Trinia Sabor

'Archie', Mk II's page

47 posts. Alias of Lord Manticore.


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Congrats to everyone and good hunting!


o_O Are the demons still here?


Damn demons! Begone with you!


Righteous GM wrote:

Archie:

Quote:

10. Provide a backstory for your character explaining their life so far and why they are still living in Kenabres. I really like plot hooks, either in external quests or internal issues that need sorting. I won't give you a specific wordcount limit because I'm not your writing teacher, but I like to see at least a few meaty paragraphs that give me the feeling your character is rounded and interesting. Themes and personality traits are especially nice to see. Sell me on your concept, because it matters so much more than your crunch.

11. Write an in-character post about your character. Armasse is tomorrow, a festival celebrating the crusaders, involving mock duels, jousting competitions, and other festival events. Write your character preparing for the next day in whatever way you feel reflects their personalities. Clerics or Paladins might be helping their church set up some activities of their own, for instance.

All you've provided is crunch and, in an earlier post, a general rundown of what your character does. But your "all in one place" post is sort of missing any fluff in the slightest, which is what I'm recruiting based off of.

OK I apologize...

Creation:
I opened my occular sensors. I see a white light above and all around me. I feel that I am 'alive' but I do not know what the word means. I see words flashing before me, most of which become familiar to me as soon as I see them. But they make no sense to me; how am I to be both a 'scout' and a 'medic?' What is a 'spell?' Can my presence hold so many 'packages?'

I then 'hear' a voice. It tells me that I am to walk among the natives of the planet that the Creator has 'crashed' onto; it is called Golarion. That my mission is to observe those 'humanoids' that fight another. That faction are known as 'demons.' Each faction has been fighting for dominance for over a century. The Creator tells me that I am to go to Nerosyan and offer myself to the 'humanoid' faction as a 'healer' of a terrestrial diety called 'Iomaedae.' It is likely that, once I show them my 'magic' they will take me in. My Greyfang wireless communicator will continually transmit back all that I see and hear. This way, the Creator can determine if it should commit further resources to one side or the other. I then feel my sensors shutting down again.

Current Day:
It is nice to be back in Kenebres, again. I haven't been here in almost two years now. It is also perfect timing; the festival of Armasse is tomorrow, and I can see if there are a few people that I have met from the front lines here. I make my way towards the temple of Iomaedae; she who has kept me strong, despite all my setbacks. I know that having breasts seem to be some kind of barrier to entry to all of these 'paladins,' but She has helped keep me strong. I am doing good work at the hospital tents these past few years, and eventually, some commander will see that I can make a good scout. Not many would expect an angelkin to be on the front lines.

After temple, I'll head over to the Laughing Elf; if it's still open. The last time that I was here, they had the best sourdough bread in the city. I also understand that, as part of the festival, various commanders will look for those to add to their ranks for various purposes. There is a scout commander, an elf by the name of Tessara, that if rumor be true, is looking for some good scouts. Perhaps I can convince her to hire me on, at least to freelance. All I need is my foot in the door. Pray be to She who is with Me that this might be the time, finally.

Sorry if this seems a bit rushed. I am actually in my office, doing tax work this afternoon. I am hoping that you'll give Archie a shot though. Thanks in advance.


I'm not sure I follow; do you mean like, something I would post in character, or where I have my character sheet?>


Here I am, all in one sitting...

Basics:
Female Angelkin Aasimar Oracle (Winds, Clockwork) 1, Arcanist (Elemental Master) 1
LG Medium Outsider (native, good)
Init +7; Senses Perception +8, Darkvision (60')

Defense:
AC 17 (+3 Dex, +4 armor), touch 13, flat-footed 14
HP 16 (1d8+1d6+2)
Fort +1; Ref +3; Will +3
Defensive Abilities Air barrier (+4), Resists (acid, cold, and electricity 5)

Offense:
Speed 30'
Melee scimitar +1 (1d6+1, 18+/2), dagger +1 (1d6+1)
Special Attacks none

Statistics:
Str 12, Dex 16, Con 13, Int 17, Wis 12, Cha 23
BAB +0; CMB +1; CMD 14
Feats Improved Initiative
Skills Craft (jewelry) 7, Craft (mechanics) 7, Diplomacy 13, Heal 5, Knowledge (arcana) 7, Knowledge (religion) 7, Perception 8, Sense Motive 4, Spellcraft 8
Languages Common, Celestial, Draconic, Abyssal
Traits Cleansing Light, Exposed to Awfulness, Demon Smiter
SQ Oracle mystery (winds, clockwork), wind revelations (air barrier), clockwork revelations(clockwork familiar), oracle curse (haunted), channel energy, deity (Iomedae), arcane reservoir (4 points), elemental master (air)
Combat Gear scimitar, dagger; Other Gear wooden holy symbol (Iomedae), healer's kit, leeching kit, pathfinder's kit (replace hemp rope for silk, add 6 pitons), weapon cords (for weapons), 2x caltrops, Terendelev's scale (align weapon)

Magic Casting - Clerical:
Spells per Day all/6 ; DC 16+; Concentration +8; Melee Touch +2; Ranged Touch +4
Spell-Like Abilities: 1/day - alter self
  • 1st Level: bless, cure light wounds, shield of faith, alter winds, crafter's fortune
  • Orisons: detect magic, purify food & drink, light, stabilize, mage hand, ghost sound

Channel Energy: 1d6, 9/day

Magic Casting - Arcanist:
Spells per Day all/3; Spells Prepared 4/2(+1); DC 13+; Concentration +8; Melee Touch +2; Ranged Touch +4
  • 1st Level: stunning barrier*, magic missile
  • Cantrips (typically used): open/close, jolt, detect magic, breeze
  • Arcane Reservoir: 4

Arcanist Spellbook:
  • 1st Level: body capacitance*, stunning barrier*, shocking grasp, color spray, magic missile
  • Cantrips: All sorcerer/wizard spells available

• Spells with an * next to it come from the Advanced Class Guide (ACG)

Special Abilities:
Skill Rank Progression (w/bonuses as applicable) 1/1/1(+2)/1/1/1/2(+2)/1/2
Channel (Positive) Energy - This class ability can be performed 3+Cha mod per day
Native Outsider - 'Archie' is considered an outsider (native) for any effects that involve the class
Darkvision - 'Archie' can see in the dark at a range of 60'
Spell Affinity - 'Archie's' race allows her to cast alter self, once per day, using her class level as her caster level
Skilled - 'Archie' receives a racial bonus of +2 to Diplomacy and Perception, and these are added to her class skills
Celestial Resistance - Aasimars have resistance to acid, cold, and electricity 5
Arcane Reservoir - Creates a pool to be used for fueling various exploits:
• Maximum pool size equals 3 + the arcanist's level; it refreshes daily at a rate of 3+1/2 arcanist level
• A point from the reservoir can either:
○ Increase the caster level of the spell by 1, or
○ Increase the spell's DC by 1 (not both)
• (Elemental Master) - Allows the ability to cast an additional spell per level/day, but only if that spell has 'air' as part of its descriptor
Wind Revelations - Archie has the following additional abilities:
Air Barrier - Currently provides a +4 armor bonus
Clockwork Revelations - Archie has the following additional abilities:
Clockwork Familiar - Shaped as a miniature metallic (red) dragon. Has all the features of a wizard's (psuedodragon) familiar.
Cleansing Light - May reroll a nat 1 on any channel energy use that involves damaging undead
Exposed to Awfulness - Reroll any save that can prevent death or incapacitation
Demon Smiter - Once per day, may add +4 to attack a demon
Improved Initiative - Adds +4 to initiative rolls

Treasure/Items Found:
8gp, 8sp


Not going to lie...keeping my fingers crossed.

That being said, all my stuff is available on my profile page. Please let me know if you have any other questions.


Rigor Rictus wrote:

Anyone with a keen eye have any suggestions on areas/roles that have fewer submissions so far? In my past experience, I've noticed that in gestalt games martial classes seem to be favoured, along with Sorcery/Oracle type classes over clerics or wizards. Rogues or other skill based classes can be hit or miss.

So, besides having about 12 Paladin submissions, anyone notice any trends? Or more specifically, any oversights?

You know, Rigor, now that you've mentioned it, I have seen a vast number of bloody paladins, willing to charge around the battlefield, 'touching' themselves for a few slivers of health (why they want to keep 'touching' themselves in the middle of battle, no one knows; everyone has their kinks, I suppose). That doesn't even begin to 'touch' on how they always want to 'lay on' others. I mean, really, keep your greasy palms to yourself, I say. If I wanted to be 'laid on' it's not likely to be by the likes of you, Big Boy!

Paladins like to think they're the dieties' gift to women, but they are, at best, a mobile first aid station. Whereas my creators have made me a full-on hospital, with surgery bay, and the ability to protect their skinny butts while I heal their widdle boo-boo's. I say, let them run around and act all tough. Meanwhile, let me reach out and 'touch' someone. ;)


Hello Righteous:

I'm posting this so you may have a chance to look me over. I am hoping to meet your specifications for the mission that you have in mind. I am not going to lie; I am hoping for any chance to move to the front lines, so that I can make more of a difference to the troops. I have been relegated to a hospital tent several miles back from where there are several units of paladins and fighters duking it out. I have the ability to heal my patients through divine means, but I also wish to help those on the front lines with some of my spells that can boost their confidence and strength. I will be at the Laughing Elf this evening, near the podiums for tomorrow's event, if you want to talk to me about my abilities.

Thank you.

Hi Righteous; it's Lord Manticore. I created Archie as a unique creature initially to make up for the complete lack of healers in my campaign. I think she would be right up your alley and would be great for both healing and battlefield control. I am hoping that you'll consider her for your group.her stats are available on the profile page, if you have any questions.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5
Akkramar wrote:

I am not sure all the wounded will want to stay here, but I believe they should be given the option

Com: Akkramar: I think that would be a wise decision, but we should wait until we get them to a rest area before asking; away from these strange creatures to seem to want to be our friends.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: All: It is certainly possible, Sarasanna, that this is some kind of test. There is nothing here to suggest at least parity with the so-called 'traitors.' However, we should be aware that the mongrels are likely reinforced with cultists of unknown strength. Since we will need to inform Chief Sull of our probable success, I suggest leaving the wounded here so that they can recover further. If from what the Chief said is true, we are likely able to move quickly and catch the traitors by surprise. Max prob indicates that this is the best path, if we want to avoid injuries. However, if anyone else has alternatives, please speak up. Ha Ha, I made a funny; speak up says the one using wireless communications without an audible component.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5
Akkramar wrote:


I am hoping to get our loot sheet up and running tonight, but Akkramar's main goal for the time being, if trade is possible after Horgus outburst, is to find a shield - I get the feeling it may come in handy just in case some actual, classic 'tanking' is needed ;)

Please let me know if you can get it done by PM. I can link to it in the Campaign tab. I plan to put up at least one post tonight, after I get home.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Archie pulls out her own coil of rope and begins securing it to a nearby rock.

Climb check: 1d20 + 3 ⇒ (19) + 3 = 22

There's my good role for the day :P

"Start with Aravashinal,"Archie yells up to Sarasanna from the bottom of the pit.

Com:
Com: Sarasanna: Send down Anevia afterwards, and keep an eye on Horgus. He is obese, but he should be able to get at least down to the bottom with little effort.

Gabriel and Iacobus:
Roll a Perception check to determine if your systems 'hear' the above comm chatter. DC 16. If you roll below, the above spoiler is not for you.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

"We mean you no harm," Archie says. Pointing to the others, she adds, "We have several wounded; we've done what we can for them, but they will need to see some of the clerics up topside to be completely healed. We are just looking for a way out."


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Do I need to power cycle if I do that, Dakkar?

As all of you are getting to know each other, you notice that Archie and the escorted are slowly approaching as well. Lann looks concerned, and slowly shifts into a defensive posture. The 'redshirts' that came with Gabriel do so as well. Holding her hands up, showing that she is unarmed, Archie says "Hello there, we are with them." As she says this, she points towards Dakkar and the others. You can hear a sound of disgust coming from behind her, probably from Horgus.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Iacobus:
I don't have access to the same website that makes the text look fuzzy, so just bear with me. You push with all of your might, but it is no use; the rocks around you are simply too heavy to push upon at this point. You also realize that if you push anymore, you are likely to cause a cave-in, most likely killing you at this point.
As you stop your pushing and begin to calm down, you see glowing symbols flash across your vision, you currently have no idea what any of it means. The only thing that you can read is a line that says, 'Greyfang [beta] Communications Active' A moment later, you hear something; the voice is coming from your head, but has no clear starting point.
Com: Open: This is 'Archie,' is there another person on this bandwidth? Please respond on the same frequency if you can hear this message.

