Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Considering that Caladriel's the only other active player whose PC is currently alive, and there have been no posts since Falina's at the beginning of the month, I'm pretty sure this is dead, barring a skip ahead from the current scene.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
I'm perfectly fine with that. Good luck with the procedure.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
That is a lot!
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
A high skill gunslinging wizard, nice!
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
I'm fine with it. I mean that's the point of rolling right? Luck of the draw.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Waiting to see, in game.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
rdknight wrote:
Sorry, long weekend, been busy. Looks good.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Well the higher level we go the more important access to quick healing will be, reducing how often we need to break off of an encounter, regroup, heal and come back. It'll also make dealing with things like undead a lot less brutal. If we're losing our NPC Bard, then the buffs and skills will be useful, if she's sticking around, then the Oracle would be a better choice. Also, assuming I can somehow be raised/resurrected, the urban ranger has a decent amount of skill overlap that we aren't quite hurting for skills. From an IC standpoint either would work. With Thrune's suppression of the arts and knowledge I can easiysee an increased number of Bards joining the resistance, and an oracle, driven by whatever divine source they're touched by, feeling compelled to fight the good fight makes sense as well.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Gotta keep the Pinkertons at bay
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
I would be in, whether through resurrection or creating another character, this is an exceptionally well run and enjoyable campaign.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
That's your opinion and you're entitled to it. Having been witness to his rolls for A LOT longer, I can attest to a disproportionately high number of rolls below 10 that honestly defy the odds by a lot. It's even consistent through multiple characters in multiple games over the years. Weird but true.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
I mean I get it. I'm a ranged character. Even after spending money to be able to shoot under-water, I'm going from a 3 shots per round to 1 shot per round rate of fire with lower chance of hitting. A bit frustrating but also part of the challenge. and it's a team effort. Thanks to a single spell we've already negated the speed advantage for more than half of the enemy, in fact they're at a disadvantage now (having to move at 1/2 speed, or attack, not both) It sucks when the concept you have in your head doesn't come to fruition, but there are ways to at least partially mitigate bad rolls (barbarians/bloodragers adding flat bonuses to all attack/damage, ranger or hunter favored bonuses, fighter specialization/focus etc)
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Some builds just don't work except for very specialized situations. And a revolution regularly has new people joining.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Finding herself in a dire situation with no room to use the crossbow, Arani takes a gamble, letting go of the crossbow and drawing her shortsword to stab at the skum caster for biting her. Shortsword: 1d20 + 8 ⇒ (8) + 8 = 16
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
The slow spell definitely has the opportunity to turn the imbalance. If they can only move at 1/2 speed and just take an move action or attack, we actually all have the maneuverability advantage at that point. We also have reinforcements a round away at most. Out of curiosity T'chazzar, how did you end up 10K gold behind the curve?
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"Godsdammit!! It's an ambush, we need you all NOW!" Arani sends frantically as the skum begin to swarm them. Looking around and realizing she is about to be mobbed by a collection of skum, Arani thanks the gods as she recognizes Falina casting her time distorting spell, hopefully slowing down the enemy. Taking a risk, she swims back 30ft to hopefully give her some breathing room, turning to fire a shot at the leader of the pack. Underwater crossbow/PBS: 1d20 + 11 ⇒ (14) + 11 = 25
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
To confirm, I'm unaware of the 4 behind me, is that correct?
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Arani swims into the open chamber, targeting the skum she'd hit before as the isolated target. Underwater heavy crossbow vs skum 2: 1d20 + 10 ⇒ (15) + 10 = 25
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"Since they know we're here, we may as well go in decisively." Arani says swimming forward. " Be ready to make your way down if we call, if they show up en masse we'll need you sooner than later." she says across the message spell. Reload, move
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"They swim faster than we do but there's only so far they can go. I'm sure they're retreating to where there are more of them, but they don't know that there are more of us right now." Arani replies. "We move in and strike tactically, fall back if we must. They will lose if it comes to a battle of attrition."
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Well at least you didn't die because you forgot it. I've seen that happen with someone forgetting a class ability that could have saved a few people.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Seeing the sentries take off, Arani quickly snaps off a shot, just managing to graze one of them. Underwater heavy crossbow: 1d20 + 10 ⇒ (14) + 10 = 24
"Well, they definitely know we're here. A pair of sentries up ahead, they swam back to the camber we fought that last one in." she informs her companions. For some reason, never got the notification that you'd posted.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
I agree. With the potion, it'll make 4 of us with darkvision, which makes for a better infiltration. Calling back-up if needed makes sense since Jessi singing to provide inspiration puts an end to stealth anyway. Quickly consuming a potion that would give the the ability to see in the gloom below, Arani turns to Jessi and the Solstine sisters. "We'll go in and try to maintain a stealthy approach for as long as possible. If you have a spell that'll allow us to communicate, we can call for back-up once stealth goes out the window, so a light spell won't be giving anything away...or if there's something that needs some serious magic." she says, emphasizing the important role the sisters played.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Fair enough. lol
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Works for me. Welcome to the resistance Jolena!
