Hellknight

Brother Aterro's page

586 posts. Alias of Atlas2112.


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| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro looks confused, the warring emotions on his face conflicted whether the trollkin is pure in his concern...or if lust for power is mouthing empty words. His fist tightens on WarGuard but he keeps his voice level.

"If it is a thing of Thor then none here represent The Thunderer's wishes more than I. I am vowed to deliver Lord Thor's will and I see not but any way that his weapon can but enhance such!

I trust you will do the right thing when we are back, and you have the right of it that all is mute until we again stand firm."

He turns to Zove as the best person to rescue them.

Heh. I fully understand. But it's kinda like having a Piece of the True Cross and telling a priest that "Nah, I don't think you need this." =p


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro bothers his head but little with the arcane play unwinding before him. Success in battle is still success in battle, and he takes knee to give thanks to Thor and Odin for granting another defeated foe in his past.

While giving thanks, a feeling comes upon him and he abruptly stands and walks over to the Druid.

"Vrindel, I thank you for taking of The Spear during my time of incapacitation. It is obviously a thing of some Power, and you have wielded it well in battle.

Gratitude for caring this burden, but now that I am able I will by laying hands upon the weapon once we return from...wherever we are.

I give thanks for your understanding in this matter."

That done, he again takes knee to complete his ritual.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro laughs in the shade's face as the claw scrpes harmlessly against his heavy chain. "Ha! In that I can agree! I have slain half-a-score of reavers in their own den of iniquity, I have killed multiple tentacled beasts brought form from the blood of those that thought themselves strong, AND...I grabbed thy own form by the scruff of the neck and denied you the tome you sought."

Aterro focuses his will to take palpable shape, and his hammer begins to glow as streaks of lightning begin to play along its length.

"YOU WILL FIND ME NO LESSOR MORTAL!" he cries, raising high his enchanted weapon and bringing it down in a crushing swing.

[Bonus: casting Magical Weapon]

Spiritual Attack!: 1d20 + 5 ⇒ (2) + 5 = 7
Spiritual Damage!: 1d8 + 3 ⇒ (6) + 3 = 9

Magic Attack!: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Magic Damage!: 2d6 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Even as the wretched Anymore bleeds out his essence and assumes his True Form, another coughing fit wracks Attero's frame, doubling him over taking over all his concentration and lasting forever.

An eon later he hacks out one last time and stares about with bloodshot eyes, a voice calling to action.

DM - Tareth wrote:

"You must cause him harm. Distract him long enough for me to overwhelm his defenses and secure him once again within the pillar."

"You need not ask me twice!" Aterro roars, charging at the Book-Eater.

Attack!: 1d20 + 6 ⇒ (7) + 6 = 13
Damage!: 2d6 + 4 ⇒ (1, 2) + 4 = 7
Use Channel Divinity for +10 to attack. Attack = 23

2nd Attack!: 1d20 + 6 ⇒ (4) + 6 = 10
Use Inspiration for re-roll
2nd Attack 2nd Try!!: 1d20 + 6 ⇒ (16) + 6 = 22
Damage!: 2d6 + 4 ⇒ (6, 4) + 4 = 14

Spiritual Weapon Attack!: 1d20 + 3 ⇒ (13) + 3 = 16
Damage!: 1d8 + 3 ⇒ (2) + 3 = 5


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| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"You've gone far enough, little one," Aterro states as his steel-clad fist clenches down on Anymore.

Grapple check: 1d20 + 4 ⇒ (13) + 4 = 17

Since the fight above-ground the WarCleric had made no intelligible sounds beyond an omnipresent hacking cough that made speech impossible. He numbly stumbled ahead when prompted, but was otherwise incapable of taking any meaningful action beyond doubling over in pain and hacking.

Some Con save at some point?: 1d20 + 2 ⇒ (6) + 2 = 8

This was all forgotten when he caught a glimpse of The Spear.

In his heart of hearts, he had not thought that the rumor was true. He had heard of magical weapons, and the entire time had assumed the "Thor's javelin" that everyone was after was some enchanted artifact that held some power beyond that of the fruit of the forge--possibly with the ability of magical lightning, but not really divinity-touched.