[ooc]Also, you might see everyone else writing to you using the Greyfang system. Given your character background, however, I am going to say that, for right now, you can only hear Archie's voice. Once we get you out from under the rubble, she'll be able to patch you into everyone else.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: Scouts: Is the situation resolved? Aravashinal is done fondling the statues, and the others are starting to get antsy."


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: All: It might be at least 'not hostile.' If it is sentient, my suggestion would be to try and parlay with it. Perhaps 'it' will let us pass unharmed through what max prob suggests may be 'its' territory.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: All: Then it is so agreed. I will begin to wake up the others. Prepare to move out within the next 15 minutes.

With that completed, Archie begins to wake up the remaining people. It takes several moments, with Archie checking on each person, and the usual 'rituals' in waking up (and hearing several vociferous complaints from Horgus about the distinct lack of kaffe among the remaining resources. Soon, it would appear that everyone is ready. The escorted are also informed of the plan during this time. Anevia asks that she join the scouts, but is convinced that her place would be better served with the main group.

So here is the order of march, as I am reading it: Holler if you have any concerns.
Sarasanna, Akkramar
50' of distance (more or less)
Archie
Aravashinal, Anevia
Horgus, Bethune
~20' of distance (more or less)
Lucifer, Dakkar

Looking over the group one last time, Archie motions to the scouts to move out.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: Sarasanna: Acknowledged. Come forth and I will make the appropriate hand gestures to complete the ritual to heal you.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4 I believe that should do it, right?


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: All: I have formulated a plan to ensure that our escorts are not harmed, or at the very least, that the risk of harm to them will be minimized. Our problem is that the escort's average rate of speed is only 150 feet per minute. To have them move faster will cause problems, especially for the one designated as 'Aravashinal'. What I propose is that we all move as a group. We will need two forward scouts, keeping apace about 50 feet or more in front of the main group. Our greyfang communications should be minimally affected at that range. I will be just in front of the escorts, to provide security to them, in case of ambush or another contingency. Behind the escorts we can have the remaining people provide aid and rear security. What we need to determine before the escorts awaken is who will take which positions.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Time marches on!

Several hours pass without any signs of movement from the southern tunnel. The escorts are still asleep as Archie sends out a com:

:Com: All: Please wake up and check in via Greyfang. I do not wish to wake up the escorts yet.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Ignoring the jibe, Archie looks at Horgus and says, "Will you be able to keep up, or will you need someone to help you?"


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Sighing, Archie attempts to try again. "I don't know what kind of temple, I didn't think to ask. My point is that this place will allow us to get some real rest, and we have enough food and trail rations to feed us well for the next several days, or if we ration it, we can make it last at least a fortnight. Dakkar, if you can help Aravashinal, and I'll help Anevia. Mr Gwem?"


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

"I was going to say, Mr. Gwerm, that they have instead found a better place to hole up for the moment. There is a temple, about a third of"


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

3rd and final wakeup call: 1d20 - 10 ⇒ (13) - 10 = 3

Looking around, Archie says out loud, "I don't think waking them that way will make them happy to work with us." She then walks around and gently shakes everyone awake. Once they seem to have their faculties again, Archie says to them, "Ok, the scouts have come back with some news. They have not yet found a way to the surface yet. However..."


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

2nd wake up call: 1d20 - 10 ⇒ (5) - 10 = -5 Yup, definitely comatose...

Com: All: I agree with your assessment. We should wake our escorts and take them to this temple, so that we can plan out from there. Akkramar and Sarasanna, move ahead to the temple and take care of this corpse that you mentioned. From there, we can map out strategy, and we can send you forward. Of our escorts, my assessment shows that Anevia is at least marginally combat operational. Aravashnial can cast spells, but his blindness will keep him from targeting. Horgus is a civilian, with little or no combat effectiveness. He is also rude and surly; we'll need to keep him protected nonetheless. Assuming that we get him back to the surface, he has offered us resources that could be used in our primary mission.
Akkramar and Sarasanna: Head out now. The rest of us will wake the escorts and be along shortly.

DMPC'ing Akkramar Com: Archie: Confirmed. Heading out now. Akkramar then turns around quietly and prepares to leave, waiting for Sarasanna to confirm as well.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: Dakkar: That is true. However, it would go against our 'conscious' to let these people fend for themselves. I agree that we should make at least one liter for the one named Aravashinal. He is unable to see, and will have a hard time maneuvering. The one called Anevia can walk, but her leg is not fully healed and she cannot walk fast. Suggestions for her, or do we just make do?


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: All: I do not yet wish to wake these people; it is likely that they will wake up soon of their own accord. Given the injured states of at least two of the three, how long do you think it will take us to reach this temple?


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

It takes about 10 minutes to get back to the chamber in which Archie and the wounded are. You see that everyone, except Archie, are unconscious. You recognize the condition that the three people are actually asleep and not injured (any more) or dead. Before you can say anything, Archie holds up one finger to her lips, in a ''shushing'' motion. She then transmits,

I am glad to see that you are not injured. The wounded are currently sleeping; it was clear that they needed to recharge. It would appear that we can transmit/receive within a few feet of each other. That being said, max prob suggests that some form of radiation is preventing communications at any kind of distance. There's a short (less than one second) pause, before Archie continues. You were gone for 17 minutes, 39 seconds beyond the point that I asked you to return. Do you have anything to report?


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

"Mr. Gwerm, I can assure you that this cavern is about as secure as we can make it. Further, only you and I are still awake at this point. As for any attackers, I can say with confidence that, while I can in fact heal the sick and injured, and I am also quite proficient with the scimitar that is attached to me. Also, from what I understand, if there was an attack, they would have to go through our scouts to get to us. I wouldn't be worried."

Horgus looks at Archie for a moment, trying to stare her down, but he is the first to look away. Turning around to grab the torn bedroll, he mutters under his breath; something about group sexual positions, from the sounds of it.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: Burst Transmission: Civilians are currently re-charging (i.e. sleeping). Greyfang can transmit using occipital booster, but cannot currently receive. Scouts: Explore ahead to find max prob exit, return to our location in 1 hour. All units now designated scouts. This one will stay with the civilians, while all other units complete mission.

Everyone can now run ahead.

Turning to Dakkar, Archie says, "Go ahead and get with the others and find a way out of here, if at all possible. At the very least, see if we can at least get closer to the surface. If you don't find something in the next hour or so, have everyone come back here, and we'll try to figure it out from there."

She then looks at Horgus. "Mr. Gwerm, go ahead and sack out with the others. I'm sending Dakkar here, out with the others to see if we can find a way out. You have at least an hour to rest."


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Archie turns to the small man and looks down at him. "Mr. Gwerm, it is in all of our interests to get back to the ground level. If you are referring to Akkramar, I have sent him forward to scout ahead, particularly for a place to rest for more than a few minutes. I can tell that everyone is tired, but we need to find a more secure location to do so. I will let you know when they have found something."

Com: *static*


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: ̧B͏et͏h̕une: ͏Acḱn̵ow̛led͜ged̀.̷ ҉L̀et me ͜k̸n͏ow whe͞n the͞ ̷cr҉e͞at́ure ̸ìs̢ d̡e͜a̕d.
C̡om͢: ̸Sar͘asańna: I ùnd͟ȩr͜st҉a͏nd ͞the̛ r̕e͏ferenc͢e, ̡bút̛ d҉o͠ no҉t ̀recl̷as͜si̴fy ̕snake͠s͜ ̢ou̕ts̸i҉de̕ ҉of ̕y͡o҉u͘r͟ ̨pr̴o͟ǵr̵am͠min̸g̸.͜ ́J͢u͏s͢t ̕be k̡n͞ow͞n͞ ̀th͝at ̶'҉s͠nake͢s̛'͞ ͡a͜ŗe̷ to ̴be̸ t͜e̢r̕mi̷n͢ąt̸e͜d̀ ̷a͏t͢ ̴e͢v͡ery̴ opporţuǹit͞y.
C̷om:́ ҉Lųcifer: P̢leas͘e͡ s̕t̡and͜ ̴a̸t͢ ͢le͜ast 2 ̸m̛ęter͡s̛ ͞a͜wa͜y̷ ̵froḿ me, g̵oin̷g ́f̨orw̸ar̸d fr͏om͘ ͞th̴i̛s ͘ţim̕e̡s͝tamp͏.͟ ͞A̡çk͢now̸le͘dge̷.̛
̀Com:̧ ̨D͘ak̵kąr: P̸l͞e̴ase̵ ͟mee̷t͡ ͘the ̕m̨ain͏ ̡ųni̡t̕ i̛n ̀t̡he N͢o͠rt͠he͘rn p̀as͢sąge̴ as ́s͞o͘oņ a͘s̕ p̶oss͟ibl͡é. ̧To ́remai̸n ̸in ͘t҉h͠e b̨e̸gi͘n͠nin͠g̸ ͘c͝ha̸m҉ber̵ ̶a͟t ͞t̷h͜ís point̴ i̛s̴ ̴ill͞o͏g͞ica̷l͜.͘


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5
Sarasanna wrote:

On the way to the Western passage.

Sarasanna responds to Bethune's question as one recalling a memory from long ago. Her voice is almost nostalgic, though it lacks any real pathos.

"Early on my brother taught me everything I know. He was the best scout along the outskirts of Numeria until I surpassed him. We were close. We kept each other safe on the outskirts.
"Though he gradually turned toward different interests around the Silver Mont as he grew older, and as I improved my skills as a scout, and became more independent.
"We began to grow apart. However, on our last mission together, I was killed. Fortunately, with his new position at Starfall, he was able to resurrect me."

Sarasanna pauses for a moment, and then adds as if quoting a footnote,
"Though he warned me I would be different, and that some things would be forgotten.
"He says in time I shall be stronger and more skilled than ever."

In the Western passage.

W̡e̛ ̕have͠ ̧d̶is҉c͘ove͞rèd͏ s͝ơme̕ ma̶nn͜e͘r ͢of ̡s̕érp̕e͡ńti͢n̛e̶ org͝a̢ńi̕sm. ̢Attem͡p̸ti̛n͏g̵ t͟o di̵sc̶erņ cre͜ature͏'ş nat͜ur̶e ̢a̸n͢d͠ d̶e͡te͜rm̷iņe͝ le̶ve̴l o͡f ͠hơs̡t͝i͝l͢it҉y͏ ͘p̶ri͏o̵r ́to ̀e̸nga͢g̵emen̨t̢.̀

[dice=Knowledge (Planes)] 1d20 + 6
Does the creature extraplanar in any way?
[dice=Perception] 1d20 + 9
Does the creature appear to fully hostile or merely unfriendly?

Sarasanna:
The snake is normal in nature, but it appears to have been injured as part of the rock fall. It will likely attack in its current state, as it perceives you as a large threat.[

Cóm: Sar̨as͟ann̢a: ̵a͠ck̢nowl͟ȩdge͡d.̀ ̛I̶s̕ i͘t a s̨n̵ak͟e?͘ I̸F͞ ̡is ́it̢ is, ͟ŢHE͡N͘ kill͘ ̵it͏ ̴c͏omṕl͏ȩte͞l͞y̨!̕ ̷S͏nàke͟s ̸a͢re ̸th̢e ̛mo̴s͟t̢ vil̴e͟ ̵c̛rea͟t͜ure̢s ̢in the͢ ̡known ͞u̕n̷i̡ver̨se, ́m͡o͜r͘e͘ so͠ ̴t҉he̸ņ ̡m̴a̷ny̢ c̷r̛ea͞t̶u͠r͞es ̷t́h̸a͏t m͝y̧ ́c̢re͢aţor ͜ha̴s͞ s͘e͘ȩn ̡in̛ the̷ a̧g̸es̶ ͡be̢yon̡d́ c͘o̵ùnt͝in͏g͘!̕


