are better, we would like to hear your tale of how you got here."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus steps up to the Dwarf an casts Heal III on him.

"Reinvigormend!"

Heal III: 3d10 + 24 ⇒ (6, 8, 8) + 24 = 46


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Let's save that poor dwarf! This torture is intolerable!"

Carrufikus looks around to see that it is safe and then instinctually moves up to the dwarf and begins to treat his wounds.

Perception:
Perception: 1d20 + 13 ⇒ (15) + 13 = 28

Medicine Assurance (DC 15) to Treat Wounds: 1d20 + 13 ⇒ (2) + 13 = 15
Heals: 2d8 ⇒ (7, 2) = 9


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

The gnome healer begins assessing the best way to help his patients. He starts by casting a full round channel of Heal II on everyone.

Heal II: 2d10 ⇒ (10, 8) = 18

Carrufikus then begins tending to the wounds of Peldur using what traditional healing arts he knows.

Treat Wounds (DC 20)

Medicine (Expert): 1d20 + 13 ⇒ (3) + 13 = 16

”This is not going to be easy, but don’t worry my friend. I’m not giving up on you.”


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Well done, everyone! Desna be praised that we survived that one. But Peldur, please rest and stay still until I can figure out what is the matter."

Carrufikus attempts to determine what will help heal Peldur to whole.

Religion: 1d20 + 11 ⇒ (14) + 11 = 25


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Recognizing the injuries everyone is sustaining, Carrufikus casts a heal spell on Noroc!

”Reinvigormend!”

Heal III: 3d10 + 24 ⇒ (6, 7, 1) + 24 = 38


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus moves up and casts a two action Heal on Peldur.

Heal II: 2d10 + 16 ⇒ (7, 5) + 16 = 28


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus uses his other two actions to cast Electric Arc on the foe!

He moves his hands in a quick somatic gesture as he distinctly declares,"Zapplearkem!"

Electricity Damage: 4d4 ⇒ (2, 3, 3, 4) = 12

Basic DC 21 Reflex Save


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus stares at this creature trying to figure it out.

Occultism (Untrained) (Recall Knowledge):
Occultism (Recall Knowledge): 1d20 + 2 ⇒ (8) + 2 = 10

My next two actions depend on what he figures out.


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus moves up behind Peldur and casts Disrupt Undead on the creature.

"Perturbare Immortui!"

Damage: 4d6 ⇒ (5, 6, 5, 1) = 17

Basic Fortitude DC 21


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Elena, I notice this jangling bracelet makes a cool dinging sound if you tap it against the wall, but if you wear it, it makes you lighter on your feet (+1 item bonus to Acrobatics checks). Also, every once in a while if you utter the work "Zippy!", you get a little boost of speed!"

Activate [one-action] command Frequency once per day; Effect You gain a +10-foot status bonus to Speed for 1 minute.


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Elena, you were most helpful when you identified those beads for me. Let me see if I can return the favor."

The gnome inspects the two items with curiosity, peeking his eyes through the bracelet.

Identify Magic:

Religion (Identify Bracelet): 1d20 + 11 ⇒ (8) + 11 = 19
Religion (Identify Arrow): 1d20 + 11 ⇒ (8) + 11 = 19

The gnome casts a three action Heal III from his healing Font to help all of his friends heal.

"Reinvigormend!"

Heal III: 3d10 ⇒ (10, 8, 6) = 24

A soothing aura of light engulfs the party making everyone feel better.

STATUS
Carrufikus (68/68)
Bibi (56/56)
Peldur (83/83)
Tal (66/66)
Noroc (56/58)
Elena (48/48)


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Fortitude: 1d20 + 12 ⇒ (12) + 12 = 24


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus casts Disrupt Undead on Purple

"Perturbare Immortui!"

Disrupt Undead: 4d6 ⇒ (5, 3, 5, 3) = 16

Basic DC 21 Fort Save


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Fort: 1d20 + 12 ⇒ (4) + 12 = 16


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus casts Disrupt Undead once again on the (White) Corpselight.

"Perturbare Immortui!" The gnome commands!

A burst of butterflies streak across the room and begin to tear at the undead!

Positive Damage: 4d6 ⇒ (2, 6, 2, 4) = 14

Basic Fortitude Save DC 21


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Feeling satisfied that his disrupt undead spell did the job, the beams of light strike at the gnome catching him completely unaware!

Fortitude Save: 1d20 + 12 ⇒ (1) + 12 = 13

Fortitude Reroll Save: 1d20 + 12 ⇒ (19) + 12 = 31


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

At a glance, Carrufikus attempts to identify the undead.

Religion: 1d20 + 11 ⇒ (18) + 11 = 29

He then proceeds to cast disrupt undead on the creature.

” Perturbare Immortui!"

Damage: 4d6 ⇒ (4, 3, 5, 4) = 16

Basic DC 21 Fortitude Save


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"It looks like this fella had too much to eat. Let's keep an eye on this one just incase it gets up for seconds."

Carrufikus follows along, looking carefully and detecting magic periodically as he goes.


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Bibi, aren't you glad that I encouraged you to slow down? Now we have a secret way out of here!"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"You guys are so curious that you cannot stop yourself from seeing what is around the next corner. However, I need to make sure you are all healthy, so give me just ten minutes and let me see what I can do!"

