Katapesh Sailor

Bahiyy al Din's page

148 posts. Alias of Pete who?.


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male Human Cleric 5

No roll needed, only disadvantage it has is range: touch.


male Human Cleric 5

"Sure enough, but, I'd need a nights rest before I will be able to talk to him." He looks at his injured companions, at his blood stained clothes, makes sure, all are close enough, and again, gives a prayer of thanksgiving to Abadar and the holy light of Abadar washes over them again and again.

Channel energy 3d6 ⇒ (3, 4, 2) = 9
Channel energy 3d6 ⇒ (4, 3, 3) = 10
Thought the negative levels stayed, if not - then raise dead is enough, and cheap, thanks to gentle repose.


male Human Cleric 5

Patting of the sand and dust from his clothes Bahiyy looks at Dumah, "sure enough, but we might end up making him nito a fish, you never know with druids." You can easily recognize that he is not fond of the idea with the druid, "but if we can get him to Katapesh, I hope to be able to get him raised in a temple for Abadar. Especially, if Princess Almah would write a letter of recommendation. Might take a few days to get there, but I am more then willing to make the journey." Seeing the doubt and concern in dumah's eyes he adds, "don't worry, I can preserve his body, so decay doesn't set in Gentle Repose, and we should have more then enough funds to raise him. Besides, I am willing to sacrifice my possessions for his life."

Bahiyy still has money left, so that's 1800gp from him, plus he can sell of some magic items, let's say, he can fund the raise dead alone (if it is normal cost - 5,450gp, but would prefer resurrection - 10,910gp. They changed the rules, you know loose 2 levels with a raise dead, which sucks. Unless our DM states otherwise.


male Human Cleric 5

Slowly Bahiyy regains consciousness again, opening his eyes he asks: "It is over, or? You managed to bring him down?" He states, more to assure himself than a question. He lays still, as life comes back into him, "all was light, everywhere, but just for a moment, and then, it was, as if I was send back again," he whispers.
Looking up to Dumah, "thank you, it feels good to be back among the living."
"Thanks Abadar," he says, and then, holding on to his holy symbol, he let's the power of Abadar flowing through his body, as if to wash away all the darkness with which they had wressled. Channel energy 3d6 ⇒ (3, 3, 4) = 10.
Standing up he sees the blind Ty, and he feels sorry for him, sorry, that he remembered so late. Slowly he walks up to him, slightly touches his eyes with his finger tips, "in the name of Abadar, you may see again." Remove blindness from his necklace
Noticing the 3 with Quzman missing he looks around, "no, he, he did not make it?", walking to him, checking his condition, realizing, that he is really dead, over and over again, as if not believing the reality.


male Human Cleric 5

Bahiyy stabilization: 1d20 ⇒ 20


male Human Cleric 5

Alright, I am doing a double move (full round withdrawal), without provoking, so should get there, or closer. 120 ft movement then.


male Human Cleric 5

Bahiyy will circle Ty, trying to lengthen Lynxian's way if he decides to follow.


male Human Cleric 5

Full withdrawal for Bahiyy, move to L3, calling Ty, "step closer, just one step, and pour a potion down my mouth. Make me invisible."

Tactic suggestons in the ooc thread


male Human Cleric 5

Draw an AoO, map 5 still the correct one? If yes, then move to L15, intention is he cannot get to me without drawin an AoO.


male Human Cleric 5

And Bahiyy channels positive energy.

Excluding Lynxian:
3d6 ⇒ (3, 5, 6) = 14
Which spells does bahiy have left?


male Human Cleric 5

Seeing Eli regaining his health, Bahiyy wants to cast Bull's Strength on him. "Come with me, I can give you your strength back soon, but Quzman needs my healing, and if not, he might go down after the next attack."

Just a minute, so at least I can post for Bahiyy. How badly is quzman wounded, just the 27 or more, if more, move forward to channel energy, otherwise bull's strength on Eli.


male Human Cleric 5

Maybe Bahiyy can

Spellcraft 1d20 + 4 ⇒ (18) + 4 = 22


male Human Cleric 5

Bahiyy runs forward, intending to summon a beast to attack the villian.

Run to E3, intention is to summon a leopard to B7 after the next round, who then charges and full attacks the vilian. Hope to get a grapple and then 4 claw attcks.....
I am away to a conference now, and no idea how good internet connection will be, please NPC Bahiyy as necessary, back on Monday.


male Human Cleric 5

Bahiyy should be able to cast, range is 100ft for a dispel magic, but needs a caster level check:
1d20 + 5 ⇒ (5) + 5 = 10
and fails


male Human Cleric 5

How far is Ty away? Bahiyy will move up to cast dispel magic if necessary.

