![]()
![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Assuming Alaric shares the info... "So do you have one of those air bubbles for everyone professor?" the drow asks with no small amount of trepidation in his voice as he looks at the fog. If he does have the spell available, balaxxius will use that to go through. if not... he goes through anyway. *crosses fingers* With a grimace, he musters up his courage and plunges through the mist. Fort: 1d20 + 2 ⇒ (3) + 2 = 5 Ohhh boy. I really hope I get an air bubble... or that the cleric has remove fear prepped... yikes! ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius looks at the fog with trepidation, hoping he doesn't have to go through it. Meta - if its a dead end, unless you can find a secret door, we will probably have to head back and try another pit to see if there is a door in it... ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Well then I feel confident that is the way we must go. What defenses do we have against magical fear?" ie... What do we have that can give us all a big boost to the will save to resist fear? -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() wisdom: 1d20 + 1 ⇒ (13) + 1 = 14 ok, looks like I'm going to have to go back through the threads a bit when I have some time tonight... Or we just brave the mists... -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Six others you say?" well that certainly doesn't inspire confidence... "if you want to know how to get out, follow that path this way and that. Don't worry about the pit traps you no doubt lost a companion or two on, I've already disabled them. And the gargoyle that likely gave you fits, Ibid and sir Alaric took care of that. In fact, if you follow the tracks of our last wizard, you should be just fine if you would rather feel the sunshine on your face again." Balaxxius pauses for a moment before continuing. "However, if you would like to finish what you started, we have much more work to do, and much deeper to go. Whatever agreements you had with your previous companions no longer hold. We split our treasure equally, with no rights to the dead." The drow delivers his terms matter of factly, and deadpan, leaving no room for debate, though with no hostility. I think Alaric is rubbing off on me... -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius stares at the odd man who pours out of the mirror. "this better not be some new form of trickery... Everything else in this place seems to be intent on killing us. For your own health, I suggest you don't follow that trend." the drow offers by way of introduction. "I am Balaxxius. Leave the traps to me. " he says curtly as he stasis his gear back up and makes sure everything is in order after the fight with the black pudding. "nice shooting, Ibid." The dark elf takes the completed key and puts it in his pocket, then finishes his search of the room. "I think it's time to move on from here." where can we go now, if you don't mind refreshing our memory gm? Welcome professor! -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius peers over the edge of the vat and recoils instinctively at the sight of the mirror. "What the.... What kind of mirror shows another face when you stare into it? I've heard of witches who look through mirrors, maybe we should just break it..." he states as he slyly reaches in, grabbing the other half of the key and combining it with the first half. He grabs a sizeable stone and gets ready to throw it at the shard. "Ibid, just on case anything congress out of this thing, get ready to shoot it..." ;) come outta that thing sweet talking! We won't really shoot you... As far as you know... :D -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius flinches ever so slightly at the sharp retort of the musket, frustrated at his inability to help. He consoles himself with the thought that between Alaric and Ibid, there will be one less black pudding in the world. I do wish I had one of my own though... Imagine what I could do with a refuse and enemy disposal... full defensive -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Welcome professor! -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() know: dungeoneering: 1d20 + 12 ⇒ (15) + 12 = 27 "it's an ooze! Black pudding, I can't do anything to this thing..." Balaxxius trails off as he simultaneously backs off. acrobatics to avoid aoo: 1d20 + 16 ⇒ (2) + 16 = 18 Once out of harms way, Balaxxius springs his wand of shield from his wrist sheath and activates the spell on himself. umd: 1d20 + 10 ⇒ (20) + 10 = 30 -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Oh, I was under the impression we had done them all... In that case... "Thank you Elan, that feels much better. " Balaxxius moves to the last vat to be inspected and repeats the routine with the broom handle, hoping to locate the other half of the key. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Yeeaaaarrrooouch!" Balaxxius shouts, flinging his hand in pain to get the acid off and in turn, sending the half key bouncing across the floor. Taking his waterskin, he dumps some water on his hand and arm to help wash the acid off a bit. He flexes his fingers a few times to make sure they still work ok, glaring at the apparently unharmed broom handle. "well, where do you suppose the other half of this thing us? And what in the world does it go to?" -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Sorry, no idea how I missed those posts... Next time feel free to post a reminder that there is new stuff... :) perception: 1d20 + 19 ⇒ (9) + 19 = 28 "It doesn't seem like there is anything wrong with it... Must be fine. " Get ready to heal me... :) Balaxxius removes his gloves and rolls up his sleeves, and takes a deep breath to prepare himself. He dips the end of the stick back into the vat to get an idea of where the object is. Once he has found it, he reaches in quickly, grabs the thing, then pulls it back out. roll whatever checks for me that you need me to roll... -Posted with Wayfinder ![]()
