Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "It's not like I care for them in any way. But I learned the hard way that a man's principles are often the only thing he has left when out in the wild. If you loose you humanity, you're gone for good." He seems to ignore Lilianne's hand. Instead he stands up, takes the food he was eating and walks away into the opposite direction of the goblins.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "I'm not enslaving nobody! No sentient being should be, ever." Aramyros answers angrily at Thorn's suggestion. "We bring them to the spiders. They're entitled to a fair fight and a chance of survival and escape. If they loose, well, our eight-legged friends shall have a nice meal then."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros notices Lilianne taking care of the goblins and nods in appreciation. Hopefully those creatures can be redeemed before we decide they can't...
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros investigates the items left by the ghost. To Blaze he asks "What did he want from you? Lay down the book?"
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "Welcome back to the surface. I hope you brought good news?" Aramyros shouts at the party returning to camp.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 5th Level class: Arcane Primalist Steelblood Bloodrager 2 HP Roll lvl5: 1d10 ⇒ 5 Feat: Extra Revelation
Skills:
Background:
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros was wondering what the rest of the group had been up to. But he wasn't sad or ashamed of not coming with them. This fence didn't build itself and the automation could only do so much.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 I'm sorry for my absence.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Hi guys. As you have noticed, I was very silent the last few weeks. As much as I love my character, I have a hard time feeling comfortable with this game. Already, you didn't wait for me, which is great - never get bogged down by a single person.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "like in an alchemist's store. I've seen one in Oparra once. I'll take that Enlarge Person, I've got another one already. Oh, and the Fly one might be useful. " Scroll 1: 1d4 ⇒ 2 Scroll of Delay Poison
Wand: 1d4 - 3 ⇒ (1) - 3 = -2
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 cast Comprehend Languages on myself
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros barely took notice of Blaze's action at his shoulder. He assumed there was nothing of importance. Watching the freed monster, he wonders: "Did it just do that?"
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Knowledge (arcana) : 1d20 + 5 ⇒ (2) + 5 = 7
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "Nobody touch them. I don't wat to activate one by accident."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros' eyes follow Blaze and wher she is pointing at. "Well somebody put it up there, so there needs to be a way to reach it. A ladder of sorts maybe." Aramyros searches the rooom for a ladder.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "I don't judge people by what they look like. And if someone thinks he needs to hide his face, then he must have good reason. Personally, I think it's a sign of weakness. No offense, Thorn. But one should not be afraid to show one's true face. Of course, sometimes it may be necessary for a brief moment."
---
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Back in the camp Aramyros ties the prisoner to the nearest tree facing into the forest away from the camp. "I need to think ybout, how to deal with you. But that has time." Once everyone is settled in, he approaches Aukan. "Did you have any progress with that automation. It could be really helpful, potentially, in setting up a proper camp, I imagine."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros nods to Lilianne and answers very briefly. "I know." After thinking for a few moments and riding silently next to her, he suddenly continues. "I would never enslave anyone. But I'm also not a loyal dog that follows anyones order to the letter. We need to clear this valley from the goblins that are endangering any civil settlers. That I can agree to. If that poor guy", Aramyros nods towards his prisoner, "turns out to be useful and willing to buy his freedom, maybe I can arrange some relocation for him." He looks away from Lilianne and stares towards the camp again for a few silent moments. "Maybe"
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "I believe we searched the camp thoroughly. There is nothing more for us to investigate." Aramyros says as he picks up the tied goblin and carries him under his arm. A few steps later he lets out a whistle and Felice arrives, He packs the goblin on the back like you would saddlebags and then mounts his horse.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 GM Wolf wrote:
Do we know about the curse? If so, I'm not sure Aramyros would want to run around with it. The chance of hurting good people is a no-go. I take the Scimitar then.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 I'll take the glaive. Assuming it enhances Bloodrage somehow?
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 GM Wolf wrote: The goblin resists some but as Aramyos' arms secure around his body he goes limp, dropping all resistance. In broken common it states, "You... here... for... death?" "Not necessarily. Everyone's got a hypothetical right to live. We'll see, if you can earn yours..." Aramyros answers with a very distant tone. Aramyros gladly accepts the goblin's defeat and with Blaze's help they restrain the goblin using tent ropes. (DC 30 to escape) back to the vault
Then Thorn suddenly speaks in his head and talks about the mighty glaive. Aramyros finds its powers intriguing. "I think I couls make good use of that glaive instead. So if nobody objects?"
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 GM Wolf wrote: The goblin drops both of its daggers and stops. It watches you for a reaction. Readied action. With Blaze now also enganging the goblin, Aramyros rages into a grapple. grapple, rage, assisted: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20-2 AC, rage left: 2/6
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 the Goblin might be shaken from my round 1 intimidate Aramyros round 2:
Abyssal:
"DROP IT or burn!" Burning disarm, DC 15 Reflex to drop the dagger or take 4d4 ⇒ (2, 4, 4, 4) = 14 fire damage
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "This goblin is no imminent danger. I say, we take him prisoner for questioning. He might know something about the whereabouts of more goblins. Afterards we can feed him to the spiders."
later
Once they reach the vault, Aramyros carefully investigates the weapons. Witch his finger he softly touches the scimitar's and the axe's blades and compares the sharpness to his scythe. Detect Magic Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
"These Weapons are magical, but I can't determine what most of them do."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 level 4: Cyclopean Seer 3
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros' frenzy cools down and you see some calm in his metallic face. He breathes heavily and some shiny fluid, probably blood, runs down his foot coming out of his armor.