Once he glimpsed the real thing, here, on the same plane of reality as him, indeed, within hand's grasp...the sublime feeling from the touch of divinity was more than his mortal head could handle and he surrendered to the enrapture of *KNOWING* Thor's hand had once gripped the object before them.

That something was speaking to them seemed so beneath his attention as the antics of the ant to the elephant. Whatever evilness that might transpose was NOT allowed to pierce this, his one moment of FULLNESS that he allowed himself.

Of course once the weapon had been gripped and lost and tossed again, and the crawling worm Anymore seemed to comes within hands-breath of the thing at last broke him from his reverie.

"In case you think your filthy hands are ever going to grasp so exalted an object as that spear," he says to Anymore, "and you are not motivated to cease thy struggles by my passive hand, I can also provide violence."

He snaps the fingers of his free hand and an ephemeral hammer materializes in the air before coming down on Anymore's form.

Spiritual Weapon Attack!: 1d20 + 5 ⇒ (17) + 5 = 22
Spiritual Weapon Damage!: 1d8 + 3 ⇒ (3) + 3 = 6

"You can remain still or you can die," he poses, his steel grip unwavering.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

To: Everyone

Around Christmastime I came down with multiple viruses that left me able to only do two things: 1) Cough, and 2) wish I wasn't coughing.

They also had a pretty good symbiosis worthy of a Magic counter-burn deck: The headache from the cold wasn't that bad...except when I coughed.

I can finally start to see the beginning of the end from here so I thank all of you for your patience and promise to start getting caught up soon.

-cheers


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16
Trevor the Yellow wrote:

Ouch! Now I have too many options :)

Anyone here has an opinion of the value of feats vs stats? That would help me.

While I'm normally one to value the permanent boost of stats, there are a few feats that are quite good. (Most are butt.)

A feel Savage Attacker would be appropriate for Trev. The chance to re-roll a damage die can be quite useful, epecially when your whole character is built around HIT FOR MASSIVE DAMAGE!!1! =)


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro chuckles as Trevor berates his conservative fighting style only to be rewarded with a solid tentacle blow to the face. "Ha! Though it also helps if you are not hit thyself! Or does Kors reward his followers based on how much pain they have needlessly inflicted upon themselves?

Still, since you have now joined in GLORIOUS COMBAT, I must needs attack in echelon, with you at my side

brother."

Aterro shifts the grip on WarGuard and LUNGES forward, his hammer whistling through the air, singing with bloodlust to be on the offensive again!

Attack!: 1d20 + 5 ⇒ (11) + 5 = 16
Damage!: 2d6 + 3 ⇒ (3, 5) + 3 = 11


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"GRAH!" Attero grunts as he dances out of the way from the darting arm. "A hit! A palpable hit!"
He pats at the wounded flank with a hand and finds no great harm, his heavy armor having shielded him from the worst of it, and the frostbite not greater than the un-clothed midnight swim on graduation day.

Less 3 normal damage from Heavy METAL Master.

"Is this all the sport you have, terrors of other worlds?" Aterro calls at them, one-handedly batting away a scouting tentacle. "How ever will you sup upon our souls if your greatest threats can not even unseat but one man?

Well, I am very hardy, so you are forgiven in most respects. Here I would say that your time is short. Or at least it would be if SOMEONE could hit them a bit harder?" he calls out, cajoling the party to double their efforts.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro has little enough time, and he acknowledges Trevor comments with but the barest of nods before again turning his full attention to dodging and weaving, swinging his hammer wildly to weave a shield of STEEL in front of him.

"...over land and sea. Across the rainbow bridge, TO VALHALLA..."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Sage advice, Vrindel," Aterro intones, standing as a statue.

"I no longer wonder at my part in the play."

Aterro strides forward confidently, placing himself willingly as the closest creature to the advancing hoard.

"Carry we, who die in battle...." he intones as his form gains a protective yellow glow.

Bonus action for Shield of Faith. AC = 18. Dodge action.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

'Well that seemed to work,' Aterro thinks as the sacred fire consumes its most recent victim.

Not one to change tactics when something is working, he moves to the next closest target and continues his fiery assault.

Dex save 13 or take: 1d8 ⇒ 4


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Capital idea

Aterro continues to call on Loki, god of fire, and keeps hurling sacred flames at the beast.

