Lamatar Bayden

Canada Guy's page

33 posts. No reviews. No lists. No wishlists.




Hi, I'm currently trying to design a monster that's incapable of moving on it's own, or making melee attacks. It's basically a small living statue that acts purely through mental actions, and spell like abilities.

What I'm trying to figure out is how being immobile, and incapable of taking physical actions, would affect the creatures stats. Specifically things like AC penalties, Saves, and how it would react to combat maneuvers.

There are rules for things like inanimate objects, and paralyzed creatures, but I'm unsure how to apply them to a inanimate creature like this.

Also, should the creature have Str 0, Dex 0, or Str --, Dex --? The core rulebook states, "some creatures do not possess a Strength score and have no modifier at all to Strength-based skills or checks," but there's no mention of creatures lacking a Dexterity score, and as far as I know there's no example of either Str--, or Dex-- creatures in the bestiaries.

So, what are your thoughts?


How many toes, and fingers, does a Goblin have in Golarion?

Seems like a silly question, but if you look at the official art the numbers often vary. The goblins on the Bestiary's cover all have 5 toes, but then if you look at the Goblin's actual entry in the book the image there only has 4. Meanwhile in the art for the Condition Cards, and the official plush toy, the goblins only have 3 toes. Fingers also vary between 4 and 5 depending on the artist.

So is there an official answer on this? Or perhaps the number of appendages vary from goblin to goblin? What are your thoughts, or explanation?

And if anyone's wondering why I care so much, I'm mostly just curious, but I'm also currently working on a image for Wayfinder #8 and I'd like to make my count accurate.

Considering how beloved Goblins are to the setting it would be great to get a official answer!