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M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel answers, "No, he is not dead. We did have to subdue him, he was so afflicted by the Speaker. But fortunately, you are both free of the speaker's influence now. These ancient ones of whom you speak, what can you tell me about them?" Caladrel is intent to gain as much information as he can before the strangers outside enter. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel did a heal check on Laveness earlier. Caladrel removes his waterskin and says, "She appears to be very dehydrated. She needs to drink something to return to her wits." He gently tips the waterskin to her lips and let's her drink at her own pace. "Here have some refreshing water, you will be ok, Professor Laveness." ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() The mad bombing gnome needs to be restrained. He is currently unconscious but stable After Caladrel completes his healing of Jeremiah and Faenor, he turns his attention to Prof Laveness. When Jeremiah comes over to help, he says, "Thank you Jeremiah." He then calls to the others, "Can someone bind Hinzackle so that if he revives he doesn't escape? Jeremiah and I will see what we can do with poor Professor Laveness." Looking down upon the stricken professor, Caladrel says, "It is going to be alright. You are among friends now. Are the stars talking to you now?" ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() After the fire is extinguished, Caladrel moves to Hinzackle to stabilize him until the others can tie him up. heal: 1d20 + 8 ⇒ (20) + 8 = 28 He then moves to Professor Laveness to examine her. First he checks her condition to determine the best course of action. heal: 1d20 + 8 ⇒ (16) + 8 = 24 If shaking her gently is enough to bring her to alertness, he will do that and reassure her that she is safe. Finally, Caladrel will take out his wand of cure light wounds and heal himself, Jerry and who ever else is need. Caladrel healing: 1d8 + 1 ⇒ (7) + 1 = 8
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M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel's fire elemental attacks one more time before disappearing. attack: 1d20 + 6 ⇒ (16) + 6 = 22, damage: 1d4 + 2 ⇒ (1) + 2 = 3, if it hits then its 1d4 ⇒ 1 burn damage for 1d4 ⇒ 2 rounds. Caladrel watches as Faenor falls unconscious trying to grapple hinzackle. He tries to take Faenor's place and grabs for the gnome. cmb to grapple: 1d20 + 1 ⇒ (4) + 1 = 5 HP:17/25 ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() The fire elemental looks for the next foe threatening its allies and goes to attack Professor Hinzackle. Move to k7 attack: 1d20 + 6 ⇒ (3) + 6 = 9, damage: 1d4 + 2 ⇒ (4) + 2 = 6 + burn damage (DC 11 Relflex Save): 1d4 ⇒ 2 for 1d4 ⇒ 4 rounds. Caladrel transforms back into self and follows Sylvia into the room. Move to J8 ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Trinia fires her pistol at the Speaker. bang: 1d20 + 5 ⇒ (1) + 5 = 6, damage: 1d8 ⇒ 3 However, with all of the commotion, she can get a clear shot and misses badly. Caladrel begins chanting. His body begins to contort and he changes into an otter. He tries to squirm his way free. escape artist: 1d20 + 4 ⇒ (10) + 4 = 14 ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Sylvia Pari wrote: Trying to figure out what to do for Trina and Sylvia. With Caladrel grappled, he'll be hit with any bombs or splash weapons hucked at the Speaker, right? :( Trying to figure out inquisitor, too. Never played one. It's ucky. I have played an inquistor. I'll post Caladrel and Trina's action at lunch time today. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel completes summoning his creature. A small flaming serpent shaped creature appears next to the speaker. augmented small fire elemental at k10. The fire elemental attacks the speaker. attack: 1d20 + 6 ⇒ (19) + 6 = 25, damage: 1d4 + 2 ⇒ (3) + 2 = 5, plus burn damage, dc 11 reflex save: 1d4 ⇒ 2 for 1d4 ⇒ 3 rounds. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() More healing. First Jerry
Now Trina
After Caladrel finishes healing everyone, he goes to each person, and whispers something in druidic in their ear while placing his hand on their forearm. When he is done, he nods to Sylvia that he is ready to proceed. Casts resistance on each person, +1 to saves for 1 minute ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel moves discretely behind Jerry and touches his back with the his wand of healing. "I don't like this", he whispers to Jerry. "Such unnatural science, these people are not to be trusted." cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5 Seeing that Jerry still bears some wounds from the fire. He tries to cast two more spells to assist Jerry. cure light wounds: 1d8 + 1 ⇒ (3) + 1 = 4
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M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() augmented wolf has 17 hp. Now at 4/17 after the bomb. Caladrel hustles over to Sylvia to heal her pulling his wand out of its belt loop. As he passes by the burning wolf he barks out some commands in Druidic. The burning wolf charges through the yellow ooze, its celestial origin giving it resistance against the acid. The wolf takes a bite at the gnome and tries to pull it down. bite: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10, damage: 1d6 + 3 ⇒ (5) + 3 = 8, trip: 1d20 + 4 ⇒ (16) + 4 = 20 Caladrel touches Sylvia with the wand to heal her. healing: 1d8 + 1 ⇒ (4) + 1 = 5 wolf is at K13 and Caladrel is at J15 ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel completes his conjugation. A stout wolf materializes on the other side of Jerry. It snarls at the golem and takes a bite of it in its powerful jaws. bite: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22, damage: 1d6 + 3 ⇒ (6) + 3 = 9, trip if bite is successful: 1d20 + 4 ⇒ (12) + 4 = 16
The wolf is an augmented, summoned creature ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() initiative: 1d20 + 9 ⇒ (6) + 9 = 15