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

C͕̖̗̙̙o̢̩m̫͎̘͖͢:̵̝͓̲͓ ̢͔S̹͡ḁ̹͎r̯a̙̞̪̤s̸͕̻͔̲a͞n̦̝͕̗͙̗ͅn̲a̗̟͔̮:̣̳͕ ̘̪̹A̦c͔̮̘͎k̺͖͕n̫̰̬o͖̲̘͡w͓l̯͙͍e̻̱̞̱̟d͎̗̪̫̟̗g̵͍̯̜͖e̤͇̮͍ͅd̪̤.̟͝ ͈T̷̖̗̣ͅh̷͙̩ͅe͓͡ ̕f̧͖̰̗o͖͖̲̻̗̕o̭̮̻͙d̼͓̙̠̲ ̼̤̬͉̗̦͘i̵͙̗̩͈͔̹̼t̰̪̫̬̤̭̱e̵̳͎̝m̺͙͍ͅs͜ ̵̩̪̝̫w̷̭̦͈̜i̛̳̻̯͓̠l̹͈͇̮͈͔̞l̰͓̱ ̡̯̰͖̱͈̘c҉͔̖̥̯͇ͅo̘͓͕̺̞m͏̟͔͍͇͙͓͚e̴ ͍͖ͅi͖̙͕͚n̫͓ ̠̀ha̛̯̗̠͙̲n͔d̦̞y;͖͓̜̗̣̱̞ ̢̟a͈͓̬̲̙͉̙l̹̳̩̘͈r̩͇͔̘̙͡ͅe̢̝͚͈̘̦̭̮a̗͈d͡y̠̯͍̗̖ ̮͔̱̰̜͍t͚̹̬̲͉ḫ͓͓̖ͅe̸͍̱͖̮͉̰̼ ̳̞i͟n̡̲̳̗̻͓͙̘j͇̮͎u͕̥͖͍͈̗̦͞r̷̥̦̙͔e̤̬̫̳̳̩d͓̳͎͘ ̹̖̻͓a̙̰̦r̵̩̙e̸̜̣ ̫g̣r̲͖̳̟͍̫̠͟ó̞͖̮͓̫w͔͢i̷̤̲̭̰͕n̢̻̬̹̤g̯̩̜̠̮͞ ̫t͝i̧͈̼̥͙re̖͍̳̰̱ͅd̗̦͍̗̩͎̣.̶̹̦̘̺ͅ ͝C̩͈̟o̯̖̣m͚̙͎̠̥̀:̶̮͙͚̼ ̬̖̳̥͈̗M͏y̥̳̻͙ ̜͙̻̲̰̣̖c̩̝͈̫h̵͚̭͍̬̦͓̳r̵͉̼̭̻̼̹̲o͚͔͕̹n̙̪̪͉̗ͅơ͖͉̣͚̤͕m͚̺̣̙̞̖̬e͔̝̣̪t̙̥͚̀e̴̗͕̫̙̺̪ r͚̕ i̵̜͕͕̜s̠͔̝̮͓̺̟ ͙̣̦̜̰͠s̡͉̻̰͉̘ṭ͖̯͙̯ḭ̮l̷̫̗̣͚̠l̶̬̗͈̻̻̝ ͔̠̖̹͇̤m͖̬̥͔͓̼o̥̣͟s̫͓̪͓̣t͉l̦̞͍͘y̱̬͉̯̥ ̥̝̯͉̼̳̟o̹̬̙̕f̵̮̜͍̮f͓̹͕͇l͙̞͉̪ͅi̱̲n̵͎̣e̺͕͔̞;̳̹̰͇͓ ͙͈̼͡n̸̻̯͔̺̳o̳͖̻̰͓̲̦ ̬̞̳̯c̹̟͞u̟̦͕̫̫͓̰ṟ̦r͜e͓̠̥̮̭̣n͖͍t̖ t͔͔̥̭̣ͅi̴̞̼̟͔͇̳̱m̥̩e̜̳̟ ͕͈̙̫̹͕̝̕a̲͕̳v̷̲a̗̼il̜͍̱̹̦̟̥̀a͞ḅ̭̗͎̦̖̹͢l̬̤͈͠e̛̟̰,͏̮̟̙̰͇ ̝̤̥͙̺͍ͅàl̲͕t̟͕̬̘h̵͈̫͖̲o̬̗̭̱̝̤͙͠u͕͎̜̮ͅg̝͎̫̺͙̗̭h҉͔ͅ ̡͎͉t͈̤̠ͅim̲̻͝è̙͎̩͎r̴͔͖̩̖ͅ ̠f̷̼̼̪u͔̙̣n̰͚̠̺̫c̻͇̼͈̟͚͜t̳̘̤̫̠̦i̤̗̤̝̗̤o͍͠n̴̟̺͙͓̳̯ ̶̜ịn̡̟̪d̺ic̶̼͎̻a̘͉̤̝͝t͇̝̰͔̬e̤̫̗s͚̪͠ ̥̘̙̬̯t͓h̫͙̼̘̞͡ͅa̛̫ṱ̪̱͈͜ ͕̣̰́i̪ṭ̯ ̥͝h̼̥̪̝̣͕ͅa̼̝͚͈̮͝s̮͍ ̗͈̯̤̙b̴͎̗e̪̖e̩͙̰̝̹n҉̟͍̳̱̣̗͈ 1͟:̪̺͓̯̱͝0̨̺̯̠̳̥̭͚3̗:̜͈͘4̧̖̥̖̳̻7̩̲͜.3̗̯̮̯̺̭́ͅ8̺̭͇̘͕ ̴͖͚͓̘s̡͉̺i̴̭n̹̯̙͘ce̥̪͕̳ ̜̖̙͔̦̭̝͠a͏̯̪̝̥ͅw͈̠̫͚̝á͕̘̞͕͍̠k̮̣̮̻͇e̦̻͔n̮̮͈̹͉̦̫i̶̝̣n̠̺̜̠̭̮̠g͓.̢̰̟̮̹̘ ̝̗̻͕͉̙T̳̠̹̠͜h̙̩̻̥̹̻e͏ ͙̩̦̝̖̪i̖n̛̫̺͎͍j̛ụ̼̖͝ͅre̛d͖͕̕ ̣͇͓͠o̷̝̙r͖͍g͖̳͍̯̦͠ͅa̷n̴̠̺͍̪̣͚i͙̬̳̖̱̦c͜s̞͔̙̘̭ s̫̻͇͕̯͟e̳̠̜̪̜e̮̝͡m̜̪̱͎̝̮̠ ̪͎̳̣͖̬ṱ̶̦͓̜͍̮o̥̖̩̟ ͈̞̱̘̞̲̘h̯̭̭̀a҉̗̯̮̦̖v̶ḛ̶͖͔̦̠ ̮̫̞̫͇al͓͟m̼͔͍o̲s͓t̙̯̰̜̝ ̶̞ę͖̙͓̺͇̭̜xh̥͚̻a͖̲̘̮̙͇ͅư̙̲̮̘͕s͍̹̖͘t̼͖͔è̖̭͚ͅd̶͉̻ ͉̤̥̹͔̫ͅt̖h͡e͕̻͍̞͖i͠r̖͎͖̖͉̣ ̜͖̻̤͝ḙ̖̕n̪͎͍̗̕e̘͕̦͖r̲̱̱̤͠g̩͇̀y̝͈͈ͅ ̲̯͚̟̲̘ṣ͠t̘̬̫̻̱̘ͅo̪̼͘r̢̫̫̪͓e̺̮̗̺̙͓͕s̵̺̣̻;͖͖̞̥́ ͉̞n̤̤̩̳o̖͙̟n͘ẹ͉̫ ̙͜o̟̞͇̱͎̯͝f̶̼̘̤͖̰͎̠ ̶ṭ͙͕̹͠he̗̤͈͇m̟̠̹͔ ̬͖͇͎a̶r͚̠̻͈̻̠e ̖̠̮͙͙̦ș͔͈́p̟e͔̬̹͡a͏͓̮͔͚k̷̞̗͈̩̞̦i̳̲̖̜͓̲n͏͈̼͖͇g͖̮̬̥͕̯̘ ͍̦͙̦̹͖̠a҉̝̲̞n̲̤͉͖̱̖͞d̵̳̬̮͕ t̯̗̼̞̗h̤̖͔̫ͅͅͅe̞̖̝͉͉͜i͓̗ŕ͙̯̞ ̢m͙ͅo҉͇̞v̴̙̝̰̜̹̝ͅe̥̥͕̗̟̞m̩̞̫̤͡e̝̼͉n̖͇̦͖̭̣̠t̻͚͉͢s ͝s̙̞̖̗͖e͏̣̤͖̲͔̩̱e͓̼̱m̩͎̝̜͈ ͚̞͉̪ͅl͈̞͔e̹̤̱͕̟̥̥͠t̪̠́h͓͔̗̰a͉̮r̫̬g͍i̗͉̺͓̖c̪̼͙͖͓̯̯ ̝͚͙̥̲ạ̸̙͇̮̮̗ͅn̥̟͓͕d͏̣̞̱̘̮̼͉ ̣̫͙̩͞ͅl̢̯̘i҉̱̦̪̫̬s͖̪̙̰̕t̴̥̗̠̼̤l̝̰̭̹̥e̦s̠̞̝̟ș̜͔,̳̘ ͏̹̣͓͍̦̖e̳v̮͓e͖̗̠̹̰n̥͚̕ ̺̳̞̬̳g̘͇i͓v҉̤̗e̴̼n̢̹͇ ̭͙̘̠̠̗͜th̢ȩ̠i̷͎̦̻͚r̶͖͖͔̫̖̝̼ ͈͙̝̪͕̝̀i̴̼̱ņ̦̫̼̩͓ju͔̼̮͔̼͖r̖̪i̧͔̲̮e͉̙̮̖̦̦͉s̷͉̞̗̙.̧ ̺̫̞͡W̝̟̜̱͡e ̲͙̳w̲̭il͏̜̫̻͎͇l̡̖̻ n̥͠e̺̠͎̬͖̹ͅẹd͕͙̬̻͞ ͚̯̮̘͙͝t̻̥̱ǫ̱ f̛̭in͏d̝͈ ̫̲͕̖̼̫à̰̬̭̳ ̡̰̹̳̺̩ͅp̝͜ḽa̖͔̪̬͉c̸̫̱̠̭̫̩̹e͈͓̱͇̫͟ ̷̫̬̠͔f̪̭̩̙͖or̨̺̠̤̭̜͚̣ ̪͚̪̹͍ͅt̻̻̣h̬̙̤e͇͉̣͕͇ṃ̥̣ͅ ͇t͚͢ơ̭̝͈ ̶͎̞r͓̕e̟̳̬̮͡s̝͈̣̦͔̩t͚̥̟͙̼͈̩͡ ̴̞̥̦wit̸̘̼̱͈̟ͅͅh͖̕i̗̖̥n̡͕͖̬̩̜̺͙ ͈͎̟͓͔̫̫t̠̬͔̫h̘͙͍e̥̜̲̞͢ ̥̩̺͎̣͠n̖̠̣͕e̤͙̞͚x͔͓̫̯͍͕ͅt̫̤ ̫̮̗h͏̣̜͎o̥̬͓̬̰u̡͙͖͈r̫̰̠̯͕̖ͅ. ̸̯̮̳͙̼̘͚O̩̤̤̭͎͉͠t̤h̛e͎̭̱̟̠̼̜r̠̟̳̣̜̳̲͠w͓i͡s̗̹̯e̹̺̰͍̖̪,̯͖̦̟̱ ́m̦̩͚̤͉̼͕a͚̺͕̺̱̣͢x̜̯ ̫̦̤̦̥̣͍p͔̙͎͟ro͎̙̙̜͕b̛̦̰̲̠a̧̱̖͍̬̗̙ͅb͇ị͈̭̫͇̻̗l̞i͖͎̪͉̩t̘͖͎̪̞͙̭y̼͈̞͓̘͟ ̀su̸͍̪͉̦g͓͈̱g͏̼̘͔̮͉e҉͇s̼͚̘̲t̗͔̩̺͓̪ͅs̞ ͈̥̤̬̖͟ͅt̴̖͍̥̗͉̥͖h̺̹͓a̸̲̲͎̫̱͔̣t̹̱̞͎̤͇ ̴̝̥̦t̶͚̲̖̣͔h̦͕͔͈e̢̫̻̦y w͝i͢l̟͇̤̻̜ͅl̛̙͈̜̘ ̞̼͎̗̲̗̕b̩̞̦͍̩̮e͏̫̥̻̹̥̤c̱͍͎͓͍͍͚o̬̼͎̰̻̙̥m͢e̢̦̯̪̺͎̠̹ w̼h̨̦a̵̤̼̯t҉͖̟͍͇̣ ̰̺̱̠̻̯̗ḭ̘s̤͖̟͜ ͚̳̜̤̦ͅt͔͍e͔͚̖̦̘̩r̞͚͔̜̙̩̹m̘̩͕̞̫e̮̝͈̫̭̠̻͟d̦̙͔̪͎̻͟,̫͎̱͍̩̼̼ ͓'̸̬̼̯͙̮ç͖̙͇̗͈r̪̖̠͎͞a҉̖̪̝̮͈̼n̟͢ķ̭̺̭̦̜̫y̯͙͞.̗̥̩̲͇́'̵̠̮̣̝̖ͅ ̘̣͔̖T͎͈̮͇͍a͔̼̲k̗͎̰̫̮̰̮in͞g̞̜̣͕ ͉f̖̱e̥e̙d̕b̭̰͉̦a̫͔̦̱͎c̴͔͙̖͙k͢ ̰͕͇̠͡o̝͖̜̟͇̣n͘ ̩͓̲p̶͍r҉̟o̰͈̟̠̦b҉a̸̙̭̺͔͚̮ͅb͉̯̮͠l̥͓͓e͇̼̟̝̭̯ l̯̬͇̱̹o̡c͕͉̥͍̼̱a̬͙̩̫͚ti̸͚̳̫̼̮o̶͇͖̝͙̞n̴̙͚̤s̢̗̟͔̜̮͙.̴͚̳̭̮̩ͅ
C̴ͅo͈̬͉m̗̭̟̪̖̘ͅ:̶̥̮̬ ̺͉̩̥S̰̹̱̗͚̥c̨̰̺̥̼̗̤͍o̼̝͙̕u̡̱̳̙͖͍͍t͎͇s͓͕̟:͏̜̥̦̲ͅ T͞á̗k̻̬̼͍e͡ ͇̜̳̤͞t̲̤̱̟̤̺͚͡h̞͉̝̻͇̭͝e̡͈ ̷͇̘͔̻w̭̜̞͘e̶̺̳͚̯s͍̞̻̥̼͈t̮͚ͅ ̱̫̮̲̺̫͚c̘̳͇̣͚̱ͅo̴͖͎̞͕r̰̥͖͍̭͔ͅr̥̗͍̤͎̖i͎d̝̳̠o̵̰͈r̢ ̱̳̙̞t̗͟o̱͔̜̤̱̘ͅ ̛̞̝̰̦ḑ̪̗͖e͔t̗͚̬̱̖̼͙e̪̫rm̦͇̟̻ḭ̵͕͙̳̟̘n̟e̤͍̘̙͖ ̫͍m̭̻̀a̯̭̰͕͖̞ͅx̨̼̜̩͚̩ ̭̩̳̦̥p̼̫̼͔ro͈̝b̢̘͉̙̤̤͈ ͔̝̫̟̦͙͖r̟̳e̩͚̞͈̞̗ͅst̰͜ì̠n͖͎̺ͅg̸͓̠̥̺ ͔̥͚̕ạ̣͔̲̳͕̺̕r̨̪̲̤̘͉͖e͈̫͎̩͔̤͜a̯͓̪͈͉͙.̵̟̮̜̟͉̼ ̣̼͕C̦om̵̥̮̹͙ ̠͚̺̕s̙͚̻i͕͕̤g̦̭̟n̳̹̻̠a̳ͅl͎̣͕ș̶͇͓̝͙̩ ͍̮͖͖̟̲ͅś̝̩e̡e͚̼͉͎̳m̜̜̻ ̵̖͕̯̲̘̳t̢͚͚̟̠̩̦o̖͖̲̞̟ ̖b͈̲̭͉̮̤͘e ̧̞̭̘͚g̦̖̭͍̠̺͠oo̴̜̣d̪͡ ̝͇̫͓͙t̸o͏ ͢a҉̮ ̱͇͢r̰͡a̮͔̮͎n̼̳̻̞ͅg̛͔͈͕̻̫e̖̯͖͍ ̻̯o̠͜f ̳͙̙̙͈2͏5͔͖̘̩0͎̩̤'̞͈̳̤ ̝̗̰̹̣̠̥̀Ḱ͕͔͕ḛe̵̦͍̝̘̲̮p̹͇̝͙̮ ̤̬͓̰͖yo͎̦u̧͕̱̟r͚̟͈̙͈s͖̩̰͈e͚̠̣̖̻ĺ͕̙͖v̳̱͇e̶̖̘͓̺͕s̤͕̣̭ ͎̠̲̰w͓̥i͕̙̦̖͖̟̟t̙̯̙h͏̪͙̰̗̙̟i͔n̷ ̱̭̞̟͠t͎̘̦h̭̱͙͖a̶̙t̙ r̪̬͕̹̤͔a̝n̟g͓͖̠̝͠e̛͔̯,̫̱͓͔̪̺ ̞a̭n̰̩d ͙͈͕̝̬r̥̻̗̲̣͚͠e͎̖̫̮̯p̥͚̜͎ͅo̧r̳̻̩͔͓ͅt̠̹ ͍͍̬̪̭̺b̹̱̟̀ͅa͍͔̯̳͚̝͖c̗̪̼̤̩̳͝k̠͇̘̬̗̼̕ͅ ̘̲̠̙͈͈͓w̵̭̩͚̹̥̻h̦̖̜̱̣e̼̥̫n̛̠̙ ҉̭͍̹̝ͅm͏͈̹͈̦̱a̡̭̥̖͈͍x̤̟͎͉̰̥͎͜ ҉̬͍͍̗̺̯pr̲͎͚̗̠̼͠ó͈͔b̥͇̮͈͝ ̲̹͜r̼͚̰̭͚̲͙͝e̛s͇̙̺t ̵̬̭a̬̥ṛ̲̮ea̫͎̘͓͕ i̡s̹ ͎f͍̤̻o̥̰̘͕͇u̜̟̜̬͖̲n͢d͔͎̱͢.̼̲͎̙̱ͅ


