Prankster Illusionist

Carrufikus's page

704 posts. Alias of GM Harpwizard.


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Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Stab and Smack them, my friends! No slashing!”

With his remaining actions, Carrufikus casts Electric Arc on the two oozes!

◆◆ Electric Arc

Electricity Damage: 4d4 ⇒ (4, 4, 1, 2) = 11

Basic DC 22 Reflex Save


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus tries to recall what knowledge he knows regarding these particular ooze.

Recall Knowledge (Nature): 1d20 + 12 ⇒ (9) + 12 = 21

◆ Recall Knowledge


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"This does not look like an operating room used to help people. Everyone that I've met down here seems to want to inflict pain on everyone else."

Carrufikus tries to determine what surgical procedures this room was built for.

Medicine: 1d20 + 14 ⇒ (12) + 14 = 26


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺
Dorianna wrote:
"Were... were you here the whole night?"

"Yes, Dorianna. We were here keeping a watch on things. How are you feeling?"

Carrufikus takes his time and talks with her in a gentle manner. In a moment, he asks her a followup question.

"How long have these nightmares afflicted you? Is there a pattern to when they occur?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Of course we will stay nearby to monitor her progress. Let's all get comfortable, my friends."


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I cannot think of anything else to treat her with other than treating her symptoms and keeping her comfortable. There is a source of evil at work here, but we need to keep an eye out to see where it is coming from. I wonder if it is coming from the vaults?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus tries to recall what he knows regarding this sort of magic.

Religion: 1d20 + 12 ⇒ (18) + 12 = 30


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Dorianna… wake up dear. You are with friends and we would like to talk to you.”

Carrufikus gently wakes the sleeping daughter to see how he can help.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus moves quietly to her bedside and professionally checks her condition.

Medicine: 1d20 + 14 ⇒ (9) + 14 = 23


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Not only am I a pilgrim, I am a cleric of Desna. If anyone is corrupting her dreams or bringing unwanted nightmares, they will have to deal with me. I will most certainly help! Where is your daughter right now?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Maybe he wants to thank us for all of our hard work! Let’s go meet him!”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I think I prefer going to a place with less fighting and more laughter. Do you think we can help home yet?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I am feeling lucky today and I will put 2 gp on Murschen. He seems very excited to win. Let's see if he does it!"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I am sorry to bother you, Vischari, but this would mean a great deal for Mr. Murschen. You see, once he has determined the winner of the match, then he is free to leave forever, never to return again. I thought you would find this to be a good deal eh?"

Diplomacy: 1d20 + 14 ⇒ (12) + 14 = 26


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Well, once we have seen all the fighting we can for today, I am going to take a rest back in my own bed!"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Yes, we can help you arrange this match. Where can we find Vischari?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"Mister Murschen, you are insisting on no violence, but yet you are trying to arrange for a fighting match. Is this a contradition? Who is the one you are trying to arrange a sparring match with?"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺
Muscular Skulk wrote:

It's then that you all notice that he also has a glowing rune on his forehead, one that says VICTOR in Aklo.

"Me?! I'm the MIGHTY MURSCHEN! I've got no particular quarrel with YOU, but I also won't back down if it's to be violence."

He stares....

"So.... no violence?"

”Agreed!” Carrufikus replies, quite happy to make pleasant conversation with someone down here. No violence.”

While Carrufikus talks to the skulk, he tries to recall the significance of the rune with the name Victor on it.

religion: 1d20 + 12 ⇒ (7) + 12 = 19

”So, do you have quarrels with others down here. Do you have lousy neighbors?”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"We need not resort to violence unless you give us cause to do so. I am Carrufikus. What name do you go by? Have you live down on this level for many years?"

Carrufikus talks for a while trying to make a favorable impression on the denizen in an effort to improve its attitude.

Diplomacy: 1d20 + 14 ⇒ (14) + 14 = 28


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Perception: 1d20 + 14 ⇒ (15) + 14 = 29

"We have some wheeler dealers, looking for a little diplomacy. Let's see what they want. Back me up."

Carrufikus steps forward and declares, "Drop your weapons and come forward with your hands raised. Show yourself and your intentions."


