Azkadellia was born in the dangerous Varisian city of Riddleport, the daughter of a lowly bar wench and one of the random sailors and pirates who paid to share her bed. Her mother treated the girl as an inconvenience, beating her regularly and telling her she was unwanted. She forced young Az to earn her keep as soon as she was old enough to carry drinks to bar patrons, using the young girl to ply the sympathies of customers for higher tips. Nine year old Azkadellia didn’t shed a tear when her mother died of disease and left her an orphan.
Realizing she’d grow up to be as pretty as her mother, the owner of the bar feigned sympathy and hired Az to serve drinks, letting her live in the basement. When she was 12 years old, he decided it was time for her to take her mother’s place in the “back room” business, besides just serving drinks. Frightened and resistant, Az tried to fight off the first customer who paid to take her to his bed, and magical power erupted from within her. The customer left scared and slightly singed, but Azkadellia walked out of that room grinning from ear to ear. She had discovered there was power within her, and she knew she could use that power to earn respect.
Using the information she’d gained from years of eavesdropping on her bar patrons, she approached one of the crime bosses who rule the port city, and demonstrated her power. She promised that if he gave her a job and treated her with respect, she’d grow up to be a powerful employee for his organization. Seeing her confidence and power, he agreed, and welcomed her into the Sczarni “family”.
She started as just a lowly messenger, running around town with deliveries. But her boss made sure she had a real place to live, better food and clothing than she’d ever had before, and access to people who could help her learn to control her magical abilities. Over the next few years, she learned a variety of skills, including quite a bit about the Varisian art of inscribing magical power into living skin as tattoos.
With such a brutal childhood, and joining a crime family so young, Azkadellia never liked or trusted other people. She learned that respect and power came from fear, and her magic could make others fear her. She learned to lie and intimidate her way through any situation, often using her magic to control people and scenarios.
While she became a more powerful sorceress and rose in stature within the organization, she wanted more power and control of her own destiny. Having heard about the Pathfinder Society, she volunteered to join, so that she could help the Sczarni expand their influence within the Pathfinders and everywhere her Pathfinder missions would send her. But her true goal was to work for the Pathfinders and Sczarni, all the while using both to increase her own personal power.
When the Sczarni within the Pathfinder Society decided to join forces with the Trade Princes from Qadira, to increase their mutual wealth, Azkadellia decided it was time to end her association with them. She was after power, not money. Zarta Dralneen seemed like someone who had similar interests, and access to a great deal of powerful magic, so the sorceress pledged her support to the Dark Archive.
Although she spent her life living in cities, first Riddleport and then Absalom, Azkadellia was often drawn to the forests and grasslands outside them. She sometimes wishes she could live alone in the wilderness, but her thirst for power prevents her from leaving civilization. She doesn't know it, but there is fey blood within her, which is both the source of her power and the reason she takes comfort among the plants.
Female Human Tattooed Fey Sorcerer 6
CN medium humanoid (human)
Init +9; Senses: Perception +4
Sorcerer Spells Known (CL 6; concentration +14)
Traits: Reactionary, Focused Mind
Mobat - Owl familiar:
N Tiny animal
Init +3; Senses low-light vision; Perception +13
Feats: Weapon Finesse