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5
Sarasanna wrote:

C̸om̵: A͠rch͜i͏e ͠pļus͜ ҉a͝l͝l̛ s͠til̨l ͏near͢ ̡abànd͘o͝n̸e̢d ca̧m̕psít͢e̕: The̡ ̶p͞a͢s̷sa͢g҉e͟ ̡seems ̸to͞ háv͟e̢ t̴aken ̨u͠s̵ in a͢ ҉c͢i͞rc͘le͠. Ţhe ͝ẃay a̷head͡ i̡s u̡nc̨léar͟.͘ B͝as͞ed ̨o͠n yo͢u͏r̢ ͞chro̡n͝ǫm͡et͜eŕ,̴ ҉do ̀yo͞u̢ ̵a͝s͞ses̴s͢ t̢hat̶ ̡we͏ ̛a̡r͝ę ́ah͡e̸ad ̶of͘ ͢t͡h͡ę ̴y̸o͘u or͝ bȩhi̸n͘d ͞yǫu?̶

"[smaller]It appears we have been her before." Sarasanna says aloud to Bethune and Akkramar, if he is present. Sarasanna then glances up at the backpack suspended on the wall.
"What is that? - My pack? Watch my back while I investigate."

Sarasanna sets down her halberd and then attempts to climb the slippery rocks up to the suspended backpack.

[dice=Climb] 1d20 + 6

As she draws near the pack, the feminine android is careful to check the pack and the area near it for traps before she grabs it.

[dice=Perception] 1d20 + 9

C̓̾́ͭ̃͆o̍̅͐m̒ͬͧͦ̒̂̊:̈ͯ̊ ͊́͊S͐ͥ̓̇̊a͐͂̀̆̾̉ra͑sͤ͋ͣͥͩ̑aͣͫn̊͑͆ͥͩ̊̚n͆ͣa̔ͧ:ͩ̑̾ ̅̈́̉̃̿A͆c̏͆k͋͆ͨͧno̿̇ͩ͌ͪͥw̎ͬͯlͪͬͭͩͮ̈̚e̔͊̃ͫd͗̆̈̑̉ͭ̒g͆̈ͭeͧ͗ͬd͐̆̄̀̾̑̚.̽͂̿̄ͬ̚ ̆̽̃Šͨ̚é̄ͮͧͧ̎̇ns̾̈ͪö͊̑̃r͐ͣ͊̅̊̚s͛ ̐̇͐̈́̽ͩ̄i͗ͮ̽̌́͊̚nͪ̅ͥ̄ͨ̓̉dͮ͋i͒̚c̐͋at̂͗̏ͧè̿ͬ ͦ͑͆͊ͪ̀ͩt́̆̎h̊͐a̎͛̀̋tͨ̀̿͊̚ ͆ͯ̃̽͐̎ͬwe ̅̄̅ͣ̌ͤ̐a̾̈́ŕͧ̑͒̈́̈́̆e ̏āͫ͗̔̊ͦppr̃̃̇̿o̔x̔̈́̈ͣi͐̈́̒̽̽ͭm̾͒̋̌ͩ͆atͫͭ̊ͨ͌e̿ͨ̿̆l̈̃̾̔̆͑y͑ ͯ̏̏͑pař̊̿al͑̓l͛ͫe̎l̍ͮ ͫ̅̐͒t̆͆͒̅͛͑̄ŏ͊̐͊̃ ̂̔̅̓͊eͥǎ̓ͣc͆́̅̎ͬͣh̿ ̑͗̇͑ͬ̋oͭͨ̒ẗ́ͯ̐ͥͫͫ̒h̉ͮ͂ͪ̈ͭe͋͊ͭr͑̇̓ͬ,ͧ w̌it͂̇̆h ä́̇̔ͭ ̇̾̄̐d̈́ͥ́̎̈̚i̐́̿͋͋ͣͯs̊͆tͦ́̊ͦͪ̎a͊͆ͨnͯ̊ͯc̽̀̀̽ͣeͤ̚ ͂̐ôͪ̉ͭ͋f͗͊ ͌̓̂ͪ͒̾̎7̾̿̓̂ͦ̋0̓̓͊ͬ̚'1͂̾̊̈1ͨ͋̒̏́"̍ͪ̄̓̒ ̈́̏s̄̂̀̑̐ͦè͑ͮ͆͂ͦp̊̌ͧ̊͒ͪ͛a̎ͪr͌̈ͪ̍̋ͧ̐aͪͭt̐̍̇̎̏ͣ̇iͬͥͣ̐̍ͯng̿͋ͦ̾̚ ͌̂͌͑͑ͭu͌͒̃̒̄ͭs͗̈́̂̒.̂͒͆ͤ ͒̇ͪ͐̑̉͗Inͫ͌̑͋̊̐ ̾bͨ͊̌e̓ͪt̚wͯeͧͮ͆ͫ̈́ͪ̋ē͊ͫͧͪ̉nͩ͊͒̚ ͣ̇̋ẗ̍͒hͩ̽͛ͧͤ̇͂aͫ̅ͧ̒ͧͮt̀̆́̈́̍͒ ͒̋ͣ̐dͬ͆̓ͪ͌iͨ̃ͮ̈̓̿ͬs̉̓͊ͮ͒̚t͌̃ã̽̍nͪͭ̊ͬͣ̂c͐̃e͑͌ ͩ̆̐͂͑iͩ̒́̔̽̇s͐ͬ ͯ̅̓̐̚5̾ͪͦ͛ͯ̑́4̂̉̉̆ͯ̾̚'͐̿̈̈́ͭ5" ̉̂̊ͬ͋ͩ̽o͐͂f̓̍̋ͪ͆̂ͤ ̌̈v̈́̄͊̓̏ͦa͑̓ͫr͒ͯ̂̎ĭoú̒̈́sͨͤ̅ͣͬ͛ ̔̌̃ͮ͐ͬ̚r̊̆̍̃o͑̏͛͒c̈́̈̒̆ͣͪ̚k̾̌ͫ͋̍ͣͪ ͥ̀̿́t̽̏̈́̈́y̅̂͗̈́̚̚p̿͗͑͐̾̅ͨe͋̿͂ṡ̈̿̆̍ͧ,̌ͩ̈́ͦͨ nͧͦ̈́͂͐on̓͋͗͛ͩ̈́̇e̊̂ ͯͫ̚ö́̆͐f͌͌ ̋̑ͥ̚w̍hͬ̀̌̍̏i̊̉̈́̃̓chͥ ͯ̊ͦ̒aͯ̈́̑r̍̿e͛ͦ̈̐ ͆͛i͂ͥn dͪ̈́̿̂̔̊̀a͐̅n̊ĝe̽ͤ̔͋r̍ͤ̏͗ͧ̄̿ ̇̈͌̈́ͩ̏of ̏͛͑d́ͬ́̍̚eͥ͆̌͑̊̀-͐s̋̉ͭo̍̈́̽ͯlï͐ͪ̅͒͂͊d̐̔if͂yĩͨ͑̊̈́ͬng̅ͪͪ.͂̉̇ ͦ̋̿̈́ͦ̇͑Ha̎̇ͫ̽̽v̌e͋̒́ͦ̽ͬ ̍̌̎ͣŷ͋̾̀ͯo͊͗̂͐̓ű̓ f͆ͣǒ̑ͮûnͮ͐̎̏ͧ̍̚d͂ͩ a̎͛̊͗̚ny̏̑̍ͣ̎͑̃ẗ́͆̎ͩh͐͂ͥĩ̿̽͊̊̚n̉͂ͫ̂̈g͊͐ ͆of̄̒̈́̂̓͛ ̂̾ͪ̊uͦsȅ͌̍̈́ t̋̔͑͆oͬͪ̈́͒ ͫͪ̂ͯ̋͊̃t̓̃̅ḧͦ̃̚e̍̈̾̚ ͮ̈́ͪ́ͬp̃̍ͣ͑a͋r͋͂̈́̎̚t̔̾́y͑̌?̿͋

Find:
What you find is a masterwork backpack. Inside are enough trail rations for 10 days, a flint and steel, a set of caltrops, 2 flasks of oil, an attached bundle with 12 arrows, and 2 vials, each containing a bluish liquid (one is lighter colored than the other)


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5
Sarasanna wrote:

Anyone pick up Sarasanna's pack yet? ^_^

Sarasanna nods to acknowledge Akkramar, and gives him a little wave. This is a relic of the personality with which the android is implanted. The gesture lacks the all the other body-language details which would have come naturally to Sarasanna in her "former life".

