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Caikahn Bloodsword's page
72 posts. Organized Play character for Jellyroll.
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LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
"Elf, if you touch me with that I will not be pleased."
pausing a moment and drawing a deep breath,
"Pardon my disrespectful reply to your generosity. While I see you are trying to help me I'd prefer to keep evil at swords distance."
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Mustering her strength as best she can the Paladin follows the troupe desperately trying not to drag her sword.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Apologies again, life gets all consuming at times. No stabilize roll after heal correct?
Feeling life seep back into her bones Caikahn stands and without preamble swings desperately at this hated adversary!
atk: 1d20 + 6 ⇒ (11) + 6 = 17dmg: 2d6 + 6 ⇒ (1, 3) + 6 = 10
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Caikahn swings at the construct in an attempt to bring it down
Atk: 1d20 + 6 ⇒ (8) + 6 = 14dmg: 2d6 + 6 ⇒ (2, 5) + 6 = 13
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
You may
Swinging again, atk: 1d20 + 6 ⇒ (10) + 6 = 16dmg: 2d6 + 6 ⇒ (4, 4) + 6 = 14
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
upon her turn
Atk: 1d20 + 6 ⇒ (3) + 6 = 9dmg: 2d6 + 6 ⇒ (3, 5) + 6 = 14
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Know something: 1d20 ⇒ 4
I know nothing
"let's just burn it out instead of wasting our time vandalizing."
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Atk: 1d20 + 6 ⇒ (10) + 6 = 16dmg: 2d6 + 6 ⇒ (2, 6) + 6 = 14
1d100 ⇒ 54
Atk: 1d20 + 6 ⇒ (18) + 6 = 24dmg: 2d6 + 6 ⇒ (1, 4) + 6 = 11
1d100 ⇒ 64
Atk: 1d20 + 6 ⇒ (9) + 6 = 15dmg: 2d6 + 6 ⇒ (6, 6) + 6 = 18
1d100 ⇒ 99
Atk: 1d20 + 6 ⇒ (19) + 6 = 25dmg: 2d6 + 6 ⇒ (5, 1) + 6 = 12
1d100 ⇒ 24
Atk: 1d20 + 6 ⇒ (9) + 6 = 15dmg: 2d6 + 6 ⇒ (1, 1) + 6 = 8
1d100 ⇒ 82
rapidly swinging her blade Caikahn makes swift work of the now cubed beast.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
"Grant me sight my lord Ragathiel!" mutters the Aasimar as she blindfolds herself.
1d100 ⇒ 31
Atk: 1d20 + 6 ⇒ (6) + 6 = 12dmg: 2d6 + 6 ⇒ (2, 4) + 6 = 12
The dice deities are laughing
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Averting eyes: 1d100 ⇒ 92
atk: 1d20 + 6 ⇒ (5) + 6 = 11dmg: 2d6 + 6 ⇒ (6, 1) + 6 = 13
ugh.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Blindly swinging...
Atk: 1d20 + 6 ⇒ (3) + 6 = 9dmg: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Atk%: 1d100 ⇒ 24
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Will: 1d20 + 2 ⇒ (13) + 2 = 15
she shoots, she scores!
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Atk%: 1d100 ⇒ 9
To hit: 1d20 + 6 ⇒ (3) + 6 = 92d6 + 6 ⇒ (6, 5) + 6 = 17
nada
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Shirt: 1d20 + 3 ⇒ (8) + 3 = 11
The paladin 'busts a move' instead of striking a pose!
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
fort: 1d20 + 3 ⇒ (4) + 3 = 7
Strike a pose
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Taking 20
"Here, look at this. I might have an idea what this sun symbolizes, it scratches at my thoughts, yet..."
Know Religion: 1d20 + 5 ⇒ (7) + 5 = 12
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Snorting in disgust she moves past the Chelaxian without sheathing her sword.
moving along
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Swinging her blade in irritation at the death throw scratch...