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Hmm I think I had that mixed up with a Headband of Alluring Charisma
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
So we should definitely sell the following: 2 elaborately decorated hookahs {600 gp total}
I think Jessi having the Circlet of Persuasion definitely benefits us all (more rounds of bardic music/ more spells/ longer buff durations etc)
Anything else on the list anyone want or should we sell the rest?
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"Alright so we need to find items that would allow us to breathe freely underwater and aid with swimming. Calling Captain Sargaeta is definitely a valid options, and we should probably unload some of the stuff we've accumulated, to raise additional funds." Arani says, considering their options.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"Don't worry we'll definitely be back, and things will be quite different." Arani says, leading the way back where they'd entered.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"At this point, he's clearly outrunning us, and if there are others here' we're likely being led into a trap." Arani says, moving toward the others. "Loathe as I am to do so, I think we'd be better off leaving and coming back better prepared, perhaps with magic that'll help with swimming like one native to water."
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Do I have a clear shot at him?
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Cursing the fact that with the underwater crossbow and their current surroundings, her rate of fire was severely hampered, Arani takes another shot, this one sailing smoothly through the projection of where the skum was, rather than doing any actual damage. Underwater heavy crossbow/Marid’s Mastery: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Carefully advancing, Arani fires another bolt, this time, not having to worry about images. Underwater heavy crossbow/Marid’s Mastery: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Unaffected by whatever spell seems to have a hold of Caldriel at the least, Arani fires off another shot, this time watching the last of the skum's images flicker out as the bolt passes through it. Underwater heavy crossbow/Bull’s eye shot/Marid’s Mastery: 1d20 + 10 + 4 + 1 ⇒ (17) + 10 + 4 + 1 = 32
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Arani takes another shot, this one far less on target in the chos of bubbles as C;adriel presses his attack. Underwater heavy crossbow/Bull’s eye shot/Marid’s Mastery: 1d20 + 10 + 4 + 1 ⇒ (1) + 10 + 4 + 1 = 16
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Taking a single step to get a better line of sight, Arani fires again at the elusive spellcaster. Underwater heavy crossbow/Bull’s eye shot /Inspired/Marid’s Mastery: 1d20 + 10 + 4 + 1 + 1 ⇒ (4) + 10 + 4 + 1 + 1 = 20
Not sure how many images are left.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Arani quickly moves through the tunnel, going to the wall to search for the hidden opening. Perception (Secret Door Mechanism): 1d20 + 10 ⇒ (18) + 10 = 28 +3 if trapped
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Cramped as the tunnel is, arani can't manage to get out of the wat this time, lightning arcing through her body and the water around her, eliciting a scream. "Godsdammit!! Move!!" she erupts in a burbling shout of rage as she shakily reloads her crossbow. Reflex: 1d20 + 8 ⇒ (2) + 8 = 10
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
I'd originally rolled for the save, and copies the post when I noticed the stat bar with the ho discrepancy. When I copies and pasted it it became a mess apparently. So it would be just one shot and I take half damage.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Underwater heavy crossbow/PBS/Bull’s eye shot /Inspired/Marid’s Mastery: 1d10 + 1 + 4 + 1 + 1 ⇒ (5) + 1 + 4 + 1 + 1 = 12 Arani effortlessly avoids the worst of the lightning bolt, though the movement, and momentarily boiling water in the tunnel around her ruin her shot. Piercing/PBS /Inspired/Marid’s Mastery: 1d10 + 1 + 1 + 1 ⇒ (9) + 1 + 1 + 1 = 12
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Was looking at my status bar, and trying to figure out where I got injured (it's been a while since I took damage), but either way, I'd have definitely healed myself when I healed T'chazzar. CSW: 3d8 + 5 ⇒ (3, 2, 7) + 5 = 17
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
In that case... Seeing the protective spell and expecting other magica; defenses, Arani casts another spell, in preparation for the coming battle. Cast Gravity bow
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
Spotting the spellcaster just at the edge of her ability to peer through the darkness, Arani wastes no time in taking a shot. Underwater heavy crossbow/PBS/Bull’s eye shot /Inspired/Marid’s Mastery: 1d20 + 10 + 1 + 4 + 1 + 1 ⇒ (6) + 10 + 1 + 4 + 1 + 1 = 23
"Take out the caster first!" she calls out, immediately beginning to reload.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
It looks like the caster should be just at the edge of my 60ft darkvision range. Would I be able to see him from my current position?
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"Yes! I meant move as in go take them out." Arani replies.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"^!#$^Y&. That sounds like some kind of cultist ritual or something. We need to move before they summon up some 'ancient evil'!" Arani hisses, before bringing a vial of a Darkvision potion to her lips, using her teeth and tongue to break the seal and allow the potion into her mouth without mixing with the water. If possible
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"No problem." she replies softly, slipping the wand back into her belt and resettling her grip on her crossbow.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
As she moves toward the entrance, Arani draws her wand, touching it to T'chazzar's shoulder as she quietly speaks the activation word. CSW: 3d8 + 5 ⇒ (7, 1, 7) + 5 = 20
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn
"Falina, can you get a read on what magic might be in the cave entrance? I'd rather not walk right into a trap." Arani says as she reloads her crossbow, and the group heals up. |