Tenzekil Braybittle (Bleachling)

Belgrimm's page

3 posts. Alias of Imaginary Crayons.


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Belgrimm wrote:

I'll admit, that if I'd gotten something like the aforementioned "Two Amputated Arms", I'd probably not be going with it, and it would have been nice to get even one Quirk...BUT, my three Flaws aren't insurrmountable, and frankly, make the character pretty interesting.

...his Stats, however...Hooboy. LOL

*FOUR Flaws. lol


Critzible wrote:

As a side note You do not have to take Quirks and Flaws even if you rolled them. It is all or None though.

Unless it cripples your character idea too much

I'll admit, that if I'd gotten something like the aforementioned "Two Amputated Arms", I'd probably not be going with it, and it would have been nice to get even one Quirk...BUT, my three Flaws aren't insurrmountable, and frankly, make the character pretty interesting.

...his Stats, however...Hooboy. LOL


Creation Notes thus far:

Major Physical Flaw: "Accident Prone" All 1 and 2s rolled are critical fails.

Minor Physical Flaw: Albino - -1 to Charisma Checks and Profiencies as well as you getting sunburned easily and is light sensitive.

Minor Mental Flaw: Delusion: You think a monster is following you and often whirl around to see if you can catch him.

Minor Physical Flaw: Male Pattern Baldness

13, 12, 8, 8, 8, 5 rolls from above.

Plan:

Name: Belgrimm

Dwarf (Mountain), Cleric of Moradin

+2 St, +2 Con

Str: 14 Dex: 8 Con: 10 Int: 8 Wis: 13 Cha: 5

Hp: 8

Current concept idea: It's all but a certainty that he has Druegar (Gray Dwarf) blood in his family background somewhere, and thus has often been shunned by others in his clan. Even the acolytes of Moradin thought him odd and unworthy, but for some reason it seems that the dwarven diety has shone favor on this beardless dwarf, and grants him favor with spellcasting abilities.