Bastian attempts to explain the sleeping threat to the others without being too loud, "Some kind of animal or animals is sleeping in the room beyond. I would prefer if we didn't have to kill wolves for being wolves, but if we must to get the ironblooms... Perhaps we can just sneak by?"
"Judging by the tracks I found outside I find it very likely that you are right Dugan." Bastian enters the room hesitantly and goes to the stone desk, searching it for drawers, items, or anything else of interest.
Perception: 1d20 + 4 ⇒ (20) + 4 = 24
Bastian lets out a sigh of relief, "It definitely appears something more is at foot here than a simple ruined monastery. Should we investigate or return now that we have the ironblooms?"
Bastian steps back from the undead startled, but then draws his lute. With a single strum of the strings the others can already feel themselves uplifted. My arrows are not much use against bone walkers like these.
Let's inspire some courage in here! Don't forget your +1s.
Bastian attempts to stop Ulark from putting on the ring so hastily, but before he can even get a word out the other man has done so, "I really hope that ring isn't cursed."
"It does seem very odd for a monastery to have a jail." Bastian agrees with Inconnu, "Perhaps they held 'heretics' here?" It is obvious by the way he says it that Bastian finds the term heretic ridiculous.
Have the message boards been absolutely awful for anyone else lately? Or is it just me?
"We will want to cover every inch of the place in the end, so right it is." Bastian peers into the rubble strewn room and checks for obvious signs of danger.
Perception: 1d20 + 4 ⇒ (15) + 4 = 19
Bastian steps back outside of the tower and considers where they should go next. "Through the northern door?" He asks to anyone who has followed him outside, "The double doors are likely the main entrance and therefore most dangerous."
Bastian inspects the barrels and crates while Dugan tests the stairs.
Perception: 1d20 + 4 ⇒ (8) + 4 = 12
Bastian points out his findings to the others, "We should be wary of kobolds or other bipedal reptilian creatures."
"This traveler seems to have died recently, could what killed him still be about?" Bastian looks around the area for tracks or other signs of recent passage by unknown assailants.
Perception? Survival?: 1d20 ⇒ 20
"Do any of you know anything of this place?" Bastian asks as he searches his own mind for clues to the tale of the Monastery. "It really is quite beautiful even in its ruin."
Knowledge (history): 1d20 + 4 ⇒ (10) + 4 = 14
Bastian offers Inconnu a shoulder to lean on as they walk, "Come on then! Milon's right. We can't have you lazing about here forever." He hopes the friendly jabs will give his fellow bard a push to move past the weakness caused by poison.
Congrats! Have a good trip and get back to us when you can, but don't worry about it too much eh?
"The Knifetongues never got their pearls, and now this one who was meant to pay them off is dead along with them. It almost makes you believe in karma," Bastian comments after hearing the note. "Plus they certainly didn't manage to catch Jana here did they?"
Bastian rushes up to Inconnu and offers him a hand, "Are you alright my friend? Can you stand?"
Bastian lets out a startled gasp as his fellow bard is attacked, but manages to smirk at Inconnu's words. "Try not to let it eat you while you keep it 'busy'!" He calls back. He then casts his trademark spell, his bow becoming aglow with arcane might.
Casts gravity bow!
"I wonder if this tree is bonded to a Dryad as well? It would certainly explain its enormity." Bastian allows the others to collect moss while he keeps an eye on their surroundings, an arrow nocked loosely to his bow. I see nothing amiss, but better to be safe.
I lost my internet for a few days there. Time to read through what I missed and get back to posting!
Trusting the others to finish off Grung, and not wanting to fire into the mass of his companions surrounding the hobgoblin, Bastian lowers his bow and waits.
Spurred on by his success, Bastian looses a second arrow at Grung.
Attack: 1d20 + 3 ⇒ (8) + 3 = 11
...but misses terribly.
Bastian feels the need to show Grung real marksmanship as he pulls back an arrow on his glowing longbow and releases it towards the hobgoblin.
Deadly Aim Attack: 1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17
Damage: 2d6 + 1 + 2 ⇒ (3, 2) + 1 + 2 = 8
Shooting at Grung.
Bastian comes to his feet as well. He slides his fingers along his bow while muttering arcane words. Glowing runes appear across the surface of the weapon.
Move action to stand, standard action to cast Gravity Bow.
