Aasimar

Caikahn Bloodsword's page

72 posts. Organized Play character for Jellyroll.


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Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Peek!

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

"Elf, if you touch me with that I will not be pleased."

pausing a moment and drawing a deep breath,

"Pardon my disrespectful reply to your generosity. While I see you are trying to help me I'd prefer to keep evil at swords distance."

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Mustering her strength as best she can the Paladin follows the troupe desperately trying not to drag her sword.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Apologies again, life gets all consuming at times. No stabilize roll after heal correct?

Feeling life seep back into her bones Caikahn stands and without preamble swings desperately at this hated adversary!

atk: 1d20 + 6 ⇒ (11) + 6 = 17dmg: 2d6 + 6 ⇒ (1, 3) + 6 = 10

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Caikahn swings at the construct in an attempt to bring it down

Atk: 1d20 + 6 ⇒ (8) + 6 = 14dmg: 2d6 + 6 ⇒ (2, 5) + 6 = 13

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

You may

Swinging again, atk: 1d20 + 6 ⇒ (10) + 6 = 16dmg: 2d6 + 6 ⇒ (4, 4) + 6 = 14

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

upon her turn
Atk: 1d20 + 6 ⇒ (3) + 6 = 9dmg: 2d6 + 6 ⇒ (3, 5) + 6 = 14

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Know something: 1d20 ⇒ 4
I know nothing

"let's just burn it out instead of wasting our time vandalizing."

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Atk: 1d20 + 6 ⇒ (10) + 6 = 16dmg: 2d6 + 6 ⇒ (2, 6) + 6 = 14
1d100 ⇒ 54
Atk: 1d20 + 6 ⇒ (18) + 6 = 24dmg: 2d6 + 6 ⇒ (1, 4) + 6 = 11
1d100 ⇒ 64
Atk: 1d20 + 6 ⇒ (9) + 6 = 15dmg: 2d6 + 6 ⇒ (6, 6) + 6 = 18
1d100 ⇒ 99
Atk: 1d20 + 6 ⇒ (19) + 6 = 25dmg: 2d6 + 6 ⇒ (5, 1) + 6 = 12
1d100 ⇒ 24
Atk: 1d20 + 6 ⇒ (9) + 6 = 15dmg: 2d6 + 6 ⇒ (1, 1) + 6 = 8
1d100 ⇒ 82

rapidly swinging her blade Caikahn makes swift work of the now cubed beast.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

"Grant me sight my lord Ragathiel!" mutters the Aasimar as she blindfolds herself.
1d100 ⇒ 31
Atk: 1d20 + 6 ⇒ (6) + 6 = 12dmg: 2d6 + 6 ⇒ (2, 4) + 6 = 12

The dice deities are laughing

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Averting eyes: 1d100 ⇒ 92
atk: 1d20 + 6 ⇒ (5) + 6 = 11dmg: 2d6 + 6 ⇒ (6, 1) + 6 = 13

ugh.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Blindly swinging...

Atk: 1d20 + 6 ⇒ (3) + 6 = 9dmg: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Atk%: 1d100 ⇒ 24

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Will: 1d20 + 2 ⇒ (13) + 2 = 15

she shoots, she scores!

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Atk%: 1d100 ⇒ 9
To hit: 1d20 + 6 ⇒ (3) + 6 = 92d6 + 6 ⇒ (6, 5) + 6 = 17

nada

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Shirt: 1d20 + 3 ⇒ (8) + 3 = 11

The paladin 'busts a move' instead of striking a pose!

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

fort: 1d20 + 3 ⇒ (4) + 3 = 7

Strike a pose

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

yes please

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Taking 20

"Here, look at this. I might have an idea what this sun symbolizes, it scratches at my thoughts, yet..."

Know Religion: 1d20 + 5 ⇒ (7) + 5 = 12

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Snorting in disgust she moves past the Chelaxian without sheathing her sword.

moving along

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Swinging her blade in irritation at the death throw scratch...
Atk: 1d20 + 5 ⇒ (2) + 5 = 7
Dmg: 2d6 + 6 ⇒ (3, 5) + 6 = 14
...the slightly glowing Aasimar swings and misses

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Atk: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg: 2d6 + 6 ⇒ (3, 6) + 6 = 15

In an uncharacteristic manner Caikahn yells "Eat it!"

