Cleric of Brigh

Carlin Ember's page

922 posts. Organized Play character for grimdog73.


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Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

boondoggle: 1d20 ⇒ 11

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin lets out a deep breath as she lowers her staff.

No...he's not worth it...we're Pathfinders, not Aspis scumbags... she says as the flame on her staff goes out. She points a well manicured finger at him.

If i ever....EVER...see your sorry hide again, I will not show you any mercy...savvy? She waves at the men.

Take that mutt away... she says as she turns to the others. She looks at them.

What? I wasn't really going to immolate him....well...maybe a bit... she says with a wicked grin.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

You have to make it there first... Carlin says with a wiked smile. She raises her staff and points it at the man, the end erupts in fireproduce flame

Anything you want to say before I start blasting?

intimidate: 1d20 + 12 ⇒ (8) + 12 = 20

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

ugh...didn't see the noti...it's a the bottom of my list of games...

Seeing the gathered lot at the waystation and that Krysher is one of them, Carlin darts towrds them.'

KRYSHER! she screams. I would like a word with you... she walks towards him methodically as fire sprouts fro her fingertips,

Give me a reason to not incinerate you where you stand...you set us up...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

If i'm going to go down, I'm taking one of you lot with me! Carlin screams as she takes a step back and tries to cast a spell.

defensive cast, dc 19: 1d20 + 8 + 5 ⇒ (19) + 8 + 5 = 32
She sends two rays from her hand, hitting the closest taer.

scorching ray1, touch: 1d20 + 7 + 1 + 2 ⇒ (10) + 7 + 1 + 2 = 204d6 + 4 + 1 ⇒ (4, 4, 4, 3) + 4 + 1 = 20
scorch ray 2: 1d20 + 7 + 1 + 2 ⇒ (7) + 7 + 1 + 2 = 174d6 + 4 + 1 ⇒ (3, 4, 6, 6) + 4 + 1 = 24

for BoF, taking the +2 to attack and AC

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Ow....you misbegotten son of a motherless goat! Carlin then starts saying something only those that speak celestial can hnderstand, questioning the taer's heritage. She take a full defensive posture, bolstered by the blessing.full defense...i firgot to re up my mage armour...otherwise that hit would have missed...and i'm squishy...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

yeah...i miscounted squares...my bad

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin raises her staff and fires a ball of fire from it.last fireball from that for the day...centering it to get the five on the right...the two greens, yellow, blue and red...choosing +2 ac for this round btw...

fireball, dc 20: 8d6 ⇒ (1, 4, 1, 2, 5, 2, 2, 6) = 23

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Off with you... Carlin waves the man away dismissively.

I would like to have a few words with krysher when we get back...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Bring him here, Khrugon...we can see if he knows anything useful...

when he gets there...

tell us everything you know...and we'll only turn you in...if you don't..we'll still turn you in, but let everyone know you sang like a songbird... Carlin says with a wicked grin.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Seeig Khrugon have the situation handles, Carlin turns her attention back to the dog team, making sure they're controlled as they slow.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

That makes things much easier... Carlin says with a small grin.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

i've had enough of this... Carlin turns as her sled slows down. She extands her hand towards the oncoming convoy and a huge ball of fire erupt right in the middle of them.

Take that...

fireball...DC 20 save for half...actually casting it...+8 damage is fron arcana, +1 from Havoc of society trait...[/ooc]

fireball: 8d8 + 8 + 1 ⇒ (4, 4, 2, 1, 5, 4, 1, 1) + 8 + 1 = 31

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Someone grab the blanket...I'm watching in case those things attack... Carlin says as she holds up her staff, ready to incinerate anything that attacks.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin uses her wand again to get Khrugon back in fighting shape.

umd: 1d20 + 16 ⇒ (2) + 16 = 18
clw: 1d8 + 1 ⇒ (4) + 1 = 5

But keeps her eye on the gathering creatures.

[ooc]don't wanna post too many actions trying to use my wand...unsure if rounds matter but likely do...[/b]

I have a surprise for them if they choose to attack us...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin rushes over to chek on Khrugon.

Don't get eaten, got it? she says as she taps him with her curing wand.

umd: 1d20 + 16 ⇒ (13) + 16 = 29
clw: 1d8 + 1 ⇒ (1) + 1 = 2

lol...big help...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

ok...this is a longshot..but if it wroks, oh man... Carlin moves closer and appears to scream, but no sound comes from her.

ear piercing scream...if it fails the save it's dazed...half damage and no daze if it saves...fort save dc 17

damage: 5d4 + 1 ⇒ (4, 4, 2, 2, 3) + 1 = 16

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin sighs as she fires off a bunch of magic darts at the creature.

magic missile: 4d4 + 4 + 1 ⇒ (3, 3, 3, 4) + 4 + 1 = 18

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin looks dumbfounded.

Well, damn....

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

arcana: 1d20 + 10 ⇒ (1) + 10 = 11

*($()#)#)#$!!!!

