Adventurer

Arda Badgerhill's page

Organized Play Member. 35 posts (37 including aliases). No reviews. No lists. 2 wishlists. 2 aliases.


RSS

Liberty's Edge

Lisa Stevens wrote:

As Vic said below, we will start shipping orders next Tuesday and yours should go out at that time along with your Core Rulebook. No worries!

-Lisa

Thanks muchly !! :)))))

Liberty's Edge

Lisa Stevens wrote:
Aberzombie wrote:
Vic Wertz wrote:
Aberzombie wrote:
My order history is now showing the Bestiary due in November! Huh? I thought it was supposed to be October!
We'll ship preorders and subscriber copies in October—the retail release date is early November.
But I thought I did pre-order. Isn't ordering in May 2009 a pre-order?

If you have a preorder through paizo.com, we will more than likely be shipping your Bestiary out next week unless you gave us other instructions, such as waiting to ship it with the next Adventure Path volume, which won't be here until early November.

-Lisa

But the only things that I have on order are the Core book (ordered waaaay back) and the Beastery. I combined these two orders when the Beastery was first announced for August or September (in any case, when it was first announced back in November last) to save on shipping, and thinking it might arrive around my b-day. I too have the shipping date as pending for November. I am not subscribed to anything atm :( (I wish, but...)

Liberty's Edge

I just looked at my order history and I saw that the expected date is now November, while the product listing still has the release date as October. As I am a bit close to the credit limit I want to make sure of the shipping date, can I get some clarification please?

Liberty's Edge

October!?!?!?!?!!

ARRRGGGGGG

And here I was thinking that I would have both the Core and Beasties book arriving together (combined shipping) in the mail at or around my birthday. (sniffle, sniffle).

Oh well, anticipation prolonged increases pleasure obtained I guess ;)

Liberty's Edge

just to give an update on this one. I tried paint.net and then found this site: http://www.cartographersguild.com/ where there are plenty of great tutorials for gimp so I have tried that as well. I think I will go with Gimp, but mostly 'cause of the tuts.

There are great maps there too :)

Liberty's Edge

seekerofshadowlight wrote:
KnightErrantJR wrote:


Stuff

How I was thinking was useing the shadow as the base, that fits easy enough as other classes have this feature. On days he loose his ablity would not matter if it moved up to the 8th level slot.

In Frostburn there is a template for a Spirit Animal (+1 cr)that could be tacked on (although I am now looking at the book and nowhere is the OGL :( ) at a higher level. Or at least something along that line.

I too would like to see the Necromancy school have powers that could be used on both sides of the boneyard, and blame the bad necro rep on the few who use them for the Dark side. They are not subtle and would ruin it for the rest of us. Is it SOOOO wrong to want to know just how the spark of life works? I ask you, is it really immoral if you remove it, scientifically of course, from someone when you know you can return it later? What harm is there if it is all for the greater good? A great stride in the name of Science?

*ahem* Will slink off to my lab now. Sorry.

Liberty's Edge

Vic Wertz wrote:
Arda Badgerhill wrote:
.....

A PDF will be available. There will probably be a way that certain people will be able to get that PDf for free along with their print edition, but specifics on that won't be determined for a while yet.

Would that mean "select few" or "pre-ordered" or "subscribed to something or other"?

I am aware that I might be a bit pushy here, but I need to get this done quick before I drool all over the keyboard ;)

Liberty's Edge

Thanks guys.

Looked at Gimp and Paintnet and downloaded the latter. I will see how that goes and let ya know

Liberty's Edge

LOL

I just happen to be on the downhill side towards 50 (and drawing maps since my teens) and have no real need to pad the CV. I draw my land masses by hand (shock gasp) and was looking more for a program that has decent terrain features built in. I do already have Corel Draw (ver 6 though - shows you how long I have been trying to get this sh*t down - and failing!) and have just about given up coming up with a descent representation of terrain features. Same thing applies to doing it by hand (but even longer - goes through spurts but can never get it right). Hence the plea.

Having said all that, where can I get info about Gimp (will be gooooogling it soon)and/or download it? and how is it's tutorial?

Liberty's Edge

will there be a PDF available as well?

With pre-order or separate?

I want both!!

Liberty's Edge

I am looking for a decent but FREE mapping software that is good at adding terrain features and stuff like that. I am (I think so anyway) good at coming up with decent land masses and have the means to scan them, but I absolutely SUCK at the things like mountain ranges and forests and other terrain features like that.

