Female Merchant

Ash.bot's page

8 posts. Alias of Black Dow.


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Ash watches her companions bid farewell to their employer and uses the busy time to drift away from the group and into the crowds...

Too unstable a mixture by half that lot are... best be on my way tomorrow for the sake of quieter days and safer nights

And with that she is gone...


As the discussions and bartering ensue around her, Ash carefully unpacks each of the bottles of unusually coloured liquids one-by-one.

In turn she gently cradles each bottle in her hands, then with eyes closed she inhales deeply as if she were breathing in their very essences...

Ash (who I'm presuming is still alive?) will use her Alchemy ability to try and identify the liquids

Craft(Alchemy) on 1st small bottle of bubbly clear liquid: 1d20 + 8 ⇒ (13) + 8 = 21 (presume this would ID both bottles?)

Craft(Alchemy) on small bottle of curdish brownish coloured liquid: 1d20 + 8 ⇒ (5) + 8 = 13

Craft(Alchemy) on small bottle of deep green coloured liquid: 1d20 + 8 ⇒ (6) + 8 = 14

Craft(Alchemy) on small bottle of murky white coloured liquid: 1d20 + 8 ⇒ (4) + 8 = 12

Craft(Alchemy) on small bottle of thin blue coloured liquid: 1d20 + 8 ⇒ (8) + 8 = 16


Think that indeed is the plan. Then we can decide if we need a replacement?

Hopefully journey to Deeptown will be relatively encounter free...


Thanks for...ZZZTTTT.... the...ZZZZZTTKKKK....the concern...BraMMMMZZZZKKKKKKK...bleKnight...[SYSTEM FAILURE!SYSTEM FAILURE!]


If the above action by Ash is do-able, then here is how it plays out:

DM:

Ash will throw a bomb at square AD4 in an attempt to cause splash damage to all surrounding bandits (before they spread for melee).

Bomb Attack: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20

Splash Damage: 1+4=5

Thus Guardsmen 7 & 8 and Axeman 2 would all take 5 splash damage?


Once she prepped the bomb (with Sleight of Hand) Ash was to ready it on the round before 14. Can we get this break Randell? If so Ash's act before succumbing to her wounds will be a bomb attack on AD4 so that surrounding bandits take splash damage before she get's dropped?

Won't kill any of them, but might make them more "killable" ;) Pleeeeze I'm only a little bot...


I can do this! Trust me I'm an alchemist*

*:
Albeit currently controlled by a blood hungry Northman ;)


From her vantage point Ash sees the new foes arrive, concious that she may draw fire she obviously shoulders her crossbow, musing at its lack of efficiency...

Less obviously she plucks some compounds from her person and begins to mix a potent alchemical bomb...

Slieght of Hand:1d20 + 8 ⇒ (18) + 8 = 26