Dervish

Batah ibn Abbala's page

173 posts. Organized Play character for Daniel Stewart.


Full Name

Batah ibn Abbala

Race

Human

Classes/Levels

Cleric / 1 HP 10/10| AC 16| 11 | 15 | Fort +3| Ref +1| Will +5| CMD 13| Init +2| Perc +3| Sense Motive +3

Gender

Male

Alignment

NG

About Batah ibn Abbala

Batah ibn Abbala
Male Human (Keleshite) Cleric of Sarenrae 1
NG Medium humanoid (human)
Init +2; Senses Perception +3
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Defense
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AC 16, touch 11, flat-footed 15 (+4 armor, +1 shield, +1 Dex)
hp 10 (1d8+2)
Fort +3, Ref +1, Will +5
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Offense
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Speed 30 ft.
Melee masterwork scimitar +3 (1d6+2/18-20)
Special Attacks channel positive energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—fire bolt (1d6 fire)
Cleric Spells Prepared (CL 1st; concentration +4):
. . 1st—bless, endure elements[D], summon monster i
. . 0 (at will)—detect magic, guidance, light
. . D Domain spell; Domains Fire, Sun
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Statistics
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Str 14, Dex 13, Con 12, Int 12, Wis 16, Cha 13
Base Atk +0; CMB +2; CMD 13
Feats Selective Channeling, Warrior Priest[UM]
Traits flame of the dawnflower, sacred touch
Skills Diplomacy +5, Heal +7, Knowledge (religion) +5, Spellcraft +5
Languages Common, Kelish, Polyglot
SQ aura
Combat Gear potion of cure light wounds (2); Other Gear masterwork lamellar (leather) armor, masterwork light steel shield, masterwork scimitar, backpack, bedroll, belt pouch, flint and steel, silver holy symbol (Sarenrae), holy text, mess kit, hemp rope (50 ft.), scroll case, torch (3), whetstone, 330 gp, 6 sp, 7 cp
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Special Abilities
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 1d6 (4/day, DC 11) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Fire) Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Cleric Domain (Sun) Granted Powers: You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds.
Fire Bolt 1d6 fire (6/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30 ft.
Flame of the Dawnflower +2 damage with a scimitar on a critical hit.
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Selective Channeling Exclude targets from the area of your Channel Energy.
Warrior Priest +2 on concentration checks when casting defensively or grappling.