Maidrayne Vox

Archimedicus's page

87 posts. Organized Play character for Tyranius.


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Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

95737-10
NDJ
Perception +3
Init +5

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus grabs the key from the bleeding troglodyte and unshackles the man. Are you alright? This must be your gear. He says pointing at the chest they had found.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus seems roused by the song of battle as he rushes into the room on the northern side of the scaled beast. He slams his shield into it's face.

Shield: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus dives back in but gets distracted by Omar's words.

Shield: 1d20 + 5 ⇒ (4) + 5 = 9
1d1d6 + 4 ⇒ (4) + 4 = 8

This is just funny now lol

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Moving forward Archimedicus slams his shield at the retreating Trog.

Shield: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

AoO Shield: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

He was on such a roll too lol

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus repositions his shield as he attempts to strike the creature once again.

Shield: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 4 ⇒ (3) + 4 = 7

Though he keeps getting entangles on the over abundance of beds in the small room.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus slams his shield once again at the western Trog.

Shield: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Agreed. Archimedicus grasps his shield and barrels into the room at the furthest creature.

Grabbing his shield he attempts to slam in into it's chest to daze it. Hoping to catch it off guard.

Shield: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Hmm Perhaps we should continue heading up. This concealed door seems to be barred from entry. Perhaps the key is around here somewhere.

Archimedicus says as he heads to the stairwell to head up to the next floor

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus looks to the southern wall. There is a door here it seems He pushes on the false wall.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Reflex: 1d20 + 5 ⇒ (18) + 5 = 23

Archimedicus uses his shield as the skeleton explodes. The flames still catch his side as the heat makes his shield too hot.

HP 10/12

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus once again slams his shield at the skeleton.

Shield: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Confirm Crit: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Crit Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Then Archimedicus takes a step away from the skeleton

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus swings his shield once again and takes a step back from the flaming skeleton.

Shield: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
damage: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus points into the room at the skeleton. Grasping his shield he charges into the room at the undead abomination

Shield: 1d20 + 5 + 2 + 1 ⇒ (2) + 5 + 2 + 1 = 10
1d1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

AC 18 and HP 12

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

yes please

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus grabs a ration from his pack and tosses it to the lizard as he slowly takes a look around the room, trying not to get too close to the beast.

After he looks around the room he slowly leaves shutting the door behind him.

Perception: 1d20 + 3 ⇒ (11) + 3 = 14

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus nods his head in agreement as he kicks open the northern door.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Moving into a flanking position Archimedicus slams his shield along the creature's spine, hoping to hear a snapping sound.

Shield: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus once again slams his shield at the creature.

Shield: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm Crit: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d6 + 4 ⇒ (3) + 4 = 7
Crit damage: 1d6 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus charges in with a shout. He raises his shield over his head bringing the narrow edge down on the reptile's neck.

Shield bash: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
damage: 1d6 + 4 ⇒ (6) + 4 = 10

Charge and AC 18 for 1 round

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Perception: 1d20 + 3 ⇒ (2) + 3 = 5

Arch takes a look around. Not seeing anything obvious he opens the door.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Once everyone is up Archimedicus will peer into the southern door

Perception: 1d20 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedics grabs the rope. Allow me Looking for good hand holds he clamors up to the next level and looks for a good spot to tie the rope off.

Climb: 1d20 + 4 ⇒ (19) + 4 = 23

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus rushes into the webbed room and throws his shield once again.

Shield: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d6 + 4 ⇒ (3) + 4 = 7

The shield clangs off of the back wall as it falls into the webs below.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus hands his wand to Omar. Thank you. The dogs seemed to have gotten ahold of my arm.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Archimedicus grabs his shield and looks it over. Shall we head in?

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

AC is 17 without shield. So crit confirms and second dog hits

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus moves his way up onto the rubble. Seeing the dogs he grasps his shield by the edge and hurls it right at the orange dog.

