Medical Drone

Breacher 22-A's page

20 posts. Alias of Redblade8.


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When my init rolls around (18 as per the roll above)...

Breacher moves up to this 'Inspired'. "Your use of lethal force represents a needless escalation of hostilites. Please stop or be subdued."

One slam attack, doing nonlethal.

Slam Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Slam Damage: 1d6 + 4 ⇒ (4) + 4 = 8


EltonJ wrote:
Well, if you were observing what Dolos did, you could have activated your astral armor.

I don't see any plot-pertinent reason I wouldn't have kept an eye on him as he walked over to the others, so...

Before the room erupts into chaos, a brief flicker of light can be seen from somewhere inside Breacher, seemingly coming out of his joints as armor spotaneously appears around him.

"Let's hope this doesn't spill too far out of control..."


Initiative: 1d20 + 2 ⇒ (16) + 2 = 18

"That's an interesting choice of methods to deal with the situation," Breacher says to no one in particular as he watches the fight break out.

Any chance that I could have seen this coming far enough in advance to have activated my astral armor?


Perception: 1d20 + 2 ⇒ (18) + 2 = 20

Breacher scans the crowded room. It's tough to say whether any given thing seems out of place, because to him everything most humanoids do seems a bit odd.


That's untrained for Breacher, FWIW.

Knowledge (local): 1d20 + 2 ⇒ (12) + 2 = 14


Breacher looks on, impressed by the being's entrance an exit. After it leaves, he asks the half-elven woman, "Was that a creation, a pattern, or an actual being summoned from another world?"


"I too, am unfamiliar with the classification of that man as 'Inspired.'" Breacher looks over the man; nothing seems to be amiss, but why are his teeth on edge? Okay, he thinks to himself, I don't have teeth, but there have to be allowances for figure of speech.


Breacher looks the person over. "Not me, sorry. I don't know anyone in this town." He looks both ways up the street, looking for anything of note either the way the man came, or the way he's headed.

Perception: 1d20 + 2 ⇒ (12) + 2 = 14


Perception: 1d20 + 2d6d1d20 + 2 ⇒ (15) + (19, 4, 6, 9) + 2 = 55

Gramaton wrote:
"I am Gramaton. Some of those present have errands to run. One is guiding us. It was insinuated that this place may have dangers so some such as myself are providing an escort."

Intrigued, Breacher responds. "Hmm. I find myself at in-betweens at present. Idleness is the Traveler's wayfinder; may I accompany..." He trails off as he nitices several of the group seem to be staring past him, so Breacher turns and scans the street himself.


"Pardon me a moment," Breacher says as he finishes willing together the seam between the two pieces of wood, once again making them whole.

"There." He turns to address what, upon inspection, ends up being quite a diverse collection of beings. "On the chance any of you are the proprietors of this building, please pardon my forwardness, but the exterior facade seemed to be in bad shape. Nothing I couldn't fix with a modicum of time and trouble, but you still might want a trained carpenter to address that or it just might fall apart all over again."

Looking over the group, Breacher's expression almost goes to one of surprise at the sight of his fellow warforged. Going back to the group as a whole, he says, "My name is Breacher," nodding and smiling as the breathers do in these situations.


I thought you had to be like level 5 or 6 to take the flight evolution...?


Staring at the outside of the hospital, Breacher can't help but notice the extreme wear on the outer facing. This place looks like it's taken a beating. If that's not fixed, half this front wall could come apart in the next winter.

Seeing a particularly badly-damaged section of wall near the front door, the warforged tries using his uniue talents on it. Picking a spot where a timber split lengthwise, Breacher holds it together, then concentrates on the structure of the wood. After a moment, he releases his grip, and to his satifaction, sees the wood is holding together. Might need a little more effort to get the whole thing back together, but it beats a hole in the wall, he thinks to himself.

Just a little Good-Samaritan-style use of [i]astral repair[i] on the building exterior.


Ugh, I'm utterly flailing here, I am blocked and have no good rationale for why Breacher would visit a hospital... :-\


If anything, I'd say just be mindful of what plane it comes from. i.e. no Elysium

(I'll get my next post up in Gameplay just as soon as I figure out what Breacher might want inside a hospital.)


Wandering the streets, Breacher finds himself in front of a small hospital. He finds himself string at the patterns of the dragonmark sign of House Jorasco on the sign over the door.


Citlackhad wrote:
Sorry about that I have been distracted this week. Just started jury duty so my normal schedule is a little thrown off.

Ugh, good luck with that. I caught a case about a year-and-a-half ago that I'm still trying to forget.


I feel the need to narc on myself; it wasn't until about 11 last night that I realized we were on the outskirts of Stormhome and not Stormreach. Whoops... :)


Breacher entered the sleepy-looking fishing village. It didn't seem to be any sort of trouble, but during his first few missions in Darguun, the goblins had been happy to teach him that trouble could come out of nowhere. It seemed quite unlikely that the two situations were similar, though. And so, he found himself walking the streets of this little village, getting a feel for its ins and outs. The airship-passage-for-guard-duty arrangement that had gotten him here had seemed like a good idea at the time, but now what? The ship had put in, and Breacher found himself halfway across Khorvaire with no clear goal in sight...


Hi, checking in. The weekend's been nuts, but my aim to to get something drafted and posted by tonight.


(Inside the Green room, Breacher gets up and walks backstage...)