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I don't know about the rest of you, but I am feeling very sick. I can try and treat any wounds if any of your are hurt, but honestly, I feel wretched . . . "

Carrufikus retches

Fortitude: 1d20 + 13 ⇒ (4) + 13 = 17

The process continues for a while . . .

Fortitude: 1d20 + 13 ⇒ (10) + 13 = 23
Fortitude: 1d20 + 13 ⇒ (8) + 13 = 21

Eventually, Carrufikus feels better.

"Okay, I'm ready to move on. Just tell me where we are going."


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Perception: 1d20 + 14 ⇒ (17) + 14 = 31

Reminder that Heal heals allies and harms undead. Hp updated

Bibi (66/66):
Noroc (68/68):
Peldur (75/92, Sickened 1)
Carrufikus (74/80, Sickened 1)
Elena (56/56):
Tal (65/83, Sickened 1)


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus feels the sickness swirling within him, but he attempts to casts a three action heal spell to heal the wounds of his allies and hopefully harm the vile ghasts!

◆◆◆ Casts Heal

Heal III (3 Action) Vitality: 3d10 ⇒ (1, 10, 3) = 14

Basic DC 22 Fortitude


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

◆◆ Carrufikus casts Vitality Lash at Black!

Moving his hands in somatic gestures, Carrufikus releases a spread of butterflies who fly out and nibble on the undead!

Vitality Lash: 4d6 ⇒ (6, 1, 4, 4) = 15

Basic DC 22 Fort Save

◆ He follows up by casting Guidance on Bibi!

”Stab like the wind, my friend!”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Fortitude Saving Throw: 1d20 + 13 ⇒ (19) + 13 = 32
Fortitude Saving Throw: 1d20 + 13 ⇒ (1) + 13 = 14
Fortitude Saving Throw: 1d20 + 13 ⇒ (15) + 13 = 28
Fortitude Saving Throw: 1d20 + 13 ⇒ (11) + 13 = 24


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"However, before we head back to town, can we check out this door? It looks like it leads to a back stage!"

Checking out the eastern door from the stage in the tavern room.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus taps into Desna's divine source of power and heals the party with three action heal spells.

Heal III: 3d10 ⇒ (4, 6, 10) = 20

Noroc (68/68):
Bibi (66/66):
Elena (56/56):
Carrufikus (80/80)
Tal (83/83):
Peldur (92/92):

"Well, my friends. Maybe we should head back and rest before we continue on. We could celebrate our friendships!"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I'm not one for much fighting, but perhaps you brawnier sorts could use some of these blades."


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus takes a step back from Black and also casts Divine Lance at Red.

"Guddommelig Lanse!"

Spell Attack: 1d20 + 12 ⇒ (20) + 12 = 32
Spirit Damage: 4d4 ⇒ (3, 4, 2, 1) = 10<---- Double for Critical Hit!

A beam of divine energy blasts forth from the Gnome's fingertips and stabs into the bug like demon!

◆ Guarded Step
◆◆ Divine Lance


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus casts Holy Light (previously Searing Light) and aims it directly at the fiendish looking beast!

Holy Light Spell Attack vs. AC: 1d20 + 12 ⇒ (19) + 12 = 31
Fire Damage: 5d6 ⇒ (1, 5, 6, 4, 6) = 22

If the creature is a fiend or undead it delivers an additional Spirit Damage: 5d6 ⇒ (3, 3, 6, 1, 4) = 17


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus follows along with his own Desnian mantra.

"Let the butterflies bring joy, luck, and light to this world! Joy, Luck, and Light"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"I always like things that glitter, but the real advantage is that we are clearing out evil and making the whole land safer! I think that feeling of joy is our greatest reward!"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus, as a ward medic who focuses on continual recovery (immune for 10 minutes instead of an hour) tends to his own wounds as well as those of Bibi.

Medicine DC 20 to Treat Wounds on Carrufikus: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d8 ⇒ 6

Medicine DC 20 to Treat Wounds on Bibi: 1d20 + 14 ⇒ (9) + 14 = 23
Heals HP: 2d8 + 10 ⇒ (1, 5) + 10 = 16

Status After 20 minutes of downtime since the battle.