Dex save DC 13 or take: 1d8 ⇒ 8


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16
DM - Tareth wrote:
Both the one from before and the one that is moving now seemed to react more to the proximity of heat or life,

Guys, we've got the answer right here.

At least two of us can generate heat virtually anywhere--Zove with her fire bolts and Attero with his Sacred Flame.

All we have to do is to keep making small fires randomly around the courtyard. Zove could fire a bolt to the left of the creatures, and Attero could create a flame to the right. Then they'll never know where to go.

With them confused and not knowing which way to hunt--left, right, or at the party--others could try to deal ranged damage by more normal means. (Anyone have a bow?)


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Wait, so what are we actually doing? Also, do we know that we have enough space to keep Kiting them?


1 person marked this as a favorite.
| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Perception: 1d20 + 5 ⇒ (7) + 5 = 12

"Three hammers out of ten. Would not be entrapped again," Aterro mutters ruefully as he exists the para-world trap into the tent of abyssal cold. "Though cold is the enemy of fire, I would not stay here even to seek refuge from Loki himself.

Let us not linger here."

He hefts WarGuard and exits the tent.

Ibrox, if you have access to a spoiler, could you please share it with the group?


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

As Zove spoke with confidence about her work, Aterro was the last to enter the assigned area and enter the...inn.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Attero keeps a sharp eye until the men are dumped in what will be their resting spot and he keeps up an active watch.

His natural clerical training makes him thinking of Healing the men, but as Vrindel steps up to the task, he just nods. "Aye, good. I'll save my remaining power for the night."

The news from the deranged man is disturbing. Most like it means that little creature now has the spear he is looking for?

"I will take first watch. Gather your strength."

Facing the awful cavern, he takes knee and meditates on the fate of the Shards of Divinity.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Perception!: 1d20 + 5 ⇒ (13) + 5 = 18

"Agreed," Aterro states, hefting his glowing maul. "But when we return we should first come back here and deal with that...thing. Whatever it is."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Heh, yeah, the bad thing about Advantage is that it don't mean much of the dice are against you. ^_^

(Of course, you can say that about pretty much everything. In life.)


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"They knew the risks going in," Aterro grunts matter-of-factly before trying once more by putting his shoulder next to Trevor's on the great fallen beam.

Bigger! Better! Stronger!: 1d20 + 3 ⇒ (1) + 3 = 4

"Confound! These must be clerics of Loki for so much to have fallen on them so quickly!"


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Truly we are impressed by your powerful power," Aterro says deadpan, not entirely hiding his smirk.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Trapped you say? Ah, that is a bad way to go, just laying in a puddle, entrapped, robbed of even the chance to bleed to death and just waiting for the gnawing thirst to steal you life. Aye, let's be about it."

Aterro strides the way to the trapped miners. As he settles in to lift he mutters a brief prayer. "Anything worth doing is worth dying for..."

Casting Guidance

STrongz!: 1d20 + 3 + 1d4 ⇒ (2) + 3 + (1) = 6

Aterro growls in frustration. "I can not get a good grip on this fallen junk." He looks around, tentatively reaching for his hammer. "I might be able to get a good swing at this beam, and dislodge it, although I can not guarantee its...precision."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro does his best to stay quite and stay away from the walls, fearing that his natural bent toward destruction might very well bring the whole of the thing down upon them just for an extra-enthusiastic sneeze.

"Might you investigate the second floor, Vrindel, nimble as you are? I'd hate to leave any stone...unturned."

He paces the area, twirling WarGuard.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Oooofff," Aterro grunts, more from surprise that the fragile fey punched him than any real damage.
Indeed, for a moment he hopes she didn't just hurt her hand on his heavy armor.

The cornucopia of words washes over him with little effect. He hangs on to the idea that the...thing...they encountered at the cave (and which turned down his dagger for lack of usefulness!) is some kind of magical creature...and he probably should've killed it when he had the chance.

As Trevor suggests something more solid--if equally insane--he chews on the idea.

"But to get out of the box, do we...have to...play chess?" he inquires, not really seeing how the dots connect.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro stood founded-dumb at the mad ravings of the re-appeared Trevor, but his patience had been spent and his hand curled into a fist as he prepared to attempt to beat the man into coherence and, consecutively, begin to take the course where he could not discount that he may have had something to do with Zove's disappearance--unlikely as that is, but too horrible to be discounted.

