Bigbeefie's page

12 posts (1,124 including aliases). No reviews. No lists. No wishlists. 2 aliases.




Greetings,

I am making a Dragon Oracle and will be trying to get great use of Dragon Magic Revelation. The campaign will end at level 18 and I do not foresee the ability to retrain the revelation to Limited wish. So this leaves me with Level 6 and lower spells.

My first thoughts where Permanency and/or Stoneskin communal. Both have costly Material components so getting them for free will be very nice, even if limited to 1-2/day.

So tell me guys what other spells would be amazing choices for Dragon magic revelation for 6th level and lower spells?


My party just was rewarded a tome of +1 for each stat and the party has divided them to the appropriate people.

Now many of the wonderous items are upgradeable with the right craft feats. Like the headbands and such.

My question is:

Are the tomes upgradable prior to reading them. Say I had the gold to do so and the craft feat. Is this allowed? I was wanting to buff it up prior to reading mine to atleast a +2.

What would be the spellcraft DC?


Good Day everyone,

I am in the process of Brewing a Meta Morph Alchemist and trying to decide on the Discoveries and which ones will be the best for my character.

As of Now, I know for a FACT I am taking Tumor Familiar with the protector Archetype. It is too good to pass up.

But Because this is an Alchemist Archetype that deals with Alter Self, monstrous physique, and Giant Form. I wanted more clarification so I am not just leaning on my own understanding.

As I am understanding not all Discoveries can be used while shapeshifted. Like the Shapeshift over-rides the effects of certain discoveries. I did some googlefu and found a small list of things people say can work and I was wondering if the more astute of the community can review it and let me know if The list is missing anything or if something on the list will NOT work for me while Morphed.

Greystone wrote:


Alchemical Simulacrum
Alchemical Zombie
Celestial Poisons
Chameleon [it's a supernatural power that affect equipment so not form based]
Cognatogen [plus variants]
Concentrate Poison
Dilution
Doppelganger Simulacrum
Elixir of Life
Enhance Potion
Eternal Potion
Extend Potion
Healing Touch
Lingering Spirit
Malignant Poison
Material Mastery
Mutagen [plus variants]
Nauseating Flesh [maybe as it's not listed as ex, sp or su and other forms still have flesh]
Phantom Limb
Poison Conversion
Promethean Disciple
Psychokinetic Tincture
Ranged Baptism
Sandstone Solution
Spontaneous Healing [not limited by form as it can be given out with Healing Touch]
Tumor Familiar

One specific discovery I would like to know about is Mummification.

Thank you for your time.


I have been working on a Bloodrager guide for a while now and it is still a work in Progress. I feel I have enough in the guide as of now to release it for some public Consumption for those people who wish to know the better choices of the Class.

Now I do have a warning for you before you click the link in the Spoiler. This guide has Adult Language and I do not hold back. If you are offended by adult language then please do not use my guide. This is warning number 1.

Bloodrager Guide Link:

Again your 2nd warning about Adult Language. Do not read if you are easily offended. You have been warned 2 times now...so no complaining about it.

Guide to being a BAMF

If you have any suggestions I would consider them but no promises of course.

I am looking for a few more pieces of Art to grace the pages with so if you have a piece of art that just screams BAMF and has a Bloodrager feel I will look it over and can add it to the pages.

This is a work in progress and I will continue to clean it up as time goes on.

Thank you all.


Hello All

I have been asked to step outside my normality for the group I am in. I typically play only classes with spells. Usually full casters but if I land the position of the front line I tend to still grab a class with spells. Bloodrager, Hunter, Ranger, Paladin or Magus usually is my go to for the melee builds.

But this time I have been asked to play something I would think is fun but is not in my normal list of classes I play. I have chosen the Brawler. I have always loved how much Versatility the Martial Flexibility brings to my Hunter builds and was looking to explore that more in Depth.

Here are the Creation Restrictions:
25 Point buy
Max HP first 3 levels, Average after
Starting Level 7 should only go to level 12-13 max.
Average WBL
No 3pp, Paizo Only

Here is what I want in the Character:
Lots of Martial Flexibility Choices
Unarmed Damage (Sub par I know)
Decent AC (I do not need Crane style crazy AC levels as I do not want to be fully optimized...more like 60-70% optimized to keep the power levels inline with other players at the table)

Now I have been told that these Feats will open up most of the Combat Feats in Pathfinder.

Pre-Req Feats:

Power Attack
Combat Expertise or Dirty Fighting
Weapon Focus
Dodge and Mobility
Combat Reflexes

Now a question: Combat Expertise Verse Dirty Fighting which is superior choice?

Another Question:
1-2 Levels of MoMS monk. Would this be worth it to be able to fuse Style feats when I need to use 2 at a single time. Evasion also comes with a 2 level dip. Wisdom to AC on a 25 point buy is it worth it or should I just look to Armor with Brawling. Stunning Fist and Fuse style are the main Draws I see here. Overall would it make me stronger or weaker? Is Straight Brawler a better option.

Looking to the Folks with more Martial Experience around here for help and suggestion.

Thanks in Advance.