Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
Batah begins his prayer of healing, and places his hands upon the wounded Olik. A warmth, like lying in the summer sun, begins to spread over the various wounds Olik has suffered; soothing and healing them. Swap Endure Elements for CLW CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
"Having joined you late in your first foray into this dreaded place, I am unfamiliar with these stones. Very sorry for that.." Batah recasts his light spell, keeping everyone in a bright circle of warm, yellow illumination. If nothing else, he can make sure the others can see what they are doing!
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
Batah gives a short bow as he takes the scroll from the Ulfen. "I shall hold it in reserve until such a time we decide on its use...perhaps we might come across another method to search that room..."
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
What is in this town? I would love to get some healing potions for the party if that is possible..not sure how much money we each would have...or do we need to wait until we get our xp and such??
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
Batah shakes his head.
Batah is willing to rest here if needed, but seems a waste to travel all the way back...but that is just my 2cp
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
"Let me inspect it further, as I was originally simply divining if it was magical at all." Batah will time to discern the nature of the magic on the arrow. Sorry, I always forget what I need to do for that...just concentrate on the Detect Magic for 3 rounds...or do I also need to roll something?
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
"Lets search just a bit more...I still have some healing left and perhaps we can locate somewhere here to rest, instead of hiking all the way back." Batah moves down the tunnel to see what might be down there.
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
I just want to see what crazy stories Olik can come up with! lol I think I will be asking him for information much more often now!!! Know. Religion: 1d20 + 5 ⇒ (16) + 5 = 21 Batah also searches through his memory for any mention of this 'sword' and what it might be or mean.
Male Human Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3
Batah will 'loose' his summon monster spell and take a cure light wounds, which he then casts on Olik "May the healing light of the Dawnflower warm your soul and heal your wounds.' CLW: 1d8 + 1 ⇒ (4) + 1 = 5
|