The unnatural stench overcomes Caladrel with nasuea. He feels his head begin to swim and barely holds down his lunch. "oh what I would give to inhale the natural scent of a skunk. Anything is better than this abomination." ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel lingers in the room before following the others looking for anything of interest. He is simultaneously disturbed and intrigued by the mechanical beings they just encountered. He had never encountered such a creature before. perception: 1d20 + 13 ⇒ (9) + 13 = 22 ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel begins to speak in his Druidic tongue a small flame ignites in his hand. He tosses it toward the far clockwork creature. The flame rolls across the room and grows quickly into a roiling, flaming sphere. It engulfs the clockwork creature. fire damage from a flaming sphere: 3d6 ⇒ (3, 1, 1) = 5, dc 16 reflex save negates ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel takes another tanglefoot bag from his belt and throws it at clockwork #3. ranged touch attack: 1d20 + 5 ⇒ (16) + 5 = 21 Caladrel tries to entangle the clockwork threatening the door. After the bag bursts and covers the mechanical being with goo, he pauses to allow the substance to harden. Then he makes a break for the doorway and safety. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() ranged touch attack: 1d20 + 5 ⇒ (20) + 5 = 25 May I assume that when Caladrel followed Sylvia into the room, he made it to E9 when the clockwork creatures began to move? Caladrel takes one of the three tanglefoot bags off his belt and throws it at clockwork #1. The bag breaks open and a smelly, gooey mess breaks over the clockwork creature. The concoction of tar, resin, and sticks quickly hardens attempting to the stop the creature in its tracks. DC 15 Reflex save otherwise the creature is glued to the floor. The creature is entangled and has -2 to attack and -4 penalty to dexterity. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel, demonstrating his great wisdom, refrains from engaging in an argument on the consequences of performance enhancing chemicals at this time. He replies, "not terribly memorable. I find that hard to believe Ms. Pari. Your abundant enthusiasm is very noteworthy. You are an asset to our group. Please, lead the way to Professor Hinzackel's office." He bows to Sylvia and allows her to pass and falls into line behind her. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Savendir can barely contain the beginning of a wry smirk at Sylvia's wildest theory yet. "I think that may be a stretch, dear Ms. Pari. Why would he send us to Laveness's office? There are other ways to dispatch us. I think our next course is to pay a visit Hinzackel. You share a common interest in the artificial. That should be a good place to start a conversation. Were you in any of his courses during your tenure here?" ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel sighs audibly. "You misunderstand the purpose of my order. The natural world has existed for a millennium. Eons longer than even our long lived elven fore fathers. We are dedicated to protecting nature that is all." Always trusting a fellow elf, Caladrel continues. "No matter what reasons brought you here, Our paths have crossed and our goals seem to align, to discover what has happened to the missing Professor Laveness. Let us work together toward this aim." In common, Caladrel asks, "How shall I call you, friend?" ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel takes note of the elvish features and the pistols at the side. Why have so many of our kind strayed so far from our roots? Maybe this is the true cause of our world's problems. he thinks to himself. Speaking in Elven, Caladrel introduces himself. "My name is Caladrel Inthesial. You may have heard of my sect, 'The Keepers'. I have been tasked to aid this group in seeking the cause of the unusual disturbances that have occurred recently. Who are you and what has led you to searching for information in this office?" ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel replies, "That is a wise suggestion, Professor Serevil. May we tell the secretary that you have given us permission to search through Professor Laveness's office for more clues to her disappearance? It may speed the process of allowing us entry and I fear her trail grows colder by the minute." ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel listens politely as Sylvia describe the virtues of the train. Rejoining the others has brought the plight of the woods back to the forefront of his thoughts. "Curious about Laveness's disappearance, could she have been sent into the field to investigate" he notes as they walk across to the astronomy building. When they arrive in Professor Serevil's office, He stands back a foot patiently waiting for the professor to acknowledge their presence. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Caladrel resists the temptation to smile when Trina mentions trouble with the train. "We were detained slightly saving some men who were held captive. It is good to see that you appear to have survived your ordeal on the train. We will accompany you on your new journey." says Caladrel. ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Overland Group: "Good morning to you as well," answers Caladrel honestly. "We do not want to trouble you too much. We are trying to join some friends who came to the university to do some research. Have you been visited by a group of 3 or 4 people from out of town in the last day or so?" ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() Overland Group: Caladrel answers Jerry regarding the check. "No, I have never needed a bank before. If you would be of assistance, I will be much obliged. Let'settle into our lodging before pursuing the bank.
To the inn keeper, Caladrel bows and says, "Thank you for your kindness, we are in need of lodging. We have some business around town to tend so entering the rooms later is fine. How much is a room? Is the University near?" ![]()
M Elf Druid 4 {AC 19, T 13, FF 17, HP 28/28}
![]() overland group: Caladrel helps himself to a portion of bacon and eggs. "Yes, I eat what nature provides. All living creatures have their purpose in this world." After the meal has been consumed, Caladrel rises and bows to the inn keep. "Thank you for a fine meal and lodging. I wish you the best in your future." He turns to Jerry. "Are you ready to depart? I have four hours in my animal form. We should be able to make it to our destination today."
Caladrel waits for Jerry and Luce to join him outside. When they appear ready to depart, he transforms again into a cheetah and takes off at a swift trot.
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