Tef-Naju

Aramyros's page

155 posts. Alias of Ellioti.


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Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"Well, that will be me then. Not getting you down there alone this time. The clockwork can handle the rest of the fence for now."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"It's not like I care for them in any way. But I learned the hard way that a man's principles are often the only thing he has left when out in the wild. If you loose you humanity, you're gone for good."

He seems to ignore Lilianne's hand. Instead he stands up, takes the food he was eating and walks away into the opposite direction of the goblins.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"I'm not enslaving nobody! No sentient being should be, ever." Aramyros answers angrily at Thorn's suggestion.

"We bring them to the spiders. They're entitled to a fair fight and a chance of survival and escape. If they loose, well, our eight-legged friends shall have a nice meal then."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros notices Lilianne taking care of the goblins and nods in appreciation. Hopefully those creatures can be redeemed before we decide they can't...


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros investigates the items left by the ghost. To Blaze he asks "What did he want from you? Lay down the book?"


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"Welcome back to the surface. I hope you brought good news?" Aramyros shouts at the party returning to camp.
With the food supply handled, he keeps coordinating the fence building with the automation.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

5th Level

class: Arcane Primalist Steelblood Bloodrager 2

HP Roll lvl5: 1d10 ⇒ 5

Feat: Extra Revelation
Revelation: Dance of Blades

Skills:
Intimidate
Knowledge (Planes)
Perception
Sense Motive
Knowledge (Religion)

Background:
Knowledge (Engineering)
Profession (Soldier)


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros was wondering what the rest of the group had been up to. But he wasn't sad or ashamed of not coming with them. This fence didn't build itself and the automation could only do so much.
Aramyros was a soldier by trade and building fortifications wasn't new to him. He had done so many times, however, they were usually of smaller scale.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

I'm sorry for my absence.
If you take me back, I'll read up on what I missed and jump back in.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Hi guys. As you have noticed, I was very silent the last few weeks. As much as I love my character, I have a hard time feeling comfortable with this game. Already, you didn't wait for me, which is great - never get bogged down by a single person.
I want to be honest, I think I should quit your game. This would be the decent thing to do.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"like in an alchemist's store. I've seen one in Oparra once. I'll take that Enlarge Person, I've got another one already. Oh, and the Fly one might be useful. "

Scroll 1: 1d4 ⇒ 2 Scroll of Delay Poison
Scroll 2: 1d4 ⇒ 3 Scroll of Prayer
Scroll 3: 1d4 ⇒ 1 Scroll of Endure Elements cold

Wand: 1d4 - 3 ⇒ (1) - 3 = -2


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

cast Comprehend Languages on myself
"I might understand him. My ancestors passed on to me the ability to understand each and everyone."
Aramyros speaks arcane words and then listens to the red creature.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros barely took notice of Blaze's action at his shoulder. He assumed there was nothing of importance.

Watching the freed monster, he wonders: "Did it just do that?"


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Knowledge (arcana) : 1d20 + 5 ⇒ (2) + 5 = 7
"I have no idea, too. As always with theses things."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"Nobody touch them. I don't wat to activate one by accident."
Aramyros has his weapon ready when he slowl approaches the first automation. He expects it to activate just from his presence.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros' eyes follow Blaze and wher she is pointing at. "Well somebody put it up there, so there needs to be a way to reach it. A ladder of sorts maybe." Aramyros searches the rooom for a ladder.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Perception: 1d20 + 7 ⇒ (7) + 7 = 14
"Blood? I wouldn't have notices. I must be a little distracted with all the magic and mechanics around here." Aramyros adds and you feel he is uncomfortable with things he doesn't understand.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"I don't judge people by what they look like. And if someone thinks he needs to hide his face, then he must have good reason. Personally, I think it's a sign of weakness. No offense, Thorn. But one should not be afraid to show one's true face. Of course, sometimes it may be necessary for a brief moment."
With his last words, one can see a big smile on Aramyros' metallic face. Without notice, his appearance changes and a second later there is a Half-elf, looking similar to Thorn, but wearing Aramyros' armor and gear.
Alter Self Spell-like ability

---
"The goblin is bound well, I'll join you, Lilianne."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Back in the camp Aramyros ties the prisoner to the nearest tree facing into the forest away from the camp. "I need to think ybout, how to deal with you. But that has time."

Once everyone is settled in, he approaches Aukan. "Did you have any progress with that automation. It could be really helpful, potentially, in setting up a proper camp, I imagine."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros nods to Lilianne and answers very briefly. "I know."