![]() Sir Alaric wrote: We also have a fighter, TYVM. I'll remember that next time we run into any gargoyles, drow. :P I mentioned you. Sort of. In a round-about way... Balaxxius wrote: (i generally subscribe to the 'kill them faster' theory anyways...) Um... yea. Lets go with that. Watch out for that pit trap... :D ![]()
![]() Hey, this is the group's rogue. Unless I die a horrible death, things like knock, find traps, and the like are pretty much a waste, as they overlap with what I do. My perception is +19, +22 for traps, and my disable device is +29. I made this character to be the ultimate trapsmith/skill monkey. We also have a dedicated cleric, and another multi class cleric/gunslinger, so things like heals are pretty well taken care of. (i generally subscribe to the 'kill them faster' theory anyways, so most healing is done out of combat) Your character will be far better off helping the party if you focus on doing things that only arcane casters can do. Not saying your class choice won't work, but you may want to rethink some of your spells and abilities. Again, not trying to knock your build, just want to help give you context for what you are getting yourself into :) -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() You know you want to... Besides, why wouldn't you want to adventure with a drow that has a +29 to disable device? ;) in a dungeon notorious for its traps? :D Actually, it's not as bad as you might think. Having our games dulls the pain of waiting so long between posts. I am usually the one driving the game along as the rogue, which has helped, at least since I joined anyways. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Interesting..." Balaxxius shows his companions the liquid and the effect on his fingers, hoping someone knows more about it. Don't have either of those skills. Someone hit that DC so I can tell if I am sticking my arm in a vat of pop or a vat of acid... Though I guess that is what wands of healing are for, right? ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "It's not so much the height, but the water... or whatever this is in the vat. It is so murky I cannot see the bottom. I shudder to think what it might be, but my curiosity is peaked." Balaxxius pulls the stick out to examine it and the liquid dripping off of it, smelling it and carefully touching it with his fingers to see what it might be. I don't know what kind of check might be necessary, but mostly just want to make sure it isn't dangerous to stick my arm in. If we do determine that it is dangerous, we can work together to figure out a solution to get the prize at the bottom of the box out. ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() I check the boards all day on account of the other games I am in. So I'm still here... -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Just want to bump this... -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Unused... old, forgotten. Much like the rest of this temple. Perhaps all we will find here is constructs and other forgotten wards against intrusion, and the owner of this place just as dead and forgotten as this lab." Balaxxius dusts off his breeches as he inspects the area, getting ready to move on. "The traps in this place seem to live up to the legends, and for that, my interest is still peaked. If those benches full of silver are all we discover in terms of treasure, then I will be sorely disappointed..." the dark elf muses to himself. Assuming that we have all searched around the room for some time and not found anything. If there is a surprise for us in here lets go forward with that, if not, then I moved us all on the map to the area that looked unexplored. EDIT: adding this just for good measure, because we might as well try to make something happen! Just before the group leaves the room, Balaxxius grabs a nearby stick or broom handle and sticks it in each of the vats to see if there is something solid within. "Might as well leave no stone, or vat, unturned." ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Well now we are really getting somewhere it seems..." Excited, despite the circumstances, the burglar enters the room, wary of the many traps that could still be laid out for anyone savvy enough to make it this far. Otherwise, he excitedly looks through the implements, shelves, and other various things in the laboratory for any clues or signs of what else may be hidden in this tomb, as well as for anything valuable. "Is there anything magical in here? There must be..." He asks to his companions, directing the question at them at first before trailing off in his own thoughts as he searches. Perception: 1d20 + 19 ⇒ (15) + 19 = 34 ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Why do I get the feeling that grabbing this handle will drop the floor out from underneath us? Oh yea... because it probably will." Balaxxius says dryly. Shrugging his shoulders, and taking his time to search the door, floor, walls and ceiling in the area for traps or hidden doors, he grabs the handle and pulls. assuming he doesn't find anything Perception: 1d20 + 19 ⇒ (19) + 19 = 38 +3 for traps ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "I guess we didn't open this door not to check it out, right?" Balaxxius enters the hallway, picking his way carefully as he moves down, keeping his eyes peeled for traps. ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius waits for the customary click that indicates an unlocked door as Elan casts his spell. ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "We have avoided explosions so far, how bad could it be?" Balaxxius says with a nervous chuckle. "let's just see what happens. " -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Hrm.. If there is a way we can counter the magic, perhaps the door will unlock from the other side..." Balaxxius muses as the wizard gets a moment to shine in the exploration. ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Yes, I would think the same, wizard. I enjoy being able to see in the dark, I'm not as keen on not being able to see at all..." Balaxxius gets ready to continue moving, despite his trepidation, once the wizard has had a chance to weigh in. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Well gentlemen, it appears we have found the way down. Hopefully away from the source of that lava..." Balaxxius says to his companions. With a glance, and a quick check of his gear, he moves down the steps, continuing his scan of the area for trip wires, magical runes, false steps, or anything else that might jump out and kill them. ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "What do you know, a door." Balaxxius answers the knight. "And poorly disguised too. Though if someone had fallen in here, I imagine the door is the last thing they would be thinking about..." he says with a wary glance to the wicked implements. The dark elf dusts off his hands, takes another look at the handle and the seams, then reaches out and opens up the door, trusting that his sharp eyes will catch any trap that might show up, ideally before it goes off. As always, his escape route has been planned out, just in case the answer is to duck, dodge and run... opening the door, lets see where this goes! ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius gets up off his knees, dusting off his breeches and then his hands after rigging the pit traps open. He takes a deep satisfied breath, and admires his work for a moment. ... And then realizes everyone is staring at him. "oh, you want me to go down there, don't you... " he says with a sheepish look on his face. "got it, I knew that. On it." He inspects the dangerous points and blades carefully before sliding over the edge, dangling for a few moments with his feet a few inches off the ground, and carefully dropping to the floor. Once down there, he takes a minutes to carefully search for anything besides rusty weapons and Bare stone walls. take 20 on perception -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Doors you say, in the pit traps? I disable and locked those up when I came in, which would explain why I didn't think of that. Yes. Lets go with that." Balaxxius' smile is disarming. "Well I am not looking forward to crawling back through that tunnel, but better to get it over with quickly. Shall we?" The drow gives one last look back at the magma that nearly swallowed half their party. Not the way I want to go... ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "On our way back, perhaps we can take a look at that altar in the room with the lich dust. Its where we ended up when we came out of that cursed tunnel. I remember it glowed with magic, gave me an awful feeling, but we ignored it when we went through the door that eventually led us here. Hey, maybe we can push the altar into the swirling portal..." Int check: 1d20 + 2 ⇒ (2) + 2 = 4 Derp... "Other than that, I'm afraid I have spent so much time searching these halls for traps that I don't remember what we might have missed..." ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius breaths a sigh of relief, as Alaric just barely makes it back to the threshold of the doorway. "Well, that was close. Ah... Anyone for a hot meal? heh..." Balaxxius attempts a little humor to lighten the mood after half their group was nearly roasted in molten earth. "So... If I can't rig this back, then I am afraid we have come a very long way, only to find a dead end. Lets see here..." Balaxxius searches the door, doorway, and the steeply canted floor for any indication that the trap could be reset. Guessing it can't be reset, but please let me know. If it can't be, I'm not seeing how far back we need to go to find the next potential path. Could we get a synopsis/reset by chance? To make sure we are all on the same page? ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Yea, ilk change, thanks! Balaxxius sees the bold knight scrambling back and stops reaching for his rope. Instead, he scrambles back up the slope as well, getting back to level ground. His rapier remains drawn, expecting trouble any moment. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius stops short as soon as the floor tilts. "Alaric!" Worried the knight won't be able to stop his momentum, he reaches for his rope, expecting to need to pull off a rescue -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Wait..." Balaxxius says, looking up from his customary initial sweep for traps. Worried about what the knight is getting himself into, Balaxxius moves down the hall as well. The fact that the sounds he heard were frightened people had him concerned... Merriment before, and frightened screams now. The fact that they ran as the door was opening was concerning as well, what would make the simple opening of a door cause a room full of people run in fear? ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius looks at the others and shrugs his shoulders. He pulls his rapier from its sheath, grabs the door, and finishes opening it, feeling anxious to see what is on the other side. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius quickly realizes that waiting for the ceiling to fall in on him is a bad idea, and tasks a few steps back from the door. After all, if it was a fight they were about to get into, he wasn't the one who should be in the front line. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius stops in his tracks at the suggestion by the wily gunslinger. "I guess I'm already conditioned to expect that everything in here is a devilish trick to kill us. What is the harm?" He smiles, before raising his hand in a clenched fist, pausing for effect, then rapping lightly 3 times, pausing again, and then 2 more times. He holds his breath, waiting for the ceiling to drop on him. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Of course. Everything in here is a trick, or a trap. I would guess that if you are right, and we tried to force this door, a trap would open beneath us. There must be something else to this door, or else we have come a long ways only to find a dead end." The rogue puts his ear up against the doorway, listening for the sounds again. When he heard them, he tries to imagine a dinner party, visualizing the people merrily chatting, eating, and drinking. Once he has the visual, he dismisses the whole thought, training his mind to uncover the deception behind the spell, if it really is a spell. Will save to disbelieve the sounds: 1d20 + 3 ⇒ (15) + 3 = 18 +2 for enchantments -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "there are people on the other side, I can hear them... Conversing. I would guess that they do not know we are hear by the tone of their conversation, but it is difficult to hear. Finding a way to open this without making a bunch of noise would be... Ideal." Balaxxius shares his thoughts without taking his eyes off the door and walls , hoping to find something to clue him in to the trick behind this puzzle. is there any part of the door that looks removable? How about secret doors next to the fake door? perception: 1d20 + 19 ⇒ (16) + 19 = 35 +3 for traps -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "If the door is fake, and truly a wall, perhaps the trick is that the wall is a door. Or perhaps the door really is a door, but what appears to be the hinges is the handle..." Balaxxius goes about his standard inspection of the area and the door itself. Placing his hands of the wooden frame, he looks closer at the solid hinges. let me know if any of my theories are correct/I find anything. I'll try to avoid "opening" the door until I can't find anything. I read what happens in those fake doorways when you guys first came in the tunnel... :) -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() Balaxxius continues down the hallway, waving his companions forward. He continues to sweep the area for traps. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Maybe this is the part where he throws us a curve..." Does that anecdote work in pathfinder? Balaxxius moves down the hall towards the bend, eyes peeled for trickery. As soon as it is safe, he waves his companions towards him. Using his natural darkvision, he looks down the hall after the corner to see what evil lies in wait. ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "My thoughts exactly Quadrovos. At some point he must have a twist in store.. " Balaxxius moves up to the next door and repeats his inspection, keeping his eye out for the subtle difference that could spell their doom. Once he has determined the boarded door is free from surprises, he motions to sir Alaric to do his effective handiwork. -Posted with Wayfinder ![]()
Male Drow Rogue (Burglar) 7; HP 45/45, Init+6, AC 26, Touch 17, FF 19, Perception +19 (+3 for traps), Darkvision 120',Fort +2, Ref +11 (+2 bonus when set off a trap with a failed DD check), Will +3; +2 vs. enchant, +1 Luck vs. traps
![]() "Whew... That was close. Here this should do it..." Balaxxius finishes rigging the trap, and takes a few steps out onto it just to prove its safety. Looking at the heavily armored fighter, then down at his skinny frame, he jumps up and down a few times to accentuate the point. Moving forward to the next space, he does another search to confirm that this door is indeed, much like the one they just came through. Strength: 1d20 ⇒ 6 "Looks like this one will need your delicate touch as well, Sir Alaric." Balaxxius chuckles, hoping his sarcasm is taken as intended, light hearted humor in a dark, damp, death trap. The elf steps aside, waving his arm towards the boards. Assuming he doesn't find anything... will retcon if there is something...
|