Sorry, had a total busy weekend, and cannot post much from work anymore. Will post tonight more.


male Human Cleric 5

Bahiyy stays where he is.


male Human Cleric 5

Bahiyy gets ready and prepares for venturing out. But he is not that happy to be summoned out at night. Fiunding the others he nods, "alright, ready to go then?"


male Human Cleric 5

"Or anything unusual. Not many would wander far out into the desert, I nmore suspect, if something really is going wrong, it is someone in te village." Bahiyy adds. He would like to join scouting but knows, that he would only destroy any tracks which might be visible, before noticing them. But he is at unease, suspecting soeone in the village migh thave made an alliance with the gnoll king.


male Human Cleric 5

"Alright, this thread is directly aimed at us. But just running in there, I have a bad feeling about it. First of all, with this thread, we should establish, if any villagers are missing. At least it tells us, that one or even more serve the Gnoll King. We should be aware, that he knows we are here, and probably prepares for an ambush." Bahiyy seems clearly uncomfortable just going where someone orders him to go, on the other hand there is the thread of possibly more deaths.


male Human Cleric 5

Bahiyy smiles at Dumah's and Eli's comments, "yes, thanks to Abadar. It was a great work of all of us to rid this city of all the evil inside." He takes a deep breath as all the tension evaporates. "Maybe it is time to help this city. I cannot see what is in the future, but we could benefit for some calmer times."


male Human Cleric 5

With Quzman being stunned as well Bahiyy decides to attack Xulthos, as he fears that his friends would get mauled. Positioning himself to get flanking with the wolverine he strikes at Xulthos. "In the name of Abadar, be gone!" he calls out.

Attack with +2 for flanking and +2 for being invisible, which also ingnores the enemies DEX for AC (but only for the first attack) 1d20 + 10 ⇒ (14) + 10 = 24
Damage (with the magical light mace)1d6 + 3 ⇒ (4) + 3 = 7

Does Bahiyy have a miss chance? 1d100 ⇒ 18


male Human Cleric 5

Bahiyy looks in disbelief as he sees Ty stunned. Realizing with Xulthos close to death, that he might need to step in soon.

Alright, Bahiyy's action will depend on the outcome of the WILL rolls, if all of you fail, he will attack Xulthos with his magical mace moving to D15 to get into a flanking position. At least he should have an advantage for 1 round being invisible. If they make it, another Channel energy


male Human Cleric 5

Will save: 1d20 + 7 ⇒ (11) + 7 = 18


male Human Cleric 5

Bahiyy, seeing that Eli is down and Quzman injured channels again energy, knowing, that this will probably be his only purpose for the whole battle, praying to Abadar for his help.

Channel energy and excluding Xulthos2d6 ⇒ (1, 2) = 3


male Human Cleric 5

Realizing that Eli will very llikely be the next target of Xultho's attacks, he moves quielty around into a postion, where he can reach him with his abilities. And then he channels positive energy, excluding Xulthos.

Move to H16
Channel energy: 2d6 ⇒ (5, 2) = 7


male Human Cleric 5

Realising that he has been noticed, a cold shudder runs down Bahiyy's spine.

Waiting for Bahiyy's next turn,and deermine then depending on the fate of the group his next action


male Human Cleric 5

Bahiyy hesitates for a moment, seeing their foe.

Will save: 1d20 + 7 ⇒ (3) + 7 = 10


male Human Cleric 5

Scroll 1: Bull's Strength
Scroll 2: Blessing of Courage and Life
who else beside Quzman goes into melee and would benefit?


male Human Cleric 5

Bahiiy is surprised to see Kardswann again, so, what is up with him he wonders. Maybe a potion would be the right thing, I can support the others only being conscious.

Bahiyy's initiative: 1d20 ⇒ 12
Did I see it right, Bahiyy is out of buffs?
First action, drink a potion of invisibility


male Human Cleric 5

Bahiyy will ready an action to strike the undead, if it comes within reach.


male Human Cleric 5

Perception 1d20 + 3 ⇒ (17) + 3 = 20
Initiative 1d20 ⇒ 7


male Human Cleric 5

Thinking about Dumah's explanation Bahiyya dmits: "To be honest, I have no clue what this means. But maybe it is. If need arises - it might be worth to summon a creature, whatever it might be."

Does Bahiyy have any clue?
Knowledge religion: 1d20 + 4 ⇒ (19) + 4 = 23


male Human Cleric 5

"Ready to go on. Bahiyy whispers, [b]"and we will see what expects us."[b] Taking a careful look, as he has his potty moments.

