

Kubi Niss wrote: Absolutely! I'll work on updating my back story as long as you are willing to train a ratfolk.... No problem.
I mean if she was training your niece she would train you.
The only time my characters have prejudices like that there is where there are very strong racial hatreds. Even then, they will accept evidence otherwise.
I think what goes into your character background is up to you. I will offer some suggestions, which I will put in bold text, that are more like what Boudacia would have said, and you can use it if you like.
I have copied only the part of your characters story with Boudacia in it.
"Boudacia approached me asking about Fhar. It was hard but I explained what had happened. I showed her Fhar's veil but asked if I could keep it. I told her that I felt something whenever I touched it. I didn't think it was like what Fhar felt, but maybe it was a sign that she was alive? Boudacia had some bruises and reacted with anger when I mentioned the Gaedren Lamm's name.
"I think this bit "had some bruises and "should go as Boudica didn't get into a fight with Lamm or his men. And continue-
"Boudacia told me she had been looking after her younger brother who was only 12 and he had gone missing 2 months earlier. She had approached the authorities twice and found the same thing I had, they were doing nothing about Lamm. She said they were probably being paid off by the criminal and would not help us and may well inform Lamm we were on his tail. Boudacia and I have been working together against Lamm, but will have to be cautious and plan carefully. Lamm's gang outnumbers us greatly and he seems to have at least some of the cities authorities in his pocket."
This "Perhaps I had an ally for my fight against the man/monster? But we'd have to be careful and plan." can go as it has been expanded on earlier.

Kubi Niss wrote: I'll be working to sneak attack as much as possible. Taking witch for story as well as to get a little better options for sneak attacking. If you want to get "a little better" at sneak attacking, then I believe a 2 level dip into Witch {Ashtifah} is not suitable.
"Ghostwalk (Su): Starting at 2nd level, as a move action after using a hex, an ashiftah can become invisible as per vanishAPG and can then take a 5-foot step. Using ghostwalk doesn’t provoke attacks of opportunity."
Combined with, likely, the evil eye hex and hex strike this will not at all make you "a little better" at sneak attack. It is one of the best things ever at setting up sneak attacks and allowing you to escape unscathed. You need to change course now to avoid becoming "vastly better" at sneak attack. :P
Secondly, how do you feel about coming up with backgrounds that cross over? I haven't written mine up yet. We both have "missing child" as a campaign trait, which means we both want to locate Gaedren Lamm, you to find your niece and me to find my younger brother or that was the idea.
Also Fhar was learning magic from an Ashtifah witch which is exactly what my character is, and you will want to learn magic in the same way and so could learn that from me. It could have been Boudacia teaching Fahr magic and Boudacia and Kubi have been trying to find Fhar since.
Gaedren Lamm beat Boudacia into unconsciousness when she was a child and when she catches up to him she is likely to do a number of very painful things to Gaedren Lamm that will be nearly as bad for her CG alignment as they are for him.
You certainly don't have to but it makes rather more sense than the time honoured party of adventurers meeting in a tavern.
It is OK Mokmurian.
There is so much involved in starting and running a campaign some sort of error is inevitable.
What happened was I am re-using an old alias that was a quite different level 6 witch. That is because it is easier than re-typing everything and I don't have to create a new alias.
As my character [hopefully] for your campaign does not have a familiar the only reason there is anything about my old character's familiar still there is that it includes the stats for a bat. I will use that when I get around to having the stats ready for Boudacia when using the bat shape feat.

Mokmurian the Great wrote:
Thank you for your submission! Your character concept seems quite entertaining.
However, I do have some concerns about her ability to function in a role-playing focused Curse of the Crimson Throne playthrough. Looking at your submission, it seems like you've primarily focused on your familiar and the various puns associated with him, and I'm not sure this more comedic character build would be ideal for Curse of the Crimson Throne, which has much more serious overtones.
Mokmurian, you appear to have got some things confused.
If I can quote from my last post -
"I still have the familiar on the sheet though being an Ashiftah I don't have one."
and then you rejected the character because-
"it seems like you've primarily focused on your familiar and the various puns associated with him".
