rando1000 wrote:
Cool....I think I have decided to start in the basic set...and then go from there. Can you easily transition to Core rules and to a Adventure Path from here?
Midnight_Angel wrote:
Yeah...I can certainly see this way of doing it too. I guess the bottom line is the near miss is kind of a "second" chance to destroy one figment.
I gotta use this on my players today and need clarification. Here is the rule I need to clarify:
Now my interpretation of this this: If there is a hit on the a figment, the entire spell is dispelled. If a near miss occurs, only one random figment is destroyed. The reason I ask is because in my reading on the board, it looks like people are only destroying ONE figment and not all of them when a hit is landed. Am I missing something in the rules here? It reads THE FIGMENT is destroyed if hit it is hit. IF it is a near miss, ONE figment is destroyed. It leaves this open to interpretation. Why would Paizo say ONE is destroyed when there is a near miss.... if when there is a hit one figment is destroyed? Confusing. It obviously works in my favor as a DM to have only one go down if it is hit...but I gotta be fair here and am curious what you guys are doing. Thanks Arioch
I wanted to tell the guys at Paizo that I am really impressed with the Beg box set. I have played the game since 1979...and the first box set I bought was about then. Was really kind of a joke compared to what you guys have created. Its very well laid out and I can actually see light at the end of the tunnel on getting the entire family playing the game. One of the things that really was done right was the numbered sections on the character sheets that coincide with the books. Really takes out having to search as its all right in front of you. They took out Aoo...which I think was a good plan to start off since its a but confusing. I am going to cut up the map into sections so that I do not have to let the characters see it all....and it will lay flat (like a good map should). I think the pawns are great even though I wont be using them since we have miniatures. The dice are nice and the box is a great value. All and all, worth every cent of 35.00 bucks. I am quite sure that my 7 year old daughter will end up with a Unicorn(pegacorn) before its all said an done too. Why?? Cause she wants one and I will have to get it into the game somehow! It is very encouraging that other geeks like me are turning they're kids onto the game. In a world of video games....its a nice break...and encourages the use of the mind. Anyway.....THANK YOU!! I am so encouraged with what Paizo is doing. They "care" and it shows that its not just a money making machine (like another company I know). The products remind of the days of 1st ed AD&D.......and those were glorious days.
Aretas wrote: Does anyone know how to access files that are from the old Living Greyhawk stuff? They were really good at fleshing out the environs, can be really valuable if they are used as generic settings in Golarion and they are pretty nice adventures. (long sentence) I have all the original greyhawk stuff....the glossography and such. If you email me...will try to help. Not sure about the "living" greyhawk you speak of. email: ke5itu@yahoo.com
Bob_Loblaw wrote:
Does that officially make us the "old" guys? lol |
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