| Canada Guy |
Hi, I'm currently trying to design a monster that's incapable of moving on it's own, or making melee attacks. It's basically a small living statue that acts purely through mental actions, and spell like abilities.
What I'm trying to figure out is how being immobile, and incapable of taking physical actions, would affect the creatures stats. Specifically things like AC penalties, Saves, and how it would react to combat maneuvers.
There are rules for things like inanimate objects, and paralyzed creatures, but I'm unsure how to apply them to a inanimate creature like this.
Also, should the creature have Str 0, Dex 0, or Str --, Dex --? The core rulebook states, "some creatures do not possess a Strength score and have no modifier at all to Strength-based skills or checks," but there's no mention of creatures lacking a Dexterity score, and as far as I know there's no example of either Str--, or Dex-- creatures in the bestiaries.
So, what are your thoughts?