Perception: 1d20 + 3 ⇒ (5) + 3 = 8


male Human Cleric 5

"Great idea, Dumah," Bahiyy responds. "Just another suggestion, why does not someone go down with the shoes of spiderclimbing? whatever expects us down there - the more go down in one go, the better, in case of bad surprises?" he suggests.


male Human Cleric 5

"Climbing down there? Not really my cup of tea," Bahiyy responds"But it seems to be our only option." He sighs, as he starts to prepare for their descent.


male Human Cleric 5

Bahiyy again has a good look around. Seeing Dumah taking the necklaces he rushes foreard to stop him: "NO, you cannot do this, this shrine is dedicated to Sarenrae, taking anything is defiling it. You might bring a curse upon us. It might not help at all, but instead hinder us. Just leave it okay? Bahiyy seems rather upset with Dumah, as he wants to empty the place. He knows, that he would be angry, if anyone dares to do it in a shrine dedicated to Abadar, and even he is not a follower of Sarenrae, he knows, that this is not right.

He tries to determine the function of this room, and also why the guardians were here. Were these guardians protectin the chapel against intruders, or were they summoned by the gnolls?

Bahiyy will check the area for anything special.
Also, what does he know about Sarenrae, and in particular relationship to this chapel?
Perception: 1d20 + 3 ⇒ (3) + 3 = 6
Perception: 1d20 + 3 ⇒ (4) + 3 = 7


male Human Cleric 5

"Sure enough, hope we get through here without meeting another fiery surprise." Bahiyy comments. [b/"And find something to help us."[/b] With that Bahiyy has a look if he can discern anytihng in particular.


Perception: 1d20 + 3 ⇒ (18) + 3 = 21

Dumah, you were too fast, channel energy always is an option, next time just wait a second ;)


male Human Cleric 5

Noticing that Dumah needs help, Bahiyy will dousse him with water.

So, create water on Dumah to extinguish the flames - and save him from rolling on the floor


male Human Cleric 5

Seeing that he is not able to harm the fiery creature, Bahiyy conjures water above the fiery creatures head.

So did I get it right, Bahiyy hit, but not doing any damage?
No clue of this works, but Create water above the one fighting in F15


male Human Cleric 5

With the fire angel diretly beside him, Bahiyy takes a swing at it, and then a 5 foot step away (H15), to be in a better position for any eventualities.

Attack with the magical light mace:
1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d6 + 3 ⇒ (5) + 3 = 8

Good timing, I am also just back from a short weekend trip into the Highlands, been plain grat, the kids loved it.


male Human Cleric 5

Initiative: 1d20 ⇒ 1


male Human Cleric 5

Better try the doors first. If anything is lurking down there you have the group seperated. The two going first would be on their own for a while, don'T know if that's a good idea, Bahiyy raises his concern. Looking down he feels quite uncomfortable to take the plunge.


male Human Cleric 5

"Sure enough, if anything is here, it probably has noticed us anyway," Bahiyy responds, knowing that they make quite a lot of noice, plus the coughing from Dumah and him. He will look around, if anything springs to his eye in particular.

Perception: 1d20 + 3 ⇒ (17) + 3 = 20


male Human Cleric 5

Spells:
Orisons: Create Water; Detect Magic; Detect Poison; Stabilize
Spells:
1st: Endure elements (cast in the morning), Protection from evil, Shield of faith 2x, Divine Favor (Domain spell)
2nd: Enthrall (Domain spell)


male Human Cleric 5

"Let's go in, if we wait, we just rot away, this way, we can at least be of help." Bahiyy answers, feling at unease, but nevertheless wiling to go.


male Human Cleric 5

Same holds true for Bahiyy.

"We should go and investigate," Bahiyy says with a low voice, as the disease seems to got hold of him. Looking at Dumah, as he draws his cloak around him, "which seems to be true for both of us, I will go despite everything."

Time for lesser restorations:
1d4 ⇒ 1
1d4 ⇒ 1
One roll needs to go to Dumah:
1d4 ⇒ 2


male Human Cleric 5

"Ouch, but yeah, we will deal with it, seems now we have to take care of you." Bahiyy adds with a smile.

When the time comes to disucss Undrella's future Bahiyy will step up for her, that he wants her to stay. She has chosen them as her champions, and intervened so it was an arena combat, a full combat with gnolls in between could have ended disastrous.


male Human Cleric 5

Bahiyy gives her a big hug, then looks at her:"Gambling debt? You? No way!" He cannot believe that Haleen has gambling debts. What's more to come....?
"And I guess, you still are in debt? How much?"


male Human Cleric 5

Later on he will approach the princess, "your highness, I want to thank you for your generosity in entrusting me your holy symbol of Abadar. Thanks to your help and the blessings of Abadar we were able to free this village." With this Bahiyy takes out the holy symbol and hands it back to the princess.


male Human Cleric 5

With the combat being over, his hriends still alive Bahiyy becomes visible again. He sighs in relief that no-one has died. "Praise be to Abadar," he calls out, "who protected us against our enemies." Happy it is over he runs over to Haleen, in disbelief he mutters,"Haleen, it is really you? What happened, how did you get caught by them?" So many questions, and he cannot grasp the fact to meet his sister here.

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