After thinking for a few moments and riding silently next to her, he suddenly continues. "I would never enslave anyone. But I'm also not a loyal dog that follows anyones order to the letter. We need to clear this valley from the goblins that are endangering any civil settlers. That I can agree to. If that poor guy", Aramyros nods towards his prisoner, "turns out to be useful and willing to buy his freedom, maybe I can arrange some relocation for him."

He looks away from Lilianne and stares towards the camp again for a few silent moments. "Maybe"


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"I believe we searched the camp thoroughly. There is nothing more for us to investigate." Aramyros says as he picks up the tied goblin and carries him under his arm.

A few steps later he lets out a whistle and Felice arrives, He packs the goblin on the back like you would saddlebags and then mounts his horse.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
GM Wolf wrote:

Glaive of the Mighty Curse:

Yes it can, how would you like it to augment the Blood rage? It could increase the Str, Con, or Will bonus by +2. Or it could let your rage last an extra round. Or something of the like. It will augment any 'Special'.

Its curse: Can only be used by and elf of an alignment of CN alignment. To bypass this one of the requirements: Roll a d6 each day:
1: Character must make a Will save or take 1 point of Intelligence damage.
2-3: Character must attack nearest creature (5% chance [01–05 on d%] each day, when it happens is determined by the DM, most likely during combat.
4-5: Character’s vision is blurry for the day, (–2 penalty on attack rolls, saves, and skill checks requiring vision).
6:Character must make a Will save or take 1 point of Charisma damage

Do we know about the curse? If so, I'm not sure Aramyros would want to run around with it. The chance of hurting good people is a no-go.

I take the Scimitar then.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

I'll take the glaive. Assuming it enhances Bloodrage somehow?


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
GM Wolf wrote:
The goblin resists some but as Aramyos' arms secure around his body he goes limp, dropping all resistance. In broken common it states, "You... here... for... death?"

"Not necessarily. Everyone's got a hypothetical right to live. We'll see, if you can earn yours..." Aramyros answers with a very distant tone.

Aramyros gladly accepts the goblin's defeat and with Blaze's help they restrain the goblin using tent ropes. (DC 30 to escape)

back to the vault
Aramyros looks through the items and can't relly find one that he's prefer over his scythe. Though he weighs the scimitar thoroughly. "That cloak seems useful and creepy at the same time. Anyone wanted it? I'll take the scimitar as a secondary weapon."

Then Thorn suddenly speaks in his head and talks about the mighty glaive. Aramyros finds its powers intriguing. "I think I couls make good use of that glaive instead. So if nobody objects?"


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
GM Wolf wrote:
The goblin drops both of its daggers and stops. It watches you for a reaction. Readied action.

With Blaze now also enganging the goblin, Aramyros rages into a grapple.

grapple, rage, assisted: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20

-2 AC, rage left: 2/6


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

the Goblin might be shaken from my round 1 intimidate

Aramyros round 2:
After scaring the hell out of the goblin, Aramyros watches the little guy come at him. He easily dodges its attack and then steps back five feet, preparing to cast a spell and shouting at the Goblin:

Abyssal:
"DROP IT or burn!"

Burning disarm, DC 15 Reflex to drop the dagger or take 4d4 ⇒ (2, 4, 4, 4) = 14 fire damage


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"This goblin is no imminent danger. I say, we take him prisoner for questioning. He might know something about the whereabouts of more goblins. Afterards we can feed him to the spiders."
Aramyros grabs rope from the tents and ties the goblin up.

later
With a strange feeling, he follows Ethos into the tunnel. "Ethos, you found this hidden tunnel fast. Did you know about it?"

Once they reach the vault, Aramyros carefully investigates the weapons. Witch his finger he softly touches the scimitar's and the axe's blades and compares the sharpness to his scythe. Detect Magic

Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Spellcraft with guidance: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9

"These Weapons are magical, but I can't determine what most of them do."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

level 4:

Cyclopean Seer 3
HP: 1d8 + 3 ⇒ (4) + 3 = 7
skill ranks: Intimidate, Knowledge (Planes), Perception, Sense Motive, Spellcraft
BG Skills: Linguistics (upgrading Abyssal to Fluent), Profession Soldier
Revelation: Flash of Insight
BAB +1
FORT +1
REF +1
stat point: STR
1st level spell known: Air Bubble


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros' frenzy cools down and you see some calm in his metallic face. He breathes heavily and some shiny fluid, probably blood, runs down his foot coming out of his armor.
CLW: 1d8 + 3 ⇒ (7) + 3 = 10

Still slowed by his fatigue, but not bleeding any longer, Aramyros walks around and searches the tents and debris.
Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Under a pile of blankets he gets surprised by a sole goblin that quickly runs off. Possibly running into someone Though he left some nice looking weapons behind, which Aramyros brought back to the other. "This club and mace look nice. Too nice for a simple goblin?"