Bastian wakes in silence and gives the smallest of nods to the others. He attemps to pull an arrow from his quiver after Ulark pushes his bow into his hands. Will they attack tonight? Or just keep an eye on us? If they don't should we attack first?
"We would have to stop for the night soon after crossing anyway. I remain convinced staying on this side of the river for the night is the right choice."
"I believe that Ulark is right. We know they are out there and so can prepare for their eventual attack. They will plague us for the rest of our journey, slowing us at every turn and keeping us from our task. My only worry is that they will be more patient than we expect. In that case waiting for them to come could delay us all the more. I say we give it at least the night, keep a close watch and be ready. It will be safer for us to cross come morning anyway." As the fox joins them Bastian adds, "With our newfound friend we may even get warning long before any of us could smell or see them."
I'm a fan of Bastian's look in the render! Thanks!
I hope things are okay Kevin.
"I agree. We will deal with the Knifetongue Brothers as they come, but we have a greater mission to accomplish."
"We will have to keep an eye out for them then and make sure they regret any attempt." Despite the sight of the Hobgoblins fleeing, Bastian keeps his bow out. "Shall we continue onward?" He nods at Milon to lead the way.
"So we are agreed then? We have to try and save the fox. If we get to show those Hobgoblins some of their own medicine in the process... well, you won't hear me complaining." Bastian draws his bow and nocks an arrow, holding it at the ready, "I have you covered."
Bastian dusts his hands off on his coat and nods in satisfaction, "Shall we go then?" He continues off down the trail, avoiding the pit.
"Fair enough," Bastian proceeds to do exactly that, picking up the nearest rock and hurling it into the trap.
"We should ruin any of these traps we come across. We don't want a traveler less keen-eyed than Ulark to meet their end." Bastian suggests, "Do any of you have experience with disarming something like this? I wouldn't want to accidentally fall in, or find out it is even more sinister than it appears, but I will do it if no one else feels comfortable destroying it."
Inconnu Tain wrote: As they march
"Well Bastian things are so grim I reckon only silly songs and tails will keep our spirits up. 'The Captain's Wife's Lament'? 'Do virgin's taste better?'-"If anyone gives him an odd look"-what it's a song about a dragon... who eats virgins."
Bastian shakes his head at Inconnu's antics, "You know I keep the silly songs to the taverns." He instead starts to quietly sing a much different song than those Inconnu recommended. One he knows tends to make Inconnu tear up, a Varisian song of a wanderer bereft of his family.
At the sudden exclamation from Ulark, Bastian's voice falters and he halts his steps. Peering ahead to try and see the pitfall Ulark points out, "Why would they place it in the middle of the trail?"
Oh and for the height render, (great work and idea by the way!) Bastian is about six foot, long golden blonde hair. Often pulled back as in his avatar. Lithe and graceful with somewhat delicate features (belied by his bass-baritone voice).
Bastian steps forward, making sure the case of his lute is visible over his shoulder, "Come now my good man, would you not prefer if the taverns were filled with songs of how you were a vital part of the curing of the Blackscour? We need Milon here as a guide so we can do just that. If you send him with us I will make certain that everyone knows it was your idea to do so once we have found the cure."
Diplomacy: 1d20 + 7 ⇒ (19) + 7 = 26
"And if you could tell us what you know about a place and any dangers we may face before we head there then that would help immensely," Bastian adds.
Bastian shrugs, "Fair enough." He follows after Ulark.
"You might want to mention we want him as a guide," Bastian whispers to Ulark, "Else they may think a band of people are out to hurt him."
Did we ever hire a guide? If not I suggest we go to the camp to do so.
Bastian thanks the Lady Cirthana, "Please accept the performance of a song upon my return as payment for your kindness. Any song at all."
Hi everyone. I've had a bunch of extra responsibilites pushed on me that I didn't particularily want at work/school that have been eating up my time completely. It's not a long term thing, so I should be fine in a few days, but if you felt my character is no longer needed I would understand.
Hi all, sorry for dropping the ball there. Thanks for the PM Vayelan. I see we have two bards in the party, should I change anything about Bastian before I jump in to make sure we maximize our usefulness to the party? I could change to an archetype that replaces Inspire Courage for example.
I slapped this alias together when I read your post saying you are closing the recruitment tonight, so let me know if there are any obvious mistakes.
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