This is quite true of the second half of my last post, which was included purely because it is supposed to be funny. But that has nothing to do with the character submitted for this campaign. I made a post with a joke and you seem to have mistaken it for a joke character.
It took several hours to get my character to a nearly finished stage. Can I call for a reconsideration as it is not reasonable to reject a character as they are "primarily focused" on a familiar they don't even have. That wasn't even true of the separate character I was playing in a different campaign.
If you want I can send a link to that campaign so you can see that my character there was in no sense a "joke character".

Please ignore my last post. This is the alias with the character sheet to be found on,
Mokmurian the Great- I too am submitting a witch, Boudacia, CG Bloodmarked Skinchanger Witch (Ashtifah) level 1.
The character is not finished. I want to know who I am adventuring with before I finalise skills, spells, equipment and maybe even the campaign trait.
I still have the familiar on the sheet though being an Ashiftah I don't have one. I want the stats for when I use bat shape.
But my familiar for the older character pioneered what is, to my knowledge, a new idea. My familiar, a bat named Wayne, had his parents murdered when the family was robbed by a [bat] criminal. Understandably, this has left him with a burning hatred of criminals and criminality and he plans to become a vigilante when fully adult and ready.
To this end, he intends to harness animals fear of man by dressing up as a human being. And that is why he has become a familiar, to gain enough knowledge of human society and behavior to pull this off.
When he is satisfied with his knowledge, he will return to his city of origin and launch his war on crime. This is a city where most of the population are androgynous, cross dressing pigs who all wear doc martens. It is called Goth Ham city. Thoughts?

Hello.
I am most interested in submitting a character for this campaign.
I have started modifying the character sheet from a long dead campaign into my submission for this one, but that will take some time. Since I have until 19/2/2023, unless that has changed, this should not be a problem.
Current submissions are for 3 melee types, a divine caster and a zen archer. There are no submissions for arcane casters and only one other caster and probably my favourite class to play is a Witch. So I will submit... a witch.
The current idea is Boudacia Chieroptrix, a female werebat-kin skinwalker (bloodmarked)(Pathfinder Player Companion: Blood of the Moon) Witch (Advanced Player's Guide 65) Ashiftah (Qadira, Jewel of the East pg. 14).
I have a couple of questions I would like clarified before I get too far.
Mokmurian the Great wrote:
Any first-party source featured onArchives of Nethys is available.
By that I am fine but I will still raise 2 questions. First, I would like to start with the slumber hex, but some GMs won't allow it.
Second, I intend to start with the following feat:-
Bat Shape
Source Blood of the Moon pg. 9
Your powers of transformation have been honed to the point where you can wholly become a bat.
Prerequisites: Cha 13, werebat-kin.
Benefit: You can take the form of a bat whose appearance is static and cannot be changed each time you assume this form. You gain a +10 racial bonus on Disguise checks to appear as a bat. Changing from werebat-kin to bat shape is a standard action. This ability otherwise functions as beast shape II, and your ability scores change accordingly.
If you wear a bat pelt (see page 31), you may choose to adopt a form resembling the bat whose skin you wear instead of your normal bat form.
By the RAW this is fine. But it allows a character to fly at lvl 1 and use hexes while in bat form.
If Mokmurian the Great does not like it then that is fine. If you just don't like it at level 1 then ruling I can take the feat but not till level 5, when PCs can often get flight, is one way of handling it.
@VoodistMonk- I have not seen any of your offensive posts. But I have seen a lot by others. There is an awful lot of pointless rudeness and abuse on the net. Women seem to cop more abuse. It is probably because it is much easier to be rude to people you are not actually dealing with in person.
I am glad someone realises what they are doing and apologises.
Chyrone wrote: Joyntz Jezebel, to clarfiy, that feat slot was retrained at lvl 4, when BaB turned +3.
Should have mentioned that.
Ah, now it is clear.
Chyrone wrote: The trait's off the table, unfortunately. Pity. It is a neat trick, getting fox shape for a racial trait.
The conversation on this thread has taken off in a direction I know little about, so I will leave it to those more knowledgeable.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
I am glad the court appearance went well. You hadn't done anything to deserve being in court so the system seems to be working for a change.