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

upon her turn

Atk: 1d20 + 5 ⇒ (10) + 5 = 15
Dmg: 2d6 + 6 ⇒ (5, 1) + 6 = 12

Caikahn moves into the mix, standing next to our evi...chaotic red Chilaxian and swings, possibly wounding a sea creature.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Wrinkling her nose at the sea stench of these creatures Caikahn follows the chaotic Chelaxian in to the fray:
Atk: 1d20 + 5 ⇒ (6) + 5 = 11
dmg: 2d6 + 6 ⇒ (6, 6) + 6 = 18

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Fish Bowl.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Seeing her companions attempting this odd competition Caikahn awkwardly follows Daemina's lead with the stool and six cups.

Str: 1d20 + 4 ⇒ (6) + 4 = 10
Dex: 1d20 + 0 ⇒ (18) + 0 = 18

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Irritated by this whole thing Caikahn steps forward inadvertently aiding the group's attempt at intimidating Rolf.

Aid Intimidate: 1d20 + 3 ⇒ (19) + 3 = 22

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Fun! @DM Kludde, can we aid the entrant?

Caikahn has 18 str yet only 10 dex. I think we might want someone with a higher dex.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Agreed.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

...following Juan...
"What did you just say?"

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

I have horrible communication skillz...looking each of your skills over it appears as if our group will bully it's way through things. Daemina, your intimidation might be our only hope...

Looking from Jank towards her companions Caikahn keeps her stoic pose.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Quote:

Daemina looks to the tall humanoid for a moment.

"A plane-touched? I knew one of your kind who had a powerful, handsome son." she steps towards this woman, but stops. "He was weak and killed my family before he fled to Lastwall. You've not met him, have you?"

Looking maternally patient towards Daemina, "He was weak yet killed your entire family?

Turning away from the conversation, walking towards the compound she mutters... "I will meditate further in hopes of Ragathiel granting you great strength for the trials ahead."

As she gracefully walks away from the conversation one might notice a subtle movement of her right hand accompanied by celestial mutterings.
detect evil upon the four mercenaries and laborers
Perc: 1d20 + 0 ⇒ (4) + 0 = 4

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

at the briefing....

Religion: 1d20 + 5 ⇒ (15) + 5 = 20
"If memory serves correctly, The Publican House is the tavern-temple of Cayden Cailean where fools gamble their wits away."

tossing her red cloak aside Caikahn scowls angrily

"Keeping the fiends alive just to protect your source of information is going to be quite difficult. Ragathiel will enjoy the souls of this cult."

The tall female seems to have a faint and pleasant shine about her yet you can see anger in her blue eyes, a wariness in her step.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

. to the ...

pssst...this is Jelly

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

@ DM Tobi, could you deactivate this?
Thank you,

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Thank you DM Tobi, good job.
If you're running anything soon and need an arrogant Paladin, hit me up!

Thanks again,

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

PFS #57926-11
Day Job: 1d20 ⇒ 20
Silver Crusade

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Detect Evil

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Seeing her fallen comrade Caikahn swings again
"Evil will be banished from this world!"

1d20 + 5 ⇒ (13) + 5 = 18dmg: 2d6 + 6 ⇒ (2, 2) + 6 = 10

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Charge atk: 1d20 + 2 + 5 ⇒ (4) + 2 + 5 = 11Dmg: 2d6 + 6 ⇒ (2, 5) + 6 = 13
Charging in Caikahn swings at the evil creature!

Updated Map

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Drawing her sword Caikahn heads west.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Caikahn nods her agreement.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Wiping her blade on the minotaur's clothing she searches the beast for random bits and pieces...
Perc: 1d20 - 1 ⇒ (3) - 1 = 2

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Ignoring the devil spawns mutterings then kicking the Minotaur Caikahn looks over at Janira,
"You want this thing alive?"

If not, CDG, if yes, bind it.

CDG: 4d6 + 7 + 7 ⇒ (6, 3, 4, 1) + 7 + 7 = 28

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Caikahn swings with determination
Smite attack: 1d20 + 8 ⇒ (16) + 8 = 24dmg: 2d6 + 7 ⇒ (3, 2) + 7 = 12

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

@DM, If it matters...I charged from my last position. Prior to saving the map I was 20' away.

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Caikahn charges the evil creature screaming,
"Ragathiel, shine thine eyes upon my vengeance!"