Co̷m͟m.̕ Arc̵h̷i̸é.̢ ͘A͏kkra̶m̢ar͞ ͡a̸n͘d ͏I͢ ha̷v̨e dis҉cov͢er̕ed á sp͠l͏i̛t in̡ t̢he̕ tunn͞e͝l̀. ͠Wȩs͘t pas͞sa͠g̷e̡ a͞pp͏ea͡r͝s̢ t͝o̵ ͟r͞et͜ur͘ń t͏ò poi̛nt ̶òf orig͡in̴,͘ Eas͡t ͟con͝ti͘nu͟e̛s͡ ̶f̧u͘r̷th̛er i҉n̢to com̷pĺex͟. ̶Adv͡ancińg̷ ̷2́00 f̛t. down̸ ҉Ea̵s͡t͏er̀n ̧pas͝s̨a̧g͢e t҉o as͠şes͡s,͏ o͠r ͝u͝n͏t̀i͝l ͠fu̷r̡t͏her ͘c҉òm̶m̛a͝nd͞ ̢i̷s͜ ̴gi҉ve͏ņ. ̀

Sarasanna nods again to Akkramar and gestures with her halberd down the Eastern passage, and begins progressing down it with the same stealth and caution.

New rolls, or are we keeping the old ones?

C̀͡o̡͟m͜: ́͢͝S̢͞a̶̴͞r͏̡̡a͢͠s͘a̵nņ͢a̴͢: A̡͟c͝k̶̨n̡o̵͜w̢͟l͞e̷҉d̛͠g̶͜e҉d̢҉.͜ P̨̀͝ŕ͘o͟ć͢͏e̡͏e̶̕d̕͡ ̷w͞i̵̡҉t҉̡h̸̡ ̵̨c̶̡a̵u̵̡͝t̛i̢o̴n

I'll need a new Perception roll please.

As we continue into the new area (currently occupied by Bethune), I continue to cast light spells to keep the darkness away for those who do not have ocular implants.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Com: Dakkar: I can use the one that can mimic a religious 'image' on my weapon. If you can pass it over on our next break, that would be acceptable.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5
Sarasanna wrote:

Sarasanna replies through Grayfang.

We ҉h̢a̶ve ͞d̀i̴sćov̢e̡re͢d͡ t͡r͡ąces ́of҉ ṕossib̛le m͝et́a͞-̕hu͡man acti̸v͝i̢t̸y̸- a ̛for͜me͢r ̸'͢c̶amp'. No ̧ex̡tra-p̡l͞an҉ar a̵ct̵i͞vi͏ty̵ ͜o̵r ͠prȩs͠e͏nce ͝of ̛an͟y li҉vi͜ng̀ o̕rg̛a͏ni̷s̢ms det̛e͞c̷t͟ed.̧ Area̵ ̸i̸s͢ ̀c͡lear.̨ Àll̶ ̡u҉nit̨s ͠may ̀p̶r͢o͝c͠éed̶. ́

While the others respond as they will to her message, Sarasanna takes a closer look at the pile of bones.
I͟ aĺso̵ ͢p͞er͝c͢e̴i͜v͢e ̀un͜dete̡rmined dead͞ r͘ęm̵a͢in̴s.͞ ̡Se̛e̶k͏ing͢ ͜to̧ ̕d̕àtę ̡mo̵st̴ ́re͠cen͢t́ us̸e̛ of ar͟e͠a,̢ ̧as ̕w̕ell as̶ ͜i͘den̷ti̕fy̸ ̴nat̶ur̕e̷ ͝o̸f̕ r̢em͝ains.͟

[dice=Survival to determine how recently camp was used, where the people may have gone, etc.] 1d20 + 7
[dice=Heal, to determine cause of death from bones] 1d20 + 7
[dice=Knowledge (Planes), to determine whether any of the remains are extra-planar] 1d20 + 6

Cǫm: S͠ar̷a̸sa̵nn͡a͏:̛ A̷c̡kn̸o̶ẁl̢e͟d̨gęd́. Be̶ a̴d͏vi͢s҉ed̛,͘ non ̕còmbáta̧nts͢ ̸a͢r͘e ̧mov͢i̧n͞g͡ at̨ ͢n͢o̢ ̧mo͢r͜e t̶han͝ ͝5͘0̛%͢ ҉h͢um̡a̵n̕o҉id ̛nor̶ma̵l͞. Ma͘x p̸r͝o̷babįlity͏ ͟st͢àte҉s͜ t̕hat ̛th͠is̢ wi҉l̢l͢ ̸be ́ma͠xi̧mu̶m s͡ustai͘ned҉ sp̛èèd͞. ̀U͜ni͝t͜s d͝ęsi̷g҉n̵ated́ ̸ąs s̛cout̀s m̀ay ́m͝ove̢ at͝ full ҉śp̢e̡ed, ͞ưp ̴to ͠300́ fe͢et ̷i̵n ͏fro̴n̕t́ ͏ơf̶ ͝p̛art͡y t̀o do ҉a͞d̶va̧n͢ced ͢ąnal͝y̡şìs f͜or͏ t͝h͢e͟ pu̷r̶po͡s̸es͜ ̢of d͠e̛t̢ęr̀mi͝n̷ing ͘m͘ax p̛rob͘a̴bi̶lit͞y̴ ́of ̀ác̕h́ie͝ving ͠goa͏l͏. Ac̀k͢nowl҉ed͞ge̶.͘

Co҉m̴: ̶S͡arasąn̸na àn̸d͜ A͟k̡kr̴ama̵r:̷ Wh̛a͞t have you̢ ̴f͜ound̡?

Sarasanna:
The placement of the bones suggest that the creature (humanoid is all you can make out) has died within the last several days. You cannot make out anything more specific than that at this time.

Sarasanna/Akkramar:
Between the two of you, you find a torn bedroll, 3 candle stubs (good for ~30 minutes apiece), a bent fishhook, about 10' of frayed hemp rope, and a copper broach; the broach depicts a bat sitting atop of a mushroom. The bat's eyes are small jewels of some kind.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

C͉̦͍̦o̖̭̞ͅm̫͈̯͍̠̼ͅ:͚͓̭͇ ̰̖A͉l̖̱̭lͅ:̬̦̥̖̗ ̪̩̺̺̦w̩̫̭̹͈e͔ ͉͓͕m̖̯̳͈̩̫̻a͉͖̦͕̲͕̯y̪̰̯̱̖̜ h̥̰̳a̘̗͖̜̼v̦̖̫͈̙̯̮e̥̩̥ ̰̭̙̺t̗̪͇̮͙o̟̣̲̲͇ ̱͉̰̝a͎͎̗͉̝b̬a̗͔n̰͎̮̠̪ͅd̰͔o͕̦̞n͍̟͇ ̮̝̺ͅth̝ͅe̲̬ ̘̱͕̳͉ͅs͙̤̳͈̼̲̩c͈̭̪̼̯̺̘o̥̮̳̘͚u̦̤̺͈ti̟͙̼̠̜ng͍̖̳̤ ̝mi͙͚̺̳̭ͅss̰͈̯̞i͙͈͓̙̩̗o̲͓̦̟n.̖̟̲̝ ̮̥I̜̺̮̯̬t͉͔̺̝͇ ̞̙̫̭w͙͉̭o͇̟̪̙̼͙ul̙̦̱̣͚̜̙d ̤̺͖a͔̗͇̱p͍̺̥p͔̻̘̲̲̝͖e̗̺̹̯͓̮͓a̱͍͚̥̗̠r̲̖̦͖̤ͅ ̮̲͎̮͉t͓͇ha͚̰͇̖t̟̙̯ ̘t͍̱h̪̞̲͖̖̫̠e̖͔ ̺̺͙̳͔̮wo̖͕̺̞̞ͅu̙̗͇̰͎̬n̯̰̜͍̩d͎̘͇̻̟e͇̝͕̤d͔͕͇ ̼̙̥̟̱̙wi̦̟̹͔̲l̫̳͓l͎̲͈̦ ̜̤̗͖̟n̘̰̬̣͓̙̠e̥̩̘͓ͅe̤̰ḓ̣̘̞͖ ̯̘̠̯̳s͕̞̬̘͕̤ͅu̖͓̹̹͖st̥̫̳̞e̬̘̹͙n̟̼̙̟͔̭ͅa̮n̝̻͖̘c̖̘e͔͙͈̥͔̝̟,̠̭͎ ̠a͓͇̞̫n̥͉̥̖̣̝d̤͚̝͉ th̜e̤ o̰̟͚n̝͙̠̱̼̼e͕s͔ ̥̜͉̜̤̟̳d̪̼e̦s̺̼͔i̗͚̦g̼̭̰nat̩͙̣̟̟e͉̤̖̮d̘͈͙̦̣͚̞ ̖̠̼̼'̲̜̫̺A̦̙̟͎͉̭͔n͕e̘vi͔͙a̘̹̩̗̞̰'͇͈͙̼ ̥̗a͖͙̥̣nd̬̬̫̜ ̹ͅ'̝͈̙͎̻̼̠A͚̻̪̩͖r̹ͅa̤̼͍̱̻̙va̦̪̠̘̥͍s̝̰̜̫hn̫̤̼͚͉̙i͇̗̻͕̩̪̦a̹̺ͅl̬̬̯͇̝͓'̻̺͎͓̩͈ a͓̬̭re ̪͔n͈̙͓̝o̹t̟̻̱̱̯ fu̗̟̩̝l̰͔͉̪͔͈ly̠ ̺͍̪h̝̘͍͇̯̟͈e̗̗͉͎͚͚̙a̼ḻ͖̰͉e̖̥̪̞̙d̺̼͙̠̩.̲̹̖ ̻̼̦̼̙̮S̬̼a͚r̘̼̥̰a̞̱̮ͅs͈͚̘͈̺̗a̻̜̯͈n̖̣͖n̯̬̬̠̫a̮̣,̫̰ ̫̰u̘̙̬ͅse̥̫̩̟ ͎̺y̦̪̰͖̟ͅo͙̮͕̠̤̖u̺͕̻r̯ ̩͇̣͉̩ͅp͕r̹̥͙̺̼o̺̱̦̝̦b̘a͍ḅ̥̫̱̱̘i͇̱l͚͙̥͙̘i̞̭̯̖͙t̝y̩̻̹͍̯̣̲ ͅma̺̝͇͇t̳͕̺̻̱͉͓ṛ̘͖̥̟ix͎̞̜e̼̜̘s̖̹̳̗ ͇̦t͓̻͈̪͈̘̘o̝̖͓̹ ̜̞̪̭̮d̯̗̟e̦͖̣̞t̟͎e̤̗̩r̼̱̣̣̻̞ͅm͍͖i̥̣n̠͓͍e̝̘̲̠ ̲̟͔ọ͕̹̮̤̦u͓̣r̮ ͈̩̞b̫̤̖̰͍͕e͈̣̙͍̟̟ͅs̞͙̙͖̼t ̼c͔̣͙͓̬̜o̠̬̝͖͇̞͎u͎̺̠̩̟̣͚r̩s͈e͙̖̤̼͖,̬̪̥̞̳̲̭ ̣a̹̥ ̙̱'͈̤̝̞̳͈b̯͚̳̬̭̪͔e̹̦̳̞̣̻͎s̭̺̙̭͚ͅͅt̫͔͔͇ ̹̞̯g̺u̥̼̩͇͎̝ͅe͔͙͚͚s͉͉̹̘sͅ'̺̺̣͎̼͕͕ ̫͚͓̳̜̜a̙̳͚̼͉s͚̮̞̟̫̖ ͎̼ṯ̙̱͇̺̮͚h̤̮͙͙̩̖̝e ̟̮c̙͇̥ͅr͕̞̬̝̖̖̜u̺s̜̼̫͕̤a̭̪̮̹͔de̫͉͖̟r̻s̤ ͚͓̤̩͍̼͖w̙̮o͔͖̘̳̜̹u̗̭̼̣̟ld̺̠̖̜̳̜̹ ͍̳̳͔̯̥ͅs̹̯a͓̩̗̪̰̟y̪̬̻̩̣.̗̯̦͇̙̗͓ ͕̙̤̳̥͚ͅI͚͖͓̱͇̰ ͙̗͍̖̹͓̦w̬͉̭̥͙ͅi̺̣̲l̠̳̣̹̭l ͕̹̜͇̞͖b͎̫̝͎͖̥͓e̗̟̣ ̝͖̯̳̟do͈̪n͚̮̱̺̣̲e̠̠̭ ̙̲̠ͅw̝͙͇̬it̗̣͎̜̘̪ͅh ͎̥̻̼t̼̥̠̳͎̭h̥e̯̬̹ b͔̖͍̤̮̯͎e̪̻ne̪̟͙̝d͚͇̞̞i̜̻̜̤̯̱̥c̮ț̮i̟̪̱̫̱o͍̞n̩͚͔̼̭ ̻̘̙̺͈r̞̪̱̱̖͖i̭̯̫͉t̠͖̺̤̱͚̭u͍̦̪͙͙̲͍a̺̺l͙̥̳̜s̠͕͙̬̟ ̹̝̫̺̫ͅi͖͖̙͍͙̝̠n̦̳̞̪̗̪ͅ ̯̰̣̗4͉̩̬7͙ ̗̰̱̥̳͙se̱̺̙̬̺͉̮c̳̙o̙̙̘̱͍n̠̰̟d͉͍s.̜