Carrufikus (60/80)
Tal (72/83)
Peldur (92/92)
Noroc (68/68)
Bibi (64/66)
Elena (56/56)


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

After looking over his companions and sees that they are doing alright, Carrufikus tends first to the wounds of Peldur, and then to his own wounds. He runs around wrapping up arms and legs with bandages and applying various poultices.

Medicine DC 20 to Treat Wounds: 1d20 + 14 ⇒ (20) + 14 = 34
Heals HP: 4d8 + 10 ⇒ (6, 4, 5, 7) + 10 = 32

Peldur (92/92)

Medicine DC 20 to Treat Wounds: 1d20 + 14 ⇒ (9) + 14 = 23
Heals HP: 2d8 + 10 ⇒ (5, 8) + 10 = 23

Carrufikus (66/80)


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus uses his battle medicine to make sure that Tal stays in the fight!

Medicine vs. DC 20: 1d20 + 14 ⇒ (12) + 14 = 26
Heal II: 2d18 + 10 ⇒ (7, 7) + 10 = 24

While he is healing up his companion, he also casts guidance on Tal.

Tal (72/83)

The gnome then casts a Ray of Frost at the Red Beastie!

"Fizzlefrost"

Ranged Spell Attack: 1d20 + 12 ⇒ (11) + 12 = 23
Cold Damage: 4d4 ⇒ (1, 2, 1, 1) = 5

◆ Battle Medicine
◆◆ Ray of Frost


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus casts a two action heal on Peldur to try and get him back to health.

”Reinvigormend!”

Heal: 3d10 + 24 ⇒ (5, 10, 6) + 24 = 45


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

How long does the stunned 2 last? Is Carrufikus able to shake off the stunned condition?


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Never mind. I totally forgot that Carrufikus was stunned 2.

Carrufikus casts Divine Lance and hurls it at the creature!

Spell Attack: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 4d4 ⇒ (3, 2, 1, 3) = 9

For his third action, he casts Guidance on Noroc.

"May Desna shine her blessing on you."

◈◈ Cast Divine Lance
◈ Cast Guidance


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Will Save: 1d20 + 14 ⇒ (10) + 14 = 24

”This one is a visitor from the outer planes, but I would not call him a welcome guest! Let’s send this one home!”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Carrufikus attempts to recall knowledge on this creature

Religion: 1d20 + 12 ⇒ (18) + 12 = 30

The gnome pilgrim then follows it up by casting heal on Peldur!

"Reinvigormend!"

Heal III: 3d10 + 24 ⇒ (1, 1, 3) + 24 = 29

A burst of butterflies race directly over to the monk and heals him with divine magic!

"Stay in the fight, my friend! This is definitely one of those baddies!


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"We definitely need to get rid of this hideous beast! This looks as evil as they get! I just need to slow down and see if I can casts some spells to weaken it!"


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Augrael was a good soul and we miss him dearly! Were you all good friends? “


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Don’t look at me. I much prefer nature and the good outdoors to a dark language like that.”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Don’t look at me. I much prefer nature and the good outdoors to a dark language like that.”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

Perception: 1d20 + 14 ⇒ (12) + 14 = 26

Society: 1d20 + 2 ⇒ (11) + 2 = 13


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"There is a door I think that we missed. Let's go check it out."

Carrufikus brings the party to another door to check out.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Bibi, take us through the secret door you found. I always feel extra sneaky when we go through doors that others didn’t want us to find.”

Take us through the secret door to the west. Standard operating procedure, checking for traps, etc.


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

"No one is going to object, Bibi. You are the sneakiest one in the party and you always love to catch your foes flat footed. Go ahead and use them. If you look at me, you will never see me using my staff for anything other than healing you folks up."


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Are you familiar with mosquitoes? How about stirges? Well, if you afix this to your weapon, you too can be pesky! Whoever gets struck by your weapon will certainly bleed a lot!”


Cleric 6 |HP 80/80 | AC 18 | Class DC 22| F+13 R+8 W+14 | Perc+14, Init +14 | Heal: 1/5 |Focus: 1/1| Hero Point: 2| Default exploration: Search | ◆◇↺

”Oooh. Check these magical proboscides out! Magic and blood together can never be good.”

Carrufikus attempts to determine the properties of the magic items.

Religion: 1d20 + 12 ⇒ (20) + 12 = 32

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