I am sorry to hear about the campaign ending, at least for now. It was enjoyable and I would like it to continue. But of course it is the GM who has to do most of the work. Attempts to revive campaigns don't often work in my experience.
Goodbye to you all, it has been fun.
Stormstrider- I hope things look up for you. You seem beset by problems.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Thanks to our party record keeper Uriel.
Good luck with the court hearing Stormstrider.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"I agree we should collect our long suffering wizard and return him to town. He has already suffered greatly. We can explore the next level on our return. Perhaps we will find the other wizard then."
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Seeing the tactical sense of Ilyanaro's action, Boudacia moves two squares towards ilynaro and then unleashes burning hands spell of her own. The spell is placed the same as Ilyanaro's but one square towards Uriel, i.e. starting immediately in front of Boudacia rther than Ilyanaro.
Burning Hands Damage: 5d4 ⇒ (3, 3, 4, 1, 1) = 12 DC 19 Reflex save for half
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"The creature, or person, with the sack with something squirming in it, was speaking to us in a tongue unknown to me, but Ilyanaro understands and is talking to the Pech."is Boudacia's reply to Uriel.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Very well Ilyanaro, you are the one who can speak his language."
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Well, you seem to have found out what was causing your health problems so hopefully things will get better.
And today I officially join you as a diabetic. Blood tests identified me with pre-diabetes in 2007. I managed to stop matters progressing for nearly 13 years by doing what my doctor told me.
But sleep aponea, which tends to led to diabetes and genetics, my family is full of diabetics on both my fathers and mothers side, have had the final word. I expected this but it still pisses me off. Neither my weight or lifestyle is that bad, though neither is 100% ideal. And I am fit and strong for somebody who is 59.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
You are welcome to my advice for what little it may be worth.
And a bit more. You should go for more tests as your doctor advised. My advice when ill- get to good doctor and do what they tell you. You are persistently and fairly seriously unwell, which makes it more important you do.
I hope your legal and medical problems pass soon. You seem overly beset by troubles.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider- Sorry to hear about your health problems.
I used to be a lawyer. But I have not practiced for over 20 years and it was not in the US, so I can offer little more than I can with the medical problems.
What Lonam says is very sensible. Find out who offers legal advice to people w/o much money and consult them. It shouldn't break the bank and hopefully tell you how to go about matters, which could make the affair less stressful if you have a decent idea what is going on. It is hardly a rare problem.
Here such organisations go by names like community legal centres or legal aid.
Hope I have been some help.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Hello. You are I believe a Pech. We come in peace."says Boudacia in Sylvan. She will repeat this in the other languages she knows until she gets a reply, or runs out of languages.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"It is a Pech. Yes, we should talk to it or at least try to." replies Boudacia to Uriel's question.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Which skill is needed to identify the creature?
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"I agree Ilyanaro. Getting split up is potentially very dangerous, especially for you and I, who lack armour." replies Boudacia, who then moves up to join Uriel.
Boudacia Perception: 1d20 + 11 ⇒ (12) + 11 = 23
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
The All-Seeing Eye. wrote: *************** Boudacia ***************
Since the Div is dead, I will take the liberty of putting your Slumber on the cat instead if that's okay?
[dice=Red-collared cat's Will save vrs Slumber]1d20 + 2 Asleep
Suddenly the red-collared cat drops to the ground asleep.
That is not a liberty at all. It is perfectly sensible and you had the grace to roll a failed save. :)
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"It is an Aghash Div. They have resistance to most damages other than cold iron or good and an Aghash will usually attack the most attractive of possible targets. That is why it had it in for you Uriel." adds Boudacia, then continues, "And I agree Ilyanaro, southward seems as good a direction to explore as any."
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia shakes her head to clear it as the confusion that has been affecting her lift. She then replies to Ilyanaro, saying "Yes, it is an Aghash Div, very dangerous. They usually attack the most attractive of their foes, though I am not sure why. And true to form it is trying to kill Uriel."
Boudacia then attempts to put the Div to sleep with the Slumber Hex.

Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
OK, I didn't register the "to the best of her abilities" bit.
The confusion roll, which comes from the rules, is-
"01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)"
This is indicative of a very great deal of confusion indeed. You can't tell friend from foe and might start damaging yourself.
So what your previous GMs may have ruled isn't mandated by the rules, or even particularly consistent with it. You are certainly right Boudacia v rarely attacks with weapons and they are comparatively ineffective.
Why assume a hopelessly confused character will not be confused at all about the effectiveness of attacks? The rules certainly don't say that they are not.
I would completely agree with you if Boudacia was being mind controlled into attacking Lonam.
I think the best fit with the rules on the confusion effect is to randomly select both the target and type of attack, spell hex or weapon.
If you rule Boudacia will use her most effective attack it will be the slumber hex.
Finally, I know a few people who seem permanently effected by -
"26-50 Does nothing but babble incoherently".
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia, blank eyed and obviously not herself, moves slightly hesitantly over to Lonam and attempts to stab him with her dagger.
Attack, Boudacia: 1d20 + 2 ⇒ (11) + 2 = 13
damage, Boudacia: 1d4 - 1 ⇒ (3) - 1 = 2
Sorry for literally and metaphorically stabbing you in the back Lonam. I figure it is the least worst option, you are less squishy than Ilyanaro, and hitting you with a spell or hex is about 20 times worse.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Sorry for the absence. I was w/o my computer, my old one died, until today. I would have notified you earlier but I was w/o my computer.
I am still trying to figure out how to use the new machine but can post.
I don't need to just now however. Uriel made a post botting my character which gave alternate actions depending on the results of a KS Planes roll.
Uriel had me do exactly the right thing imho so I will stick with the botted post.
Sorry to hear about your problems with bureaucracy Stormstrider. Kafkaesque. The police could have f***ed you over a lot more if they had wanted to I think. Sounds like it is getting fixed.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Quite possibly Ilyanaro, Uriel. We don't really have enough information to say how the construct came to be destroyed. I find the idea the other wizard escaped, through here or otherwise, pleasant. I hope they did not perish or suffer the same sort of ill treatment as the poor man we found on this level. What to do now? We seem to have found all the rooms on this level. I think we should resume experimenting with the levers. You are the one with the best grasp of the effects of these Ilyanaro. Should we experiment further here, or do you want us to move to another set of levers first?" says Boudacia after a pause for thought.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia follows her eyes and ears alert for threats or anything concealed.
Boudacia Perception: 1d20 + 11 ⇒ (17) + 11 = 28

Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia, just a heads up: You spoke several sentences in your previous post, even though it was not your turn. I realize that speaking is considered a free action, but I have previously ruled that is limited to an average of 12 words approximately. Not entire paragraphs. Also, that means you ceased your cackling to be able to speak. I have previously ruled that for you to be able to continue using your cackling extending hexes seemingly without end, the cackling has to be done continuously without ceasing as well.
OK.
I had forgotten about the rulings.
The sort of talk the players were having was mostly character interaction, not sharing information or discussing strategy. But if you don't want me to do it I won't.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Uriel of Mendev wrote: Trying to imagine Boudacia and Ilyanaro having this deep conversation in the middle of a battle, with an occasional spell and cackle thrown in—a bit surreal... It is one of Boudacia's character quirks. When in stressful situations she acts as calmly and quietly as possible.
"I think you should continue attacking the automaton Uriel. I am fairly sure it is attacking you, but it is hard to be sure."replies Boudacia, who then Cackles.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"What of this one? It does not seem to be dangerous at all. Perhaps it is not hostile either, and what we first took for attacks are attempts to shake Uriel's hand or perhaps give him a massage of some kind."
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia continues to Cackle, since her Misfortune Hex seems to be reducing the Automaton to complete ineffectiveness.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia continues to Cackle.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Should you not have set up one of the destroyed automatons as a control Ilyanaro? By contrast I am using a well tested stratagem."says Boudacia in reply, with as much outward sign of agitation as you would expect were they in a laboratory conducting an undramatic experiment, then begins to cackle maniacally. The well tested stratagem is Misfortune Hex followed by Cackle.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Thanks to detective Uriel.