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

C͏͎͓̠om͈͇̩̯̦͎͉:̕ ̹̹͖Co҉̦̝n̜͇̳͔̭̺̗͡f̶i҉͙͚r̙̻͍͡m͏̯̦̯̺̣̯ ͙͍̯͍͘f̳͎̹̰͠i̧̬̣͍͉̜̳n̼̯̜̫͝d͘i̢̙̹n͍g̟,̱ ̞͜A͉͉̹̱ͅk̩͠k̰̙ṟa̹͙̫̦͉̭m͉̙͈͎̻a̱͉̪̻̱r͓̭̺.͎͓͡ ̠͔̬͇̝̹͓͘A͏r̢͇̰͔͎e̹͖̱̞͔̕ t̥̮̥̙͙̭h͖͇͝e̠̺̼̤͙̩r͈͓̝͞ḙ̠̀ ̹̭̕m̖̻̝̫͉̪o̦͈͢r͕̳̼̭͘e͡ ̨̤͙͈i͚n̪̺̦̫͈ ̮t̹h͔͙̱͈̮̬͘e̦͍̝͢ ҉͓a̲̜͎̰r̖̯͚̹͘e̩̱̱͉͍̭̦a͖̬̩̤̙̮̩?̣͔̘̹̫̭ ̻͟
̮̻̝̰̼C͈̹͕̜̫͙o̖̝̪̱͈̤͜ͅm̷̜͇̤̺̜͉ͅ:̤̠̞ A̢̜̻̮͕̘̫l͕̳̺͖̳͔̳͡l̷̜̞:̫̳̟͢ͅ ̤̜͔̦̻Ţ̺̝̱h̴̞̫̖̗̳̮̙e̞̟͍̣̯̯r̠̘̙̬̫͞e̵͎̟̤̟̱̠ ̠a̳̖͉̘̹̺͠ͅr̸͍͓e̲ ̣͕͕̰i͠n̳͖̞̺̯͢ͅd̤͞i͎ͅc̜̰̩̪̳̘a͏t̪̼̬͇̮ͅi͏̗͇o̰̩͔ͅn̶̳͔̟s̼͚͎͔͉͈ ̞̤͓̤̜̥̜o̺̤̝̻̤̣̞f̜͉͓ ̥̙͎͚ṭ͕̘͈̖̳́w̰̳o̶͎ ̸̟p̵̩̼̫̤á̤s͙͢s͚͈̟̦̣a͎̕g̝͎͖͓̞̙͡e͎͔͔̖̰̝s̗̮̲̮̬ ̝̘̼̜̮͡o̷u͎t̡͈͎͙̻ͅ o̘͠f̪͙̹͍͔͡ ̴̪̤ṯ̶̟̝̱͇̤͕hͅi̸͎̠̦͉s̘̠̩̫̝̘̮ ͓̙͍͖͙c̠a̭͈v̖e͢ͅr̭n͉̠͝ ̴̬̲t̜͙o̫͓ ̷̯̟̙o̷̤͕̺̟u̳̳̺̫͠r̵͓̙̻̗͙ ̖͚̱̖̻̮e̠͈̲͝a̰̝̜͎͠s͙̙̝̤̥̠t̳̻̬̥̤̖,̜̮͔ ̘͈̲̺̫̩a̸͇͈͔̻̤̘p̻p̲̖͎̦̞͘r̠̠̺̺̮͕͘o̵͖̝͇̜͚̤x̲͖̹̮͉̯̤i͕̱m̨̦̱̙̲a͕̣t͉̞̳͎e͖̥̗̮̗͙l҉̼͖ ̜y̷̜̝ ̦͇5̳̻0̜̜͙͖͇ ͖̬̼̬ͅf͙͙̘ͅe҉̙̪̻e͏̝t̫͔͍̗̩ͅ.͍̮͞ ̛W̦̮ẹ̷̬̥ ̱̫̟̩͞n̶͎̥̟͓̜e̻͙̳̗̞̬e̡̥d̝͔̕ ̧͉̥t̸̬̩o̶̮̥ ̹d̰͉̗͇͇̫e̦t͖̤̱̭̺̫e͕̩rm͚͕̬͔͡in̷̞̖̹͙̜̰e ̣͓͍͢ͅw̯̯͚̱͍̣ͅhí͓͔̜c̝͈̻̜̟͓̤h̩̜̖͎̦͉͞ ̬i̧͚̳̪̣s̫͙̳̩̜ ̝̪̺̩͎̬̟̀h̼͍̹͈̀e̖̱̮̠̲̞̗ s̷̹a̬̩f̵̹͍͚ḙ̺̖̘̰r͏̠̣̞͖̪̦̰ ̖̠̲p̴͔̻̰ͅá̤̯̼͙̗̲t̙͉̞̭͇̙͘h̷.͎̞ͅ ̀D̘̳̳̱̕e̤̯̲̝̠͔t̮̝̤̪͈e̩̞͈͞r̵̹̗̫̝͔̣ͅm͞i̸̞̙ne̝͕͕̻̥̤̕ ̤̝̜̥͇͞w̼͍̤͍h͔̘̘̝̗̯͢ͅơ̻͓͎ ͏̲̤͎̗w͉̼̙i҉͈̰̳̦̟̥l̰̩̳̖̠l͠ ̪̳͜l̢͙͇̙̳o̢͈̦̙̪̤̘ó͖̩̣̫͍̬k̟ ̤a͚͜t͟ ̖͎̭ę̲͉̞a͖c̻̣̼̯̱̕ḥ̭̣̪͝ ͏̝̭͓̫̥pa̳͓̙͚̬̫͘ṱ̠h͕̞͕͚͉ ̰͕̀a̝̠̙̤̫n̡̗̣͖͓d̫͚̲̫̦͙ ͡lͅe͓̤̹͉̼͢t̶̟ ̧̭̞̩̦̪m͏͈͎̺̗̮e̼̩ ͕͉͍k̸͇̪̗n̛̺̩͈o̰̠w̛̤̩̝̤̜. ̷͎̱̹̘̪̱I̠̲̠͎͡ṱ̫ ̸͕̖̯͓͕̞w͈͈͕̝͘i̙̲l̰l̤̱͓̲͓̲͘ ͜t̟͓̬̫͎̥a͜k̬̫̩̣e͎̜̫ ͚̰̻̖̜̻͓s̭̜͈̺̮̰eve͈̞̻ͅr͈̬͖͙͙̲̭a̕l҉̺̩͔ ͙̼̤͍ͅm̵o̖͕̪̪̱ṃ͉̰̤͝e̬̤ṇ̙̗̣̹̕t͏̯̬̮s̻͚̘ ̱͈ţ͎̺̤͉͖̲o̷͙̗̣ g͖̼͠r̡̩̜̺͉à̟̯n̵̰͍͇͚̲̻͍t̥͙̰̰͓͕̳ ̭̖̜͜b̦̲̳͍̻͟e̟nͅḛ̶͈̤̦̭d̶i̫̼̬̰͎ć̺̦͎̤̹t̺̮̗̳͓̘̹͡i͔̙̤̺̮ͅǫ̦̬̼̺͙͙ͅn̶̰͚̪̗̻͈̫s ̠͟o̬̤̦n͓̭̦̝͈̬̪ ͉t̷̻̗̯̪̮͕̘h͇̙ͅo̺̰͉s̬͚̣̗̺͢ͅe̩͎̝̘ ̬ẉ̶̫̫͖͎̙h̘̲̦̝̼̤͞o͝ ͙̟li͟e ͔d̨̖̘or҉m̻͍a̯̫͖̫̯n̶͓̝͈̫͓ţ ͠i͚͍̟̠̱ͅn t̫̦̥h̸̞̣̼̥̤͎̼i͢s͈͙̲̳̰ ͏̬̬͕̞c̷̦h̞̪̤̱͕͍͈a̟̭͟m̖̩̕b̠̜e͎̼̝͠ṟ̸̜͎͈͓.̼̯̦̥̣̖ ̡̥͔͈̝͙I ̟̦͍̹͞m̦̹͖̠̦̟̭u҉͙͚͖͎̳͚s̟̖̟t͎͚̰̦̳͢ ̨̥̥p̘̼̹͍ę̹͓̫̞r̶f̟̥͓͈o̸̬r͙̻̗̠̩̞m͏̰͓̪̭ ̞͡t̩̭͈̞͕̗͔ḥ̖͈̼̮̫è̗̝͎͕s̞̼̖̬̫e̳̗̲͟ ̦̦̙͈̬̰b̥̼͡e̺͘n̮̤̱̞̙e̟̦͙d̘̻i͕̟̟ct̞̫̱̬̯̗i̠̣̼̠̘̦̝o͓̞͓̗̞͚ṇ̥s͝ ̩̘b̯͍̦͇͎̫e̴̯͚̥̺̤f͙͖̬͎̥͇͍or̫̣̞͚͇̻ͅę̤͚̞̺̥͕ ̭̯̗w͏͔͕e̯ ̤͈̩̳̙͍̙c̲̜͞a̪͈̠̻͞n̯̱̦ ͎̜̯̬ͅd͇̲͔̗̥ḙ͍̗p̛a̫͍̱r̡t͈̹͈̩̲̫͜.̴̻͕̯̬̖ ҉̝̬͍ͅM̵̱̼ͅa̶͙x̸̻͕̬̯ ̼ṕ͎̤͖̱̺r̝̲̰͖̤͍o̝b̠̰̝̯͇̼a̻̻͖̝̠̤͠b̻̤́i͟lit̖̗͎͚̫̣y͍̺̫̣̭̹̰ ͔̠̖̭͝ͅi͚n̝̣̪̝ͅḍ̦͚̳͉͉̹͜ì̲̰̺̜c̬̘a̗͎t̡͉e̟̰͍̗͚ͅs̵ ͓̦͔̝͘t̙̺̻͡h͔̗̖͓̝͝ạ̴t̗ w̭̖͎̟͢e̢̤̲̬͍ ̣͝m̻̞̥̝̖̥u̵̫̝ͅśt̹̙͖̝̦̗͓ ̨̝͔̘͉̪a̹͍̳̭͟l͍̻͚̘͕l̲͢ ͎̤̀(͉̞i̴n͏c̺͕̠͙͕̠̱l̰ṵ̠͕̺͎͕͞d͙̣̻̩̩͝i̴̪̺̭̰͔͍n͇͙̰̯̟g̳̤̻̠ ̭̫̭̥t̜͖͉͎̲͝ͅh͡o̗̺̙̤̰ͅs͚͈̬̹͉͘e҉͕͈̠͕̥͇ n͙̗̭͝o͘t̨͕̮̝͔̗ ̮̲̦̼̕o̷͔f̣̖͈͡ ̜͍̜͕͈͓̰u͔̬̜ͅs̕)͕̟̬ ͠s̩̝͚t͍̱͚̻̯̰̦a͈̱͈͔̖̯͡y̶̗͎͔̱͔͚ ̜t̨̗̜̯͎͈͇̮ó̻̰̥̯g̘̟̩̹̟̲̕e̫t̥ẖ̷͓͉̮̦̟e̩̪̲̘͎ͅͅr̻̭͍͓͘ ̳̱͎̩̫̩͞a̗s̝̺͇͙̯̥̱͘ ̠̟͕̩̯̦a̕ ̩̖g̞͉̻̲͕r̦̙̘̙̠̺͝o̠̤̙̣̰̗u̩͇̤̝͈͍͕ṕ̠̲̘̫̪͇ ̰̲̞͔̬̝to̦͞ ̹͓́r̵̺̞͎̖͙̥͙e̬̳̲̺̙̣̣a̭̬̙͙c̜͉̗̪͍͟ͅh̳͍ ͔g̮̱͇͟ŗ̞͈̠o̙̳͞u͍͕̗̼̹̞n̖̣͉͉͍d͇̥̯ ̪̩̬̫͢ͅl̴̮̬e̪͕̖̕vȩ̙̯̺̤̩l͈̞͚͇̬̺ ̠̺̤͍̰̀a̙l͕͈͓̤͔͎̗i͕̞͕̥͙͡v̴̥͉̬̤̯̜̣e͚̥̤.