Smite evil+charge: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28Dmg: 2d6 + 7 ⇒ (6, 5) + 7 = 18

Updated Map

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

I find Google Drive an easy medium to post maps, images, etc...

Upon her turn,
With her weapon drawn Caikahn runs over rough terrain and through the water on towards the evil beast!

Rough water question: Do we need to make a swim skill check or just half speed?
Swim: 1d20 ⇒ 20

Updated Map

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Caikahn rushes to close in on the Minotaur!

Updated Map

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

Drawing her sword, Caikahn increases her pace towards Janira!

Silver Crusade

LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0

While the other three are discussing which kind of evil we removed from this world, Caikahn searches the bodies and area for mithril, bombs or other nefarious articles.
Perc: 1d20 - 1 ⇒ (9) - 1 = 8
"Yes, lets move forward."

Full Name

Zoog

Race

Goblin

Classes/Levels

Alchemist (Fire Bomber) HP 3/9 Str 6

Gender

Male

Size

Small

Age

16

Alignment

NE

Deity

Some Goblin God

Location

Sandpoint

Strength 12
Dexterity 20
Constitution 12
Intelligence 18
Wisdom 10
Charisma 8

About Zoog the Alchemist

Zoog
Male Goblin Alchemist (Fire Bomber) 1
NE Small Humanoid (goblinoid)
Init +5; Senses Perception +4, Darkvision 60'
- - - - -
DEFENSE
- - - - -

AC 19, touch 16, flat-footed 14
HP 9/9 (1d8+1)
Fort +3, Ref +7, Will +0
- - - - -
OFFENSE
- - - - -
Speed
30 ft.

Melee
Morningstar +1 (1d6+1, x2)

Ranged
Bombs (6/day) +6 (1d6+4+Splash, none)Splash Damage: 5
Light Crossbow (Bolts (20)) +7 (1d6, 19-20x2)

Combat Options
Bombs
Mutagens
Extracts

- - - - -
STATISTICS
- - - - -
Str
12, Dex 20, Con 12, Int 18, Wis 10, Cha 8

Base Attack Bonus +0; CMB +0; CMD 15; FFCMD 10
Feats
Brew Potion
Throw Anything
Point Blank Shot

Trained/Important Skills
Craft (Alchemy) +8
Disable Device +8
Heal +4
Knowledge (Arcana) +8
Knowledge (Nature) +8
Perception +4
Sleight Of Hand +8
Spellcraft +8
Stealth +17
Survival +4

Traits
Sandpoint Skulk
Killer
Suspicious

Languages
Goblin, Common, Draconig, Orc, Dwarven, Gnoll

Equipment

Weapons
Light Crossbow
Crossbow Bolts 20
Morningstar

Armor
Studded Leather

Other Gear
Alchemist's Crafting Kit
Bomb Launcher
Formula Book
Lucky Toad: Flymuncher
Jack-o'-Lantern Helmet
Jar of Pickled Gnome Ears
Sandpoint Guard's Badge
Chicken Bone Dice

Wealth
none

Carrying Capacity
Light: 32.25
Medium: 64.5
Heavy: 97.5
Current Load: 21.5

Formulae Book:

1st Level: 2/day
Bomber's Eye
Shield
Targeted Bomb Admixture
Enlarge Person
Cure Light Wounds
Jump
Touch of the Sea

Background:

Zoog was born in a swamp near Sandpoint to the Licktoad tribe. He loves fire, and loves making bombs that blow up and make fire! He frequently sneaks into Sandpoint to watch alchemists there to learn more about making explosives, and has become quite good at this, and has found some cool stuff while at it, like a guard's badge! One day, while in the city, he saw a carpenter carve a jack'o lantern out of wood to last longer, and Zoog thought it would make a nice helmet. So he stole it. And turned it into a nice helmet to wear under his pirate hat (which he can't remember how he acquired).

Zoog wishes to someday travel beyond Sandpoint, so that he can blow stuff up further from home. Maybe someday he can become chief, and lead an expedition to go raiding on all the close towns and cities and set them on fire!!!

Personality:

Zoog is a little off the wall. He loves shiny things, and things he has never seen before, and fire, and blowing things up and shiny things and... He tolerates other goblins, but perhaps secretly wishes that one of his experiments would accidentally take some of them away from him, it sure would be less distractions for his experiments!