Fortunately his sensible (and not at all paranoid) violence was side-tracked as the wizard stumbled in, raving about...something about as odd as Trevor playing chess (pah!).

"Speak sense, woman! You talk gibberish. Craft a pocket dimension? Who is 'he'. And what is an 'Anymore'.

And...have you learned aught of the shard of Thor that we are here for?"


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Are you done fiddling about and ready to--" Aterro starts then stops as he dips his head inside to see the tent with decidedly fewer party members than it should have.

"Zove! Trevor?" Ateror calls, stepping cautiously into the tent, WarGuard held at the ready.

"Eh, Ibrox? Does the horse know anything? To begin with, why is there some bloody horse inside a tent? And who does it belong to?"

Aterro tries to puzzle out the puzzle while helping Ibrox look for the answer to this riddle.

Aiding Ibrox. Go ahead and rolls those again. ^_^


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

With much cursing and grumbling, Brother Aterro slaps the copious dust from his armor and re-arranges his accouterments, ensuring everything is still combat-ready.

He goes and picks up WarGuard where it fell from his hands and re-assets his grips upon its handle.

Marching up the stairs a bit more leisurely this time, he gazes about at the scene that greats them at the top.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

"Eh what? You've seen this before, Zove? How can that be? Beseems that few have seen this place, expect for but recently, where there seems to be some activity. Perhaps bandits, aye, encamping, or, more likely, more evil-doers in the employ of...whatever lays in wait.

Well, if any of you have words of insight or caution to speak, now is the time. That opening and wisps of smoke call to me as a lodestone, being the most likely signs of finding whatever it is we are to find here.

Speak now, or let us continue our advance."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Dex save!: 1d20 + 0 ⇒ (3) + 0 = 3

"WoooARGH, he bellows completely unprepared for such a threat.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro took pause long enough for the wizard to chase her lark with the commoner's ring--she had shown herself of stronger stuff during their warf battle, and so he allowed her a measure of respect that the others had not yet earned.

As she states that the item has no arcane qualities, his impatience to bring RIGHTEOUSNESS can o longer be held at bay.

"Then he died of either a misstep, or enemy action. Still we should be about it," he grunts, going up the stair, after the druid-troll-spider.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Short rest HD: 2d8 + 2 + 2 ⇒ (3, 6) + 2 + 2 = 13

Aterro spent the hour's time as he does after most battles--spent with bent knee and head down upon his hammer, giving thanks to Thor for success in battle and making through to vanquish more enemies. As his body repaid him with regained strength, he thought things were going quite well.

"GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH!!" the warrior-priest screams as his head feels the fire of a thousand suns blaze upon it.

He stands but his body reels, and he crashes uneasily into the attending Trevor.

"We must go NOW!" he yells, head still bowed and and eyes squinting at the ever-moving ground. His knees bend and he gropes blindly for some moments before his hands again find the familiar grip of WarGuard.

"I have...I have received, not a, a vision, as such, but a...a tremor. a -blow- from Thor. He is...he is...worried. Rage without peer flows through him to me, and something I can only call 'odium'...for he does not know fear.

PORTAL!?" he calls at Ibrox, only now letting the world stop its wayward spin and retain some semblance of order. "I know not what this means save that we must needs be away. We must confront and stop the...whatever it is--

by any means necessary."

He makes hasty steps onward.

I searched for a suitable link, but I can't find my favorite definition of the word 'odium' which is: "A mixture of fear and loathing." Okay, wait, I found it.
Huh. Hate and disgust. Meh, I like mine better. =)


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"We are victorious and upright. That makes for a good fight," Aterrp states as he approaches Trevor, his hands glowing warmly.

Cure Wounds: 1d8 + 3 ⇒ (2) + 3 = 5

"Eh what? You mean that un-enviable creature we met in the cavern is more than he seems. Pah! I will believe it when I see it."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro stood like a stone wall as the creature's blows were deflected by his heavy armor. As it should be.

He nodded at Ibrox as he sent his holy fire against the final remaining undead spawn. He was unsure what the arrangement was between all the monsters, but killing one seemed to harm the other, so what of it.