Atk: 1d20 + 5 ⇒ (2) + 5 = 7
Dmg: 2d6 + 6 ⇒ (3, 5) + 6 = 14
...the slightly glowing Aasimar swings and misses
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Atk: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg: 2d6 + 6 ⇒ (3, 6) + 6 = 15
In an uncharacteristic manner Caikahn yells "Eat it!"
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
upon her turn
Atk: 1d20 + 5 ⇒ (10) + 5 = 15
Dmg: 2d6 + 6 ⇒ (5, 1) + 6 = 12
Caikahn moves into the mix, standing next to our evi...chaotic red Chilaxian and swings, possibly wounding a sea creature.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Wrinkling her nose at the sea stench of these creatures Caikahn follows the chaotic Chelaxian in to the fray:
Atk: 1d20 + 5 ⇒ (6) + 5 = 11
dmg: 2d6 + 6 ⇒ (6, 6) + 6 = 18
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Seeing her companions attempting this odd competition Caikahn awkwardly follows Daemina's lead with the stool and six cups.
Str: 1d20 + 4 ⇒ (6) + 4 = 10
Dex: 1d20 + 0 ⇒ (18) + 0 = 18
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Irritated by this whole thing Caikahn steps forward inadvertently aiding the group's attempt at intimidating Rolf.
Aid Intimidate: 1d20 + 3 ⇒ (19) + 3 = 22
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Fun! @DM Kludde, can we aid the entrant?
Caikahn has 18 str yet only 10 dex. I think we might want someone with a higher dex.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
...following Juan...
"What did you just say?"
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
I have horrible communication skillz...looking each of your skills over it appears as if our group will bully it's way through things. Daemina, your intimidation might be our only hope...
Looking from Jank towards her companions Caikahn keeps her stoic pose.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Quote: Daemina looks to the tall humanoid for a moment.
"A plane-touched? I knew one of your kind who had a powerful, handsome son." she steps towards this woman, but stops. "He was weak and killed my family before he fled to Lastwall. You've not met him, have you?"
Looking maternally patient towards Daemina, "He was weak yet killed your entire family?
Turning away from the conversation, walking towards the compound she mutters... "I will meditate further in hopes of Ragathiel granting you great strength for the trials ahead."
As she gracefully walks away from the conversation one might notice a subtle movement of her right hand accompanied by celestial mutterings.
detect evil upon the four mercenaries and laborers
Perc: 1d20 + 0 ⇒ (4) + 0 = 4
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
at the briefing....
Religion: 1d20 + 5 ⇒ (15) + 5 = 20
"If memory serves correctly, The Publican House is the tavern-temple of Cayden Cailean where fools gamble their wits away."
tossing her red cloak aside Caikahn scowls angrily
"Keeping the fiends alive just to protect your source of information is going to be quite difficult. Ragathiel will enjoy the souls of this cult."
The tall female seems to have a faint and pleasant shine about her yet you can see anger in her blue eyes, a wariness in her step.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
. to the ...
pssst...this is Jelly
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
@ DM Tobi, could you deactivate this?
Thank you,
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Thank you DM Tobi, good job.
If you're running anything soon and need an arrogant Paladin, hit me up!
Thanks again,
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
PFS #57926-11
Day Job: 1d20 ⇒ 20
Silver Crusade
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Seeing her fallen comrade Caikahn swings again
"Evil will be banished from this world!"
1d20 + 5 ⇒ (13) + 5 = 18dmg: 2d6 + 6 ⇒ (2, 2) + 6 = 10
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Charge atk: 1d20 + 2 + 5 ⇒ (4) + 2 + 5 = 11Dmg: 2d6 + 6 ⇒ (2, 5) + 6 = 13
Charging in Caikahn swings at the evil creature!
Updated Map
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Drawing her sword Caikahn heads west.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Caikahn nods her agreement.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Wiping her blade on the minotaur's clothing she searches the beast for random bits and pieces...