Anyone know of a free software that could handle that for me? Pretty please? I'm on my knees begging here!

(And wipe that thought RIGHT out of your mind right now buddy. You might lose it instead!)

Liberty's Edge

Kruelaid wrote:
DitheringFool wrote:
Is is inappropriate to refer to an over zealous flagger as a Flagger?
Flaggot!

FLOGGER!!!!

Edit: Ninja-ed by Sharoth :(

Liberty's Edge

molrak wrote:

Adding a class skill per domain would be wonderful, ala the bloodline class skill for Sorcerers in the Beta. But as others have noted, most clerics I've played and played alongside don't have a lot of skills points to spread around. My first instinct was just to give a bonus when domains were declared, aka at first cleric level, sort of following the skill synergy mechanic. However, that could encourage a player to pick up cheap skill points with a single level of cleric.

Adding a domain skill bonus at levels levels 5/10/15/20 would be another incentive to keep plugging along as a cleric without breaking the game (hopefully), and it could fill "holes" in the cleric's special column at levels 5/10/15.

This also has the benefit of having the cleric losing the divine bonus if they fall out of favor with "Big Daddy". Having said that I think that they should still get a bonus at 1st level, justified as the indoctrination that they go through in order to become a cleric.

Liberty's Edge

How many levels in spellcraft would you give an average Paladin's Mount, and why?

That question is what would lead me to just making it a save (if the target is mounted or intelligent).

:edit: boy, talk about fast responses :))

Liberty's Edge

Beta pg 35 wrote:
Command (Sp): Once per day per two paladin levels of its master, a mount can use this ability to command any normal animal of approximately the same kind as itself (for warhorses and warponies, this category includes donkeys, mules, and ponies), as long as the target creature has fewer Hit Dice than the mount. This ability functions like the command spell, but the mount must make a DC 21 Spellcraft check to succeed if the target is being ridden at the time. If the check fails, the ability does not work that time, but it still counts against the mount’s daily uses.

The way I read this is that the mount must use it's Spellcraft skill to be able to use this ability. My question is: Are we expected to list skills for animal companions now? While the mount is indeed smarter than most equines, the text in question seems to imply that they should also have a decent grasp of high magical concepts if they are to be able to pass a high DC skill check while suffering a negative in the associated stat.

Why is the mount rolling a skill check as opposed to the target having to roll a save, possibly using HD as caster level?

Or am I miss reading this?

Liberty's Edge

Patrick Curtin wrote:
Welcome to the rest of your life. :)

The only thing I can add to this is "... NEW life."

Seriously, congrats to all three of you, and there is nothing like being where you are right now, or will be until you are there again. :)

Enjoy to the fullest.

(and take lots of picture for the next 2-18 years)

Liberty's Edge

My suggestion, off the top of my head would be to take both Plant and Animal domains 9might make it look more Druidic though) and pick up some levels in Survival and Knowledge (Nature). Ehlonna's favored weapon is the Longbow so you get that as a proficiency, and that would also help with the Ranger feel.

Another one would be to give the cleric a few ranger levels. Explain it as being so "one with the spirit of Ehlonna" that he is also developing those skills as well.

I built a Cleric/Ranger follower of Nature as a mental exercise and that was the way I went.

:edit: Damn, didn't notice the "elf" part. I still would go with the two Nature domains though

Liberty's Edge

you are most welcome :)

Liberty's Edge

actually that link goes to a table top card game

the link that the OP was refering to is: LINK

Liberty's Edge

Beta pg 35 wrote:
Command (Sp): Once per day per two paladin levels of its master, a mount can use this ability to command any normal animal of approximately the same kind as itself (for warhorses and warponies, this category includes donkeys, mules, and ponies), as long as the target creature has fewer Hit Dice than the mount. This ability functions like the command spell, but the mount must make a DC 21 Spellcraft check to succeed if the target is being ridden at the time. If the check fails, the ability does not work that time, but it still counts against the mount’s daily uses.

OK, I know this is not the proper place or time for this thread, but until we get there, I think hashing out the bold text could be constructive.

The way I read this is that the mount must use it's Spellcraft skill to be able to use this ability. My question is: Are we expected to list skills for animal companions now? While the mount is indeed smarter than most equines, the text in question seems to imply that they should also have a decent grasp of high magical concepts if they are to be able to pass a high DC skill check while suffering a negative in the associated stat.

Why is the mount rolling a skill check as opposed to the target having to roll a save, possibly using HD as caster level?