No idea what it is...but I bet it doesn't like fire... Carlin says as she points her staff at it and a pair of fiery rays shoot out at the beast.

scorching ray1, touch: 1d20 + 7 ⇒ (16) + 7 = 23]
dmg: 4d6 ⇒ (2, 6, 3, 6) = 17
scorh 2, touch: 1d20 + 7 ⇒ (7) + 7 = 14
dmg: 4d6 ⇒ (1, 1, 5, 3) = 10

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Don't be alarmed...I'm just going invisible for a bit... Carlin says as she disappears from her friends' sight.

since my mage armour is still active, i'll cast vanish...5 rounds...
AC is 17/17/14

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

It would take me days to chop through that...I could just blast it... Carlin says with a sly grin.i have fire spells but i think that's a waste..i can contribute acid splash spamming for damage to the sheet...i think if Khrugon went ham on it it would last 2 rounds...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

fort: 1d20 + 7 ⇒ (9) + 7 = 16

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

dang it..forgot to get pots of lesser restoration...used mine a few scenarios ago..forgot to replace it...ugh...

That's not good...anybody able to mitigate her condition? Carlin says as she checks her gear, coiming up empty

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin almost turns green at the mention of eating the eggs.

I'll pass...thanks...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

spellcraft: 1d20 + 12 ⇒ (5) + 12 = 17

There's some kind of necromantic energy coming from the ice...can't get a better read... she says, a bit bummed out she can't figure the magic out.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

apologies...i didn't see it was my turn...my bad...i'd been checking in too...ugh...failed another Perception check...

Yeah, those ponchos are a good idea...

Carlin moves up to check the area.

perception: 1d20 + 15 ⇒ (7) + 15 = 22
then detect magic

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

yeah i didnt think so...thats why i didnt add them in...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin sniles as she points her staff at the two closest creatures. a pair of fiery beams streak out, one for each of them.

]n\]Burn![/b]

scorching ray black, touch: 1d20 + 7 ⇒ (14) + 7 = 214d6 ⇒ (2, 5, 5, 3) = 15
scorching ray red, touch: 1d20 + 7 ⇒ (15) + 7 = 224d6 ⇒ (1, 3, 6, 3) = 13
i am unsure if my solar ability and my havoc of the society trait apply to a spell cast from an item...if so, add 4 fom the solar ability and 1 fror the trait if they apply...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

ahh...gotcha

Carlin moves up and draws a wand.mage armour

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

climb: 1d20 - 1 ⇒ (18) - 1 = 17

Carlin manages to climb the peak somehow and flings a huge fireball at the group of creatures.

Let's see if they like fire...

fireball, dc20: 8d6 + 8 + 1 ⇒ (6, 4, 1, 1, 2, 1, 5, 3) + 8 + 1 = 32
+1 from Havoc of the society, +8 from the solar bloodline bonus

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Ugh...I can't climb at all...

climb: 1d20 - 1 ⇒ (2) - 1 = 1

lol...i could use my fly spell...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin's nose crinkles as she looks at the bodies.

Aspis? You mean there's Snakes here too? Lovely... she says.

Another thing...who hid the bodies? Was it beastment...taer or whatever...or the Snakes?

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Sounds like a plan... Carlin gets off the sled, making sure the dogs are ok before checking the traks.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

fort: 1d20 + 7 ⇒ (19) + 7 = 26
handle animal turn 1: 1d20 + 5 ⇒ (18) + 5 = 23
handle turn 2: 1d20 + 5 ⇒ (2) + 5 = 7

well crap...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

I can drive...I have some ecxperience with pack animals back home...not any training, mind you...just a soothing way with animals..+5 CHA bonus...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Not chocolate? I'd armwrestle an ogre for some right now... Carlin says with a smile. She plops onto a cot, making sure everyone is situated.

Thanks, Krysher... she says as she receives her bowl of stew. She devours it, the heat clearly not affected her at all.

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

i have a wand of endure elements...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Agreed...this place makes me miss the sands back home in Qadira. I wish I had brought an extra canteen of hot coffee....blast this cold! a fiery aasimar says as she brings her cloak a bit tighter around her shoulders.

buying a couple items...making my cloak of resistance +2, 3k...and buying a belt of dexterity...4k...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

i'm lvl 8

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

yeah, playing with Khugron can get messy...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin is nothing fancy...a straight up blaster, with a bit of a temper...wow original concept eh? nopthing special other than she's an aasimar

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

kronikal rec'd..gg guy

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

ooh...right...

boondoggle?: 1d20 ⇒ 17

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

no day job...GG guys...thanks for running this boss

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

That I can do... Carlin says giddily. She bangs her staff on the ground and a small fireball appears in her hand. Just say when...

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin rushes to help put out the fire, knowing her innate resistance will protect her. i have no spells to use...i'll just use my hands to smother the flames. Anyone have any spells to use?

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin hold her staff up and sends a pair of flaming rays at the creature.

scorching ray1: 1d20 + 6 ⇒ (1) + 6 = 74d6 ⇒ (5, 3, 3, 4) = 15
SR: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12
ditto 2: 1d20 + 6 ⇒ (17) + 6 = 234d6 ⇒ (5, 1, 6, 4) = 16

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

Carlin uses her staff and sends a pair of fiery rays at the worm.

scorching ray 1: 1d20 + 5 ⇒ (9) + 5 = 144d6 ⇒ (3, 6, 4, 1) = 14
ray 2: 1d20 + 5 ⇒ (4) + 5 = 94d6 ⇒ (5, 3, 6, 3) = 17

Grand Lodge

female aasimar sorceror 8 HP 60, AC/T/FF 13, 13, 10, F +7, R +9, W +10 init +7, Perc +15

umm...waiting to see if it lives through that...holy crap