Sacred Fire!: 1d8 ⇒ 8


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Yes.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Aterro swings his hammer back for another blow, but stops in mid-swing and listens to Ibrox's plan. Nodding at this idea, he shifts his hammer to one hand and points a mailed fist up at the vampire indicated.

"Blessings of Loki."

Dex save 13 or take fire damage!: 1d8 ⇒ 7


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Fortified now in body and mind, Aterro takes heart as Zove's ephemeral aid comes to lend a hand to his smiting.

Though he knows that the thing seems to resist his hammer somewhat, he extoles himself to greater efforts. If the thing is hard to hurt, then he must hit it HARDER!

"Zeal is its own excuse!" he yells, raining blows down upon the thing.

Attack!: 1d20 + 5 ⇒ (15) + 5 = 20
Damage!: 2d6 + 3 ⇒ (3, 2) + 3 = 8

"Death is the servant of the righteous! My armor is contempt!"

Attack!: 1d20 + 5 ⇒ (16) + 5 = 21
Damage!: 2d6 + 3 ⇒ (1, 1) + 3 = 5

This feels too short but I gotta to work 12 hours now so....


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Con save!: 1d20 + 2 ⇒ (20) + 2 = 22

Aterro's blood is up, and his hearty body deigns not to be any further burdened by the vine-creature's weak poison.

But even as the venom glides off his preternatural vitality like rains from a drake, that the creatures seems to have found his weakness leaves him taken aback. So too, seeing his hammer, always a source of great destruction, now leaving less than ample marks upon the beast, are a source of disconcernment.

Taking pause to consider his options, he calls upon Thor's healing to again reverse the monster's attacks and bring him some clarity.

Cure Wounds!: 1d8 + 3 ⇒ (3) + 3 = 6


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"That...is a good trick," Aterro states, non-plussed, giving the monstrous foe his due. "Fortunately, Faith is MY shield," he says, his being infused with a healing glow.

But such is the power of the WarCleric that he continues his hammer's thrashing even as his body recovers.

Healing Word!: 1d4 + 3 ⇒ (3) + 3 = 6

Attack!: 1d20 + 5 ⇒ (16) + 5 = 21
Damage!: 2d6 + 3 ⇒ (2, 4) + 3 = 9


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Well I had to try. This one time I was playing Earthdawn and we had this MASSIVE fisticuffs against this plant-monster. When it was all done we were dismayed at how little experience we got. The DM just shrugged and said 'You could've just moved away....'

Wis Save!: 1d20 + 5 ⇒ (6) + 5 = 11

Con Save!: 1d20 + 5 ⇒ (4) + 5 = 9

The combination of the screaming and the buffeting, envenomed blows from the plant-beast temporarily overcame the WarCleric's ability to maintains his defenses, and he suffered for it, though not quite so much as he may have were his armor not broad and thick and thrice-blessed by High Father Joakim himself.

After taking a moment to breath and shaking his head to clear the growing fog, he takes a fresh grip on his hammer and stalks toward the creature. "Despair is a sign of weakness," he intones, drawing strength from the WarCleric's creed as he swings powerfully.

Attack!: 1d20 + 5 ⇒ (14) + 5 = 19
Damage!: 2d6 + 3 ⇒ (6, 2) + 3 = 11

Liking the feel of his hammer SLAMMING against the beast, he doubles his efforts. "Doubt is a sign of weakness."

Attack!: 1d20 + 5 ⇒ (13) + 5 = 18
Damage!: 2d6 + 3 ⇒ (3, 3) + 3 = 9


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

They were in...prior editions. ^_^

"GAH!" Aterro gasps as the paladin's ranged weapon comes within a hands-breath of his Hammer of Thor. Although...the spiteful retort dies on his lips as he smirks. "It seems the theory that you can not hit the broadside of a barn with that thing is validated."

Still chuckling, he contemptibly turns his back on the vine and struts away, dispassionately swiping and parrying the thing's vain attempts to engage him. "It seems we all have the wisdom of the High Elders. As this thing can not advance upon us, we need not indulge it in fisticuffs.

We all know that if a threat is weaker than you, you should ignore it or kill it, as anything else honors it.
I prefer this method as it does both,"
he states, taking a place in front of the firing line.