As he keeps looking, he finds another goblin hiding under one of the tents. This one doesn't back down and run away..."Goblin!" Aramyros shouts towards the others in Abyssal and draws his scythe.
He tries to corner the poor guy and threatens to cut it in half.
Intimidate: 1d20 + 11 ⇒ (15) + 11 = 26


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
GM Wolf wrote:

Round 6

The demon does indeed seem to cast another spell... Which you might be able to spoil as well. But then it just continues to fly...
1d20

Round 5 continued

At the hint of the demon's try to cast a spell, Aramyros lets loose his readied arrow.
attack: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
damage: 1d8 + 4 ⇒ (5) + 4 = 9

Round 6
As the demon flies away, Aramyros sighs. In Abysaal he shouts "Get back and fight!

Meanwhile he addresses the immediate threat and picks up his scythe provoking an aoo. He then slashes through the goblin in their midst.
attack yellow: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18 +1 if evil outsider
damage: 2d4 + 12 ⇒ (3, 2) + 12 = 17

current buffs, not included in headline:
Rage (+4 str, +4 con, +2 will, -2 AC), four rounds used


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

double 20, nice. Stupid fire resistance though. (I presume)


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Fortitude: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23

Round 5
After slashing the casting demon, Aramyros grunts angrily at the fact that the enemy flew away.
Its demonic gaze has no influence on Aramyros, though, and Aramyros counters the starring contest.
He drops his Scythe and readies his Longbow. free and move

Then he draws an arrow and waits...
ready action: Shoot arrow, if demon casts a spell

current buffs, not included in headline:
Rage (+4 str, +4 con, +2 will, -2 AC), three rounds used


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
GM Wolf wrote:
With that he is gone, only a small wisp of smoke and some ash left behind.

a demon's teleport is a spell-like ability, isn't it? The DC to cast defensively is +2 around Aramyros due to his Arcane Bloodline power.

If he didn't cast defensively, I'd like my Attack of Opportunity, please :)


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Round 4

Aramyros didn't understand what the elf was saying. He was in his Abyssal frenzy and focused on his archenemy. Seeing Blaze join the fight, he stepped past Andrei to getter into an advantageous flanking.
While passing the demon he got a good look at it.
Knowledge Planes: 1d20 + 9 ⇒ (5) + 9 = 14

Not sure what it was he brought his scythe down on it again.
attack, flanking: 1d20 + 8 + 1 + 2 ⇒ (14) + 8 + 1 + 2 = 25
damage: 2d4 + 12 ⇒ (3, 1) + 12 = 16

+1 AC vs evil outsider


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Round 3
Aramyros follows suit. Next to Andrej he rushes towards the demon. But while Andrej looks civil and calculated, Aramyros has blood frency in face.

Abyssal:
"Leave her alone!"

Shouting, he charges at the demon. free action enter bloodrager and demonic style
charge attack: 1d20 + 8 + 1 + 3 ⇒ (14) + 8 + 1 + 3 = 26
damage: 2d4 + 12 + 2 ⇒ (4, 3) + 12 + 2 = 21


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

no, I don't stealth while 150 ft away. I was RPing the whole approach, because there was no grid involved. I'll move as fast as the others, while far away and then try to sneak, if there is a possibility that might work.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros follows suit and also draws his weapon, while simultaneously dismounting.
fast dismount DC20: 1d20 + 3 ⇒ (11) + 3 = 14
It is not as stylish as he wanted it to look like.

"I have a special place for demons. At my trophy wall." he answers to Thorn. While silently moving a few feet forward, he casts a spell that a trained eye can easily identify as a Protection from Evil upon himself.

His scythe ready and his gestures make it clear for the others that he'll confront the enemy directly. Together with Thorn, Andrei and Blaze he moves towards the enemy, possibly into a flanking position with Lilianne.
Stealth: 1d20 + 2 - 5 ⇒ (15) + 2 - 5 = 12
While the heavily armored Aasimar tries to move as silently as possible, his outfit restricts him and he can only hope for the thick cover of the undergrowth to shield their approach.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"I'm neither a scout nor am I particularly silent. I'll stay behind and will carve a trail for horses to ride through if necessary." Aramyros was on his beloved steed which seemed comfortable navigating through a dense forest. In his shiny and heavy armor he was not suited for ranger work and prefered a more direct approach if necessary.

After Lilianne's report, Aramyros sayed with a smile. "So our work is done then. Let's return to a more friendly environment."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Before going to sleep, Aramyros addresses Aukan. "Aukan, do you have any clue on how to properly operate the automation? We're all hopelessly illiterate in this field?"