Stormdrider- Sorry to hear about your health problems.
My mother, who is also cursed with migraines, has had some relief following injections into the neck. She has a neck problem that leads to migraines and the injections moderated the problem.
I don't know if this is the cause of your problems, but it sounds like it is. Then again you have to be able to afford it. And in the USA with it's private health system that is a real issue.
However there is Obamacare. Perhaps you could have a Barak Obama injected into your neck. I don't know that would help, but it is certainly original.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia also follows the paladin, alert for threats or anything hidden.
Boudacia, Perception: 1d20 + 11 ⇒ (17) + 11 = 28
I moved Lonam and Ily's Ikons forward. I suspect people can't do it themself as they are posting from phones.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Your ordeal is almost over Jharun. We will be returning you to Fort Inevitable very soon. For now please be still and quiet." adds Boudacia gently before moving towards the portcullis room with the others.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"I think that is a good idea, though his cell is unlikely to be completely safe. Hopefully that is where Jharun feels safest and he has returned there."replies the Skinwalker Witch.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Hopefully. We should find him and, unless he has perished, return him to Fort Inevitable after exploring what remains of this level. I think he has endured things that would have driven most people mad and he is our responsibility. Leaving him alone in here is going to get him killed sooner or later."replies Boudacia, sounding deeply concerned.
And maybe a bit confused. Aren't I supposed to be the only party member without a good alignment?
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Well, we seem to have found the way up to the next level. If my memory serves me well, there is one set of doors we have not been through on this level, in the room with the portcullis back that way." says Boudacia, pointing in what she hopes is the direction of room F11. "I suggest we explore through there before moving on. After that I am in favour of returning to Fort Inevitable with poor Jharun. We should get that poor man to a place of safety as soon as we can. Hopefully we can find a way of helping him further. Perhaps we can convince on of the powerful clerics we are acquainted with to restore his sanity. I want to at least try."
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
I hope your migraines have passed Stormstrider.
My aging mum has been suffering from them recently. :( Not good.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Indeed."agrees Boudacia as she moves forward, scrutinising the room as she goes.
Boudacia Perception: 1d20 + 11 ⇒ (1) + 11 = 12
I moved your Ikons Uriel and Ilyanaro.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"Please go ahead and make use of the amulet Lonam. As to this floor, with all the large sections that can move, it would have to be purpose built from the start as it is. If you tried to re-purpose a floor you would have to remove the floor entirely, which would cause the spire above it to fall down. Perhaps it could be done with the most powerful of magics. But if Klarkosh were capable of that he would have crushed us like ants." says Boudacia as she inspects the room as she moves to the door.
Boudacia Perception: 1d20 + 11 ⇒ (10) + 11 = 21
I moved your Ikons Uriel and Ilyanaro.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
The All-Seeing Eye. wrote: 1 25 % Fortification = 25 % Chance of Critical hit failing. 1-25 fails. Higher hits. I don't think Misfortune applies,
2 [ooc]Combat over. DM EXTREMELY DISAPPOINTED at not even getting to take one swing with the big, bad Minotaur.
1 "Misfortune (Su)
Effect: The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result."
You are correct.
2 Sorry.
You need less awesome players. :P
I agree with Uriel about Jharun.
"A mighty blow Uriel."
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
"The creature's size makes it seem intimidating, but do not be cowed." says Boudacia as she employs the Misfortune Hex on the Minotaur and then Cackles.
Does the Minotaur still look like a [moving] statue or does it look fleshy now?
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Lonam Asri wrote: "Does anyone need healing?"
"I am fine."replies Boudacia as she moves to inspect the door.
Boudacia Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia uses the Misfortune Hex on the red machine and then Cackles.
If it ain't broke don't fix it. Wait- that is a metaphor, referring to the strategy. Don't fix the machines that are broke either- then we will have to break them again. This is proving harder than I had thought. :(
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
You appear to have passed Stormstrider.
Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Boudacia uses the Misfortune Hex on the purple machine and then Cackles.
Thanks for the information Stormstrider.
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