Withdrawal.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Fire!: 1d8 ⇒ 8

Aterro nods in satisfaction, pleased that no plant has agility enough to hide from Thor's light.

He'll continue his work until the passage looks sufficiently cleansed.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16
Brother Aterro wrote:
"Fire, on the other hand," Aterro speaks ominously as he raises his fist and clenches it at the offending vine, seeing how it can resist Sacred Fire.

Ahem.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Fear denies faith," Aterro intones, solemnly. "Heresy grows from idleness."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Oh absolutely.

But none of that will prevent Aterro from making fun of him for it. XD


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"I thought paladins were immune to fear."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

Passive Perception also hits it.

Part of Aterro's training as a WarCleric was coming against such things in wargames, so he cringed not at either gruesome displays or a possible ambush.

He frowns at Zove's analysis. "Whether it be an illusion, or some evil curse meant to ensnare us, I think that more talk will avail us but little.

Fire, on the other hand," Aterro speaks ominously as he raises his fist and clenches it at the offending vine, seeing how it can resist Sacred Fire.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"Beseems selling one's soul is a price that I can not pay. Lord Thor already has it, though mine is freely given, and repaid to me with powers over nature, and success in battle. What more price could one command for such a transaction?"

Con save: 1d20 + 2 ⇒ (19) + 2 = 21

Aterro moved on through the undergrowth giving minor brambles but little heed. He was inured to more hardships than these twigs could bring, enchanted or no.

"'Tis become my habit to refer to this land as 'thrice-cursed' but I see I was at least one curse too quick.

At least, this solidifies our thinking that this must be a place of some import, for ill or good. None would enchant a place so potently if there was nothing to hide.

Rejoice, methinks we come upon quarry of note."


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

"A Bolt of Thor is no fancy javelin," Aterro automatically gainsays as he lays a last thick log in the sand pit and applies Sacred Flame to it judiciously.

As the fire shows a young crackle, he sighs and turns to Trevor. "Apologies, but I am sorely shaken by our encounter at the village. Much evil did I reap, and many reaver souls will never again touch another in avarice.

But....

But I have freed no countries, and the reaver threat, as a whole, is only slightly diminished, if at all.

Hence, I come to see there is an infinite well of evil afore us, and what can but one hand do against so much? Nay nay, friend, I am sure there is some indefatigable foe in yon keep.
But.
But I feel that if we are not questing for a weapon of true power, we are but bailing a boat with holes in our bucket and the rain still falling."

He stands silent a moment, then shakes his head to clear and begins to move one of the bodies onto the pyre.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16

When Aterro first came upon the two corpses, he knelt down before them. Leaning on his grounded hammer, he quietly called upon Thor to look after their souls, all the more so as they had so obviously died in GLORIOUS COMBAT and so had paid their way to Valhalla.

After due respects had been paid, he stood up, and only then did his senses detect the fault in this place's aura.

"Do you sense it?" he asks generally of the group, circling in place and raising his hammer, expecting another ambush from some ephemeral oily alien.

"I can not put my finger upon the disturbance now, but I wonder if we beat the bushes if we would again find some number of dead, splayed out in some ritual killing.
Hence, I would council that we pause and fan out, looking to clear this place's corruption, as we once had before.

So too, I can see that we might need to use this place as a campsite, either later this day, or perhaps on our return. As such, I would ask thee time enough to burn these bodies. Not only is it their due, having died as warriors, but it would keep their rot from bringing even more animals than just flies, and would save us the time to bury them.

The firepit here is adequate for the task."

Without really waiting to here any dissent, Aterro starts finding sources of dry wood and piling it in to the pit.


| HP: 26/29 [DR:3]| 1st: 4/4 2nd : 0/2 | Insp: 2/3 | Channel: 0/1|HD 3/4|FX: melee: +6/2d6+4 |Init: +0 Perc: +5 | Insp = YES! =)|Human WarCleric 3| AC: 16
Zove wrote:


3 unclaimed potions from that as well. Greater Healing (4d4+4), Hill Giant Strength (21 strength for 1 hour), and Acid Resistance (1 hour).

Are we saying that Zone is carrying the potions, unless someone claims them?

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