̶̟̜̼̱̣̤ ͉̯̺̞Ị̪̝̬̮̼ ͈͇̤r̗̳̩̗e͔̣a̝̯l̸̝͍̳̮i͙͈͈̳̮̫͇͝z̡͚̙̪͔̟ͅé ̹̗̪̙͕̻̗̕I̹̬̼̥͓̕ͅ ̺̞̪̯̝̼a̩̠͢m̞͔̰̝̱̀ ̘̦̖͓͎͢c̨̥̠̝͉̱ͅo҉̱̝̯ú̠ͅn̢͕̬͎̺t̶̳e̛͎̖͚r͙ͅm͇͕̟̻͚̯̕a̰̩͔̥͠n͏̗̺͈d̺̙̫̳i̠̭̮n̻̲̳͔ͅg͖ ̯ ̹̙m̢̖̦y̝͇̖̱͉̟̭ ͡o͏͇w̨̺̦̫͈͚̟ṇ͇̟̲̟̯̬ ͎̙̥̟̳̠̙l͎̫̫̳̤̣o̢̮͖̦ǵ͎̘̭̗̱̟i̹̳̦̖͘ͅc ̵i̗̬n͞ ̲̭̹̻̲̭͝s̶͇̜͈p̫̳̺͕͔̞l̖iṭt͏i̷͕n̛̳g̦̙̯͇̲ ̪̣̩̥ͅt͈o̫̼̯͙͢ l͢ͅo̴̜o̤̱̙̜̪̫k̴̗̺̗̺ ͚̩̫̥̩a̺̣̲͉̙͙̰͠t͟ t̰͎̞̫͎́h̝͍̫͓͉̕e̺̙̮͔ ̵͉̫͓̥p͕̖̳̮͖̟͇a̟̤̣͔̥̕ṯ͇̥͇̙h̯̫̰͉̫̱s̯̬.̧̫̦͙̰
̜̺̫̥͔̳̯C̲̯̦̪o̭m͢:҉͙ ͚̖̼ͅA̭̫͚͍͚̣l̥͔͕̗l:͈̭̘̭̫̰̞ ͙̺͕̦E̫̜͘x͇͔̯̮p͎͎̠̼̠̥l͍͉̭͍̣̻ͅo̢͖r͟e̗̹̥͈ ̸̝̣̠ḇ̠̯́o͉̯͙͉̙̻t̩̪h̞̫̟͖ ̘̼̗͉̹̻ͅp̞̺̞̳̻̟͔a̤͚̹s̝͖̠͠s̠͚̲̼̫̫ag̯e̡̥̞͎s̶ ͇̮̱ͅț̣̞̘̘͇͇͡o͇͞ ̸a̰ l͏̫en̶g̴̘͚t̸͚͖̱h̡̻̫̱ ͇ǫ̫̬̟f̣͜ ̞̗̩̱̠n͚̗̠̳͢o҉͈̥ ̼̠̥̺m̤o̞͎r̞̤̺e̲͚̭̼̗̦̜ ̛͈͍͉̤͕̘͓t̹̟h̙͇̙͙̟̯a̰̖̖n̯͈͙̱̞̖ ̳̰͓͎̫͓̀6̭̹͇̟͉͓ͅ0̤͉̞̼͔͔ ͚̟̜f̧̣̻̭e̳͔̟̠̝̮͘ḛ̖̬̲̲͉͈̕t.͎̭̳̕ ̭̣̯̗̞̕T̀h͏̟̘̗í̤̱͎̩̙̪s̼͚̣͖͘ ͓͞w̵̹̖̭͔͎͍̯i͕͡ll̺͙͈̺̖ ͍̪̯̜̝̻a̼͙̦͎̟ͅl̷̳̺͚͓͎̫̩l̫̗͚̣̥͡o͚̭̙w̥̬̣͔ ͇y̮̥͚ó͓̫̘u̘̞̠̤̣̘̕ ̮t͈̙o͖͇̹̗͔͕͞ s̱̩͎̞̞͓̩͡è̯ḛ ͔̱͔͎̳͞b͚͎̺͝a͕͔͎̲c͎̗̻̬k ̹̹̖͙̜̠i͓͇͕͚̹̫͘ͅn̗͖͈̗̝͔͇͡t̮̣̘̪̹̼ͅo̸̠̯͕ ̛̱̟͖̜͔̮t̵̼̯͔ͅh̛̯̩̥̦i͕̗͜s͓̩ ̸̲̲c̺̺̝̺̪̀ḫ̵̙̱a̠͈̹m̞̼̟̟̘͢b͏͚͈̹͍e̻͙̭r̛.̦͈̩̀ I͖̱͕̗̪̗F̪͘ ͓̜̖͟h̶̼͎͓̗o̙͇̤̤͕̙͜s̩̺̮̥͈͙͡t̛̞̯̟̝̤̲̪i̺̘̥̦l̲͙̙̖e̵s̨͙ ͎̗̘̕i͎̪̣̜͠n̪̩ ̳p̸̪̜̩̜a̼̻̫͉̫̘̣͜s͎͙͚s̰͔͍̥̰̱a̢̖̘̝g̴̘e͏̥͍̙̗̳͍,͖̼͎̗̥ ̜Ṯ͍̀H̡̖EN̺͔̣͎̝͞ ̷̮̞̣f̨͈͇̬a̖̻̱ͅĺ̟̲̣̜̳l ̬̝̲̺͚b͖͟a̲c̯̘̠̟ͅk͘ ͈̬͈̫̀t҉̲̪o̳ ̱͜c̻͎̞̯̪̱̥͜h҉̥̟͍̗̤ͅa͔̯̪͘ṃ̶͖̥͖̘b̺̜͓̖͖͘e̝̟̳̬̻̮̺r̴̙̲.̺͈ ͚͙͙̹̺I̠̘̫̳̦F̢̬͈̣̥͚͔ ̛a̲̱̮͍̦n̴͖̩̞y̲̱t̰̼̼͈̤̜ͅh͖̙̤͈͚̦̘i͇̫͖͉̥͜n̢̩̥̘g̡͚ ̯͕̜̲̰o̶͙̖̟̩̻̦͈t̨̯̱h̹̞e͈̪̤̝͕ŕ͙ ͖̥̺̰͝ṱ͕͡h͇̙̻̩̖ͅà̰̬̠ṇ̳̖̞̱̜ ̝̰͖͉̲̰hǫ̮̰̪͙̯ͅs͠t̳̘ͅil̟͚̩͘es̩͍̗̝̞͡ ̟̳í̱n ̹̺̟̹̱̜ͅṱ̲̀h̝̭͔͈̥ͅa̶͉̩̳̥t ̵̤r̺͓͙̲a̞̣͖̥̯̠n͙̮̞̭̞̱̣g̯͖̯e̷̜̱͎̰̱̱̭,̮̯͚̮̬͎ ͝r̢̬̹̜̤e̤p͈̫̼̗̟̻̺ơr̠̤͇̪͚͝t̴͖̳̹̥̘͎ ͙͎̮̞̻b͙̬̝a̳̱̹̣͖ͅc͉͖͈͔̟͘ḳ̶̭̼͕͉̯̭.̙̳ ̠̘̝͉͉̺͇L̹e̟̥̣̳͖̪n͍͕̥̰̟gt̘͈̰̭͈̲h̙̣̖̳͝ ͇̤͉͠o҉͈̥̲͙̩̻f̳͈͈̤͉͝ ͍̖͓̦̯mi̹s̥̺̪s͉͜i̦̪̞̺̹̱͜ó̲̳͕n҉̜:̫̘̹̤̪̳̫͠ 5̞̗̝̦͔̫́ ̻̺m͔i͏̮̯̤̟̳̻n͔̭̟̦u͏t͎͘e̮s̷̪͍̥͇̟ͅ
҉̯͚C̴ͅo͙m̫͈͇̹̞:̶̯̘͍̗ͅ ͠Da҉͕̼͈̤̥m͏͖̱͇̝a͔͙̪̱͟g̡̫͔͉̣̪̲ͅe͏̯̰̦̪͖̳:̖̼̻̟̳ ̸̲̟͙̣C͙͔͡h̬͙̹̳͞ͅr̜͎͎̻̹ͅo͏͈̪̮n͔͎̬̮͎̕ó̞̲̝͉͈͙m̳e̢̺̪t͎̻̘̦e͍͚͔̲͜r̬̹̮̣̞͡ͅ ̧̰̼̱̯̮̣̤ṣ̭͉͓̤̩̼t͝i̭̦l̠̻̫̙̟̬̟l̖̹̖̙̜ͅ ̴͇̻̙o̸͈f̰̗͎͔̬f͇̘̤ͅl̠í̲̣̼͎n̗̥è͙̼.̵͙̫̼ͅ
͏̪̣̲̖͓C҉̞͙o̝͎̫̻̖̠͖m̜:̸̹̼̜̙̦̫̱ ̫͙̣̱̀O̪̖̲̭̕b̯͔s̙̱̜e̳̹͎r̷̪̫̣v͔̫͈͉̖a͎̘̣͚̺̺͠t̥̘͕͎̼̰̦i͓̤͙͡o̧̱̞n̨̼̭͙̱̙̫̙: ̻̘̹̹̘̭͞ͅW̴͕h̳̪̰̳͇y҉̜͕͚̖̱͙ ̷̳͖͕̻̼͎di̜͍͕͔̪͉̟͡ḏ̪͔ ͘n̙͚̩͕͉e̙̺̪ṷ̢̼͓͎͉̼̹ro̲̩̰͙̟̥̕ṋ͙̯͇à̙̠̟̝̹͈l̼̻̙ ̣̻͉͔͕ĮD̷ ̩̫͇͈'̯̠̰̘͍Mr̦͚̣͟.̩͎͍ ̪͙̦̰̹̠G̠͖̩̺w̼ḛ̳̦̩͍̟r͓͉ṃ̫̲̪͉̼ͅ'̛̦ ͔f̧̱͍̫e̙͖e̝l̟ ̘̘̣̤t͉͙̹̹h̛ͅe͎ ͉͈̟͓̙̜n̲̯̞͓̯e͍̮͚̺̮̯͝ed̰̺̭͉̝̙͈ ͏̼t͖͇̠̻̮͢o̭͇͓̬̣͔̱ ͕̯̻̩̟̘o̱̹͉̩̞ͅf̯̖̝̮͍̱f̰̰͓͙͍̙͖e̘̥̣͖̩͉̥r̭̘ ̲̣͓̝̲̙u̬̝͓̘͔ͅs̘̤̫͡ ͍͓̲̖̹̗͕m̗̗̟o̙͇n̯ẹ͕͔̳͖̘͟y̡͓̱̰ ̻͓̼̺̮̫͠f̙͉o̟̼̳͖̙ͅr̛͙͓̟̭̬͍ ̪̥̺͡s͏̬̲̹̱̲o̷͕͍̹̞̠͖̥m͉e̜̰t̥͈̦h̥͢in̹̜̣̦̹̼g̘̤̦̗͕ ̷̰͉̺̗̦t̞͖̹̙͙̟ḫ̻̼͙̣ͅa̩͓̲̻̺t̳͚̱͍̥̺͟ ̠͕̳͡w̞̭͈̞͈e͖̹̪̺͡ ̢͖͖̟̯̭͎̥m̼͈̝͞u͙͖̟s̷̱̞̮̰ͅt̛ d̨̲̻͓͉͈o͕̙̲͢ ̢͔̭̘̱ḁ̳̲̹n̺̗̪̻y̨͙͍̫̺͇w̬̳̺͔͎̖a̲̗y̢̯?͉