Perc: 1d20 - 1 ⇒ (3) - 1 = 2
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Ignoring the devil spawns mutterings then kicking the Minotaur Caikahn looks over at Janira,
"You want this thing alive?"
If not, CDG, if yes, bind it.
CDG: 4d6 + 7 + 7 ⇒ (6, 3, 4, 1) + 7 + 7 = 28
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Caikahn swings with determination
Smite attack: 1d20 + 8 ⇒ (16) + 8 = 24dmg: 2d6 + 7 ⇒ (3, 2) + 7 = 12
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
@DM, If it matters...I charged from my last position. Prior to saving the map I was 20' away.
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Caikahn charges the evil creature screaming,
"Ragathiel, shine thine eyes upon my vengeance!"
Smite evil+charge: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28Dmg: 2d6 + 7 ⇒ (6, 5) + 7 = 18
Updated Map
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
I find Google Drive an easy medium to post maps, images, etc...
Upon her turn,
With her weapon drawn Caikahn runs over rough terrain and through the water on towards the evil beast!
Rough water question: Do we need to make a swim skill check or just half speed?
Swim: 1d20 ⇒ 20
Updated Map
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Caikahn rushes to close in on the Minotaur!
Updated Map
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
Drawing her sword, Caikahn increases her pace towards Janira!
LG Aasimar Angel-Blooded Paladin | lvl 1 | AC 17 | HP 1/12 | +3\+0\+2 | Init +2 | Perc +0
While the other three are discussing which kind of evil we removed from this world, Caikahn searches the bodies and area for mithril, bombs or other nefarious articles.
Perc: 1d20 - 1 ⇒ (9) - 1 = 8
"Yes, lets move forward."
| Full Name |
Zoog |
| Race |
Goblin |
| Classes/Levels |
Alchemist (Fire Bomber) HP 3/9 Str 6 |
| Gender |
Male |
| Size |
Small |
| Age |
16 |
| Alignment |
NE |
| Deity |
Some Goblin God |
| Location |
Sandpoint |
| Strength |
12 |
| Dexterity |
20 |
| Constitution |
12 |
| Intelligence |
18 |
| Wisdom |
10 |
| Charisma |
8 |
About Zoog the Alchemist
Zoog
Male Goblin Alchemist (Fire Bomber) 1
NE Small Humanoid (goblinoid)
Init +5; Senses Perception +4, Darkvision 60'
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DEFENSE
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AC 19, touch 16, flat-footed 14
HP 9/9 (1d8+1)
Fort +3, Ref +7, Will +0
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OFFENSE
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Speed 30 ft.
Melee
Morningstar +1 (1d6+1, x2)
Ranged
Bombs (6/day) +6 (1d6+4+Splash, none)Splash Damage: 5
Light Crossbow (Bolts (20)) +7 (1d6, 19-20x2)
Combat Options
Bombs
Mutagens
Extracts
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STATISTICS
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Str 12, Dex 20, Con 12, Int 18, Wis 10, Cha 8
Base Attack Bonus +0; CMB +0; CMD 15; FFCMD 10
Feats
Brew Potion
Throw Anything
Point Blank Shot
Trained/Important Skills
Craft (Alchemy) +8
Disable Device +8
Heal +4
Knowledge (Arcana) +8
Knowledge (Nature) +8
Perception +4
Sleight Of Hand +8
Spellcraft +8
Stealth +17
Survival +4
Traits
Sandpoint Skulk
Killer
Suspicious
Languages
Goblin, Common, Draconig, Orc, Dwarven, Gnoll
Equipment
Weapons
Light Crossbow
Crossbow Bolts 20
Morningstar
Armor
Studded Leather
Other Gear
Alchemist's Crafting Kit
Bomb Launcher
Formula Book
Lucky Toad: Flymuncher
Jack-o'-Lantern Helmet
Jar of Pickled Gnome Ears
Sandpoint Guard's Badge
Chicken Bone Dice
Wealth
none
Carrying Capacity
Light: 32.25
Medium: 64.5
Heavy: 97.5
Current Load: 21.5
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