Nolzur's Orb

Archmage Nex's page

16 posts. Alias of Nimon.


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Are you starting at lvl 8? Go cleric lvl 6 then holy vindicator prestige class.


In this situation you would be best to just play the straight-man narrator. Make every npc a deadpan.


Best way to handle this and any rules in this game or any RPG you are going to DM is to figure out your personal stance on the issue and make your players aware of it day 1. Remind them that at the end of the day you are the law of the game and you do not want to waste game time debating rules. Sometimes it is a good idea to type these rules out that are controversial and present them to your players as a refferance.


My understanding is that it is allowed. I would double check the Ultimate Magic book on the list of allowed material and make sure the archetype is allowed at all. I seem to remember someone just receantly asking about the undead companion on the boards though so it leads me to believe they are allowed.


we just started it can be asumed you have been here all along


Ninja levels instead of rogue maybe, toss some poison on them blades. Assuming hes a Diabolist type Chelish. Improved Fient to get that sneak attack damage every round.


Sure no problem. My condulences to your girlfriend. I started with what I had for the benefit of the group. I can plug you in when you are ready.


it is approx half a day flight over the southern peaks. Non-flight would take considerably longer(except teleports ect.) This is my best estimation, they are gaining speed unnaturaly in the night and are even able to move in the day light at the speed of the fog. A good place to spot them prior to an attack would be a top one of the peaks that look over the desert valley.


Yes have fun with it no problems on this end. You are surly known in nex for your exploits and more than likly elsewere as well.


Very Good. If there is any last minuite items you require you should be able to find it in this camp. If there are no more questions I shall await good news upon your return.


That is fine, one of the reasons for playing the high lvl characters is to learn this stuff.


Varian:
The Fog is strange to you, you asses that it must be something like a Hungry Fog, but is not of this plane. The Undead range from Ghasts to Devourers and the Daughters of Urgathoa are stronger than they others you have seen.

The Strength and Numbers of the Ugathoan Cult grow each day. They are currently at about 100 strong, but that is counting the weaker units. Kill the Daughters and their army will break to chaos. There are Three daughters. I was remarking befor about Sir Allumbris question about OTHER Geb movements. The movements of these daughters are not a mystery to me.


Varian:
You can give me a Knowledge Religion and Knowledge Planes, the DCs will be 10 higher since vision is obscured and you are judgeing by sight alone

Geb has cast a dark shadow over most of his lands. My diviners have caught only glimpses of his movements south of the Desert,but do not let that trouble you. Once we have stopped this forward unit I can position my forces strongly without him the wiser.I admit this is a dangerous mission, but if it was easy I would not have asked for you.


Yes, Geb has grown close to the sect of Urgathoa. This particular sect in northern Geb is special in that it only allows those whom have achieved Daughter status amongst them. You will be facing true masters of undeath. They march north across the desert now. They have made no attempts to block my scrying which tells me they want me to know this. Their location is one day of flight from here, or you may use other means. They must be stopped, I can not allow such a bold move to go unchecked.

The crystal ball shows images of the Daughters of Urgathoa and hordes of undead marching north, a magical fog surrounds them as they march.


Sir Allumbus, Varian, Havandrier, Gallus, Varos and the rest of you. I have need of your services outside of Ecanus, report to the largest war tent by Midday tommorow or we may face dire consequences.

Gameplay is active


Ok lets try this again first time this did not work

You are all summoned into a large tent just outside the main camp in the Fortress City of Ecanus. Inside the tent there are unseen servants and a Crystal Ball on a table, under the table there is a chest. When you enter the tent the sounds from the busy warcamp stop and suddenly the tent is filled with the voice of Nex coming from the crystal ball. Ah, so you made it. Good. Down to buisness we do not have long. Geb has proven to be more resourcefull than I originally anticipated. He has gained favor with the Worshipers of Ugathoa, whom have raised and incredible amount of undead in the northern region of Geb. Also Kelish pirates are either siezing an oppertunity and raiding the Valkus' eastern coast. The final thorn in my side is the Southern Dwarves along with thier human allies of the Ustradi lake region want to remain neutral in this conflict. I need those supplies and that area more than ever to push a front on Geb!

There is a pause as his unseen servants collect maps from the chest under the table of various regions

I can only use you for one mission, than report back here to gain assignments for the front. As you are my most trusted I will let you choose which of these issues is of the most important for you to address.
1) Defeat the Kelish pirates
2) Negotiate or Subjugate the Southern Dwarves and their human allys
3) Defeat Geb's newest allies and send them running back to thier dark temples.
Choose and I shall give further details.