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

C̶̦o͠m̹:̨̮S̞͕̘̣̜a҉̜̮̩͇̟̭͙rͅá̪͕s͖̫̗̰̖͖͘ḁ̫ͅn̘͈̗͓͍̥̘n͈͕̙͚̱͕a̠̦̺ͅ,̩̱ ̶͖̟̬G̩̣͕̹oò̱͓̠̯̘d͉̹̰̲̠͓ ̼͎̜̥w̮o͕̠r̖͇̦k̢̯͇̰̜.̩̖͓̱͖̬ ̰̞̣̟͖P̲̮͟l̬̳̙͕̹̘͍e͍̮͜a̤͘s͉̝̺̤̹͟e̢̹̥̹̜̯ͅͅ ̺s̻̬̳̬e̟e̶̝̙͍̜̗̬̣ ̡t̡̪͇͍o̧̗͕̥ ̴̱̝t̟͓̟̼̼̙h̰͈͚̦̪͜e̼ ͖͓̮̫̭̰̕ę̪͖̳̟l̨̳̝͕̬̜̻f͕͎̬̀ͅ ͕͈͙̲͉̪w̜̺̘̝̟͓͡i̟͝t̷͇̤̫ḥ̢̮̗̞̹̤ ̧̼vͅi̘̳s̮̭͍̗̕u͍̜͇̬̜̹ͅa͚͍l͢ ҉̮̰̥ͅp̛r̞̹̫̟̻͓o̞̦̣b҉le͉̦̫m̖̞̖̖s̠̭ ̛͈͉̞a͙̫͓̹͘ṋ͓̰d̷̖ ̖ḥ͚̼̯͕e̺̳͕̺̩̝̩l̤̤̱͈̞̻̙͢p̙͈̼̠̲͖͡ ͏̲̞͙̞͕̼ͅB̶̬̪̖͇̳̬e̫̠̝t̤̖̺h͏̭̟͕u̧̼͎̜n҉͚e̗̖.̲̖͓̤͚̰̮ ̣͕͍͞W͍̻ḛ̶̩̹͚͖͓'͜l̮̞̼͇l̛̝̠͉ ͚̯̼̜̭nę̰̺͕̘ẹ̞̦̭̯̠d̝̘̝͕̝̼͢ͅ ̸t̬̻̗̜̯̗̲͝o̗͟ ͎̠͓͍̘̯͓͞c̤̭̮̣̣̳͍o̩͓̻ve̜̗̳͈̪̘r̼̘̙̮ ̶̲͉̜̼̥̹h̪͚̘̳̱̤̪i͇͚͜s̖̦̼͎̕ ̞̮͉̦̜̱e̙͍y̛̩̮̯̣̖̺e̛̩̙̞͍͎ͅ ̶̪͍̳s̷o̬̼̬̰͖c͚̫̪̯̗̯̜̀k̵̫̞e͖͉͝ts̛͔̻̳̻̰ ̵̳̰͚͇̲t̯̼o̙͞ ̹͖̲͓̲p̩͎͈r̠͚̕eṿ̺̟̻͈e͏̰̼͓͖̥̩n̞̖̱̭̠ͅt̲̖̠̩̝ ̞͈̤̘̞i҉nf̻͉ec̝͈̭̣͢t̬̫͓̹̯̀i̷͙̼̯o̭̹̟̠̱̺̺n̴̞̭̥͔̗̮̟.̰̫
̮̫̫̥̼̱͢C̠͉̱͎o̟͈͕̕m̵̻͚̰̤: ̯̯̺͍͖Ḍ̫̥͓͉̭á̙̺̮͓k̨̥͔̭ķ͈ar̠̪ ̬̳̭a͟n̮̮̪̝̜͉͍̕d̹̘̙ ̳̞͠A̷k͏̩̱͔͖̫̯k͎̹͖͘r͏̞̣̜͉͙̟a͖̟̮m͈͔̕a̱͍͘ṛ̮:̫̯͉͕̻͕͡ ̜̮D̸į̙͕̲͈̳͓͈d̷ ͕̖̙y͇͈͈̘̦o̧͙̞͕̲̙u̶͙̖͇̮ ̹̰͓̹̭͇f͈͝i͍̙̭̩n͓̭͟d͜ ̸̯̪a͎̬̩n̵ỳt̟h͉̩̠i̬͕͓n͇͠ͅg̖̠͍̫̻͢ ̹̘͕̕ín̪͈̥̫̳̫͘ ̰̣͖t̡̥h͇͍̗̪̬̠͡e̻ ̯̭̫̦͉͔͚r̫͕ͅu̡̱̼̫͇͙̱b̺͕̤b̧͉̜̹͉͓̣̱l͍͙̗̲͕e̗̱̤̞͚̪̬͢?̭̼͖
͍̙̠̖̣̺̻C͚͇̖͖̟͈̳o̪͉̯͍̺͕̻m̴͖̳:̪̲̖̜͘ͅͅͅ ̤̤͈L̬̯͚̞u̝c̘͞ì͙f̬̝̜̣͇er͢:̷̦̠͉͇ ̙̩P̸͔͙̦̱̟̹l̬̟̯̦͍̲ȩ͕̦̬̞as̫è͖̮͇͕̬͖̮ ̸̼̫̯̩͍͇h̶e̳̤̯̖͇̜͉l̟̳̙̤͉̼̖p͎͓̻̞͖͇ ̭̤́m̀ȩ̩͔̳̬̬ g̶̪e̲̳͚̗̼̠ͅt̛ ̧'̶̞͎̩̘An̘͖͈e̺̻̹͓̖v̫͖͕͍͝į̥͓̫ͅa͖'̵̝̘͎̥̫ͅͅ ̫̮̟̰͖̟u͍͎̤p̣̟͖͘ ͈̞̻̯̭̝̘a̢͈nd̦ ͚̬͜m҉̞̜o̯͎͇̪̗̰b̖̪ͅi̭̟̖̳̤̯l̘͈̟͚é̤̱̱.͓͍̫̲̥̯̮̀ ̩̭̩̥̹̪W̢e̗̥ ̬͈̭̦͍̤̬͝ṣ͔͎̭̯͓͟h̖͖̬̫̱̗̩͝o̱̣̹͙ul̲͚̗̗̭ͅd͍̞̳͍͝ ̝̲͎͝s̝̫̜͞ț̗͍̗̣͜a̮͎͇̟̯r̡t̪̦͈̠̪̺ ̵̪̯̺͎m̦o̴̥͈͓͚v̢̝͖̱̪̙̤i̻̗͢n͉g̸͉͔̞̬̙ ͕̺̫͕̞͕̀o̬͖̹̬u̗͓̯̝̲̩ͅt.̫͖̖̟̥͝
̮͉C̬̬o̴̖͖̹̦ͅm͚̰̭:҉̱͎͍̼̝͓̪ ̼̤̮̲̱̱ͅA͇̬̹̬l͠l̶̜̳̬̜:̛̮ ̬͎͈͡D̯̣͙̭͜o̬͍̫e͎̮̺̪̺ͅs̛̱͍͓ ̢̺̯̯̮̙̻͎a̸̟̘̭n͠y̰̝̜͚͍̟̲͡ơ̞ǹ̟̠̲e̺͔̺̥̜ ̬̻̥̗̱k̫̱̜̙̬̲͙͡ṉ̟o̫̖̯͓̤ͅw̗̭̯̟̳ ҉̠̞w̰h͍͇̞͎̜̯a̩ț͙̬̘̰͚̺ ̠̝̭͇̰̞̟ţ̩i͓m̧͚̻͓͎̯̬e̻̠̫ ̨͔̞͉i͓͎̞̠̺͝t̪̻̝̟̫̥̼͘ ̥̬̪i̯̦͢ͅs͏̺̩̖̮?̦̪̞̘̭̕ ҉M̱̭͇̺̖̕y͎͜ ͅc͉̫̰̟̬̬h̩͔͚̰̞ͅr̙̣͜o̸͇̦no ͎i̡̦̪̬s ̹͇̥͙́s̤̬̝̘̀t̝̪̘u̸̫̳̣̰c̶̳̥̘͉͕k̮̗̤̘̀ ̮̰͙̙ͅa̟̬͔̹̠t͉̫͝ ̪͟1͍͘2҉͔̱̤͇͖:̬͓̩͖̰̭ͅ0͍̙̮͓̼̪̜4͓̟͍͖͎̙̀ ̷̖̼̮̞ͅl̫̪͕̲̝̮̠͞ơć͉̜̯̝al̮̞͓̹͙͝ ͕̬̥͔͔͠ͅͅt̢͍̠͎̫̬̖̣i̟͚͖m͓͈̕ͅe̛̯͚̗̰̩.̛͖ ̫̜̹̤̦̮̖T̵h̼͓̲ͅat̢̹͕ ̙̹͔̦̮͓p̤̤̥͓̦̫̠r̺o̠̭̫g̯̖̜r̨̰͕͇a̠̤̖̻̞m ͖̫̳̙͎̥a̟̹̺̟͡p̝̭̺̼̝͍͟p̼̠̫̥̟̰ea͖̬̭̬̯r̯͈̗͈͓͍̠͠s͏̫̫͖̬ ͕̜̗t̗͖͚̞̖́o̶ ̳̘h͠ḁ̪͝vḙ̗͘ ͔̣̦̫̯͡g͏͔̲̖̦l͇̱̲i̙t͖̯̗̱c̨̰͇h͖̪̣̖̫͉͖e̛̫̱d̞̤͎͍


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Archie is basically asking if anyone has a spell, like magic missile, or something along those lines, that you can cast at the spider.

C̜̲̤o̝̼͞ͅͅm͏̦̪̫̫̣̮̮:̤̙̥̝͓̱ ̳̺̮͔̮̕I̞̥͍ ̖̲͈͎͜ͅh̥a̶̟̺̳̳̲v̷̝͙e̜̱ ̙̱̠n͘o̤̭̫̖̼̻ͅ ̛̺͙̥̘m̷̫e͓͇̟̻̭an͍͖ś̠̞̟ ҉̬͔̟̭͇̙w̮̼̲̤̬̬̳i̧̖̞t̬̰h̬͇͕̞i̺͉̯n̩̱͇̩̪̲͝ ̨̠m̱y̨̖̺̬̖ͅ ͓̬̥͎p̗̬̼̖r̤͖͚̦o͈͢g҉̣̟̺͓̟̞r̺a̖ͅm̴͚͕̣͔̭̣ͅm̧͍̝̮̝͈͎̟i̞͉n̮g͚͙͙̘̰͓͇ ̦̘t͇͕̳͔͈͠o͕ ͕̣̯̜̣̖ͅc̻͉̺̲̰͓͞a̸͙̰̺ͅs̷̭͍̜̘͈̪̞t͙ ̭̹͇͔̱̺͝'̡͖̟̬̫͎̺f̩̙̻̩i̝̦͠ŗ͇͍͔e̬͙͇͕'̶̟̟ ̙̱o̪̹͎͇̳̝̤ṉ̡̪̩̮̳͈ͅ t͇̦̝̗͠h̲e̖͡ ̙͕͔̬̪̩̪s̝p̮iḓ̮̱̱e̷̹͙r̼.͔̠̜͍̩͖ ͍̗D̬̣̦o̡̙̪̥̜e̻̻̜̦̠̬̮s̹̬̺̼̹̱̼͜ ̝̺̳̞͙̀a͉̞̮̬͇ṋ͍̮y͚̝o̸̲̘͇̭͖n̯͕͝ẹ̘̲͇̞̰͠ ̮h̷a̜̫v͍̤͎̹e͉͍̬̬̳̘̞͟ ̱̙̦̻̗͉a̹͙ ̦̙̺̤r̙̪a̴n̺͈̥̝g̡̮͎͖e̪̦̟͎̯d͕̯̱̭ ͎̟͖̥͎͎a͙͢t͚̤̝́t̲̲͍a̙͎͝c̴k̛̪ ̹̙̖p̥̠͇̻̠̹ͅr͇̜o̞̙̖̗g̻͙rͅa̲͖̞̯̘m̬ ͓̩t̳ͅḥ̵͓at͕̖͘ͅ ̭t҉͓h͚̤̠͉ḙý ̨̹̦̳̳̳͇̹c̙̟͓a̞̺̝͙n͝ ̬̝̹̘̻̩͓u͉͕̱͍̻̣̗s̤͉͖͉̖̼e̶͓?͏̳̯̖̗͍̯̯

Hooray, I got the text generator to work!


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Tertiary transmissions detected.
Wavelength analyzer initiated.
Wavelengths verified as protocol...confirmed on all counts.
Welcome to the Net, Associates.

Sub-planar detection program not available.
Com: Is there anyone carrying a sub-planar detection program on them?

Walking over to Anevia, Archie looks the woman over.

Healing profile initiated.
Heal: 1d20 + 5 ⇒ (10) + 5 = 15
Compound fracture of the right tibia, subject will need a tourniquet and healing nanites. Probability of full healing: 50%
Com: Dakkar? Please find me items required in the use of making a tourniquet.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

Greyfang Communications Suite online. Diagnostics mode initiated.

"Aziz, light." Even this weakened voice reverberates through the apparently cavernous chamber that you have fallen into. Suddenly, you see a small pair of lights flicker from about shoulder height, slowly scanning around the area. All of you see a medium height, lithe woman begin to stand, grabbing onto her shoulder, holding on for all its worth.

Diagnostics complete. AP-02 functioning within parameters. Secondary unit functioning within parameters.

You can see the woman start to move around. "Hello, is there anyone else in here?" As you look around, you can see a few others start to twitch and move as well.

Transmissions detected within immediate area. State your unit designation. Failure to comply with result in shutdown of communications.

The woman makes a few hand gestures and a ball of light appears in her hands. She sets the light down and starts to turn in your direction. Her skin appears to be far more organic than yours, without the bluish tattoos that are scattered across your 'skin.' However, your sensors show that this is the source of the transmission.

Comply.


Stats:
HP 16/16 | AC 17 T 13 FF 14| F +1 R +3 W +5

OK the Campaign Info tab has been updated and ready for viewing. I'm looking forward to running into you guys soon enough.