Carrufikus, the expert healer, hurries to treat wounds on Noroc before everyone starts exploring again.

Medicine (Treat Wounds) DC20: 1d20 + 13 ⇒ (7) + 13 = 20
Hit Points Healed: 2d8 + 10 ⇒ (3, 3) + 10 = 16

The gnome also casts a three action Heal I spell to try and reduce the swelling on every else's injuries.

Heal I: 1d10 ⇒ 6

Health Status:
Bibi (52/56)
Elena (48/48)
Noroc (58/58)
Peldur (82/83)
Carrufikus (66/68)
Tal (66/66)

Ten minute rest taken. We are good to go!


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus looks over Noroc. "You look like you have been through the ringer! I think I have just the right amount of hocum pocum to sort you out. Let me see what I can do."

The gnome healer also attempts to treat Poison on Noroc.

Medicine (Treat Poison): 1d20 + 13 ⇒ (20) + 13 = 33


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Reflex Save: 1d20 + 7 ⇒ (15) + 7 = 22

Carrufikus advances into the room and follows up with another spell. This time it is Ray of Frost!

"Fizzlefrost!"

Ray of Frost: 1d20 + 11 ⇒ (17) + 11 = 28
Cold Damage: 4d4 ⇒ (1, 2, 4, 1) = 8


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus steps forward and casts Electric Arc!

"Zapplearkem!"

Electric Arc: 4d4 ⇒ (4, 2, 2, 4) = 12

A lightning quick bolt of electricity zaps between the two aberrants!

Basic Reflex Save DC 21


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus hands the beads to Elena and remarks, "I cannot figure out what these do. I mean they look like beads of praying, but the magical properties elude me. Could you take a look at these and tell me what you make of them?"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus examines the prayer beads and tries to figure out their purpose, nefarious or not.

Religion Check to Identify Magic:

Religion: 1d20 + 8 ⇒ (3) + 8 = 11


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"If we are in Belcorra's bedroom, we must be very close to her, especially if she is sending her ghostly image to spy on us. Stay vigilant and let's be prepared to face this villainous foe!"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Checking with the shade would certainly be good. I am just thinking that Desna is giving us a message if she is sharing insightful dreams with us. There must be something important that we need to know around this drow."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

”I hope you didn’t recognize the drow. They usually live deep underground and hate anything to do with the light and kindness. I can’t imagine that they are planning anything good. What were the two of them doing in this vision?”


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Thank our holy Desna! You folks were amazing! I knew you could do it!"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus immediately taps into the source from the Song of Spheres and casts Heal on Peldur.

"Reinvigormend!"

Heal III: 3d10 + 24 ⇒ (10, 6, 9) + 24 = 49

Peldur (67/83 hp)

"Have courage, Peldur! We have good on our side!"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus waits from the back in anticipation of what is about to come.

"We are ready back here, Peldur. Let's go!"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

”I wish I could offer more, but my spells just can’t match your magic missile. However, with Deena’s gifts, if anyone needs healing, you can count on me. I’m ready when you are.”


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Do you think we could find a wand that contains magic missiles that Elena could use? If that is the only way to harm the creature, we will want as much force magic as we can get."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"I was under the impression that we were making progress. Do we have weapons that will affect the creature? Is there anything else we can learn about the Wisp that will help us in the fight?"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"Greetings, Mayor. We have mostly been investigating the Gauntlight, but yes, we have recently inspected the Thirsty Alpaca. It will definitely not pass inspection."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"This silver might be useful if we melted into into a dagger to face werewolves, but there doesn't seem to be much here."

Carrufikus investigates the ruins and tries to determine if there is anything that would complete the story of what happened here?

Perception: 1d20 + 13 ⇒ (16) + 13 = 29


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus looks around, curious what he can find at these ruins.

Perception: 1d20 + 13 ⇒ (12) + 13 = 25


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus spends a day working with the children, teaching them about butterflies and how to open themselves to luck in their lives.

Earn Income, Religion: 1d20 + 11 ⇒ (11) + 11 = 22


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search
Bibi wrote:
"But we should rest before we try, at the very least."

"Bibi, I'm glad you recognize my limits. I do my best to keep you all alive, but here in these abominable vaults, it is easy to tap into all of my healing. A rest is always helpful."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"I cannot thank you enough for all that you have shared with us. I know that with Desna as my witness, I will not rest until we have slain Belcorra. My friends are all good people, we will see this task through to the end."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"I wonder why Belcorra held a grudge against Absalom. Well, I've seen that sinister lighthouse, but I don't think I realized how dangerous it was. I just thought it had some awful creatures living under it. How deep down does Belcorra live? Do you think we will find her within a level or two? Do you know of any way to defeat her?"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search
Bibi wrote:
"I just *said* that!! You trying to steal my thunder???"

"Oh no, Bibi. I was not trying to steal your thunder in any way. I just wasn't sure if he even knew the accolades that were bestowed upon him. Maybe I also get a little nervous when I meet famous people, even if they are just ghosts."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

"You are the one and only Otari? Did you know that they named the town after you?"


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 2/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search

Carrufikus casts a two action Heal II Spell on Peldur.

Heal II: 2d10 + 16 ⇒ (7, 5) + 16 = 28

"Reinvigormend!"

Peldur: 63/83

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