Still slowed by his fatigue, but not bleeding any longer, Aramyros walks around and searches the tents and debris.
As he keeps looking, he finds another goblin hiding under one of the tents. This one doesn't back down and run away..."Goblin!" Aramyros shouts towards the others in Abyssal and draws his scythe.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 GM Wolf wrote:
Round 5 continued At the hint of the demon's try to cast a spell, Aramyros lets loose his readied arrow.attack: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 damage: 1d8 + 4 ⇒ (5) + 4 = 9 Round 6
Meanwhile he addresses the immediate threat and picks up his scythe provoking an aoo. He then slashes through the goblin in their midst.
current buffs, not included in headline:
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 double 20, nice. Stupid fire resistance though. (I presume)
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Fortitude: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23 Round 5
Then he draws an arrow and waits...
current buffs, not included in headline:
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 GM Wolf wrote: With that he is gone, only a small wisp of smoke and some ash left behind. a demon's teleport is a spell-like ability, isn't it? The DC to cast defensively is +2 around Aramyros due to his Arcane Bloodline power. If he didn't cast defensively, I'd like my Attack of Opportunity, please :)
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Round 4 Aramyros didn't understand what the elf was saying. He was in his Abyssal frenzy and focused on his archenemy. Seeing Blaze join the fight, he stepped past Andrei to getter into an advantageous flanking.
Not sure what it was he brought his scythe down on it again.
+1 AC vs evil outsider
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Round 3
Abyssal:
"Leave her alone!" Shouting, he charges at the demon. free action enter bloodrager and demonic style charge attack: 1d20 + 8 + 1 + 3 ⇒ (14) + 8 + 1 + 3 = 26 damage: 2d4 + 12 + 2 ⇒ (4, 3) + 12 + 2 = 21
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 no, I don't stealth while 150 ft away. I was RPing the whole approach, because there was no grid involved. I'll move as fast as the others, while far away and then try to sneak, if there is a possibility that might work.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros follows suit and also draws his weapon, while simultaneously dismounting.
"I have a special place for demons. At my trophy wall." he answers to Thorn. While silently moving a few feet forward, he casts a spell that a trained eye can easily identify as a Protection from Evil upon himself. His scythe ready and his gestures make it clear for the others that he'll confront the enemy directly. Together with Thorn, Andrei and Blaze he moves towards the enemy, possibly into a flanking position with Lilianne.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "I'm neither a scout nor am I particularly silent. I'll stay behind and will carve a trail for horses to ride through if necessary." Aramyros was on his beloved steed which seemed comfortable navigating through a dense forest. In his shiny and heavy armor he was not suited for ranger work and prefered a more direct approach if necessary. After Lilianne's report, Aramyros sayed with a smile. "So our work is done then. Let's return to a more friendly environment."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Before going to sleep, Aramyros addresses Aukan. "Aukan, do you have any clue on how to properly operate the automation? We're all hopelessly illiterate in this field?" Aramyros eyed the small dragon warily. He didn't trust it, no matter its size. It probably knew very strong magic.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "I'm no good at languages, I only picked up some stuff on the way. And since I'm no help with magic items either, I'll go and be useful somewhere else."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aukan the Goliath wrote: "A Ra myros... A Ra myros... is that your full name or just your first? Au technically is my first as well. Language is a strange thing." "Indeed it is. But in my case it's simple. I go only by my first name. My father's name I carry within." Aukan if trying to read the Aasimar's metallic face can see that Aramyros has trouble revealing about his past.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aukan the Goliath wrote: "Is it Amaryos?" "A RA myros", Aramyros answered politely. But he didn't proling the discussion as this giant obviously wasn't up to some humor, but Baahir was. "Means shiny or shining or something in some unknown language, I believe."
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "I am used to sleep outside near a fire. So that wouldn't be a problem, instead of cramping inside a tent."
"This camp is growing into a village." he said to the first person to sit down next to him at the fire.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "Well, well. That wand is right up my ally. Saves me on casting one of my favourite spells." From his tone, you're reminded that Aramyros had some particular unpleasant encounters with evil monsters in his past and he seems very trigger happy when opposing such enemy these days. "What did you find there, Lilianne?"
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 fort save round 2: 1d20 + 6 ⇒ (20) + 6 = 26 Round 3
The ghoul's claw scratches through Aramyros' armor, but neither his stench nor his poison impress the Aasimar. attack, flank: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
In his demonic voice and Abyssal language he asks Blaze how many more there are.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 @GM, your "round 1"=Surprise Round? and 2=1? Surprise Round
Round 1
Attack, flanking: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
He tries to use the flanking with Lilianne better next round. Round 2
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Perception: 1d20 + 6 ⇒ (13) + 6 = 19 was a longshot Round 1 Abyssal:
"Blaze, what are these?" Can we have a map? I need to know if I have charging lane to be continued...
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Aramyros turns around looking at the expecting faces of his party, realizing they want to know, what's going on.
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 "This does sound reasonable" Aramyros summarizes the conversation without actually translating any.
Abyssal: "yeah, alright. We're not here to hurt anyone. We found this place and want to make sure it's save and nothing in here will hurt US. You understand?"
Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5 Kk. I forgot about it anyways, but it's better to note afterwards. Thus, there being a smaller chance to forget it the next time.
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