Aramyros eyed the small dragon warily. He didn't trust it, no matter its size. It probably knew very strong magic.
"Welcome to our glorious camp, Shar. I have a taste for metal, too, but probably a different one. Haha."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"I'm no good at languages, I only picked up some stuff on the way. And since I'm no help with magic items either, I'll go and be useful somewhere else."
Aramyros had had a quick dinner then went off to patrol the perimiter. We're still here to fend off goblins. Better make sure they aren't already onto us and sneaking around the camp, he thought.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
Aukan the Goliath wrote:
"A Ra myros... A Ra myros... is that your full name or just your first? Au technically is my first as well. Language is a strange thing."

"Indeed it is. But in my case it's simple. I go only by my first name. My father's name I carry within."

Aukan if trying to read the Aasimar's metallic face can see that Aramyros has trouble revealing about his past.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5
Aukan the Goliath wrote:
"Is it Amaryos?"

"A RA myros", Aramyros answered politely. But he didn't proling the discussion as this giant obviously wasn't up to some humor, but Baahir was.

"Means shiny or shining or something in some unknown language, I believe."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"I am used to sleep outside near a fire. So that wouldn't be a problem, instead of cramping inside a tent."
Aramyros stayed away from the newcomers. He didn't want to unease them with his heavy armored appearance. Also, too many people at once can be overwhelming. Before getting the camp ready for the night he checked on the automation again. He didn't want to start it, but he investigated it once more as if he didn't trust it. At least there was enough firewood for the night.

"This camp is growing into a village." he said to the first person to sit down next to him at the fire.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"Well, well. That wand is right up my ally. Saves me on casting one of my favourite spells." From his tone, you're reminded that Aramyros had some particular unpleasant encounters with evil monsters in his past and he seems very trigger happy when opposing such enemy these days.

"What did you find there, Lilianne?"


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

fort save round 2: 1d20 + 6 ⇒ (20) + 6 = 26

Round 3
fort save round 3: 1d20 + 6 ⇒ (12) + 6 = 18
fort save vs paralysis: 1d20 + 6 ⇒ (19) + 6 = 25

The ghoul's claw scratches through Aramyros' armor, but neither his stench nor his poison impress the Aasimar.

attack, flank: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
damage: 2d4 + 9 ⇒ (2, 3) + 9 = 14

In his demonic voice and Abyssal language he asks Blaze how many more there are.
Then he cuts deep into the next Ghoul.


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

@GM, your "round 1"=Surprise Round? and 2=1?

Surprise Round
nothing

Round 1
Aramyros was not ready for any enemy, which came out of nowhere. But he had warned the party that there might be non living enemies around at least.
After the ghoul's attack at Blaze, he swings his scythe wide.

Attack, flanking: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
damage: 2d4 + 9 ⇒ (1, 4) + 9 = 14

He tries to use the flanking with Lilianne better next round.

Round 2
Attack, flanking: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
confirm: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
damage: 8d4 + 36 ⇒ (3, 4, 4, 1, 4, 2, 4, 4) + 36 = 62


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Perception: 1d20 + 6 ⇒ (13) + 6 = 19 was a longshot

Round 1

Abyssal:
"Blaze, what are these?"

Can we have a map? I need to know if I have charging lane
to be continued...


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Aramyros turns around looking at the expecting faces of his party, realizing they want to know, what's going on.
"Please, nobody attack any spider. They won't either. And apparently there aren't any more living dangers down here. Now that I think about it, non-living was not ruled out. So be wary of traps, undead or more automations."


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

"This does sound reasonable" Aramyros summarizes the conversation without actually translating any.

Abyssal:
"yeah, alright. We're not here to hurt anyone. We found this place and want to make sure it's save and nothing in here will hurt US. You understand?"


Aasimar Bloodrager 2 / Oracle 3 - HP: 47/47, AC: 20 T: 11 FF: 19, Perception +8, Darkvision 60 ft., Initiative: +4, Fort +8 Ref +4 Will +4 (+2 vs fire, +2 vs evil descriptor), CMB: +9, CMD: 20, Speed: 35, Bloodrage 9/9, Spells left 6/6
Skills:
Intimidate +12, K Planes +11, Percpt +8, SenseM +8, Ride +3, K Arcana +5, K Religion +5, K Engin +5, Diplo +8, Ling +6, HandleA +8, P Soldier +7, Spellcr +5

Kk. I forgot about it anyways, but it's better to note afterwards. Thus, there being a smaller chance to forget it the next time.

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