Or am I miss reading this?

Liberty's Edge

Now THAT has char concept written all over it !!!

Liberty's Edge

Ixancoatl wrote:


That's for the clarification and extra effort, Shisumo. Any suggestions how to get others to do the same thing? like students?

That sounds like it came from a teacher. RPGs as teaching aids FTW!!!

Liberty's Edge

Michael Gear wrote:
darth_borehd wrote:
Just because it makes me smile, I'm gonna say cigarillo; cuz it's bad@$$. ;)

I have to agree with this :)

but the writing implement works to, just a different feel to her character though.

Liberty's Edge

Thanks Mike,

Hardcover it is then :)

Liberty's Edge

I was wondering, just how much crossover there is between this book and the Gazzeteer?

I am interested in picking both up, but the budget is way too tight to justify picking both up if the amount of shared info is too great. From what I have seen and heard so far, Paizo is not in the habit of gouging their customers by publishing two books of similar material, but need to know in order to justify the expense to "higher"

(my past spending record has brought me to this sad, sad point so no one to blame but myself :( )

Liberty's Edge

So...I am guessing that the days of the dog-eared pages and bits of papers used as bookmarks in the PHB have gone the way of the Dodo bird...

Seriously, save the bookmarks or ribbons for special editions. Color coding or thumb prints on the side of the pages would go a loooong way to making quick searches easier. Failing that a piece of loose leaf always worked for me.

EDIT: true, the paper bits lack style but.....

Liberty's Edge

sort of off topic a bit here, but...(blame Gamer Girll)

Back in the day when Wings was big, I was waiting in line at a record store (Discus if anyone remembers the name) when I heard the person in front of me ask about "Paul McCartney's "other band". When the cashier asked questioningly "the Beatles?" the costumer said, and I swear to the Gods that this is true, "no thats not it, it was BEFORE Wings".

On topic, I had to walk away from an "discussion" about Conan and what class he would be. The other person stated that he began playing with 2nd edition and was could quote from some TSR source (and holding it up as an authority on the subject) and that I had no idea what I was talking about. Even though I had been playing DnD since '80 and was at the time holding 2 Conan books written by REH himself, he insisted that they were written AFTER the supplement.

Liberty's Edge

thanks guys from the heart of my bottom

Liberty's Edge

There have been a few threads over the last bit that I would have liked to keep track of. However there is no way of doing so unless you have the time to look through all of the threads, if you remember which forum it was in. This is a bit of a problem for me (my memory SUUUCKS) and I find that it is much easier to look up threads in my account on various others sites and see if there are new posts for the threads that I am interested in.

Are there future plans for subscribing to threads, and tracking them somehow?

Liberty's Edge

Pathos wrote:

Actually, Arda, Channel Positive Energy only harms unliving creatures (Undead), and heal living creatures (including your living enemies, if caught within the area).

The reverse is true of Channel negative Energy. Harming the living and healing the unliving.

Actually Pathos, the line should have read "as well as HEALING his party" :( . I guess that is the result of being up waaaay too late and trying to type.

Am I really the only one who sees a problem with either healing your enemies or killing your allies depending on your alignment?

Liberty's Edge

I haven't actually play the game yet (still reading the Alpha3) but have read the write-up on Chanelling energy. I must say that either I am missing something or there is a major "typo".

Here is my problem - A group of adventurers are suprised by an evil necromantic cleric and his minions (both undead and deprived living). The party is surrounded and are taking a beating. The party cleric channels positive energy harming the undead all around him, as well as his party, but unfortunately also the evil minions. The necromancer decides to channel evil energy healing up his remaining undead, but watches his living minions drop dead on the spot (not that he minds the extra bodies, but.....)

Am I really miss reading the way channeling energy works? I would think that the cleric could choose which living gets healed, but that is not how it is written.

Arda

Liberty's Edge

A "quick" time line is needed here.....

Mid Last year a friend introduced me to Dungeon Magazine (and I must admit to being very ashamed of that fact - been playing D&D and others since 1980)

shortly after - found out that Paizo was bumped by WotC

yesterday talked to a Game Shop owner who mentioned Pathfinder (he told me that it was a "new version of Dungeon" and that Paizo was going to be putting out a "3.75 version"

I then went home and looked up Paizo on the internet and have been reading the Alpha and the two released arcs constantly since. (GF will not be happy when I tell her that I will be getting back into DMing ;) )

Great news and awaiting with baited breath