Throw Shield: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Before we head to the tower I would like to purchase 2 alchemists fire, 2 acid flasks and a oil of magic weapon. Total 110 gp

I will take the front

Archimedicus moves forward to investigate the tower a little closer

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Greetings I am Archimedicus. Says a large man wearing all black and carrying nothing but a shield emblazoned with a dark skull

This is Tyranius. I have either this guy or a brand new Cavalier. This character has a wand of CLW available though.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

95737-10
NO Day Job

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

A 12 hit?

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Ah no I did not thanks. That would add another 2 to the crit confirmation

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus slams his shield into the creature as he keeps his eyes averted from it's gaze.

I could not tell if anyone was still fascinated

Use Martial Flexibility to gain Power Attack

Shield Slam; PA: 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24
Confirm Crit?: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12

Damage: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Crit damage?: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Hopefully you are able to shake us awake, but avoid your eyes in doing so.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Do you think we might be complete by Gameday?

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus rushes forward as he slams the edge of his shield into the machine as deep as it is willing to go.

Shield slam: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Yes let us continue forward Archimedicus walks towards the exit with Lyklor.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3
GM Trex wrote:

The gauntlets are... odd. You're not entirely sure whether they're magical or not.

Meleren steps into the chamber -- the last of the party -- just as Zosimos pulls the lever. A massive, cacophonous sound of moving gears fills the entire chamber, and the outer ring on the display rotates slightly -- before stopping quite suddenly alongside an enormous crash and the screeching halt of metal on metal.

The entire display begins flashing red, and suddenly the lettered gears whir to life, spinning madly. Just as quickly they stop, delivering a readout in, unexpectedly, Taldane:

WARNING
DEPLOYMENT CAROUSEL HALTED BETWEEN POSITIONS

CAROUSEL MUST BE REALIGNED TO ACCESS EXITS FROM SECURITY SUBLEVEL

MANUAL REALIGNMENT SYSTEMS: OFFLINE
HOLOGRAPHIC CONTROLS: FUNCTIONAL

HOLOGRAPHIC INTERFACE APPARATUS NOT DETECTED IN VICINITY

HOLOGRAPHIC INTERFACE LAST LOGGED IN MONITOR ROOM TO ACCESS ATMOSPHERIC CONTROLS FOR ATMOSPHERIC NULLIFICATION

This is what happened the first time. So maybe if we use the new glove it will right itself.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

He stated earlier that the main control room was not exactly aligned fully. buttons were flashing red stating that another interface was needed to realign the room properly. Probably the glove we just grabbed from the skeleton upstairs. Realigning it should open a new area hopefully.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Same unless you don't mind a pregen

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus follows Zos to the lower level

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

I think we are kind of at a loss on where our path continues, except to head back

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Ah that is right. Thanks.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Gm trex still here or did we lose everybody?

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

[b]Archimedicus watches eagerly as Zos touches the glove to the plate.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Hmm.... It looks like this is the end of the road. Shall we head back and report with the medallion?

I don't see anymore doors or routes on the map or descriptions unless I am missing something.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

The air was ripped out of our lungs with such force, All we had time to see was a skeleton in a chair that was grasping a lever. Zos ran in and hit a switch which somehow returned breathable air to us once again.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Same I was waiting for confirmation on us coming back down for everyone

After we go back down for everyone and everyone is on the top level

Archimedicus looks around the room.

perception: 1d20 + 3 ⇒ (15) + 3 = 18



I think I must be cursed or something. I've been trying to find a regular Pathfinder game and it just isn't working out.

I'm looking for a regular weekly Pathfinder game, I am really interested in the setting and would love to explore it. However, my luck finding a real game doesn't seem to be any good. Either they want to play every other week, they want to use text only, play-by-post, players don't do party balance or they just make silly characters that are played as comic relief.

I'm looking for a serious campaign, one that gets me back into the whole swords and sorcery setting. I've been into sci-fi and cyberpunk, but I've been wanting to give Pathfinder a whirl now.

The only days I am not available for gaming is Sunday and Thursday, other than that any time in early evening EST would be good (6-8pm start time). I hope this covers any questions but if you have any further, please contact me either via PM or a post here.